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decorations
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groupbar: remove recursive window recalc (#9561)
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2025-03-17 15:50:49 +01:00 |
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pass
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syncobj: use eventfd instead of stalling fd checks (#9437)
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2025-03-14 15:08:20 +01:00 |
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shaders
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opengl: simplify cm pipeline
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2025-03-16 21:50:20 +00:00 |
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Framebuffer.cpp
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renderer: various fixes towards improving gpu calls robustness (#9188)
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2025-02-08 01:46:26 +01:00 |
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Framebuffer.hpp
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renderer: various fixes towards improving gpu calls robustness (#9188)
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2025-02-08 01:46:26 +01:00 |
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OpenGL.cpp
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opengl: simplify cm pipeline
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2025-03-16 21:50:20 +00:00 |
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OpenGL.hpp
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renderer: don't crash if cm fails to compile
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2025-03-14 15:20:08 +00:00 |
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Renderbuffer.cpp
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renderer: various fixes towards improving gpu calls robustness (#9188)
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2025-02-08 01:46:26 +01:00 |
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Renderbuffer.hpp
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internal: nuke wlsignal and related
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2024-09-24 00:47:34 +01:00 |
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Renderer.cpp
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renderer: delete now redundant ifdefs (#9651)
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2025-03-18 02:29:08 +01:00 |
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Renderer.hpp
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renderer: disable explicit if aquamarine output doesn't support it (#9396) (#9398)
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2025-02-13 11:09:25 +00:00 |
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Shader.cpp
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renderer: various fixes towards improving gpu calls robustness (#9188)
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2025-02-08 01:46:26 +01:00 |
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Shader.hpp
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opengl: simplify cm pipeline
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2025-03-16 21:50:20 +00:00 |
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Shaders.hpp
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rewritten borders, fixed msaa
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2022-06-26 19:39:56 +02:00 |
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Texture.cpp
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core: Add clang-tidy (#8664)
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2024-12-07 18:51:18 +01:00 |
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Texture.hpp
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core: Add clang-tidy (#8664)
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2024-12-07 18:51:18 +01:00 |
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Transformer.cpp
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Renderer: rewrite render scheduling (#8683)
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2024-12-22 17:12:09 +01:00 |
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Transformer.hpp
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Renderer: rewrite render scheduling (#8683)
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2024-12-22 17:12:09 +01:00 |