Commit graph

1142 commits

Author SHA1 Message Date
Tom Englund
4a79eea6dc
opengl: check for g_pHyprOpengl pointer (#9791)
restore the pointer check to avoid null ptr dereference on compositor
destruction.
2025-03-29 21:52:27 +01:00
UjinT34
7374a023ef
renderer/opengl: Extract shaders from source (#9600)
---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-03-29 01:19:35 +01:00
Tom Englund
9ea76428b6
internal: fix minor ubsan errors (#9743)
* opengl: check if g_pHyprOpengl exist

on compositor destruction we can hit a race where a CEGLSync destructs
and tries to call eglDestroySyncKHR on a null g_pHyprOpengl.

/src/render/OpenGL.cpp:3019:32: runtime error: member access within null pointer of type 'struct CHyprOpenGLImpl'
     #0 0x555565eed979 in CEGLSync::~CEGLSync() /src/render/OpenGL.cpp:3019
     #1 0x555565f6271e in std::default_delete<CEGLSync>::operator()(CEGLSync*)
     const /usr/lib/gcc/x86_64-pc-linux-gnu/14/include/g++-v14/bits/unique_ptr.h:93

* xdgshell: dont apply state on empty states

setsize can be called before a state has been added to pending,
resulting in calling ApplyState with a empty state.

/src/protocols/XDGShell.cpp:323:11: runtime error: null pointer passed as argument 2, which is declared to never be null
     #0 0x5555659bf67e in CXDGToplevelResource::applyState() /src/protocols/XDGShell.cpp:323
     #1 0x5555659bcedc in CXDGToplevelResource::setSize(Hyprutils::Math::Vector2D const&) /src/protocols/XDGShell.cpp:  256
     #2 0x555563eed0ef in Events::listener_commitWindow(void*, void*) /src/events/Windows.cpp:841
2025-03-26 18:22:44 +01:00
Vaxry
1c2b9a9ce3 opengl: don't attempt to compile cm on gles3.0
also disable the error for the cm shader

fixes #9738
2025-03-26 14:28:19 +00:00
vaxerski
cec084c178 pass/rect: include clipBox in opaque calculations
ref #9730 ref #9709
2025-03-26 11:47:04 +00:00
vaxerski
c2ef8fcc00 groupbar: round boxes 2025-03-26 11:44:38 +00:00
Tom Englund
3fc3521a97
pass: remove unusued timeline in texpass (#9734)
remove unused timeline and waitpoint in texpass and especially remove
the passing it to renderTextureInternalWithDamage that implicitly
converted it to bool. setting discardActive and allowCustomUV
2025-03-26 02:22:09 +01:00
Arkady Buryakov
9a67354fa2
Groupbar: apply scaling factor to text (#9731) 2025-03-26 02:07:56 +01:00
Vaxry
f3db1b172c decoration: bring back border_part_of_window
fixes #9683, now under decoration: though
2025-03-24 23:57:50 +00:00
UjinT34
a852461c7d
renderer: Simplify and fix hdr metadata setting (#9706)
* simplify and fix hdr metadata setting

* keep incorrect(?) cm skip till #9600
2025-03-24 13:56:07 +01:00
UjinT34
6ab5a0befb
renderer: fix cm_fs_passthrough (#9698) 2025-03-22 18:34:01 +01:00
Lee Bousfield
6384f4acf4
core/compositor: Correctly track SHM buffer damage (#9678) 2025-03-22 17:13:44 +01:00
Lee Bousfield
279b06044c
screencopy, render: Use explicit sync for screencopy (#9697)
* screencopy, render: Use explicit sync for screencopy

