layout: rethonk layouts from the ground up (#12890)
Rewrites layouts to be much smaller, and deal with much less annoying BS. Improves the overall architecture, unifies handling of pseudotiling, and various other improvements.
This commit is contained in:
parent
51f8849e54
commit
723870337f
82 changed files with 8431 additions and 5527 deletions
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#pragma once
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#include "IHyprLayout.hpp"
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#include "../desktop/DesktopTypes.hpp"
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#include <list>
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#include <vector>
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#include <array>
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#include <optional>
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#include <format>
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class CHyprDwindleLayout;
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enum eFullscreenMode : int8_t;
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struct SDwindleNodeData {
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WP<SDwindleNodeData> pParent;
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bool isNode = false;
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PHLWINDOWREF pWindow;
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std::array<WP<SDwindleNodeData>, 2> children = {};
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WP<SDwindleNodeData> self;
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bool splitTop = false; // for preserve_split
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CBox box = {0};
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WORKSPACEID workspaceID = WORKSPACE_INVALID;
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float splitRatio = 1.f;
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bool valid = true;
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bool ignoreFullscreenChecks = false;
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// For list lookup
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bool operator==(const SDwindleNodeData& rhs) const {
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return pWindow.lock() == rhs.pWindow.lock() && workspaceID == rhs.workspaceID && box == rhs.box && pParent == rhs.pParent && children[0] == rhs.children[0] &&
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children[1] == rhs.children[1];
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}
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void recalcSizePosRecursive(bool force = false, bool horizontalOverride = false, bool verticalOverride = false);
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void applyRootBox();
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CHyprDwindleLayout* layout = nullptr;
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};
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class CHyprDwindleLayout : public IHyprLayout {
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public:
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virtual void onWindowCreatedTiling(PHLWINDOW, eDirection direction = DIRECTION_DEFAULT);
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virtual void onWindowRemovedTiling(PHLWINDOW);
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virtual bool isWindowTiled(PHLWINDOW);
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virtual void recalculateMonitor(const MONITORID&);
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virtual void recalculateWindow(PHLWINDOW);
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virtual void onBeginDragWindow();
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virtual void resizeActiveWindow(const Vector2D&, eRectCorner corner = CORNER_NONE, PHLWINDOW pWindow = nullptr);
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virtual void fullscreenRequestForWindow(PHLWINDOW pWindow, const eFullscreenMode CURRENT_EFFECTIVE_MODE, const eFullscreenMode EFFECTIVE_MODE);
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virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
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virtual SWindowRenderLayoutHints requestRenderHints(PHLWINDOW);
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virtual void switchWindows(PHLWINDOW, PHLWINDOW);
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virtual void moveWindowTo(PHLWINDOW, const std::string& dir, bool silent);
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virtual void alterSplitRatio(PHLWINDOW, float, bool);
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virtual std::string getLayoutName();
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virtual void replaceWindowDataWith(PHLWINDOW from, PHLWINDOW to);
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virtual Vector2D predictSizeForNewWindowTiled();
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virtual void onEnable();
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virtual void onDisable();
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private:
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std::vector<SP<SDwindleNodeData>> m_dwindleNodesData;
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struct {
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bool started = false;
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bool pseudo = false;
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bool xExtent = false;
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bool yExtent = false;
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} m_pseudoDragFlags;
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std::optional<Vector2D> m_overrideFocalPoint; // for onWindowCreatedTiling.
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int getNodesOnWorkspace(const WORKSPACEID&);
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void applyNodeDataToWindow(SP<SDwindleNodeData>, bool force = false);
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void calculateWorkspace(const PHLWORKSPACE& pWorkspace);
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SP<SDwindleNodeData> getNodeFromWindow(PHLWINDOW);
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SP<SDwindleNodeData> getFirstNodeOnWorkspace(const WORKSPACEID&);
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SP<SDwindleNodeData> getClosestNodeOnWorkspace(const WORKSPACEID&, const Vector2D&);
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SP<SDwindleNodeData> getMasterNodeOnWorkspace(const WORKSPACEID&);
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void toggleSplit(PHLWINDOW);
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void swapSplit(PHLWINDOW);
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void moveToRoot(PHLWINDOW, bool stable = true);
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eDirection m_overrideDirection = DIRECTION_DEFAULT;
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friend struct SDwindleNodeData;
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};
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template <typename CharT>
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struct std::formatter<SP<SDwindleNodeData>, CharT> : std::formatter<CharT> {
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template <typename FormatContext>
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auto format(const SP<SDwindleNodeData>& node, FormatContext& ctx) const {
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auto out = ctx.out();
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if (!node)
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return std::format_to(out, "[Node nullptr]");
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std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", rc<uintptr_t>(node.get()), node->workspaceID, node->box.pos(), node->box.size());
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if (!node->isNode && !node->pWindow.expired())
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std::format_to(out, ", window: {:x}", node->pWindow.lock());
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return std::format_to(out, "]");
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}
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};
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#pragma once
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#include "../defines.hpp"
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#include "../managers/input/InputManager.hpp"
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#include <any>
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class CGradientValueData;
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struct SWindowRenderLayoutHints {
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bool isBorderGradient = false;
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CGradientValueData* borderGradient = nullptr;
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};
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struct SLayoutMessageHeader {
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PHLWINDOW pWindow;
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};
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enum eFullscreenMode : int8_t;
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enum eRectCorner : uint8_t {
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CORNER_NONE = 0,
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CORNER_TOPLEFT = (1 << 0),
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CORNER_TOPRIGHT = (1 << 1),
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CORNER_BOTTOMRIGHT = (1 << 2),
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CORNER_BOTTOMLEFT = (1 << 3),
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};
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inline eRectCorner cornerFromBox(const CBox& box, const Vector2D& pos) {
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const auto CENTER = box.middle();
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if (pos.x < CENTER.x)
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return pos.y < CENTER.y ? CORNER_TOPLEFT : CORNER_BOTTOMLEFT;
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return pos.y < CENTER.y ? CORNER_TOPRIGHT : CORNER_BOTTOMRIGHT;
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}
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enum eSnapEdge : uint8_t {
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SNAP_INVALID = 0,
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SNAP_UP = (1 << 0),
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SNAP_DOWN = (1 << 1),
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SNAP_LEFT = (1 << 2),
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SNAP_RIGHT = (1 << 3),
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};
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enum eDirection : int8_t {
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DIRECTION_DEFAULT = -1,
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DIRECTION_UP = 0,
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DIRECTION_RIGHT,
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DIRECTION_DOWN,
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DIRECTION_LEFT
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};
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class IHyprLayout {
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public:
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virtual ~IHyprLayout() = default;
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virtual void onEnable() = 0;
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virtual void onDisable() = 0;
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/*
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Called when a window is created (mapped)
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The layout HAS TO set the goal pos and size (anim mgr will use it)
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If !animationinprogress, then the anim mgr will not apply an anim.
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*/
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virtual void onWindowCreated(PHLWINDOW, eDirection direction = DIRECTION_DEFAULT);
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virtual void onWindowCreatedTiling(PHLWINDOW, eDirection direction = DIRECTION_DEFAULT) = 0;
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virtual void onWindowCreatedFloating(PHLWINDOW);
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virtual bool onWindowCreatedAutoGroup(PHLWINDOW);
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/*
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Return tiled status
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*/
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virtual bool isWindowTiled(PHLWINDOW) = 0;
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/*
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Called when a window is removed (unmapped)
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*/
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virtual void onWindowRemoved(PHLWINDOW);
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virtual void onWindowRemovedTiling(PHLWINDOW) = 0;
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virtual void onWindowRemovedFloating(PHLWINDOW);
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/*
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Called when the monitor requires a layout recalculation
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this usually means reserved area changes
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*/
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virtual void recalculateMonitor(const MONITORID&) = 0;
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/*
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Called when the compositor requests a window
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to be recalculated, e.g. when pseudo is toggled.
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*/
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virtual void recalculateWindow(PHLWINDOW) = 0;
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/*
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Called when a window is requested to be floated
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*/
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virtual void changeWindowFloatingMode(PHLWINDOW);
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/*
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Called when a window is clicked on, beginning a drag
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this might be a resize, move, whatever the layout defines it
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as.
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*/
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virtual void onBeginDragWindow();
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/*
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Called when a user requests a resize of the current window by a vec
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Vector2D holds pixel values
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Optional pWindow for a specific window
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*/
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virtual void resizeActiveWindow(const Vector2D&, eRectCorner corner = CORNER_NONE, PHLWINDOW pWindow = nullptr) = 0;
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/*
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Called when a user requests a move of the current window by a vec
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Vector2D holds pixel values
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Optional pWindow for a specific window
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*/
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virtual void moveActiveWindow(const Vector2D&, PHLWINDOW pWindow = nullptr);
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/*
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Called when a window is ended being dragged
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(mouse up)
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*/
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virtual void onEndDragWindow();
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/*
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Called whenever the mouse moves, should the layout want to
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do anything with it.
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Useful for dragging.
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*/
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virtual void onMouseMove(const Vector2D&);
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/*
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Called when a window / the user requests to toggle the fullscreen state of a window
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The layout sets all the fullscreen flags.
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It can either accept or ignore.
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*/
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virtual void fullscreenRequestForWindow(PHLWINDOW pWindow, const eFullscreenMode CURRENT_EFFECTIVE_MODE, const eFullscreenMode EFFECTIVE_MODE) = 0;
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/*
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Called when a dispatcher requests a custom message
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The layout is free to ignore.
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std::any is the reply. Can be empty.
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*/
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virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
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/*
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Required to be handled, but may return just SWindowRenderLayoutHints()
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Called when the renderer requests any special draw flags for
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a specific window, e.g. border color for groups.
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*/
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virtual SWindowRenderLayoutHints requestRenderHints(PHLWINDOW) = 0;
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/*
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Called when the user requests two windows to be swapped places.
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The layout is free to ignore.
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*/
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virtual void switchWindows(PHLWINDOW, PHLWINDOW) = 0;
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/*
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Called when the user requests a window move in a direction.
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The layout is free to ignore.
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*/
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virtual void moveWindowTo(PHLWINDOW, const std::string& direction, bool silent = false) = 0;
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/*
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Called when the user requests to change the splitratio by or to X
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on a window
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*/
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virtual void alterSplitRatio(PHLWINDOW, float, bool exact = false) = 0;
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/*
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Called when something wants the current layout's name
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*/
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virtual std::string getLayoutName() = 0;
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/*
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Called for getting the next candidate for a focus
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*/
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virtual PHLWINDOW getNextWindowCandidate(PHLWINDOW);
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/*
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Internal: called when window focus changes
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*/
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virtual void onWindowFocusChange(PHLWINDOW);
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/*
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Called for replacing any data a layout has for a new window
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*/
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virtual void replaceWindowDataWith(PHLWINDOW from, PHLWINDOW to) = 0;
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/*
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Determines if a window can be focused. If hidden this usually means the window is part of a group.
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*/
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virtual bool isWindowReachable(PHLWINDOW);
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/*
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Called before an attempt is made to focus a window.
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Brings the window to the top of any groups and ensures it is not hidden.
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If the window is unmapped following this call, the focus attempt will fail.
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*/
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virtual void bringWindowToTop(PHLWINDOW);
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/*
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Called via the foreign toplevel activation protocol.
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Focuses a window, bringing it to the top of its group if applicable.
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May be ignored.
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*/
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virtual void requestFocusForWindow(PHLWINDOW);
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/*
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Called to predict the size of a newly opened window to send it a configure.
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Return 0,0 if unpredictable
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*/
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virtual Vector2D predictSizeForNewWindowTiled() = 0;
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/*
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Prefer not overriding, use predictSizeForNewWindowTiled.
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*/
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virtual Vector2D predictSizeForNewWindow(PHLWINDOW pWindow);
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virtual Vector2D predictSizeForNewWindowFloating(PHLWINDOW pWindow);
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/*
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Called to try to pick up window for dragging.
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Updates drag related variables and floats window if threshold reached.
