Hyprland/src/render
2025-04-11 00:34:50 +02:00
..
decorations groupbar: add text offset and upper gap settings (#9733) 2025-04-02 22:26:46 +02:00
pass pass: revert "remove renderer finalDamage since it's unused (#9996)" (#10039) 2025-04-11 00:34:50 +02:00
shaders/glsl renderer/opengl: Extract shaders from source (#9600) 2025-03-29 01:19:35 +01:00
Framebuffer.cpp renderer: various fixes towards improving gpu calls robustness (#9188) 2025-02-08 01:46:26 +01:00
Framebuffer.hpp renderer: various fixes towards improving gpu calls robustness (#9188) 2025-02-08 01:46:26 +01:00
OpenGL.cpp pass: revert "remove renderer finalDamage since it's unused (#9996)" (#10039) 2025-04-11 00:34:50 +02:00
OpenGL.hpp pass: revert "remove renderer finalDamage since it's unused (#9996)" (#10039) 2025-04-11 00:34:50 +02:00
Renderbuffer.cpp renderer: various fixes towards improving gpu calls robustness (#9188) 2025-02-08 01:46:26 +01:00
Renderbuffer.hpp internal: nuke wlsignal and related 2024-09-24 00:47:34 +01:00
Renderer.cpp pass: revert "remove renderer finalDamage since it's unused (#9996)" (#10039) 2025-04-11 00:34:50 +02:00
Renderer.hpp renderer: disable explicit if aquamarine output doesn't support it (#9396) (#9398) 2025-02-13 11:09:25 +00:00
Shader.cpp renderer/opengl: Extract shaders from source (#9600) 2025-03-29 01:19:35 +01:00
Shader.hpp renderer/opengl: Extract shaders from source (#9600) 2025-03-29 01:19:35 +01:00
Texture.cpp core/compositor: Correctly track SHM buffer damage (#9678) 2025-03-22 17:13:44 +01:00
Texture.hpp core/compositor: Correctly track SHM buffer damage (#9678) 2025-03-22 17:13:44 +01:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00