Commit graph

1177 commits

Author SHA1 Message Date
Vaxry
f909b0f114
opengl: fix legacyrenderer 2025-05-08 18:22:44 +01:00
davc0n
22b12e3013
refactor: cshader class to sshader struct (#10324) 2025-05-08 00:07:35 +02:00
Tom Englund
6abb5b0c7e
renderer: precompute fullalpha (#10319)
precompute it once instead of calculating it every single call, was showing
up as a lot of time wasted in profiling.
2025-05-07 19:02:07 +02:00
davc0n
997fefbc11
render: refactor class member vars (#10292)
* render: refactor class member vars

* render: fix clang format
2025-05-05 23:44:49 +02:00
davc0n
9cd5b25745
protocols: refactor class member vars (u-z) (#10282)
* protocols: refactor class member vars (u-z)

* protocols: fix clang format
2025-05-04 23:39:00 +02:00
davc0n
adbae0f74d
protocols: refactor class member vars (a-m) (#10265) 2025-05-04 00:13:29 +02:00
davc0n
46ac115bd1
protocols: refactor class member vars (types) (#10261) 2025-05-03 18:54:50 +02:00
davc0n
d9cad5e1b6
protocols: refactor class member vars (core) (#10259) 2025-05-03 16:02:49 +02:00
davc0n
ce821294e2
managers: refactor class member vars (#10242) 2025-05-02 17:07:20 +02:00
Vaxry
6f174a9e08
renderer: render fading out floating windows over fs 2025-05-02 00:16:17 +01:00
davc0n
5b3e489108
inputs: refactor class member vars (#10230) 2025-05-01 23:57:11 +02:00
davc0n
50e1bec85f
helpers: refactor class member vars (#10218) 2025-04-30 23:45:20 +02:00
Ikalco
2ee5118d7a
render: properly release rendered buffers (#9807)
* cleanup eglSync

* properly release buffers in renderer

* add renderingDoneCallback and use it in screencopy

* use static constructor for CEGLSync
2025-04-30 18:35:25 +02:00
UjinT34
ae1fe860ff
renderer: add render:send_content_type setting (#9851) 2025-04-29 22:09:14 +02:00
UjinT34
49974d5e34
cm: Use precomputed primaries conversion (#9814) 2025-04-29 21:29:40 +02:00
davc0n
2118440488
windows: refactor class member vars (#10168) 2025-04-28 22:25:22 +02:00
Vaxry
742bce016c
decorationPositioner: update posinfo on window update
fixes #10175
2025-04-25 16:09:11 +01:00
Virt
4cf62c114e
layerrules: add abovelock to render above lockscreen (#9793) 2025-04-25 16:38:31 +02:00
davc0n
02d7badd15
workspaces: refactor class member vars (#10167) 2025-04-25 02:37:12 +02:00
davc0n
0e80ecc534
layers: refactor class member vars (#10149)
* layers: refactor class member vars

* popups: rename m_WLSurface to m_wlSurface
2025-04-24 20:49:49 +02:00
M Matthew Hydock
be6268a7ec
groupbar: Add options for setting group bar title font weight (and indicator gap) (#9617) 2025-04-24 20:48:08 +02:00
davc0n
241a4935a2
compositor: refactor class member vars (#10141) 2025-04-22 15:23:29 +02:00
davc0n
400dd16072
debug: refactor class member vars (#10130) 2025-04-21 20:42:02 +02:00
davc0n
4d14bcb02f
config: Refactor class member vars (#10124)
* Refactor config classes vars

* Fix clang format errors
2025-04-20 20:39:33 +02:00
fazzi
51afc2c291
ctm: enable fade animation on nvidia driver versions 575 and above (#10095)
* ctm: enable fade animation on nvidia driver versions 575 and above

* format if statement without braces; handle potential throw when checking for nvidia version file
2025-04-18 21:44:54 +02:00
Lee Bousfield
7631d4c73f
render, helpers: Call OpenGL destroyMonitorResources on disconnect (#10111)
* render, helpers: Call OpenGL destroyMonitorResources on disconnect

* helpers: Add opengl null check
2025-04-18 17:37:51 +02:00
Vaxry
877fb5b93a time: move to stl's clocks and move timer 2025-04-16 01:37:48 +01:00
MightyPlaza
ffd6cf65e4
windowrules: allow incrementing window props (#9566) 2025-04-16 01:00:40 +02:00
psyvern
99ab3e19d9
framebuffer: Fix framebuffer size check (#10068) 2025-04-13 22:40:15 +02:00
Vaxry
382f0f23f1
pass: revert "remove renderer finalDamage since it's unused (#9996)" (#10039)
This reverts commit 0a7e2cb152.
2025-04-11 00:34:50 +02:00
Ikalco
0a7e2cb152
pass: remove renderer finalDamage since it's unused (#9996) 2025-04-09 17:50:06 +02:00
Vaxry
260d8e1f71
Permission Manager: add permission management for screencopy (#9930) 2025-04-08 19:39:53 +02:00
Ikalco
da86db43d4
core: refactor and improve surface commit (#9805)
* make CHLBufferReference not a SP anymore