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Return true to reject
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*/
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virtual bool updateDragWindow();
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/*
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Triggers a window snap event
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*/
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virtual void performSnap(Vector2D& sourcePos, Vector2D& sourceSize, PHLWINDOW DRAGGINGWINDOW, const eMouseBindMode MODE, const int CORNER, const Vector2D& BEGINSIZE);
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/*
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Fits a floating window on its monitor
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*/
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virtual void fitFloatingWindowOnMonitor(PHLWINDOW w, std::optional<CBox> targetBox = std::nullopt);
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/*
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Returns a logical box describing the work area on a workspace
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(monitor size - reserved - gapsOut)
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*/
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virtual CBox workAreaOnWorkspace(const PHLWORKSPACE& pWorkspace);
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private:
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int m_mouseMoveEventCount;
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Vector2D m_beginDragXY;
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Vector2D m_lastDragXY;
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Vector2D m_beginDragPositionXY;
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Vector2D m_beginDragSizeXY;
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Vector2D m_draggingWindowOriginalFloatSize;
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eRectCorner m_grabbedCorner = CORNER_TOPLEFT;
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PHLWINDOWREF m_lastTiledWindow;
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};
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344
src/layout/LayoutManager.cpp
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344
src/layout/LayoutManager.cpp
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#include "LayoutManager.hpp"
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#include "space/Space.hpp"
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#include "target/Target.hpp"
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#include "../config/ConfigManager.hpp"
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#include "../Compositor.hpp"
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#include "../managers/HookSystemManager.hpp"
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#include "../desktop/state/FocusState.hpp"
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#include "../desktop/view/Group.hpp"
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using namespace Layout;
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CLayoutManager::CLayoutManager() {
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static auto P = g_pHookSystem->hookDynamic("monitorLayoutChanged", [](void* hk, SCallbackInfo& info, std::any param) {
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for (const auto& ws : g_pCompositor->getWorkspaces()) {
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ws->m_space->recheckWorkArea();
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}
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});
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}
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void CLayoutManager::newTarget(SP<ITarget> target, SP<CSpace> space) {
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// on a new target: remember desired pos for float, if available
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if (const auto DESIRED_GEOM = target->desiredGeometry(); DESIRED_GEOM)
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target->rememberFloatingSize(DESIRED_GEOM->size);
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target->assignToSpace(space);
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}
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void CLayoutManager::removeTarget(SP<ITarget> target) {
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target->assignToSpace(nullptr);
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}
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void CLayoutManager::changeFloatingMode(SP<ITarget> target) {
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if (!target->space())
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return;
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target->space()->toggleTargetFloating(target);
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}
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void CLayoutManager::beginDragTarget(SP<ITarget> target, eMouseBindMode mode) {
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m_dragStateController->dragBegin(target, mode);
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}
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void CLayoutManager::moveMouse(const Vector2D& mousePos) {
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m_dragStateController->mouseMove(mousePos);
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}
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void CLayoutManager::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
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if (target->isPseudo()) {
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auto fixedΔ = Δ;
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if (corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT)
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fixedΔ.x = -fixedΔ.x;
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if (corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT)
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fixedΔ.y = -fixedΔ.y;
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auto newPseudoSize = target->pseudoSize() + fixedΔ;
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const auto TARGET_TILE_SIZE = target->position().size();
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newPseudoSize.x = std::clamp(newPseudoSize.x, MIN_WINDOW_SIZE, TARGET_TILE_SIZE.x);
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newPseudoSize.y = std::clamp(newPseudoSize.y, MIN_WINDOW_SIZE, TARGET_TILE_SIZE.y);
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target->setPseudoSize(newPseudoSize);
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return;
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}
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target->space()->resizeTarget(Δ, target, corner);
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}
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std::expected<void, std::string> CLayoutManager::layoutMsg(const std::string_view& sv) {
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const auto MONITOR = Desktop::focusState()->monitor();
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// forward to the active workspace
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if (!MONITOR)
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return std::unexpected("No monitor, can't find ws to target");
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auto ws = MONITOR->m_activeSpecialWorkspace ? MONITOR->m_activeSpecialWorkspace : MONITOR->m_activeWorkspace;
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if (!ws)
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return std::unexpected("No workspace, can't target");
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return ws->m_space->layoutMsg(sv);
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}
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void CLayoutManager::moveTarget(const Vector2D& Δ, SP<ITarget> target) {
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if (!target->floating())
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return;
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target->space()->moveTarget(Δ, target);
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}
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void CLayoutManager::endDragTarget() {
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m_dragStateController->dragEnd();
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}
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void CLayoutManager::fullscreenRequestForTarget(SP<ITarget> target, eFullscreenMode currentEffectiveMode, eFullscreenMode effectiveMode) {
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target->space()->setFullscreen(target, effectiveMode);
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}
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void CLayoutManager::switchTargets(SP<ITarget> a, SP<ITarget> b, bool preserveFocus) {
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if (preserveFocus) {
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a->swap(b);
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return;
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}
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const auto IS_A_ACTIVE = Desktop::focusState()->window() == a->window();
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const auto IS_B_ACTIVE = Desktop::focusState()->window() == b->window();
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a->swap(b);
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if (IS_A_ACTIVE && b->window())
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Desktop::focusState()->fullWindowFocus(b->window(), Desktop::FOCUS_REASON_KEYBIND);
|
||||
|
||||
if (IS_B_ACTIVE && a->window())
|
||||
Desktop::focusState()->fullWindowFocus(a->window(), Desktop::FOCUS_REASON_KEYBIND);
|
||||
}
|
||||
|
||||
void CLayoutManager::moveInDirection(SP<ITarget> target, const std::string& direction, bool silent) {
|
||||
Math::eDirection dir = Math::fromChar(direction.at(0));
|
||||
if (dir == Math::DIRECTION_DEFAULT) {
|
||||
Log::logger->log(Log::ERR, "invalid direction for moveInDirection: {}", direction);
|
||||
return;
|
||||
}
|
||||
|
||||
target->space()->moveTargetInDirection(target, dir, silent);
|
||||
}
|
||||
|
||||
SP<ITarget> CLayoutManager::getNextCandidate(SP<CSpace> space, SP<ITarget> from) {
|
||||
return space->getNextCandidate(from);
|
||||
}
|
||||
|
||||
bool CLayoutManager::isReachable(SP<ITarget> target) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CLayoutManager::bringTargetToTop(SP<ITarget> target) {
|
||||
if (!target)
|
||||
return;
|
||||
|
||||
if (target->window()->m_group) {
|
||||
// grouped, change the current to this window
|
||||
target->window()->m_group->setCurrent(target->window());
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CLayoutManager::predictSizeForNewTiledTarget() {
|
||||
const auto FOCUSED_MON = Desktop::focusState()->monitor();
|
||||
|
||||
if (!FOCUSED_MON || !FOCUSED_MON->m_activeWorkspace)
|
||||
return std::nullopt;
|
||||
|
||||
if (FOCUSED_MON->m_activeSpecialWorkspace)
|
||||
return FOCUSED_MON->m_activeSpecialWorkspace->m_space->predictSizeForNewTiledTarget();
|
||||
|
||||
return FOCUSED_MON->m_activeWorkspace->m_space->predictSizeForNewTiledTarget();
|
||||
}
|
||||
|
||||
const UP<Supplementary::CDragStateController>& CLayoutManager::dragController() {
|
||||
return m_dragStateController;
|
||||
}
|
||||
|
||||
static inline bool canSnap(const double SIDEA, const double SIDEB, const double GAP) {
|
||||
return std::abs(SIDEA - SIDEB) < GAP;
|
||||
}
|
||||
|
||||
static void snapMove(double& start, double& end, const double P) {
|
||||
end = P + (end - start);
|
||||
start = P;
|
||||
}
|
||||
|
||||
static void snapResize(double& start, double& end, const double P) {
|
||||
start = P;
|
||||
}
|
||||
|
||||
using SnapFn = std::function<void(double&, double&, const double)>;
|
||||
|
||||
void CLayoutManager::performSnap(Vector2D& sourcePos, Vector2D& sourceSize, SP<ITarget> DRAGGINGTARGET, const eMouseBindMode MODE, const int CORNER, const Vector2D& BEGINSIZE) {
|
||||
|
||||
const auto DRAGGINGWINDOW = DRAGGINGTARGET->window();
|
||||
|
||||
if (!Desktop::View::validMapped(DRAGGINGWINDOW))
|
||||
return;
|
||||
|
||||
static auto SNAPWINDOWGAP = CConfigValue<Hyprlang::INT>("general:snap:window_gap");
|
||||
static auto SNAPMONITORGAP = CConfigValue<Hyprlang::INT>("general:snap:monitor_gap");
|
||||
static auto SNAPBORDEROVERLAP = CConfigValue<Hyprlang::INT>("general:snap:border_overlap");
|
||||
static auto SNAPRESPECTGAPS = CConfigValue<Hyprlang::INT>("general:snap:respect_gaps");
|
||||
|
||||
static auto PGAPSIN = CConfigValue<Hyprlang::CUSTOMTYPE>("general:gaps_in");
|
||||
static auto PGAPSOUT = CConfigValue<Hyprlang::CUSTOMTYPE>("general:gaps_out");
|
||||
const auto GAPSNONE = CCssGapData{0, 0, 0, 0};
|
||||
|
||||
const SnapFn SNAP = (MODE == MBIND_MOVE) ? snapMove : snapResize;
|
||||
int snaps = 0;
|
||||
|
||||
struct SRange {
|
||||
double start = 0;
|
||||
double end = 0;
|
||||
};
|
||||
const auto EXTENTS = DRAGGINGWINDOW->getWindowExtentsUnified(Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS);
|
||||
SRange sourceX = {sourcePos.x - EXTENTS.topLeft.x, sourcePos.x + sourceSize.x + EXTENTS.bottomRight.x};
|
||||
SRange sourceY = {sourcePos.y - EXTENTS.topLeft.y, sourcePos.y + sourceSize.y + EXTENTS.bottomRight.y};
|
||||
|
||||
if (*SNAPWINDOWGAP) {
|
||||
const double GAPSIZE = *SNAPWINDOWGAP;
|
||||
const auto WSID = DRAGGINGWINDOW->workspaceID();
|
||||
const bool HASFULLSCREEN = DRAGGINGWINDOW->m_workspace && DRAGGINGWINDOW->m_workspace->m_hasFullscreenWindow;
|
||||
|
||||
const auto* GAPSIN = *SNAPRESPECTGAPS ? sc<CCssGapData*>(PGAPSIN.ptr()->getData()) : &GAPSNONE;
|
||||
const double GAPSX = GAPSIN->m_left + GAPSIN->m_right;
|
||||
const double GAPSY = GAPSIN->m_top + GAPSIN->m_bottom;
|
||||
|
||||
for (auto& other : g_pCompositor->m_windows) {
|
||||
if ((HASFULLSCREEN && !other->m_createdOverFullscreen) || other == DRAGGINGWINDOW || other->workspaceID() != WSID || !other->m_isMapped || other->m_fadingOut ||
|
||||
other->isX11OverrideRedirect())
|
||||
continue;
|
||||
|
||||
const CBox SURF = other->getWindowBoxUnified(Desktop::View::RESERVED_EXTENTS);
|
||||
const SRange SURFBX = {SURF.x - GAPSX, SURF.x + SURF.w + GAPSX};
|
||||
const SRange SURFBY = {SURF.y - GAPSY, SURF.y + SURF.h + GAPSY};
|
||||
|
||||
// only snap windows if their ranges overlap in the opposite axis
|
||||
if (sourceY.start <= SURFBY.end && SURFBY.start <= sourceY.end) {
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && canSnap(sourceX.start, SURFBX.end, GAPSIZE)) {
|
||||