* screencopy: Check if explicit sync is enabled

* screencopy: Don't require explicit KMS enabled
2025-03-22 17:01:14 +01:00
UjinT34
c7f0519faf
core: fix DS and VRR automation (#9334) 2025-03-21 14:33:07 +01:00
Lee Bousfield
7ea4fbf0ba
types: Upgrade buffer ref from WP to SP (#9677) 2025-03-20 11:08:47 +00:00
Tom Englund
f6ca4bac51
syncobj: restore SHM buffer reset (#9675)
reset shm buffers early to mitigate stuttering animations, also reuse
the monitors eglSync and store the eglsync per monitor. this however
reintroduces flickering in dbeaver nonsyncobj application.
2025-03-20 11:39:55 +01:00
phonetic112
155eba57d8
groupbar: remove 2 pixel gap above groupbar (#9664) 2025-03-19 23:09:36 +01:00
vaxerski
cca0f48b74 renderer: add an option to disable cm and auto-skip cm if not necessary
fixes #9641

adds render:cm_enabled default true
2025-03-18 11:30:08 +00:00
Honkazel
9171db1984
renderer: delete now redundant ifdefs (#9651)
Hyprland for now requires aquamarine =>0.8.0 anyway
2025-03-18 02:29:08 +01:00
nyx
c2835b6b0f
groupbar: remove recursive window recalc (#9561) 2025-03-17 15:50:49 +01:00
Vaxry
22154fa272 opengl: simplify cm pipeline
fixes a few mistakes, and skips the CM shader in cpu instead of adding a costly branch

ref #9641
2025-03-16 21:50:20 +00:00
Vaxry
3cc8e8c6be renderer: don't crash if cm fails to compile 2025-03-14 15:20:08 +00:00
Tom Englund
6ffde36466
syncobj: use eventfd instead of stalling fd checks (#9437)
* syncobj: cleanup and use uniqueptrs

cleanup a bit missing removals if resource not good, erasing from
containers etc. make use of unique ptrs instead. and add default
destructors.

* syncobj: rework syncobj entirerly

remove early buffer release that was breaking explicit sync, the buffer
needs to exist until the surface commit event has been emitted and draw
calls added egl sync points, move to eventfd signaling instead of
stalling sync point checks, and recommit pending commits if waiting on a
signal. add a CDRMSyncPointState helper class. move a few weak pointers
to shared pointers so they dont destruct before we need to use them.

* syncobj: queue pending states for eventfd

eventfd requires us to queue pending stats until ready and then apply to
current, and also when no ready state exist commit the client commit on
the current existing buffer, if there is one.

* syncobj: clear current buffer damage

clear current buffer damage on current buffer commits.

* syncobj: cleanup code and fix hyprlock

remove unused code, and ensure we dont commit a empty texture causing
locksession protocol and gtk4-layer-shell misbehaving.

* syncobj: ensure buffers are cleaned up

ensure the containers having the various buffers actually gets cleaned
up from their containers, incase the CSignal isnt signaled because of
expired smart pointers or just wrong order destruction because mishaps.
also move the acquire/point setting to buffer attaching. instead of on
precommit.

* syncobj: remove unused code, optimize

remove unused code and merge sync fds if fence is valid, remove manual
directscanout buffer dropping that signals release point on pageflip, it
can cause us to signal the release point while still keeping the current
buffer and rendering it yet again causing wrong things.

* syncobj: delay buffer release on non syncobj

delay buffer releases on non syncobj surfaces until next commit, and
check on async buffers if syncobj and drop and signal the release point
on backend buffer release.

* syncobj: ensure we follow protocol

ensure we follow protocol by replacing acquire/release points if they
arrive late and replace already existing ones. also remove unneded
brackets, and dont try to manual lock/release buffers when it comes to
explicit protocol. it doesnt care about buffer releases only about
acquire and release points and signaling them.

* syncobj: lets not complicate things

set points in precommit, before checking protocol errors and we catch
any pending acquire/release points arriving late.

* syncobj: move SSurfaceState to types

remove destructor resource destroying, let resources destroys them on
their events, and move SSurfaceStates to types/SurfaceState.hpp

* syncobj: actually store the merged fd

have to actually store the mergedfd to use it.

* syncobj: cleanup a bit around fences

ensure the current asynchronous buffer is actually released on pageflip
not the previous. cleanup a bit FD handling in
commitPendingAndDoExplicitSync, and reuse the in fence when syncing
surfaces.

* syncobjs: ensure fence FD doesnt leak

calling resetexplicitfence without properly ensuring the FD is closed
before will leak it, store it per monitor and let it close itself with
the CFileDescriptor class.

