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decorations
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renderer: Add rounding power setting to groupbar and gradient roundness. (#11420)
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2025-08-16 14:14:14 +01:00 |
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pass
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hdr: scRGB, HLG and SDR -> HDR fixes (#11499)
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2025-08-22 11:13:55 +01:00 |
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shaders/glsl
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ci: correct tar command for xz compression & fix typos (#11213)
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2025-07-25 17:19:23 +02:00 |
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Framebuffer.cpp
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refactor: Use new hyprutils casts (#11377)
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2025-08-14 15:44:56 +01:00 |
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Framebuffer.hpp
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renderer: always render snapshots as 8bit
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2025-05-09 22:16:21 +01:00 |
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OpenGL.cpp
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renderer: Fix CM for DS and SDR passthrough (#11503)
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2025-08-29 13:31:07 +02:00 |
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OpenGL.hpp
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renderer: add popup fade-in-out (#11313)
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2025-08-03 13:44:50 +02:00 |
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Renderbuffer.cpp
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refactor: Use new hyprutils casts (#11377)
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2025-08-14 15:44:56 +01:00 |
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Renderbuffer.hpp
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render: refactor class member vars (#10292)
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2025-05-05 23:44:49 +02:00 |
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Renderer.cpp
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renderer: Fix CM for DS and SDR passthrough (#11503)
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2025-08-29 13:31:07 +02:00 |
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Renderer.hpp
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syncobj: use rendernode for timelines (#11087)
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2025-08-24 22:32:13 +02:00 |
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Shader.cpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Shader.hpp
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renderer: Added a pointer position uniform to the screen shader. (#10821)
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2025-07-08 19:31:15 +02:00 |
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Texture.cpp
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renderer: use CRegion foreach over getRects (#10980)
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2025-07-30 11:54:09 +02:00 |
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Texture.hpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Transformer.cpp
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Renderer: rewrite render scheduling (#8683)
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2024-12-22 17:12:09 +01:00 |
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Transformer.hpp
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Renderer: rewrite render scheduling (#8683)
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2024-12-22 17:12:09 +01:00 |