SNAP(sourceX.start, sourceX.end, SURFBX.end);
|
||||
snaps |= SNAP_LEFT;
|
||||
} else if (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && canSnap(sourceX.end, SURFBX.start, GAPSIZE)) {
|
||||
SNAP(sourceX.end, sourceX.start, SURFBX.start);
|
||||
snaps |= SNAP_RIGHT;
|
||||
}
|
||||
}
|
||||
if (sourceX.start <= SURFBX.end && SURFBX.start <= sourceX.end) {
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && canSnap(sourceY.start, SURFBY.end, GAPSIZE)) {
|
||||
SNAP(sourceY.start, sourceY.end, SURFBY.end);
|
||||
snaps |= SNAP_UP;
|
||||
} else if (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && canSnap(sourceY.end, SURFBY.start, GAPSIZE)) {
|
||||
SNAP(sourceY.end, sourceY.start, SURFBY.start);
|
||||
snaps |= SNAP_DOWN;
|
||||
}
|
||||
}
|
||||
|
||||
// corner snapping
|
||||
if (sourceX.start == SURFBX.end || SURFBX.start == sourceX.end) {
|
||||
const SRange SURFY = {SURFBY.start + GAPSY, SURFBY.end - GAPSY};
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && !(snaps & SNAP_UP) && canSnap(sourceY.start, SURFY.start, GAPSIZE)) {
|
||||
SNAP(sourceY.start, sourceY.end, SURFY.start);
|
||||
snaps |= SNAP_UP;
|
||||
} else if (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && !(snaps & SNAP_DOWN) && canSnap(sourceY.end, SURFY.end, GAPSIZE)) {
|
||||
SNAP(sourceY.end, sourceY.start, SURFY.end);
|
||||
snaps |= SNAP_DOWN;
|
||||
}
|
||||
}
|
||||
if (sourceY.start == SURFBY.end || SURFBY.start == sourceY.end) {
|
||||
const SRange SURFX = {SURFBX.start + GAPSX, SURFBX.end - GAPSX};
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && !(snaps & SNAP_LEFT) && canSnap(sourceX.start, SURFX.start, GAPSIZE)) {
|
||||
SNAP(sourceX.start, sourceX.end, SURFX.start);
|
||||
snaps |= SNAP_LEFT;
|
||||
} else if (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && !(snaps & SNAP_RIGHT) && canSnap(sourceX.end, SURFX.end, GAPSIZE)) {
|
||||
SNAP(sourceX.end, sourceX.start, SURFX.end);
|
||||
snaps |= SNAP_RIGHT;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (*SNAPMONITORGAP) {
|
||||
const double GAPSIZE = *SNAPMONITORGAP;
|
||||
const auto EXTENTNONE = SBoxExtents{{0, 0}, {0, 0}};
|
||||
const auto* EXTENTDIFF = *SNAPBORDEROVERLAP ? &EXTENTS : &EXTENTNONE;
|
||||
const auto MON = DRAGGINGWINDOW->m_monitor.lock();
|
||||
|
||||
const auto* GAPSOUT = *SNAPRESPECTGAPS ? sc<CCssGapData*>(PGAPSOUT.ptr()->getData()) : &GAPSNONE;
|
||||
const auto WORK_AREA = Desktop::CReservedArea{GAPSOUT->m_top, GAPSOUT->m_right, GAPSOUT->m_bottom, GAPSOUT->m_left}.apply(MON->logicalBoxMinusReserved());
|
||||
|
||||
SRange monX = {WORK_AREA.x, WORK_AREA.x + WORK_AREA.w};
|
||||
SRange monY = {WORK_AREA.y, WORK_AREA.y + WORK_AREA.h};
|
||||
|
||||
const bool HAS_LEFT = MON->m_reservedArea.left() > 0;
|
||||
const bool HAS_TOP = MON->m_reservedArea.top() > 0;
|
||||
const bool HAS_BOTTOM = MON->m_reservedArea.bottom() > 0;
|
||||
const bool HAS_RIGHT = MON->m_reservedArea.right() > 0;
|
||||
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) &&
|
||||
((HAS_LEFT && canSnap(sourceX.start, monX.start, GAPSIZE)) || canSnap(sourceX.start, (monX.start -= MON->m_reservedArea.left() + EXTENTDIFF->topLeft.x), GAPSIZE))) {
|
||||
SNAP(sourceX.start, sourceX.end, monX.start);
|
||||
snaps |= SNAP_LEFT;
|
||||
}
|
||||
if (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) &&
|
||||
((HAS_RIGHT && canSnap(sourceX.end, monX.end, GAPSIZE)) || canSnap(sourceX.end, (monX.end += MON->m_reservedArea.right() + EXTENTDIFF->bottomRight.x), GAPSIZE))) {
|
||||
SNAP(sourceX.end, sourceX.start, monX.end);
|
||||
snaps |= SNAP_RIGHT;
|
||||
}
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) &&
|
||||
((HAS_TOP && canSnap(sourceY.start, monY.start, GAPSIZE)) || canSnap(sourceY.start, (monY.start -= MON->m_reservedArea.top() + EXTENTDIFF->topLeft.y), GAPSIZE))) {
|
||||
SNAP(sourceY.start, sourceY.end, monY.start);
|
||||
snaps |= SNAP_UP;
|
||||
}
|
||||
if (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) &&
|
||||
((HAS_BOTTOM && canSnap(sourceY.end, monY.end, GAPSIZE)) || canSnap(sourceY.end, (monY.end += MON->m_reservedArea.bottom() + EXTENTDIFF->bottomRight.y), GAPSIZE))) {
|
||||
SNAP(sourceY.end, sourceY.start, monY.end);
|
||||
snaps |= SNAP_DOWN;
|
||||
}
|
||||
}
|
||||
|
||||
// remove extents from main surface
|
||||
sourceX = {sourceX.start + EXTENTS.topLeft.x, sourceX.end - EXTENTS.bottomRight.x};
|
||||
sourceY = {sourceY.start + EXTENTS.topLeft.y, sourceY.end - EXTENTS.bottomRight.y};
|
||||
|
||||
if (MODE == MBIND_RESIZE_FORCE_RATIO) {
|
||||
if ((CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && snaps & SNAP_LEFT) || (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && snaps & SNAP_RIGHT)) {
|
||||
const double SIZEY = (sourceX.end - sourceX.start) * (BEGINSIZE.y / BEGINSIZE.x);
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT))
|
||||
sourceY.start = sourceY.end - SIZEY;
|
||||
else
|
||||
sourceY.end = sourceY.start + SIZEY;
|
||||
} else if ((CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && snaps & SNAP_UP) || (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && snaps & SNAP_DOWN)) {
|
||||
const double SIZEX = (sourceY.end - sourceY.start) * (BEGINSIZE.x / BEGINSIZE.y);
|
||||
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT))
|
||||
sourceX.start = sourceX.end - SIZEX;
|
||||
else
|
||||
sourceX.end = sourceX.start + SIZEX;
|
||||
}
|
||||
}
|
||||
|
||||
sourcePos = {sourceX.start, sourceY.start};
|
||||
sourceSize = {sourceX.end - sourceX.start, sourceY.end - sourceY.start};
|
||||
}
|
||||
|
||||
void CLayoutManager::recalculateMonitor(PHLMONITOR m) {
|
||||
if (m->m_activeSpecialWorkspace)
|
||||
m->m_activeSpecialWorkspace->m_space->recalculate();
|
||||
if (m->m_activeWorkspace)
|
||||
m->m_activeWorkspace->m_space->recalculate();
|
||||
}
|
||||
|
||||
void CLayoutManager::invalidateMonitorGeometries(PHLMONITOR m) {
|
||||
for (const auto& ws : g_pCompositor->getWorkspaces()) {
|
||||
if (ws && ws->m_monitor == m) {
|
||||
ws->m_space->recheckWorkArea();
|
||||
ws->m_space->recalculate();
|
||||
}
|
||||
}
|
||||
}
|
||||
86
src/layout/LayoutManager.hpp
Normal file
86
src/layout/LayoutManager.hpp
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
#pragma once
|
||||
|
||||
#include "../helpers/memory/Memory.hpp"
|
||||
#include "../helpers/math/Math.hpp"
|
||||
#include "../managers/input/InputManager.hpp"
|
||||
|
||||
#include "supplementary/DragController.hpp"
|
||||
|
||||
#include <optional>
|
||||
#include <expected>
|
||||
|
||||
enum eFullscreenMode : int8_t;
|
||||
|
||||
namespace Layout {
|
||||
class ITarget;
|
||||
class CSpace;
|
||||
|
||||
enum eRectCorner : uint8_t {
|
||||
CORNER_NONE = 0,
|
||||
CORNER_TOPLEFT = (1 << 0),
|
||||
CORNER_TOPRIGHT = (1 << 1),
|
||||
CORNER_BOTTOMRIGHT = (1 << 2),
|
||||
CORNER_BOTTOMLEFT = (1 << 3),
|
||||
};
|
||||
|
||||
inline eRectCorner cornerFromBox(const CBox& box, const Vector2D& pos) {
|
||||
const auto CENTER = box.middle();
|
||||
|
||||
if (pos.x < CENTER.x)
|
||||
return pos.y < CENTER.y ? CORNER_TOPLEFT : CORNER_BOTTOMLEFT;
|
||||
return pos.y < CENTER.y ? CORNER_TOPRIGHT : CORNER_BOTTOMRIGHT;
|
||||
}
|
||||
|
||||
enum eSnapEdge : uint8_t {
|
||||
SNAP_INVALID = 0,
|
||||
SNAP_UP = (1 << 0),
|
||||
SNAP_DOWN = (1 << 1),
|
||||
SNAP_LEFT = (1 << 2),
|
||||
SNAP_RIGHT = (1 << 3),
|
||||
};
|
||||
|
||||
class CLayoutManager {
|
||||
public:
|
||||
CLayoutManager();
|
||||
~CLayoutManager() = default;
|
||||
|
||||
void newTarget(SP<ITarget> target, SP<CSpace> space);
|
||||
void removeTarget(SP<ITarget> target);
|
||||
|
||||
void changeFloatingMode(SP<ITarget> target);
|
||||
|
||||
void beginDragTarget(SP<ITarget> target, eMouseBindMode mode);
|
||||
void moveMouse(const Vector2D& mousePos);
|
||||
void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
void moveTarget(const Vector2D& Δ, SP<ITarget> target);
|
||||
void endDragTarget();
|
||||
|
||||
std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
|
||||
void fullscreenRequestForTarget(SP<ITarget> target, eFullscreenMode currentEffectiveMode, eFullscreenMode effectiveMode);
|
||||
|
||||
void switchTargets(SP<ITarget> a, SP<ITarget> b, bool preserveFocus = true);
|
||||
|
||||
void moveInDirection(SP<ITarget> target, const std::string& direction, bool silent = false);
|
||||
|
||||
SP<ITarget> getNextCandidate(SP<CSpace> space, SP<ITarget> from);
|
||||
|
||||
bool isReachable(SP<ITarget> target);
|
||||
|
||||
void bringTargetToTop(SP<ITarget> target);
|
||||
|
||||
std::optional<Vector2D> predictSizeForNewTiledTarget();
|
||||
|
||||
void performSnap(Vector2D& sourcePos, Vector2D& sourceSize, SP<ITarget> target, eMouseBindMode mode, int corner, const Vector2D& beginSize);
|
||||
|
||||
void invalidateMonitorGeometries(PHLMONITOR);
|
||||
void recalculateMonitor(PHLMONITOR);
|
||||
|
||||
const UP<Supplementary::CDragStateController>& dragController();
|
||||
|
||||
private:
|
||||
UP<Supplementary::CDragStateController> m_dragStateController = makeUnique<Supplementary::CDragStateController>();
|
||||
};
|
||||
}
|
||||
|
||||
inline UP<Layout::CLayoutManager> g_layoutManager;
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,112 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "IHyprLayout.hpp"
|
||||
#include "../desktop/DesktopTypes.hpp"
|
||||
#include "../helpers/varlist/VarList.hpp"
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <any>
|
||||
|
||||
enum eFullscreenMode : int8_t;
|
||||
|
||||
//orientation determines which side of the screen the master area resides
|
||||
enum eOrientation : uint8_t {
|
||||
ORIENTATION_LEFT = 0,
|
||||
ORIENTATION_TOP,
|
||||
ORIENTATION_RIGHT,
|
||||
ORIENTATION_BOTTOM,
|
||||
ORIENTATION_CENTER
|
||||
};
|
||||
|
||||
struct SMasterNodeData {
|
||||
bool isMaster = false;
|
||||
float percMaster = 0.5f;
|
||||
|
||||
PHLWINDOWREF pWindow;
|
||||
|
||||
Vector2D position;
|
||||
Vector2D size;
|
||||
|
||||
float percSize = 1.f; // size multiplier for resizing children
|
||||
|
||||
WORKSPACEID workspaceID = WORKSPACE_INVALID;
|
||||
|
||||
bool ignoreFullscreenChecks = false;
|
||||
|
||||
//
|
||||
bool operator==(const SMasterNodeData& rhs) const {
|
||||
return pWindow.lock() == rhs.pWindow.lock();
|
||||
}
|
||||
};
|
||||
|
||||
struct SMasterWorkspaceData {
|
||||
WORKSPACEID workspaceID = WORKSPACE_INVALID;
|
||||
eOrientation orientation = ORIENTATION_LEFT;
|
||||
// Previously focused non-master window when `focusmaster previous` command was issued
|
||||
PHLWINDOWREF focusMasterPrev;
|
||||
|
||||
//
|
||||
bool operator==(const SMasterWorkspaceData& rhs) const {
|
||||
return workspaceID == rhs.workspaceID;
|
||||
}
|
||||
};
|
||||
|
||||
class CHyprMasterLayout : public IHyprLayout {
|
||||
public:
|
||||
virtual void onWindowCreatedTiling(PHLWINDOW, eDirection direction = DIRECTION_DEFAULT);
|
||||
virtual void onWindowRemovedTiling(PHLWINDOW);
|
||||
virtual bool isWindowTiled(PHLWINDOW);
|
||||
virtual void recalculateMonitor(const MONITORID&);
|
||||
virtual void recalculateWindow(PHLWINDOW);
|
||||
virtual void resizeActiveWindow(const Vector2D&, eRectCorner corner = CORNER_NONE, PHLWINDOW pWindow = nullptr);
|
||||
virtual void fullscreenRequestForWindow(PHLWINDOW pWindow, const eFullscreenMode CURRENT_EFFECTIVE_MODE, const eFullscreenMode EFFECTIVE_MODE);
|
||||
virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
|
||||
virtual SWindowRenderLayoutHints requestRenderHints(PHLWINDOW);
|
||||
virtual void switchWindows(PHLWINDOW, PHLWINDOW);
|
||||
virtual void moveWindowTo(PHLWINDOW, const std::string& dir, bool silent);
|
||||
virtual void alterSplitRatio(PHLWINDOW, float, bool);
|
||||
virtual std::string getLayoutName();
|
||||
virtual void replaceWindowDataWith(PHLWINDOW from, PHLWINDOW to);
|
||||
virtual Vector2D predictSizeForNewWindowTiled();
|
||||
|
||||
virtual void onEnable();
|
||||
virtual void onDisable();
|
||||
|
||||
private:
|
||||
std::list<SMasterNodeData> m_masterNodesData;
|
||||
std::vector<SMasterWorkspaceData> m_masterWorkspacesData;
|
||||
|
||||
bool m_forceWarps = false;
|
||||
|
||||
void buildOrientationCycleVectorFromVars(std::vector<eOrientation>& cycle, CVarList& vars);
|
||||
void buildOrientationCycleVectorFromEOperation(std::vector<eOrientation>& cycle);
|
||||
void runOrientationCycle(SLayoutMessageHeader& header, CVarList* vars, int next);
|
||||
eOrientation getDynamicOrientation(PHLWORKSPACE);
|
||||
int getNodesOnWorkspace(const WORKSPACEID&);
|
||||
void applyNodeDataToWindow(SMasterNodeData*);
|
||||
SMasterNodeData* getNodeFromWindow(PHLWINDOW);
|
||||
SMasterNodeData* getMasterNodeOnWorkspace(const WORKSPACEID&);
|
||||
SMasterWorkspaceData* getMasterWorkspaceData(const WORKSPACEID&);
|
||||
void calculateWorkspace(PHLWORKSPACE);
|
||||
PHLWINDOW getNextWindow(PHLWINDOW, bool, bool);
|
||||
int getMastersOnWorkspace(const WORKSPACEID&);
|
||||
|
||||
friend struct SMasterNodeData;
|
||||
friend struct SMasterWorkspaceData;
|
||||
};
|
||||
|
||||
template <typename CharT>
|
||||
struct std::formatter<SMasterNodeData*, CharT> : std::formatter<CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const SMasterNodeData* const& node, FormatContext& ctx) const {
|
||||
auto out = ctx.out();
|
||||
if (!node)
|
||||
return std::format_to(out, "[Node nullptr]");
|
||||
std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", rc<uintptr_t>(node), node->workspaceID, node->position, node->size);
|
||||
if (node->isMaster)
|
||||
std::format_to(out, ", master");
|
||||
if (!node->pWindow.expired())
|
||||
std::format_to(out, ", window: {:x}", node->pWindow.lock());
|
||||
return std::format_to(out, "]");
|
||||
}
|
||||
};
|
||||
264
src/layout/algorithm/Algorithm.cpp
Normal file
264
src/layout/algorithm/Algorithm.cpp
Normal file
|
|
@ -0,0 +1,264 @@
|
|||
#include "Algorithm.hpp"
|
||||
|
||||
#include "FloatingAlgorithm.hpp"
|
||||
#include "TiledAlgorithm.hpp"
|
||||
#include "../target/WindowTarget.hpp"
|
||||
#include "../space/Space.hpp"
|
||||
#include "../../desktop/view/Window.hpp"
|
||||
#include "../../desktop/history/WindowHistoryTracker.hpp"
|
||||
#include "../../helpers/Monitor.hpp"
|
||||
#include "../../render/Renderer.hpp"
|
||||
|
||||
#include "../../debug/log/Logger.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
|
||||
SP<CAlgorithm> CAlgorithm::create(UP<ITiledAlgorithm>&& tiled, UP<IFloatingAlgorithm>&& floating, SP<CSpace> space) {
|
||||
auto algo = SP<CAlgorithm>(new CAlgorithm(std::move(tiled), std::move(floating), space));
|
||||
algo->m_self = algo;
|
||||
algo->m_tiled->m_parent = algo;
|
||||
algo->m_floating->m_parent = algo;
|
||||
return algo;
|
||||
}
|
||||
|
||||
CAlgorithm::CAlgorithm(UP<ITiledAlgorithm>&& tiled, UP<IFloatingAlgorithm>&& floating, SP<CSpace> space) :
|
||||
m_tiled(std::move(tiled)), m_floating(std::move(floating)), m_space(space) {
|
||||
;
|
||||
}
|
||||
|
||||
void CAlgorithm::addTarget(SP<ITarget> target) {
|
||||
const bool SHOULD_FLOAT = target->floating();
|
||||
|
||||
if (SHOULD_FLOAT) {
|
||||
m_floatingTargets.emplace_back(target);