* syncobj: ensure buffers are actually released

buffers were never being sent released properly.

* types: Defer buffer sync releaser until unlock

* syncobj: store directscanout fence in monitor

ensure the infence fd survives the scope of attemptdirectscanout so it
doesnt close before it should have.

* syncobj: check if if acquire is expired

we might hit a race to finish on exit where the timeline just has
destructed but the buffer waiter is still pending. and such we
removeAllWaiters null dereferences.

* syncobj: code style changes

remove quack comment, change to m_foo and use a std::vector and
weakpointer in the waiter for removal instead of a std::list.

* syncobj: remove unused async buffer drop

remove unused async buffer drop, only related to directscanout and is
handled elsewhere.

---------

Co-authored-by: Lee Bousfield <ljbousfield@gmail.com>
2025-03-14 15:08:20 +01:00
UjinT34
8c97cb7858
renderer: add simple color management (#9506)
Adds proper color management and transformations for CM surfaces.
2025-03-14 00:15:18 +01:00
phonetic112
e86d3a14e4
groupbar: add an option to adjust gap sizes (#9578) 2025-03-12 15:09:09 +01:00
Vaxry
81e93acba4 groupbar: pass alpha to title tex render pass
ref #9598
2025-03-11 17:30:12 +00:00
Ikalco
d30cc19d25
renderer: skip ds commits if buffer didn't change (#9556)
this fixes direct scanout glitches by ensuring that attemptDirectScanout doesn't try to recommit the same buffer to AQ
which would cause a pageflip event and the backendRelease to release the same buffer too early
2025-03-08 20:24:22 +01:00
UjinT34
6787fe8933
protocols: Support wp color management proto (#9444)
Adds support for the recently merged w-p CM protocol alongside the (now deprecated) old CM WIP protocols
2025-02-26 15:56:37 +01:00
Vaxry
d1ea18b492 hyprctl/config: fixup config descriptions, fill out missing ones, provide more data
adds current and explicit, better parsing, and fixes missing / invalid ones
2025-02-25 14:03:04 +00:00
Vaxry
fb8eaba83f core: add an ANR dialog
for xdg-shell, we can ping the wm_base, and thus render an ANR dialog if an app dies

for XWayland, there probably is a similar method, but I don't know about it and don't care.
2025-02-18 15:13:56 +00:00
Vaxry
fb36815b01 renderer: remove spammy log 2025-02-14 22:51:41 +00:00
Anthony Ruhier
5d2b008294
renderer: disable explicit if aquamarine output doesn't support it (#9396) (#9398)
The explicit settings ignore the aquamarine output.supportsExplicit
attribute, which creates glitches on drivers not supporting explicit
sync (example: freedreno).

If the output has been set as not supporting explicit, disable the
explicit settings.
2025-02-13 11:09:25 +00:00
Maximilian Seidler
208f94fe12
animations: sync inactive/active border angles when using borderangle animations (#9401) 2025-02-13 11:08:03 +00:00
Vaxry
f261fb6fe0 groupbar: fix groupbar missing when indicator_height is <= 0
ref #9291 #9372
2025-02-09 17:58:09 +00:00
Tom Englund
f7fcbe32c9
renderer: various fixes towards improving gpu calls robustness (#9188)
ensure framebuffer textures are detached and deleted, avoid leaving framebuffers bound when not needed

* render: avoid calling glDeleteProgram on no program

its safe to do so but it adds a bunch of unnecessery lines in apitrace
when tracing. if guard it and return early.

* opengl: ensure texture and buffers are unbound

ensure bound buffers are unbound after use, also detach textures from
framebuffer before deleting it otherwise it will become dangling and
essentially leak.
2025-02-08 01:46:26 +01:00
Vaxry
54441e0c4e renderer: fix fade out on silent moves to special 2025-02-06 17:45:28 +00:00
Maximilian Seidler
ff9e059de6
window: move size reporting to animation begin callback (#9298)
* window: fix resizes with an update callback

* window: fixup sendWindowSize

Remove the size argument from sendWindowSize, since it is now a member of the Window class
and we don't want any mismatches between m_vRealSize and what we report.

