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Tom Englund 918e2bb9be
renderer/gl: add internal gl formats and reduce internal driver format conversions (#12879)
* format: add internal formats for drm formats

cross referenced with weston and added internal formats and types for a
lot of missing ones. also added a isFormatYUV helper.

* framebuffer: ensure we use right internalformat

ensure we use the right internal format to avoid internal driver
blitting, also since we only attach the GL_STENCIL_ATTACHMENT we might
just aswell only use the GL_STENCIL_INDEX8 to not confuse drivers that
we want a depth aswell.

* texture: use external on yuv or non linear mods

using external makes us use the gpu's internal detiler.
and this is makes intel a lot happier then having to format convert it
to a linear format internally.

* shaders: add external support to CM frag

add external support to CM frag, and correct ext.frag typo.

* formats: remove duplicates and fix a typo in cm.frag

remove duplicate formats and a typo in cm.frag

* formats: add swizzle logic to all formats

add swizzle logic from weston for all formats and use it in shm texture
paths.

* format: more format changes

use monitor drm format instead of forcing something different.

* shader: remove external from cm.frag

drivers want this resolved at compiletime cant use both
samplerExternalOES and sampler2d and then runtime branch it.

* screencopy: swizzle textures in screencopy

swizzle textures in screencopy, to get the right colors when copying.

* screencopy: restore old behaviour

try restore old behaviour before the gles3 format changes.
glReadPixels had the wrong format, so i went to far trying to mitigate
it. should be like before now.
2026-01-07 19:53:42 +01:00
.github ci: disable comments for members 2025-12-11 12:40:02 +00:00
assets meson: drop 2025-11-17 08:54:47 +02:00
docs meson: drop 2025-11-17 08:54:47 +02:00
example example/hyprland.desktop: fix path 2025-12-26 14:39:29 +02:00
hyprctl hyprctl: use new hyprpaper ipc format (#12537) 2025-12-04 17:59:47 +00:00
hyprpm hyprpm: added plugin author (#12594) 2025-12-14 17:16:58 +00:00
hyprtester anr: open anr dialog on parent's workspace (#12509) 2026-01-06 14:29:17 +01:00
nix dekstop/window: read static rules before guessing initial size if possible (#12783) 2026-01-01 21:49:57 +01:00
protocols render/cm: various updates, remove old protocols (#12693) 2025-12-27 18:01:46 +01:00
scripts build: replace generateVersion.sh (#12110) 2025-10-23 20:50:32 +01:00
src renderer/gl: add internal gl formats and reduce internal driver format conversions (#12879) 2026-01-07 19:53:42 +01:00
start start: add parent-death handling for BSDs (#12863) 2026-01-06 14:38:25 +01:00
subprojects subprojects: bump tracy 2026-01-05 12:57:40 +01:00
systemd desktop: Update Exec command for UWSM Hyprland desktop entry (#12580) 2025-12-07 17:48:14 +00:00
tests/desktop desktop: rewrite reserved area handling + improve tests (#12383) 2025-12-05 14:16:22 +00:00
.clang-format touch up the clang format and format all files 2022-12-20 02:18:47 +00:00
.clang-format-ignore style/ci: apply clang-format and verify it in ci (#4039) 2023-12-06 22:54:56 +00:00
.clang-tidy internal: fix clang-tidy "errors" (#11862) 2025-09-29 13:10:15 +01:00
.gitattributes Initial commit 2022-03-16 20:49:02 +01:00
.gitignore gitignore: add hyprland.desktop generated by cmake 2025-12-27 23:23:32 +02:00
.gitmodules Core: Move to aquamarine (#6608) 2024-07-21 13:09:54 +02:00
CMakeLists.txt render/cm: various updates, remove old protocols (#12693) 2025-12-27 18:01:46 +01:00
CODE_OF_CONDUCT.md doc: Add a CoC (#3366) 2023-09-20 19:38:44 +01:00
flake.lock [gha] Nix: update inputs 2026-01-03 21:12:46 +00:00
flake.nix desktop: rewrite reserved area handling + improve tests (#12383) 2025-12-05 14:16:22 +00:00
hyprland.pc.in cmake: fix XKBCOMMON variable typo (#12550) 2025-12-06 00:48:38 +00:00
LICENSE LICENSE: Update year (#11301) 2025-08-01 11:17:46 +02:00
Makefile hyprctl: include color management presets and sdr information (#12019) 2025-10-24 20:18:39 +01:00
README.md README: add link to CI from badge (#11085) 2025-07-18 21:13:56 +03:00
SECURITY.md SECURITY: init security policy 2025-04-27 00:07:00 +02:00
VERSION version: bump to 0.53.0 2025-12-29 16:21:36 +01:00

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Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins, easy IPC, much more QoL stuff than other compositors and more...



Install

Quick Start

Configure

Contribute



Features

  • All of the eyecandy: gradient borders, blur, animations, shadows and much more
  • A lot of customization
  • 100% independent, no wlroots, no libweston, no kwin, no mutter.
  • Custom bezier curves for the best animations
  • Powerful plugin support
  • Built-in plugin manager
  • Tearing support for better gaming performance
  • Easily expandable and readable codebase
  • Fast and active development
  • Not afraid to provide bleeding-edge features
  • Config reloaded instantly upon saving
  • Fully dynamic workspaces
  • Two built-in layouts and more available as plugins
  • Global keybinds passed to your apps of choice
  • Tiling/pseudotiling/floating/fullscreen windows
  • Special workspaces (scratchpads)
  • Window groups (tabbed mode)
  • Powerful window/monitor/layer rules
  • Socket-based IPC
  • Native IME and Input Panels Support
  • and much more...


Gallery


Preview A


Preview B


Preview C



Special Thanks


wlroots - For powering Hyprland in the past

tinywl - For showing how 2 do stuff

Sway - For showing how 2 do stuff the overkill way

Vivarium - For showing how 2 do stuff the simple way

dwl - For showing how 2 do stuff the hacky way

Wayfire - For showing how 2 do some graphics stuff