|
||||
m_floating->newTarget(target);
|
||||
} else {
|
||||
m_tiledTargets.emplace_back(target);
|
||||
m_tiled->newTarget(target);
|
||||
}
|
||||
}
|
||||
|
||||
void CAlgorithm::removeTarget(SP<ITarget> target) {
|
||||
const bool IS_FLOATING = std::ranges::contains(m_floatingTargets, target);
|
||||
|
||||
if (IS_FLOATING) {
|
||||
m_floating->removeTarget(target);
|
||||
std::erase(m_floatingTargets, target);
|
||||
return;
|
||||
}
|
||||
|
||||
const bool IS_TILED = std::ranges::contains(m_tiledTargets, target);
|
||||
|
||||
if (IS_TILED) {
|
||||
m_tiled->removeTarget(target);
|
||||
std::erase(m_tiledTargets, target);
|
||||
return;
|
||||
}
|
||||
|
||||
Log::logger->log(Log::ERR, "BUG THIS: CAlgorithm::removeTarget, but not found");
|
||||
}
|
||||
|
||||
void CAlgorithm::moveTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint, bool reposition) {
|
||||
const bool SHOULD_FLOAT = target->floating();
|
||||
|
||||
if (SHOULD_FLOAT) {
|
||||
m_floatingTargets.emplace_back(target);
|
||||
if (reposition)
|
||||
m_floating->newTarget(target);
|
||||
else
|
||||
m_floating->movedTarget(target, focalPoint);
|
||||
} else {
|
||||
m_tiledTargets.emplace_back(target);
|
||||
if (reposition)
|
||||
m_tiled->newTarget(target);
|
||||
else
|
||||
m_tiled->movedTarget(target, focalPoint);
|
||||
}
|
||||
}
|
||||
|
||||
SP<CSpace> CAlgorithm::space() const {
|
||||
return m_space.lock();
|
||||
}
|
||||
|
||||
void CAlgorithm::setFloating(SP<ITarget> target, bool floating, bool reposition) {
|
||||
removeTarget(target);
|
||||
|
||||
g_pHyprRenderer->damageWindow(target->window());
|
||||
|
||||
target->setFloating(floating);
|
||||
|
||||
moveTarget(target, std::nullopt, reposition);
|
||||
|
||||
g_pHyprRenderer->damageWindow(target->window());
|
||||
}
|
||||
|
||||
size_t CAlgorithm::tiledTargets() const {
|
||||
return m_tiledTargets.size();
|
||||
}
|
||||
|
||||
size_t CAlgorithm::floatingTargets() const {
|
||||
return m_floatingTargets.size();
|
||||
}
|
||||
|
||||
void CAlgorithm::recalculate() {
|
||||
m_tiled->recalculate();
|
||||
m_floating->recalculate();
|
||||
|
||||
const auto PWORKSPACE = m_space->workspace();
|
||||
const auto PMONITOR = PWORKSPACE->m_monitor;
|
||||
|
||||
if (PWORKSPACE->m_hasFullscreenWindow && PMONITOR) {
|
||||
// massive hack from the fullscreen func
|
||||
const auto PFULLWINDOW = PWORKSPACE->getFullscreenWindow();
|
||||
|
||||
if (PFULLWINDOW) {
|
||||
if (PWORKSPACE->m_fullscreenMode == FSMODE_FULLSCREEN) {
|
||||
*PFULLWINDOW->m_realPosition = PMONITOR->m_position;
|
||||
*PFULLWINDOW->m_realSize = PMONITOR->m_size;
|
||||
} else if (PWORKSPACE->m_fullscreenMode == FSMODE_MAXIMIZED)
|
||||
PFULLWINDOW->layoutTarget()->setPositionGlobal(m_space->workArea());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void CAlgorithm::recenter(SP<ITarget> t) {
|
||||
if (t->floating())
|
||||
m_floating->recenter(t);
|
||||
}
|
||||
|
||||
std::expected<void, std::string> CAlgorithm::layoutMsg(const std::string_view& sv) {
|
||||
if (const auto ret = m_floating->layoutMsg(sv); !ret)
|
||||
return ret;
|
||||
return m_tiled->layoutMsg(sv);
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CAlgorithm::predictSizeForNewTiledTarget() {
|
||||
return m_tiled->predictSizeForNewTarget();
|
||||
}
|
||||
|
||||
void CAlgorithm::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
|
||||
if (target->floating())
|
||||
m_floating->resizeTarget(Δ, target, corner);
|
||||
else
|
||||
m_tiled->resizeTarget(Δ, target, corner);
|
||||
}
|
||||
|
||||
void CAlgorithm::moveTarget(const Vector2D& Δ, SP<ITarget> target) {
|
||||
if (target->floating())
|
||||
m_floating->moveTarget(Δ, target);
|
||||
}
|
||||
|
||||
void CAlgorithm::swapTargets(SP<ITarget> a, SP<ITarget> b) {
|
||||
auto swapFirst = [&a, &b](std::vector<WP<ITarget>>& targets) -> bool {
|
||||
auto ia = std::ranges::find(targets, a);
|
||||
auto ib = std::ranges::find(targets, b);
|
||||
|
||||
if (ia != std::ranges::end(targets) && ib != std::ranges::end(targets)) {
|
||||
std::iter_swap(ia, ib);
|
||||
return true;
|
||||
} else if (ia != std::ranges::end(targets))
|
||||
*ia = b;
|
||||
else if (ib != std::ranges::end(targets))
|
||||
*ib = a;
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
if (!swapFirst(m_tiledTargets))
|
||||
swapFirst(m_floatingTargets);
|
||||
|
||||
const WP<IModeAlgorithm> algA = a->floating() ? WP<IModeAlgorithm>(m_floating) : WP<IModeAlgorithm>(m_tiled);
|
||||
const WP<IModeAlgorithm> algB = b->floating() ? WP<IModeAlgorithm>(m_floating) : WP<IModeAlgorithm>(m_tiled);
|
||||
|
||||
algA->swapTargets(a, b);
|
||||
if (algA != algB)
|
||||
algB->swapTargets(b, a);
|
||||
}
|
||||
|
||||
void CAlgorithm::moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) {
|
||||
if (t->floating())
|
||||
m_floating->moveTargetInDirection(t, dir, silent);
|
||||
else
|
||||
m_tiled->moveTargetInDirection(t, dir, silent);
|
||||
}
|
||||
|
||||
void CAlgorithm::updateFloatingAlgo(UP<IFloatingAlgorithm>&& algo) {
|
||||
algo->m_parent = m_self;
|
||||
|
||||
for (const auto& t : m_floatingTargets) {
|
||||
const auto TARGET = t.lock();
|
||||
if (!TARGET)
|
||||
continue;
|
||||
|
||||
// Unhide windows when switching layouts to prevent them from being permanently lost
|
||||
const auto WINDOW = TARGET->window();
|
||||
if (WINDOW)
|
||||
WINDOW->setHidden(false);
|
||||
|
||||
m_floating->removeTarget(TARGET);
|
||||
algo->newTarget(TARGET);
|
||||
}
|
||||
|
||||
m_floating = std::move(algo);
|
||||
}
|
||||
|
||||
void CAlgorithm::updateTiledAlgo(UP<ITiledAlgorithm>&& algo) {
|
||||
algo->m_parent = m_self;
|
||||
|
||||
for (const auto& t : m_tiledTargets) {
|
||||
const auto TARGET = t.lock();
|
||||
if (!TARGET)
|
||||
continue;
|
||||
|
||||
// Unhide windows when switching layouts to prevent them from being permanently lost
|
||||
// This is a safeguard for layouts (including third-party plugins) that use setHidden
|
||||
const auto WINDOW = TARGET->window();
|
||||
if (WINDOW)
|
||||
WINDOW->setHidden(false);
|
||||
|
||||
m_tiled->removeTarget(TARGET);
|
||||
algo->newTarget(TARGET);
|
||||
}
|
||||
|
||||
m_tiled = std::move(algo);
|
||||
}
|
||||
|
||||
const UP<ITiledAlgorithm>& CAlgorithm::tiledAlgo() const {
|
||||
return m_tiled;
|
||||
}
|
||||
|
||||
const UP<IFloatingAlgorithm>& CAlgorithm::floatingAlgo() const {
|
||||
return m_floating;
|
||||
}
|
||||
|
||||
SP<ITarget> CAlgorithm::getNextCandidate(SP<ITarget> old) {
|
||||
if (old->floating()) {
|
||||
// use window history to determine best target
|
||||
for (const auto& w : Desktop::History::windowTracker()->fullHistory() | std::views::reverse) {
|
||||
if (!w->m_workspace || w->m_workspace->m_space != m_space || !w->layoutTarget() || !w->layoutTarget()->space())
|
||||
continue;
|
||||
|
||||
return w->layoutTarget();
|
||||
}
|
||||
|
||||
// no history, fall back
|
||||
} else {
|
||||
// ask the layout
|
||||
const auto CANDIDATE = m_tiled->getNextCandidate(old);
|
||||
if (CANDIDATE)
|
||||
return CANDIDATE;
|
||||
|
||||
// no candidate, fall back
|
||||
}
|
||||
|
||||
// fallback: try to focus anything
|
||||
if (!m_tiledTargets.empty())
|
||||
return m_tiledTargets.back().lock();
|
||||
if (!m_floatingTargets.empty())
|
||||
return m_floatingTargets.back().lock();
|
||||
|
||||
// god damn it, maybe empty?
|
||||
return nullptr;
|
||||
}
|
||||
64
src/layout/algorithm/Algorithm.hpp
Normal file
64
src/layout/algorithm/Algorithm.hpp
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../helpers/math/Math.hpp"
|
||||
#include "../../helpers/math/Direction.hpp"
|
||||
#include "../../helpers/memory/Memory.hpp"
|
||||
|
||||
#include "../LayoutManager.hpp"
|
||||
|
||||
#include <expected>
|
||||
#include <optional>
|
||||
|
||||
namespace Layout {
|
||||
class ITarget;
|
||||
class IFloatingAlgorithm;
|
||||
class ITiledAlgorithm;
|
||||
class CSpace;
|
||||
|
||||
class CAlgorithm {
|
||||
public:
|
||||
static SP<CAlgorithm> create(UP<ITiledAlgorithm>&& tiled, UP<IFloatingAlgorithm>&& floating, SP<CSpace> space);
|
||||
~CAlgorithm() = default;
|
||||
|
||||
void addTarget(SP<ITarget> target);
|
||||
void moveTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt, bool reposition = false);
|
||||
void removeTarget(SP<ITarget> target);
|
||||
|
||||
void swapTargets(SP<ITarget> a, SP<ITarget> b);
|
||||
void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
SP<ITarget> getNextCandidate(SP<ITarget> old);
|
||||
|
||||
void setFloating(SP<ITarget> target, bool floating, bool reposition = false);
|
||||
|
||||
std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
std::optional<Vector2D> predictSizeForNewTiledTarget();
|
||||
|
||||
void recalculate();
|
||||
void recenter(SP<ITarget> t);
|
||||
|
||||
void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
void moveTarget(const Vector2D& Δ, SP<ITarget> target);
|
||||
|
||||
void updateFloatingAlgo(UP<IFloatingAlgorithm>&& algo);
|
||||
void updateTiledAlgo(UP<ITiledAlgorithm>&& algo);
|
||||
|
||||
const UP<ITiledAlgorithm>& tiledAlgo() const;
|
||||
const UP<IFloatingAlgorithm>& floatingAlgo() const;
|
||||
|
||||
SP<CSpace> space() const;
|
||||
|
||||
size_t tiledTargets() const;
|
||||
size_t floatingTargets() const;
|
||||
|
||||
private:
|
||||
CAlgorithm(UP<ITiledAlgorithm>&& tiled, UP<IFloatingAlgorithm>&& floating, SP<CSpace> space);
|
||||
|
||||
UP<ITiledAlgorithm> m_tiled;
|
||||
UP<IFloatingAlgorithm> m_floating;
|
||||
WP<CSpace> m_space;
|
||||
WP<CAlgorithm> m_self;
|
||||
|
||||
std::vector<WP<ITarget>> m_tiledTargets, m_floatingTargets;
|
||||
};
|
||||
}
|
||||
18
src/layout/algorithm/FloatingAlgorithm.cpp
Normal file
18
src/layout/algorithm/FloatingAlgorithm.cpp
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
#include "FloatingAlgorithm.hpp"
|
||||
#include "Algorithm.hpp"
|
||||
#include "../space/Space.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
|
||||
void IFloatingAlgorithm::recalculate() {
|
||||
;
|
||||
}
|
||||
|
||||
void IFloatingAlgorithm::recenter(SP<ITarget> t) {
|
||||
const auto LAST = t->lastFloatingSize();
|
||||
|
||||
if (LAST.x <= 5 || LAST.y <= 5)
|
||||
return;
|
||||
|
||||
t->setPositionGlobal({m_parent->space()->workArea().middle() - LAST / 2.F, LAST});
|
||||
}
|
||||
31
src/layout/algorithm/FloatingAlgorithm.hpp
Normal file
31
src/layout/algorithm/FloatingAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../helpers/math/Math.hpp"
|
||||
#include "../../helpers/memory/Memory.hpp"
|
||||
|
||||
#include "ModeAlgorithm.hpp"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
class ITarget;
|
||||
class CAlgorithm;
|
||||
|
||||
class IFloatingAlgorithm : public IModeAlgorithm {
|
||||
public:
|
||||
virtual ~IFloatingAlgorithm() = default;
|
||||
|
||||
// a target is being moved by a delta
|
||||
virtual void moveTarget(const Vector2D& Δ, SP<ITarget> target) = 0;
|
||||
|
||||
virtual void recenter(SP<ITarget> t);
|
||||
|
||||
virtual void recalculate();
|
||||
|
||||
protected:
|
||||
IFloatingAlgorithm() = default;
|
||||
|
||||
WP<CAlgorithm> m_parent;
|
||||
|
||||
friend class Layout::CAlgorithm;
|
||||
};
|
||||
}
|
||||
11
src/layout/algorithm/ModeAlgorithm.cpp
Normal file
11
src/layout/algorithm/ModeAlgorithm.cpp
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#include "ModeAlgorithm.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
|
||||
std::expected<void, std::string> IModeAlgorithm::layoutMsg(const std::string_view& sv) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::optional<Vector2D> IModeAlgorithm::predictSizeForNewTarget() {
|
||||
return std::nullopt;
|
||||
}
|
||||
54
src/layout/algorithm/ModeAlgorithm.hpp
Normal file
54
src/layout/algorithm/ModeAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../helpers/math/Math.hpp"
|
||||
#include "../../helpers/math/Direction.hpp"
|
||||
#include "../../helpers/memory/Memory.hpp"
|
||||
|
||||
#include "../LayoutManager.hpp"
|
||||
|
||||
#include <expected>
|
||||
|
||||
namespace Layout {
|
||||
|
||||
class ITarget;
|
||||
class CAlgorithm;
|
||||
|
||||
class IModeAlgorithm {
|
||||
public:
|
||||
virtual ~IModeAlgorithm() = default;
|
||||
|
||||
// a completely new target
|
||||
virtual void newTarget(SP<ITarget> target) = 0;
|
||||
|
||||
// a target moved into the algorithm (from another)
|
||||
virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt) = 0;
|
||||
|
||||
// a target removed
|
||||
virtual void removeTarget(SP<ITarget> target) = 0;
|
||||
|
||||
// a target is being resized by a delta. Corner none likely means not interactive
|
||||
virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE) = 0;
|
||||
|
||||
// recalculate layout
|
||||
virtual void recalculate() = 0;
|
||||
|
||||
// swap targets
|
||||
virtual void swapTargets(SP<ITarget> a, SP<ITarget> b) = 0;
|
||||
|
||||
// move a target in a given direction
|
||||
virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) = 0;
|
||||
|
||||
// optional: handle layout messages
|
||||
virtual std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
|
||||
// optional: predict new window's size
|
||||
virtual std::optional<Vector2D> predictSizeForNewTarget();
|
||||
|
||||
protected:
|
||||
IModeAlgorithm() = default;
|
||||
|
||||
WP<CAlgorithm> m_parent;
|
||||
|
||||
friend class Layout::CAlgorithm;
|
||||
};
|
||||
}
|
||||
26
src/layout/algorithm/TiledAlgorithm.hpp
Normal file
26
src/layout/algorithm/TiledAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../helpers/math/Math.hpp"
|
||||
#include "../../helpers/memory/Memory.hpp"
|
||||
|
||||
#include "ModeAlgorithm.hpp"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
class ITarget;
|
||||
class CAlgorithm;
|
||||
|
||||
class ITiledAlgorithm : public IModeAlgorithm {
|
||||
public:
|
||||
virtual ~ITiledAlgorithm() = default;
|
||||
|
||||
virtual SP<ITarget> getNextCandidate(SP<ITarget> old) = 0;
|
||||
|
||||
protected:
|
||||
ITiledAlgorithm() = default;
|
||||
|
||||
WP<CAlgorithm> m_parent;
|
||||
|
||||
friend class Layout::CAlgorithm;
|
||||
};
|
||||
}
|
||||
|
|
@ -0,0 +1,223 @@
|
|||
#include "DefaultFloatingAlgorithm.hpp"
|
||||
|
||||
#include "../../Algorithm.hpp"
|
||||
|
||||
#include "../../../target/WindowTarget.hpp"
|
||||
#include "../../../space/Space.hpp"
|
||||
|
||||
#include "../../../../Compositor.hpp"
|
||||
#include "../../../../helpers/Monitor.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
using namespace Layout::Floating;
|
||||
|
||||
constexpr const Vector2D DEFAULT_SIZE = {640, 400};
|
||||
|
||||
//
|
||||
void CDefaultFloatingAlgorithm::newTarget(SP<ITarget> target) {
|
||||
const auto WORK_AREA = m_parent->space()->workArea(true);
|
||||
const auto DESIRED_GEOM = target->desiredGeometry();
|
||||
const auto MONITOR_POS = m_parent->space()->workspace()->m_monitor->logicalBox().pos();
|
||||
|
||||
CBox windowGeometry;
|
||||
|
||||
if (!DESIRED_GEOM) {
|
||||
switch (DESIRED_GEOM.error()) {
|
||||
case GEOMETRY_INVALID_DESIRED: {
|
||||
// if the desired is invalid, we hide the window.