Remove sendWindowSize from mapWindow, since we shouldn't need it.

* window: sendWindowSize on animation begin

* window: move most calls to sendWindowSize to the animation begin
callback

* window: remove sendWindowSize in unmanaged if not fullscreen
2025-02-06 11:21:04 +00:00
Tom Englund
f1e32cd122
core: avoid .at() and use [] operator (#9347)
avoid .at() where it makes sense and use [] operator in loops.
2025-02-06 11:18:04 +00:00
nyx
873bff390e
renderer: fix missing null checks to prevent crashes (#9332) 2025-02-05 15:53:09 +01:00
UjinT34
31431a9271
protocols: Support content-type-v1 proto (#9226) 2025-02-02 20:25:29 +01:00
Vaxry
88adae73ba pass: add input region debug 2025-02-01 15:31:31 +00:00
nyx
ddf180fa30
render: enforce framebuffer offloading and remove introspection toggle (#9217) 2025-01-31 17:08:43 +01:00
Vaxry
9c38287410 groupbar: various visual improvements
added rounding, round at edges, and indicator height
2025-01-31 13:32:36 +00:00
Tom Englund
32c0fa2f2f
core: begin using CFileDescriptor from hyprutils (#9122)
* config: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* hyprctl: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* ikeyboard: make fd use CFileDescriptor

make use of the new CFileDescriptor instead of manual FD handling, also
in sendKeymap remove dead code, it already early returns if keyboard
isnt valid, and dont try to close the FD that ikeyboard owns.

* core: make SHMFile functions use CFileDescriptor

make SHMFile misc functions use CFileDescriptor and its associated usage
in dmabuf and keyboard.

* core: make explicit sync use CFileDescriptor

begin using CFileDescriptor in explicit sync and its timelines and
eglsync usage in opengl, there is still a bit left with manual handling
that requires future aquamarine change aswell.

* eventmgr: make fd and sockets use CFileDescriptor

make use of the hyprutils CFileDescriptor instead of manual FD and
socket handling and closing.

* eventloopmgr: make timerfd use CFileDescriptor

make the timerfd use CFileDescriptor instead of manual fd handling

* opengl: make gbm fd use CFileDescriptor

make the gbm rendernode fd use CFileDescriptor instead of manual fd
handling

* core: make selection source/offer use CFileDescriptor

make data selection source and offers use CFileDescriptor and its
associated use in xwm and protocols

* protocols: convert protocols fd to CFileDescriptor

make most fd handling use CFileDescriptor in protocols

* shm: make SHMPool use CfileDescriptor

make SHMPool use CFileDescriptor instead of manual fd handling.

* opengl: duplicate fd with CFileDescriptor

duplicate fenceFD with CFileDescriptor duplicate instead.

* xwayland: make sockets and fds use CFileDescriptor

instead of manual opening/closing make sockets and fds use
CFileDescriptor

* keybindmgr: make sockets and fds use CFileDescriptor

make sockets and fds use CFileDescriptor instead of manual handling.
2025-01-30 11:30:12 +00:00
Honkazel
7d1c78f4a3
core,hyprctl: clang, clang-tidy, typo fixes and dtors changes (#9233)
* declare dtor once + DMABBUF typo fix

* dup include + clang moment

* linux-dmabuf: last minute nit change
2025-01-30 11:07:06 +00:00
vaxerski
344e32d71b pass/rect: fix bounding / opaque regions
fixes #9212
2025-01-29 10:42:46 +00:00
nyx
b884f1f7c8
renderer: calculate UV using both pixel and monitor dimensions (#9210) 2025-01-29 09:41:56 +01:00
Vaxry
2a478c30ca core: fix clang-format 2025-01-27 13:41:38 +00:00
Vaxry
2f55806d6f renderer: fix rare case when a tiled window would be rendered over fs 2025-01-26 21:06:25 +00:00
Vaxry
bb5b09def0 renderer: fix funky corners
oopsie
2025-01-26 16:00:29 +00:00