* copy over release and acquire points in CHLBufferReference

* use CHLBufferReference in screencopy and toplevel export

TODO: use CHLBufferReference in direct scanout properly
      the only problem is the scanout buffer release timing,
      specifically the onBackendRelease mechanism

* cleanup SSurfaceState and surface pending commit tracking

* move surface code from DRMSyncobj, and move acquire to SSurfaceState

* use queue for comitted pending surface states like proto says

"The content update is placed in a queue until it becomes active." - wl_surface::commit

* drop, not release, prev buffer if 2nd buffer wl_surface.attach is sent

"A wl_buffer that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor." - wl_surface::attach
2025-04-07 21:03:27 +02:00
Arkady Buryakov
a41b8d5e97
groupbar: add text offset and upper gap settings (#9733)
* Groupbar: add keep_upper_gap setting to apply/remove outer gap offset to the upper side of groupbar

* Groupbar: add text_offset setting to adjust text vertical position in a group header
2025-04-02 22:26:46 +02:00
Vaxry
d1a59ec39e renderer: render tiled fading out above other tiled windows
fixes #9717

closes #9796
2025-04-01 00:25:09 +01:00
Tom Englund
4a79eea6dc
opengl: check for g_pHyprOpengl pointer (#9791)
restore the pointer check to avoid null ptr dereference on compositor
destruction.
2025-03-29 21:52:27 +01:00
UjinT34
7374a023ef
renderer/opengl: Extract shaders from source (#9600)
---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-03-29 01:19:35 +01:00
Tom Englund
9ea76428b6
internal: fix minor ubsan errors (#9743)
* opengl: check if g_pHyprOpengl exist

on compositor destruction we can hit a race where a CEGLSync destructs
and tries to call eglDestroySyncKHR on a null g_pHyprOpengl.

/src/render/OpenGL.cpp:3019:32: runtime error: member access within null pointer of type 'struct CHyprOpenGLImpl'
     #0 0x555565eed979 in CEGLSync::~CEGLSync() /src/render/OpenGL.cpp:3019
     #1 0x555565f6271e in std::default_delete<CEGLSync>::operator()(CEGLSync*)
     const /usr/lib/gcc/x86_64-pc-linux-gnu/14/include/g++-v14/bits/unique_ptr.h:93

* xdgshell: dont apply state on empty states

setsize can be called before a state has been added to pending,
resulting in calling ApplyState with a empty state.

/src/protocols/XDGShell.cpp:323:11: runtime error: null pointer passed as argument 2, which is declared to never be null
     #0 0x5555659bf67e in CXDGToplevelResource::applyState() /src/protocols/XDGShell.cpp:323
     #1 0x5555659bcedc in CXDGToplevelResource::setSize(Hyprutils::Math::Vector2D const&) /src/protocols/XDGShell.cpp:  256
     #2 0x555563eed0ef in Events::listener_commitWindow(void*, void*) /src/events/Windows.cpp:841
2025-03-26 18:22:44 +01:00
Vaxry
1c2b9a9ce3 opengl: don't attempt to compile cm on gles3.0
also disable the error for the cm shader

fixes #9738
2025-03-26 14:28:19 +00:00
vaxerski
cec084c178 pass/rect: include clipBox in opaque calculations
ref #9730 ref #9709
2025-03-26 11:47:04 +00:00
vaxerski
c2ef8fcc00 groupbar: round boxes 2025-03-26 11:44:38 +00:00
Tom Englund
3fc3521a97
pass: remove unusued timeline in texpass (#9734)
remove unused timeline and waitpoint in texpass and especially remove
the passing it to renderTextureInternalWithDamage that implicitly
converted it to bool. setting discardActive and allowCustomUV
2025-03-26 02:22:09 +01:00
Arkady Buryakov
9a67354fa2
Groupbar: apply scaling factor to text (#9731) 2025-03-26 02:07:56 +01:00
Vaxry
f3db1b172c decoration: bring back border_part_of_window
fixes #9683, now under decoration: though
2025-03-24 23:57:50 +00:00
UjinT34
a852461c7d
renderer: Simplify and fix hdr metadata setting (#9706)
* simplify and fix hdr metadata setting

* keep incorrect(?) cm skip till #9600
2025-03-24 13:56:07 +01:00
UjinT34
6ab5a0befb
renderer: fix cm_fs_passthrough (#9698) 2025-03-22 18:34:01 +01:00
Lee Bousfield
6384f4acf4
core/compositor: Correctly track SHM buffer damage (#9678) 2025-03-22 17:13:44 +01:00
Lee Bousfield
279b06044c
screencopy, render: Use explicit sync for screencopy (#9697)
* screencopy, render: Use explicit sync for screencopy

* screencopy: Check if explicit sync is enabled

* screencopy: Don't require explicit KMS enabled
2025-03-22 17:01:14 +01:00
UjinT34
c7f0519faf
core: fix DS and VRR automation (#9334) 2025-03-21 14:33:07 +01:00
Lee Bousfield
7ea4fbf0ba
types: Upgrade buffer ref from WP to SP (#9677) 2025-03-20 11:08:47 +00:00