|
||||
if (target->type() == TARGET_TYPE_WINDOW)
|
||||
dynamicPointerCast<CWindowTarget>(target)->window()->setHidden(true);
|
||||
return;
|
||||
}
|
||||
case GEOMETRY_NO_DESIRED: {
|
||||
// add a default geom
|
||||
windowGeometry = CBox{WORK_AREA.middle() - DEFAULT_SIZE / 2.F, DEFAULT_SIZE};
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (DESIRED_GEOM->pos)
|
||||
windowGeometry = CBox{DESIRED_GEOM->pos.value(), DESIRED_GEOM->size};
|
||||
else
|
||||
windowGeometry = CBox{WORK_AREA.middle() - DESIRED_GEOM->size / 2.F, DESIRED_GEOM->size};
|
||||
}
|
||||
|
||||
bool posOverridden = false;
|
||||
|
||||
if (target->window() && target->window()->m_firstMap) {
|
||||
const auto WINDOW = target->window();
|
||||
|
||||
// set this here so that expressions can use it. This could be wrong of course.
|
||||
WINDOW->m_realSize->setValueAndWarp(DESIRED_GEOM ? DESIRED_GEOM->size : DEFAULT_SIZE);
|
||||
|
||||
if (!WINDOW->m_ruleApplicator->static_.size.empty()) {
|
||||
const auto COMPUTED = WINDOW->calculateExpression(WINDOW->m_ruleApplicator->static_.size);
|
||||
if (!COMPUTED)
|
||||
Log::logger->log(Log::ERR, "failed to parse {} as an expression", WINDOW->m_ruleApplicator->static_.size);
|
||||
else {
|
||||
windowGeometry.w = COMPUTED->x;
|
||||
windowGeometry.h = COMPUTED->y;
|
||||
|
||||
// update for pos to work with size.
|
||||
WINDOW->m_realPosition->setValueAndWarp(*COMPUTED);
|
||||
}
|
||||
}
|
||||
|
||||
if (!WINDOW->m_ruleApplicator->static_.position.empty()) {
|
||||
const auto COMPUTED = WINDOW->calculateExpression(WINDOW->m_ruleApplicator->static_.position);
|
||||
if (!COMPUTED)
|
||||
Log::logger->log(Log::ERR, "failed to parse {} as an expression", WINDOW->m_ruleApplicator->static_.position);
|
||||
else {
|
||||
windowGeometry.x = COMPUTED->x + MONITOR_POS.x;
|
||||
windowGeometry.y = COMPUTED->y + MONITOR_POS.y;
|
||||
posOverridden = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (WINDOW->m_ruleApplicator->static_.center.value_or(false)) {
|
||||
const auto POS = WORK_AREA.middle() - windowGeometry.size() / 2.f;
|
||||
windowGeometry.x = POS.x;
|
||||
windowGeometry.y = POS.y;
|
||||
posOverridden = true;
|
||||
}
|
||||
} else if (target->lastFloatingSize().x > 5 && target->lastFloatingSize().y > 5) {
|
||||
windowGeometry.w = target->lastFloatingSize().x;
|
||||
windowGeometry.h = target->lastFloatingSize().y;
|
||||
}
|
||||
|
||||
if (!posOverridden && (!DESIRED_GEOM || !DESIRED_GEOM->pos))
|
||||
windowGeometry = CBox{WORK_AREA.middle() - windowGeometry.size() / 2.F, windowGeometry.size()};
|
||||
|
||||
if (posOverridden || WORK_AREA.containsPoint(windowGeometry.middle()))
|
||||
target->setPositionGlobal(windowGeometry);
|
||||
else {
|
||||
const auto POS = WORK_AREA.middle() - windowGeometry.size() / 2.f;
|
||||
windowGeometry.x = POS.x;
|
||||
windowGeometry.y = POS.y;
|
||||
|
||||
target->setPositionGlobal(windowGeometry);
|
||||
}
|
||||
|
||||
// TODO: not very OOP, is it?
|
||||
if (const auto WTARGET = dynamicPointerCast<CWindowTarget>(target); WTARGET) {
|
||||
static auto PXWLFORCESCALEZERO = CConfigValue<Hyprlang::INT>("xwayland:force_zero_scaling");
|
||||
|
||||
const auto PWINDOW = WTARGET->window();
|
||||
const auto PMONITOR = WTARGET->space()->workspace()->m_monitor.lock();
|
||||
|
||||
if (*PXWLFORCESCALEZERO && PWINDOW->m_isX11)
|
||||
*PWINDOW->m_realSize = PWINDOW->m_realSize->goal() / PMONITOR->m_scale;
|
||||
|
||||
if (PWINDOW->m_X11DoesntWantBorders || (PWINDOW->m_isX11 && PWINDOW->isX11OverrideRedirect())) {
|
||||
PWINDOW->m_realPosition->warp();
|
||||
PWINDOW->m_realSize->warp();
|
||||
}
|
||||
|
||||
if (!PWINDOW->isX11OverrideRedirect())
|
||||
g_pCompositor->changeWindowZOrder(PWINDOW, true);
|
||||
else {
|
||||
PWINDOW->m_pendingReportedSize = PWINDOW->m_realSize->goal();
|
||||
PWINDOW->m_reportedSize = PWINDOW->m_pendingReportedSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CDefaultFloatingAlgorithm::movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint) {
|
||||
auto LAST_SIZE = target->lastFloatingSize();
|
||||
const auto CURRENT_SIZE = target->position().size();
|
||||
|
||||
// ignore positioning a dragged target
|
||||
if (g_layoutManager->dragController()->target() == target)
|
||||
return;
|
||||
|
||||
if (LAST_SIZE.x < 5 || LAST_SIZE.y < 5) {
|
||||
const auto DESIRED = target->desiredGeometry();
|
||||
LAST_SIZE = DESIRED ? DESIRED->size : DEFAULT_SIZE;
|
||||
}
|
||||
|
||||
if (target->wasTiling()) {
|
||||
// Avoid floating toggles that don't change size, they aren't easily visible to the user
|
||||
if (std::abs(LAST_SIZE.x - CURRENT_SIZE.x) < 5 && std::abs(LAST_SIZE.y - CURRENT_SIZE.y) < 5)
|
||||
LAST_SIZE += Vector2D{10, 10};
|
||||
|
||||
// calculate new position
|
||||
const auto OLD_CENTER = target->position().middle();
|
||||
|
||||
// put around the current center, fit in workArea
|
||||
target->setPositionGlobal(fitBoxInWorkArea(CBox{OLD_CENTER - LAST_SIZE / 2.F, LAST_SIZE}, target));
|
||||
|
||||
} else {
|
||||
// calculate new position
|
||||
const auto THIS_MON_POS = m_parent->space()->workspace()->m_monitor->m_position;
|
||||
const auto OLD_POS = target->position().pos();
|
||||
const auto MON_FROM_OLD = g_pCompositor->getMonitorFromVector(OLD_POS);
|
||||
const auto NEW_POS = MON_FROM_OLD ? OLD_POS - MON_FROM_OLD->m_position + THIS_MON_POS : OLD_POS;
|
||||
|
||||
// put around the current center, fit in workArea
|
||||
target->setPositionGlobal(fitBoxInWorkArea(CBox{NEW_POS, LAST_SIZE}, target));
|
||||
}
|
||||
}
|
||||
|
||||
CBox CDefaultFloatingAlgorithm::fitBoxInWorkArea(const CBox& box, SP<ITarget> t) {
|
||||
const auto WORK_AREA = m_parent->space()->workArea(true);
|
||||
const auto EXTENTS = t->window() ? t->window()->getWindowExtentsUnified(Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS) : SBoxExtents{};
|
||||
CBox targetBox = box.copy().addExtents(EXTENTS);
|
||||
|
||||
targetBox.x = std::max(targetBox.x, WORK_AREA.x);
|
||||
targetBox.y = std::max(targetBox.y, WORK_AREA.y);
|
||||
|
||||
if (targetBox.x + targetBox.w > WORK_AREA.x + WORK_AREA.w)
|
||||
targetBox.x = WORK_AREA.x + WORK_AREA.w - targetBox.w;
|
||||
|
||||
if (targetBox.y + targetBox.h > WORK_AREA.y + WORK_AREA.h)
|
||||
targetBox.y = WORK_AREA.y + WORK_AREA.h - targetBox.h;
|
||||
|
||||
return targetBox.addExtents(SBoxExtents{.topLeft = -EXTENTS.topLeft, .bottomRight = -EXTENTS.bottomRight});
|
||||
}
|
||||
|
||||
void CDefaultFloatingAlgorithm::removeTarget(SP<ITarget> target) {
|
||||
target->rememberFloatingSize(target->position().size());
|
||||
}
|
||||
|
||||
void CDefaultFloatingAlgorithm::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
|
||||
auto pos = target->position();
|
||||
pos.w += Δ.x;
|
||||
pos.h += Δ.y;
|
||||
pos.translate(-Δ / 2.F);
|
||||
target->setPositionGlobal(pos);
|
||||
|
||||
if (g_layoutManager->dragController()->target() == target)
|
||||
target->warpPositionSize();
|
||||
}
|
||||
|
||||
void CDefaultFloatingAlgorithm::moveTarget(const Vector2D& Δ, SP<ITarget> target) {
|
||||
auto pos = target->position();
|
||||
pos.translate(Δ);
|
||||
target->setPositionGlobal(pos);
|
||||
|
||||
if (g_layoutManager->dragController()->target() == target)
|
||||
target->warpPositionSize();
|
||||
}
|
||||
|
||||
void CDefaultFloatingAlgorithm::swapTargets(SP<ITarget> a, SP<ITarget> b) {
|
||||
auto posABackup = a->position();
|
||||
a->setPositionGlobal(b->position());
|
||||
b->setPositionGlobal(posABackup);
|
||||
}
|
||||
|
||||
void CDefaultFloatingAlgorithm::moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) {
|
||||
auto pos = t->position();
|
||||
auto work = m_parent->space()->workArea(true);
|
||||
|
||||
const auto EXTENTS = t->window() ? t->window()->getWindowExtentsUnified(Desktop::View::RESERVED_EXTENTS) : SBoxExtents{};
|
||||
|
||||
switch (dir) {
|
||||
case Math::DIRECTION_LEFT: pos.x = work.x + EXTENTS.topLeft.x; break;
|
||||
case Math::DIRECTION_RIGHT: pos.x = work.x + work.w - pos.w - EXTENTS.bottomRight.x; break;
|
||||
case Math::DIRECTION_UP: pos.y = work.y + EXTENTS.topLeft.y; break;
|
||||
case Math::DIRECTION_DOWN: pos.y = work.y + work.h - pos.h - EXTENTS.bottomRight.y; break;
|
||||
default: Log::logger->log(Log::ERR, "Invalid direction in CDefaultFloatingAlgorithm::moveTargetInDirection"); break;
|
||||
}
|
||||
|
||||
t->setPositionGlobal(pos);
|
||||
}
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
#include "../../FloatingAlgorithm.hpp"
|
||||
|
||||
namespace Layout {
|
||||
class CAlgorithm;
|
||||
}
|
||||
|
||||
namespace Layout::Floating {
|
||||
class CDefaultFloatingAlgorithm : public IFloatingAlgorithm {
|
||||
public:
|
||||
CDefaultFloatingAlgorithm() = default;
|
||||
virtual ~CDefaultFloatingAlgorithm() = default;
|
||||
|
||||
virtual void newTarget(SP<ITarget> target);
|
||||
virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual void removeTarget(SP<ITarget> target);
|
||||
|
||||
virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
virtual void moveTarget(const Vector2D& Δ, SP<ITarget> target);
|
||||
|
||||
virtual void swapTargets(SP<ITarget> a, SP<ITarget> b);
|
||||
virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
private:
|
||||
CBox fitBoxInWorkArea(const CBox& box, SP<ITarget> t);
|
||||
};
|
||||
};
|
||||
772
src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp
Normal file
772
src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp
Normal file
|
|
@ -0,0 +1,772 @@
|
|||
#include "DwindleAlgorithm.hpp"
|
||||
|
||||
#include "../../Algorithm.hpp"
|
||||
#include "../../../space/Space.hpp"
|
||||
#include "../../../target/WindowTarget.hpp"
|
||||
#include "../../../LayoutManager.hpp"
|
||||
|
||||
#include "../../../../config/ConfigValue.hpp"
|
||||
#include "../../../../desktop/state/FocusState.hpp"
|
||||
#include "../../../../helpers/Monitor.hpp"
|
||||
#include "../../../../Compositor.hpp"
|
||||
|
||||
#include <hyprutils/utils/ScopeGuard.hpp>
|
||||
|
||||
using namespace Layout;
|
||||
using namespace Layout::Tiled;
|
||||
|
||||
struct Layout::Tiled::SDwindleNodeData {
|
||||
WP<SDwindleNodeData> pParent;
|
||||
bool isNode = false;
|
||||
WP<ITarget> pTarget;
|
||||
std::array<WP<SDwindleNodeData>, 2> children = {};
|
||||
WP<SDwindleNodeData> self;
|
||||
bool splitTop = false; // for preserve_split
|
||||
CBox box = {0};
|
||||
float splitRatio = 1.f;
|
||||
bool valid = true;
|
||||
bool ignoreFullscreenChecks = false;
|
||||
|
||||
// For list lookup
|
||||
bool operator==(const SDwindleNodeData& rhs) const {
|
||||
return pTarget.lock() == rhs.pTarget.lock() && box == rhs.box && pParent == rhs.pParent && children[0] == rhs.children[0] && children[1] == rhs.children[1];
|
||||
}
|
||||
|
||||
void recalcSizePosRecursive(bool force = false, bool horizontalOverride = false, bool verticalOverride = false) {
|
||||
if (children[0]) {
|
||||
static auto PSMARTSPLIT = CConfigValue<Hyprlang::INT>("dwindle:smart_split");
|
||||
static auto PPRESERVESPLIT = CConfigValue<Hyprlang::INT>("dwindle:preserve_split");
|
||||
static auto PFLMULT = CConfigValue<Hyprlang::FLOAT>("dwindle:split_width_multiplier");
|
||||
|
||||
if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0)
|
||||
splitTop = box.h * *PFLMULT > box.w;
|
||||
|
||||
if (verticalOverride)
|
||||
splitTop = true;
|
||||
else if (horizontalOverride)
|
||||
splitTop = false;
|
||||
|
||||
const auto SPLITSIDE = !splitTop;
|
||||
|
||||
if (SPLITSIDE) {
|
||||
// split left/right
|
||||
const float FIRSTSIZE = box.w / 2.0 * splitRatio;
|
||||
children[0]->box = CBox{box.x, box.y, FIRSTSIZE, box.h}.noNegativeSize();
|
||||
children[1]->box = CBox{box.x + FIRSTSIZE, box.y, box.w - FIRSTSIZE, box.h}.noNegativeSize();
|
||||
} else {
|
||||
// split top/bottom
|
||||
const float FIRSTSIZE = box.h / 2.0 * splitRatio;
|
||||
children[0]->box = CBox{box.x, box.y, box.w, FIRSTSIZE}.noNegativeSize();
|
||||
children[1]->box = CBox{box.x, box.y + FIRSTSIZE, box.w, box.h - FIRSTSIZE}.noNegativeSize();
|
||||
}
|
||||
|
||||
children[0]->recalcSizePosRecursive(force);
|
||||
children[1]->recalcSizePosRecursive(force);
|
||||
} else
|
||||
pTarget->setPositionGlobal(box);
|
||||
}
|
||||
};
|
||||
|
||||
void CDwindleAlgorithm::newTarget(SP<ITarget> target) {
|
||||
addTarget(target);
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::addTarget(SP<ITarget> target, bool newTarget) {
|
||||
const auto WORK_AREA = m_parent->space()->workArea();
|
||||
|
||||
const auto PNODE = m_dwindleNodesData.emplace_back(makeShared<SDwindleNodeData>());
|
||||
PNODE->self = PNODE;
|
||||
|
||||
const auto PMONITOR = m_parent->space()->workspace()->m_monitor;
|
||||
const auto PWORKSPACE = m_parent->space()->workspace();
|
||||
|
||||
static auto PUSEACTIVE = CConfigValue<Hyprlang::INT>("dwindle:use_active_for_splits");
|
||||
static auto PDEFAULTSPLIT = CConfigValue<Hyprlang::FLOAT>("dwindle:default_split_ratio");
|
||||
|
||||
// Populate the node with our window's data
|
||||
PNODE->pTarget = target;
|
||||
PNODE->isNode = false;
|
||||
|
||||
SP<SDwindleNodeData> OPENINGON;
|
||||
|
||||
const auto MOUSECOORDS = m_overrideFocalPoint.value_or(g_pInputManager->getMouseCoordsInternal());
|
||||
const auto ACTIVE_MON = Desktop::focusState()->monitor();
|
||||
|
||||
if ((PWORKSPACE == ACTIVE_MON->m_activeWorkspace || (PWORKSPACE->m_isSpecialWorkspace && PMONITOR->m_activeSpecialWorkspace)) && !*PUSEACTIVE) {
|
||||
OPENINGON = getNodeFromWindow(
|
||||
g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::SKIP_FULLSCREEN_PRIORITY));
|
||||
|
||||
if (!OPENINGON && g_pCompositor->isPointOnReservedArea(MOUSECOORDS, ACTIVE_MON))
|
||||
OPENINGON = getClosestNode(MOUSECOORDS);
|
||||
|
||||
} else if (*PUSEACTIVE) {
|
||||
if (Desktop::focusState()->window() && !Desktop::focusState()->window()->m_isFloating && Desktop::focusState()->window() != target->window() &&
|
||||
Desktop::focusState()->window()->m_workspace == PWORKSPACE && Desktop::focusState()->window()->m_isMapped) {
|
||||
OPENINGON = getNodeFromWindow(Desktop::focusState()->window());
|
||||
} else {
|
||||
OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS));
|
||||
}
|
||||
|
||||
if (!OPENINGON && g_pCompositor->isPointOnReservedArea(MOUSECOORDS, ACTIVE_MON))
|
||||
OPENINGON = getClosestNode(MOUSECOORDS);
|
||||
|
||||
} else
|
||||
OPENINGON = getFirstNode();
|
||||
|
||||
// first, check if OPENINGON isn't too big.
|
||||
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->m_size;
|
||||
if (const auto MAXSIZE = target->maxSize().value_or(Math::VECTOR2D_MAX); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
|
||||
// we can't continue. make it floating.
|
||||
std::erase(m_dwindleNodesData, PNODE);
|
||||
m_parent->setFloating(target, true, true);
|
||||
return;
|
||||
}
|
||||
|
||||
// last fail-safe to avoid duplicate fullscreens
|
||||
if ((!OPENINGON || OPENINGON->pTarget.lock() == target) && getNodes() > 1) {
|
||||
for (auto& node : m_dwindleNodesData) {
|
||||
if (node->pTarget.lock() && node->pTarget.lock() != target) {
|
||||
OPENINGON = node;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if it's the first, it's easy. Make it fullscreen.
|
||||
if (!OPENINGON || OPENINGON->pTarget.lock() == target) {
|
||||
PNODE->box = WORK_AREA;
|
||||
PNODE->pTarget->setPositionGlobal(PNODE->box);
|
||||
return;
|
||||
}
|
||||
|
||||
// get the node under our cursor
|
||||
|
||||
const auto NEWPARENT = m_dwindleNodesData.emplace_back(makeShared<SDwindleNodeData>());
|
||||
|
||||
// make the parent have the OPENINGON's stats
|
||||
NEWPARENT->box = OPENINGON->box;
|
||||
NEWPARENT->pParent = OPENINGON->pParent;
|
||||
NEWPARENT->isNode = true; // it is a node
|
||||
NEWPARENT->splitRatio = std::clamp(*PDEFAULTSPLIT, 0.1F, 1.9F);
|
||||
|
||||
static auto PWIDTHMULTIPLIER = CConfigValue<Hyprlang::FLOAT>("dwindle:split_width_multiplier");
|
||||
|
||||
// if cursor over first child, make it first, etc
|
||||
const auto SIDEBYSIDE = NEWPARENT->box.w > NEWPARENT->box.h * *PWIDTHMULTIPLIER;
|
||||
NEWPARENT->splitTop = !SIDEBYSIDE;
|
||||
|
||||
static auto PFORCESPLIT = CConfigValue<Hyprlang::INT>("dwindle:force_split");
|
||||
static auto PERMANENTDIRECTIONOVERRIDE = CConfigValue<Hyprlang::INT>("dwindle:permanent_direction_override");
|
||||
static auto PSMARTSPLIT = CConfigValue<Hyprlang::INT>("dwindle:smart_split");
|
||||
static auto PSPLITBIAS = CConfigValue<Hyprlang::INT>("dwindle:split_bias");
|
||||
|
||||
bool horizontalOverride = false;
|
||||
bool verticalOverride = false;
|
||||
|
||||
// let user select position -> top, right, bottom, left
|
||||
if (m_overrideDirection != Math::DIRECTION_DEFAULT) {
|
||||
|
||||
// this is horizontal
|
||||
if (m_overrideDirection % 2 == 0)
|
||||
verticalOverride = true;
|
||||
else
|
||||
horizontalOverride = true;
|
||||
|
||||
// 0 -> top and left | 1,2 -> right and bottom
|
||||
if (m_overrideDirection % 3 == 0) {
|
||||
NEWPARENT->children[1] = OPENINGON;
|
||||
NEWPARENT->children[0] = PNODE;
|
||||
} else {
|
||||
NEWPARENT->children[0] = OPENINGON;
|
||||
NEWPARENT->children[1] = PNODE;
|
||||
}
|
||||
|
||||
// whether or not the override persists after opening one window
|
||||
if (*PERMANENTDIRECTIONOVERRIDE == 0)
|
||||
m_overrideDirection = Math::DIRECTION_DEFAULT;
|
||||
} else if (*PSMARTSPLIT == 1) {
|
||||
const auto PARENT_CENTER = NEWPARENT->box.pos() + NEWPARENT->box.size() / 2;
|
||||
const auto PARENT_PROPORTIONS = NEWPARENT->box.h / NEWPARENT->box.w;
|
||||
const auto DELTA = MOUSECOORDS - PARENT_CENTER;
|
||||
const auto DELTA_SLOPE = DELTA.y / DELTA.x;
|
||||
|
||||
if (abs(DELTA_SLOPE) < PARENT_PROPORTIONS) {
|
||||
if (DELTA.x > 0) {
|
||||
// right
|
||||
NEWPARENT->splitTop = false;
|
||||
NEWPARENT->children[0] = OPENINGON;
|
||||
NEWPARENT->children[1] = PNODE;
|
||||
} else {
|
||||
// left
|
||||
NEWPARENT->splitTop = false;
|
||||
NEWPARENT->children[0] = PNODE;
|
||||
NEWPARENT->children[1] = OPENINGON;
|
||||
}
|
||||
} else {
|
||||
if (DELTA.y > 0) {
|
||||
// bottom
|
||||
NEWPARENT->splitTop = true;
|
||||
NEWPARENT->children[0] = OPENINGON;
|
||||
NEWPARENT->children[1] = PNODE;
|
||||
} else {
|
||||
// top
|
||||
NEWPARENT->splitTop = true;
|
||||
NEWPARENT->children[0] = PNODE;
|
||||
NEWPARENT->children[1] = OPENINGON;
|
||||
}
|
||||
}
|
||||
} else if (*PFORCESPLIT == 0 || !newTarget) {
|
||||
if ((SIDEBYSIDE &&
|
||||
VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y + NEWPARENT->box.h)) ||
|
||||
(!SIDEBYSIDE &&
|
||||
VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w, NEWPARENT->box.y + NEWPARENT->box.h / 2.f))) {
|
||||
// we are hovering over the first node, make PNODE first.
|
||||
NEWPARENT->children[1] = OPENINGON;
|
||||
NEWPARENT->children[0] = PNODE;
|
||||
} else {
|
||||
// we are hovering over the second node, make PNODE second.
|
||||
NEWPARENT->children[0] = OPENINGON;
|
||||
NEWPARENT->children[1] = PNODE;
|
||||
}
|
||||
} else {
|
||||
if (*PFORCESPLIT == 1) {
|
||||
NEWPARENT->children[1] = OPENINGON;
|
||||
NEWPARENT->children[0] = PNODE;
|
||||
} else {
|
||||
NEWPARENT->children[0] = OPENINGON;
|
||||
NEWPARENT->children[1] = PNODE;
|
||||
}
|
||||
}
|
||||
|
||||
// split in favor of a specific window
|
||||
if (*PSPLITBIAS && NEWPARENT->children[0] == PNODE)
|
||||
NEWPARENT->splitRatio = 2.f - NEWPARENT->splitRatio;
|
||||
|
||||
// and update the previous parent if it exists
|
||||
if (OPENINGON->pParent) {
|
||||
if (OPENINGON->pParent->children[0] == OPENINGON) {
|
||||
OPENINGON->pParent->children[0] = NEWPARENT;
|
||||
} else {
|
||||
OPENINGON->pParent->children[1] = NEWPARENT;
|
||||
}
|
||||
}
|
||||
|
||||
// Update the children
|
||||
if (!verticalOverride && (NEWPARENT->box.w * *PWIDTHMULTIPLIER > NEWPARENT->box.h || horizontalOverride)) {
|
||||
// split left/right -> forced
|
||||
OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
|
||||
PNODE->box = {Vector2D(NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
|
||||
} else {
|
||||
// split top/bottom
|
||||
OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
|
||||
PNODE->box = {Vector2D(NEWPARENT->box.x, NEWPARENT->box.y + NEWPARENT->box.h / 2.f), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
|
||||
}
|
||||
|
||||
OPENINGON->pParent = NEWPARENT;
|
||||
PNODE->pParent = NEWPARENT;
|
||||
|
||||
NEWPARENT->recalcSizePosRecursive(false, horizontalOverride, verticalOverride);
|
||||
|
||||
calculateWorkspace();
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint) {
|
||||
m_overrideFocalPoint = focalPoint;
|
||||
addTarget(target, false);
|
||||
m_overrideFocalPoint.reset();
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::removeTarget(SP<ITarget> target) {
|
||||
const auto PNODE = getNodeFromTarget(target);
|
||||
|
||||
if (!PNODE) {
|
||||
Log::logger->log(Log::ERR, "onWindowRemovedTiling node null?");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->fullscreenMode() != FSMODE_NONE)
|
||||
g_pCompositor->setWindowFullscreenInternal(target->window(), FSMODE_NONE);
|
||||
|
||||
const auto PPARENT = PNODE->pParent;
|
||||
|
||||
if (!PPARENT) {
|
||||
Log::logger->log(Log::DEBUG, "Removing last node (dwindle)");
|
||||
std::erase(m_dwindleNodesData, PNODE);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0];
|
||||
|
||||
PSIBLING->pParent = PPARENT->pParent;
|
||||
|
||||
if (PPARENT->pParent != nullptr) {
|
||||
if (PPARENT->pParent->children[0] == PPARENT)
|
||||
PPARENT->pParent->children[0] = PSIBLING;
|
||||
else
|
||||
PPARENT->pParent->children[1] = PSIBLING;
|
||||
}
|
||||
|
||||
PPARENT->valid = false;
|
||||
PNODE->valid = false;
|
||||
|
||||
std::erase(m_dwindleNodesData, PPARENT);
|
||||
std::erase(m_dwindleNodesData, PNODE);
|
||||
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
|
||||
if (!validMapped(target->window()))
|
||||
return;
|
||||
|
||||
const auto PNODE = getNodeFromTarget(target);
|
||||
|
||||
if (!PNODE)
|
||||
return;
|
||||
|
||||
static auto PANIMATE = CConfigValue<Hyprlang::INT>("misc:animate_manual_resizes");
|
||||
static auto PSMARTRESIZING = CConfigValue<Hyprlang::INT>("dwindle:smart_resizing");
|
||||
|
||||
// get some data about our window
|
||||
const auto PMONITOR = m_parent->space()->workspace()->m_monitor;
|
||||
const auto MONITOR_WORKAREA = PMONITOR->logicalBoxMinusReserved();
|
||||
const auto BOX = target->position();
|
||||
const bool DISPLAYLEFT = STICKS(BOX.x, MONITOR_WORKAREA.x);
|
||||
const bool DISPLAYRIGHT = STICKS(BOX.x + BOX.w, MONITOR_WORKAREA.x + MONITOR_WORKAREA.w);
|
||||
const bool DISPLAYTOP = STICKS(BOX.y, MONITOR_WORKAREA.y);
|
||||
const bool DISPLAYBOTTOM = STICKS(BOX.y + BOX.h, MONITOR_WORKAREA.y + MONITOR_WORKAREA.h);
|
||||
|
||||
// construct allowed movement
|
||||
Vector2D allowedMovement = Δ;
|
||||
if (DISPLAYLEFT && DISPLAYRIGHT)
|
||||
allowedMovement.x = 0;
|
||||
|
||||
if (DISPLAYBOTTOM && DISPLAYTOP)
|
||||
allowedMovement.y = 0;
|
||||
|
||||
if (*PSMARTRESIZING == 1) {
|
||||
// Identify inner and outer nodes for both directions
|
||||
SP<SDwindleNodeData> PVOUTER = nullptr;
|
||||
SP<SDwindleNodeData> PVINNER = nullptr;
|
||||
SP<SDwindleNodeData> PHOUTER = nullptr;
|
||||
SP<SDwindleNodeData> PHINNER = nullptr;
|
||||
|
||||
const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT || DISPLAYRIGHT;
|
||||
const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT || DISPLAYBOTTOM;
|
||||
const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT || DISPLAYLEFT;
|
||||
const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT || DISPLAYTOP;
|
||||
const auto NONE = corner == CORNER_NONE;
|
||||
|
||||
for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent.lock()) {
|
||||
const auto PPARENT = PCURRENT->pParent;
|
||||
|
||||
if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
|
||||
PVOUTER = PCURRENT;
|
||||
else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
|
||||
PVINNER = PCURRENT;
|
||||
else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
|
||||
PHOUTER = PCURRENT;
|
||||
else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
|
||||
PHINNER = PCURRENT;
|
||||
|
||||
if (PVOUTER && PHOUTER)
|
||||
break;
|
||||
}
|
||||
|
||||
if (PHOUTER) {
|
||||
PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->box.w, 0.1, 1.9);
|
||||
|
||||
if (PHINNER) {
|
||||
const auto ORIGINAL = PHINNER->box.w;
|
||||
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
if (PHINNER->pParent->children[0] == PHINNER)
|
||||
PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
|
||||
else
|
||||
PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
|
||||
PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else
|
||||
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
|
||||
if (PVOUTER) {
|
||||
PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->box.h, 0.1, 1.9);
|
||||
|
||||
if (PVINNER) {
|
||||
const auto ORIGINAL = PVINNER->box.h;
|
||||
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
if (PVINNER->pParent->children[0] == PVINNER)
|
||||
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
|
||||
else
|
||||
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
|
||||
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else
|
||||
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
} else {
|
||||
// get the correct containers to apply splitratio to
|
||||
const auto PPARENT = PNODE->pParent;
|
||||
|
||||
if (!PPARENT)
|
||||
return; // the only window on a workspace, ignore
|
||||
|
||||
const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
|
||||
|
||||
// Get the parent's parent
|
||||
auto PPARENT2 = PPARENT->pParent;
|
||||
|
||||
Hyprutils::Utils::CScopeGuard x([target, this] {
|
||||
// snap all windows, don't animate resizes if they are manual
|
||||
if (target == g_layoutManager->dragController()->target()) {
|
||||
for (const auto& w : m_dwindleNodesData) {
|
||||
if (w->isNode)
|
||||
continue;
|
||||
|
||||
w->pTarget->warpPositionSize();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// No parent means we have only 2 windows, and thus one axis of freedom
|
||||
if (!PPARENT2) {
|
||||
if (PARENTSIDEBYSIDE) {
|
||||
allowedMovement.x *= 2.f / PPARENT->box.w;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else {
|
||||
allowedMovement.y *= 2.f / PPARENT->box.h;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Get first parent with other split
|
||||
while (PPARENT2 && PPARENT2->splitTop == !PARENTSIDEBYSIDE)
|
||||
PPARENT2 = PPARENT2->pParent;
|
||||
|
||||
// no parent, one axis of freedom
|
||||
if (!PPARENT2) {
|
||||
if (PARENTSIDEBYSIDE) {
|
||||
allowedMovement.x *= 2.f / PPARENT->box.w;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else {
|
||||
allowedMovement.y *= 2.f / PPARENT->box.h;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// 2 axes of freedom
|
||||
const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
|
||||
const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
|
||||
|
||||
allowedMovement.x *= 2.f / SIDECONTAINER->box.w;
|
||||
allowedMovement.y *= 2.f / TOPCONTAINER->box.h;
|
||||
|
||||
SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
|
||||
TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
|
||||
SIDECONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
TOPCONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
|
||||
// snap all windows, don't animate resizes if they are manual
|
||||
if (target == g_layoutManager->dragController()->target()) {
|
||||
for (const auto& w : m_dwindleNodesData) {
|
||||
if (w->isNode)
|
||||
continue;
|
||||
|
||||
w->pTarget->warpPositionSize();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SP<ITarget> CDwindleAlgorithm::getNextCandidate(SP<ITarget> old) {
|
||||
const auto MIDDLE = old->position().middle();
|
||||
|
||||
if (const auto NODE = getClosestNode(MIDDLE); NODE)
|
||||
return NODE->pTarget.lock();
|
||||
|
||||
if (const auto NODE = getFirstNode(); NODE)
|
||||
return NODE->pTarget.lock();
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::swapTargets(SP<ITarget> a, SP<ITarget> b) {
|
||||
auto nodeA = getNodeFromTarget(a);
|
||||
auto nodeB = getNodeFromTarget(b);
|
||||
|
||||
if (nodeA)
|
||||
nodeA->pTarget = b;
|
||||
if (nodeB)
|
||||
nodeB->pTarget = a;
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::recalculate() {
|
||||
calculateWorkspace();
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CDwindleAlgorithm::predictSizeForNewTarget() {
|
||||
// get window candidate
|
||||
PHLWINDOW candidate = Desktop::focusState()->window();
|
||||
|
||||
if (!candidate || candidate->m_workspace != m_parent->space()->workspace())
|
||||
candidate = m_parent->space()->workspace()->getFirstWindow();
|
||||
|
||||
// create a fake node
|
||||
SDwindleNodeData node;
|
||||
|
||||
if (!candidate)
|
||||
return Desktop::focusState()->monitor()->m_size;
|
||||
else {
|
||||
const auto PNODE = getNodeFromWindow(candidate);
|
||||
|
||||
if (!PNODE)
|
||||
return {};
|
||||
|
||||
node = *PNODE;
|
||||
node.pTarget.reset();
|
||||
|
||||
CBox box = PNODE->box;
|
||||
|
||||
static auto PFLMULT = CConfigValue<Hyprlang::FLOAT>("dwindle:split_width_multiplier");
|
||||
|
||||
bool splitTop = box.h * *PFLMULT > box.w;
|
||||
|
||||
const auto SPLITSIDE = !splitTop;
|
||||
|
||||
if (SPLITSIDE)
|
||||
node.box = {{}, {box.w / 2.0, box.h}};
|
||||
else
|
||||
node.box = {{}, {box.w, box.h / 2.0}};
|
||||
|
||||
// TODO: make this better and more accurate
|
||||
|
||||
return node.box.size();
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) {
|
||||
const auto PNODE = getNodeFromTarget(t);
|
||||
const Vector2D originalPos = t->position().middle();
|
||||
|
||||
if (!PNODE || !t->window())
|
||||
return;
|
||||
|
||||
Vector2D focalPoint;
|
||||
|
||||
const auto WINDOWIDEALBB =
|
||||
t->fullscreenMode() != FSMODE_NONE ? m_parent->space()->workspace()->m_monitor->logicalBox() : t->window()->getWindowIdealBoundingBoxIgnoreReserved();
|
||||
|
||||
switch (dir) {
|
||||
case Math::DIRECTION_UP: focalPoint = WINDOWIDEALBB.pos() + Vector2D{WINDOWIDEALBB.size().x / 2.0, -1.0}; break;
|
||||
case Math::DIRECTION_DOWN: focalPoint = WINDOWIDEALBB.pos() + Vector2D{WINDOWIDEALBB.size().x / 2.0, WINDOWIDEALBB.size().y + 1.0}; break;
|
||||
case Math::DIRECTION_LEFT: focalPoint = WINDOWIDEALBB.pos() + Vector2D{-1.0, WINDOWIDEALBB.size().y / 2.0}; break;
|
||||
case Math::DIRECTION_RIGHT: focalPoint = WINDOWIDEALBB.pos() + Vector2D{WINDOWIDEALBB.size().x + 1.0, WINDOWIDEALBB.size().y / 2.0}; break;
|
||||
default: return;
|
||||
}
|
||||
|
||||
t->window()->setAnimationsToMove();
|
||||
|
||||
removeTarget(t);
|
||||
|
||||
const auto PMONITORFOCAL = g_pCompositor->getMonitorFromVector(focalPoint);
|
||||
|
||||
if (PMONITORFOCAL != m_parent->space()->workspace()->m_monitor) {
|
||||
// move with a focal point
|
||||
|
||||
if (PMONITORFOCAL->m_activeWorkspace)
|
||||
t->assignToSpace(PMONITORFOCAL->m_activeWorkspace->m_space);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
movedTarget(t, focalPoint);
|
||||
|
||||
// restore focus to the previous position
|
||||
if (silent) {
|
||||
const auto PNODETOFOCUS = getClosestNode(originalPos);
|
||||
if (PNODETOFOCUS && PNODETOFOCUS->pTarget)
|
||||
Desktop::focusState()->fullWindowFocus(PNODETOFOCUS->pTarget->window(), Desktop::FOCUS_REASON_KEYBIND);
|
||||
}
|
||||
}
|
||||
|
||||
// --------- internal --------- //
|
||||
|
||||
void CDwindleAlgorithm::calculateWorkspace() {
|
||||
const auto PWORKSPACE = m_parent->space()->workspace();
|
||||
const auto PMONITOR = PWORKSPACE->m_monitor;
|
||||
|
||||
if (!PMONITOR || PWORKSPACE->m_hasFullscreenWindow)
|
||||
return;
|
||||
|
||||
const auto TOPNODE = getMasterNode();
|
||||
|
||||
if (TOPNODE) {
|
||||
TOPNODE->box = m_parent->space()->workArea();
|
||||
TOPNODE->recalcSizePosRecursive();
|
||||
}
|
||||
}
|
||||
|
||||
SP<SDwindleNodeData> CDwindleAlgorithm::getNodeFromTarget(SP<ITarget> t) {
|
||||
for (const auto& n : m_dwindleNodesData) {
|
||||
if (n->pTarget == t)
|
||||
return n;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
SP<SDwindleNodeData> CDwindleAlgorithm::getNodeFromWindow(PHLWINDOW w) {
|
||||
return w ? getNodeFromTarget(w->layoutTarget()) : nullptr;
|
||||
}
|
||||
|
||||
int CDwindleAlgorithm::getNodes() {
|
||||
return m_dwindleNodesData.size();
|
||||
}
|
||||
|
||||
SP<SDwindleNodeData> CDwindleAlgorithm::getFirstNode() {
|
||||
return m_dwindleNodesData.empty() ? nullptr : m_dwindleNodesData.at(0);
|
||||
}
|
||||
|
||||
SP<SDwindleNodeData> CDwindleAlgorithm::getClosestNode(const Vector2D& point) {
|
||||
SP<SDwindleNodeData> res = nullptr;
|
||||
double distClosest = -1;
|
||||
for (auto& n : m_dwindleNodesData) {
|
||||
if (n->pTarget && Desktop::View::validMapped(n->pTarget->window())) {
|
||||
auto distAnother = vecToRectDistanceSquared(point, n->box.pos(), n->box.pos() + n->box.size());
|
||||
if (!res || distAnother < distClosest) {
|
||||
res = n;
|
||||
distClosest = distAnother;
|
||||
}
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
SP<SDwindleNodeData> CDwindleAlgorithm::getMasterNode() {
|
||||
for (auto& n : m_dwindleNodesData) {
|
||||
if (!n->pParent)
|
||||
return n;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::expected<void, std::string> CDwindleAlgorithm::layoutMsg(const std::string_view& sv) {
|
||||
const auto ARGS = CVarList2(std::string{sv}, 0, ' ');
|
||||
|
||||
const auto CURRENT_NODE = getNodeFromWindow(Desktop::focusState()->window());
|
||||
|
||||
if (ARGS[0] == "togglesplit") {
|
||||
if (CURRENT_NODE)
|
||||
toggleSplit(CURRENT_NODE);
|
||||
} else if (ARGS[0] == "swapsplit") {
|
||||
if (CURRENT_NODE)
|
||||
swapSplit(CURRENT_NODE);
|
||||
} else if (ARGS[0] == "movetoroot") {
|
||||
auto node = CURRENT_NODE;
|
||||
if (!ARGS[1].empty()) {
|
||||
auto w = g_pCompositor->getWindowByRegex(std::string{ARGS[1]});
|
||||
if (w)
|
||||
node = getNodeFromWindow(w);
|
||||
}
|
||||
|
||||
const auto STABLE = ARGS[2].empty() || ARGS[2] != "unstable";
|
||||
moveToRoot(node, STABLE);
|
||||
} else if (ARGS[0] == "preselect") {
|
||||
auto direction = ARGS[1];
|
||||
|
||||
if (direction.empty()) {
|
||||
Log::logger->log(Log::ERR, "Expected direction for preselect");
|
||||
return std::unexpected("No direction for preselect");
|
||||
}
|
||||
|
||||
switch (direction.front()) {
|
||||
case 'u':
|
||||
case 't': {
|
||||
m_overrideDirection = Math::DIRECTION_UP;
|
||||
break;
|
||||
}
|
||||
case 'd':
|
||||
case 'b': {
|
||||
m_overrideDirection = Math::DIRECTION_DOWN;
|
||||
break;
|
||||
}
|
||||
case 'r': {
|
||||
m_overrideDirection = Math::DIRECTION_RIGHT;
|
||||
break;
|
||||
}
|
||||
case 'l': {
|
||||
m_overrideDirection = Math::DIRECTION_LEFT;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
// any other character resets the focus direction
|
||||
// needed for the persistent mode
|
||||
m_overrideDirection = Math::DIRECTION_DEFAULT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::toggleSplit(SP<SDwindleNodeData> x) {
|
||||
if (!x || !x->pParent)
|
||||
return;
|
||||
|
||||
if (x->pTarget->fullscreenMode() != FSMODE_NONE)
|
||||
return;
|
||||
|
||||
x->pParent->splitTop = !x->pParent->splitTop;
|
||||
|
||||
x->pParent->recalcSizePosRecursive();
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::swapSplit(SP<SDwindleNodeData> x) {
|
||||
if (x->pTarget->fullscreenMode() != FSMODE_NONE)
|
||||
return;
|
||||
|
||||
std::swap(x->pParent->children[0], x->pParent->children[1]);
|
||||
|
||||
x->pParent->recalcSizePosRecursive();
|
||||
}
|
||||
|
||||
void CDwindleAlgorithm::moveToRoot(SP<SDwindleNodeData> x, bool stable) {
|
||||
if (!x || !x->pParent)
|
||||
return;
|
||||
|
||||
if (x->pTarget->fullscreenMode() != FSMODE_NONE)
|
||||
return;
|
||||
|
||||
// already at root
|
||||
if (!x->pParent->pParent)
|
||||
return;
|
||||
|
||||
auto& pNode = x->pParent->children[0] == x ? x->pParent->children[0] : x->pParent->children[1];
|
||||
|
||||
// instead of [getMasterNodeOnWorkspace], we walk back to root since we need
|
||||
// to know which children of root is our ancestor
|
||||
auto pAncestor = x, pRoot = x->pParent.lock();
|
||||
while (pRoot->pParent) {
|
||||
pAncestor = pRoot;
|
||||
pRoot = pRoot->pParent.lock();
|
||||
}
|
||||
|
||||
auto& pSwap = pRoot->children[0] == pAncestor ? pRoot->children[1] : pRoot->children[0];
|
||||
std::swap(pNode, pSwap);
|
||||
std::swap(pNode->pParent, pSwap->pParent);
|
||||
|
||||
// [stable] in that the focused window occupies same side of screen
|
||||
if (stable)
|
||||
std::swap(pRoot->children[0], pRoot->children[1]);
|
||||
|
||||
pRoot->recalcSizePosRecursive();
|
||||
}
|
||||
57
src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp
Normal file
57
src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
#include "../../TiledAlgorithm.hpp"
|
||||
|
||||
namespace Layout {
|
||||
class CAlgorithm;
|
||||
}
|
||||
|
||||
namespace Layout::Tiled {
|
||||
struct SDwindleNodeData;
|
||||
|
||||
class CDwindleAlgorithm : public ITiledAlgorithm {
|
||||
public:
|
||||
CDwindleAlgorithm() = default;
|
||||
virtual ~CDwindleAlgorithm() = default;
|
||||
|
||||
virtual void newTarget(SP<ITarget> target);
|
||||
virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual void removeTarget(SP<ITarget> target);
|
||||
|
||||
virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
virtual void recalculate();
|
||||
|
||||
virtual SP<ITarget> getNextCandidate(SP<ITarget> old);
|
||||
|
||||
virtual std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
virtual std::optional<Vector2D> predictSizeForNewTarget();
|
||||
|
||||
virtual void swapTargets(SP<ITarget> a, SP<ITarget> b);
|
||||
virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
private:
|
||||
std::vector<SP<SDwindleNodeData>> m_dwindleNodesData;
|
||||
|
||||
struct {
|
||||
bool started = false;
|
||||
bool pseudo = false;
|
||||
bool xExtent = false;
|
||||
bool yExtent = false;
|
||||
} m_pseudoDragFlags;
|
||||
|
||||
std::optional<Vector2D> m_overrideFocalPoint; // for onWindowCreatedTiling.
|
||||
|
||||
void addTarget(SP<ITarget> target, bool newTarget = true);
|
||||
void calculateWorkspace();
|
||||
SP<SDwindleNodeData> getNodeFromTarget(SP<ITarget>);
|
||||
SP<SDwindleNodeData> getNodeFromWindow(PHLWINDOW w);
|
||||
int getNodes();
|
||||
SP<SDwindleNodeData> getFirstNode();
|
||||
SP<SDwindleNodeData> getClosestNode(const Vector2D&);
|
||||
SP<SDwindleNodeData> getMasterNode();
|
||||
|
||||
void toggleSplit(SP<SDwindleNodeData>);
|
||||
void swapSplit(SP<SDwindleNodeData>);
|
||||
void moveToRoot(SP<SDwindleNodeData>, bool stable = true);
|
||||
|
||||
Math::eDirection m_overrideDirection = Math::DIRECTION_DEFAULT;
|
||||
};
|
||||
};
|
||||
1292
src/layout/algorithm/tiled/master/MasterAlgorithm.cpp
Normal file
1292
src/layout/algorithm/tiled/master/MasterAlgorithm.cpp
Normal file
File diff suppressed because it is too large
Load diff
75
src/layout/algorithm/tiled/master/MasterAlgorithm.hpp
Normal file
75
src/layout/algorithm/tiled/master/MasterAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
#include "../../TiledAlgorithm.hpp"
|
||||
|
||||
#include <hyprutils/string/VarList2.hpp>
|
||||
|
||||
namespace Layout {
|
||||
class CAlgorithm;
|
||||
}
|
||||
|
||||
namespace Layout::Tiled {
|
||||
struct SMasterNodeData;
|
||||
|
||||
//orientation determines which side of the screen the master area resides
|
||||
enum eOrientation : uint8_t {
|
||||
ORIENTATION_LEFT = 0,
|
||||
ORIENTATION_TOP,
|
||||
ORIENTATION_RIGHT,
|
||||
ORIENTATION_BOTTOM,
|
||||
ORIENTATION_CENTER
|
||||
};
|
||||
|
||||
struct SMasterWorkspaceData {
|
||||
WORKSPACEID workspaceID = WORKSPACE_INVALID;
|
||||
eOrientation orientation = ORIENTATION_LEFT;
|
||||
// Previously focused non-master window when `focusmaster previous` command was issued
|
||||
WP<ITarget> focusMasterPrev;
|
||||
|
||||
//
|
||||
bool operator==(const SMasterWorkspaceData& rhs) const {
|
||||
return workspaceID == rhs.workspaceID;
|
||||
}
|
||||
};
|
||||
|
||||
class CMasterAlgorithm : public ITiledAlgorithm {
|
||||
public:
|
||||
CMasterAlgorithm() = default;
|
||||
virtual ~CMasterAlgorithm() = default;
|
||||
|
||||
virtual void newTarget(SP<ITarget> target);
|
||||
virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual void removeTarget(SP<ITarget> target);
|
||||
|
||||
virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
virtual void recalculate();
|
||||
|
||||
virtual SP<ITarget> getNextCandidate(SP<ITarget> old);
|
||||
|
||||
virtual std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
virtual std::optional<Vector2D> predictSizeForNewTarget();
|
||||
|
||||
virtual void swapTargets(SP<ITarget> a, SP<ITarget> b);
|
||||
virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
private:
|
||||
std::vector<SP<SMasterNodeData>> m_masterNodesData;
|
||||
SMasterWorkspaceData m_workspaceData;
|
||||
|
||||
void addTarget(SP<ITarget> target, bool firstMap);
|
||||
|
||||
bool m_forceWarps = false;
|
||||
|
||||
void buildOrientationCycleVectorFromVars(std::vector<eOrientation>& cycle, Hyprutils::String::CVarList2* vars);
|
||||
void buildOrientationCycleVectorFromEOperation(std::vector<eOrientation>& cycle);
|
||||
void runOrientationCycle(Hyprutils::String::CVarList2* vars, int next);
|
||||
eOrientation getDynamicOrientation();
|
||||
int getNodesNo();
|
||||
SP<SMasterNodeData> getNodeFromWindow(PHLWINDOW);
|
||||
SP<SMasterNodeData> getNodeFromTarget(SP<ITarget>);
|
||||
SP<SMasterNodeData> getMasterNode();
|
||||
SP<SMasterNodeData> getClosestNode(const Vector2D&);
|
||||
void calculateWorkspace();
|
||||
SP<ITarget> getNextTarget(SP<ITarget>, bool, bool);
|
||||
int getMastersNo();
|
||||
bool isWindowTiled(PHLWINDOW);
|
||||
};
|
||||
};
|
||||
274
src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp
Normal file
274
src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp
Normal file
|
|
@ -0,0 +1,274 @@
|
|||
#include "MonocleAlgorithm.hpp"
|
||||
|
||||
#include "../../Algorithm.hpp"
|
||||
#include "../../../space/Space.hpp"
|
||||
#include "../../../target/WindowTarget.hpp"
|
||||
#include "../../../LayoutManager.hpp"
|
||||
|
||||
#include "../../../../config/ConfigValue.hpp"
|
||||
#include "../../../../desktop/state/FocusState.hpp"
|
||||
#include "../../../../desktop/history/WindowHistoryTracker.hpp"
|
||||
#include "../../../../helpers/Monitor.hpp"
|
||||
#include "../../../../Compositor.hpp"
|
||||
|
||||
#include <hyprutils/string/VarList2.hpp>
|
||||
#include <hyprutils/string/ConstVarList.hpp>
|
||||
#include <hyprutils/utils/ScopeGuard.hpp>
|
||||
|
||||
using namespace Hyprutils::String;
|
||||
using namespace Hyprutils::Utils;
|
||||
using namespace Layout;
|
||||
using namespace Layout::Tiled;
|
||||
|
||||
CMonocleAlgorithm::CMonocleAlgorithm() {
|
||||
// hook into focus changes to bring focused window to front
|
||||
m_focusCallback = g_pHookSystem->hookDynamic("activeWindow", [this](void* hk, SCallbackInfo& info, std::any param) {
|
||||
const auto PWINDOW = std::any_cast<Desktop::View::SWindowActiveEvent>(param).window;
|
||||
|
||||
if (!PWINDOW)
|
||||
return;
|
||||
|
||||
if (!PWINDOW->m_workspace->isVisible())
|
||||
return;
|
||||
|
||||
const auto TARGET = PWINDOW->layoutTarget();
|
||||
if (!TARGET)
|
||||
return;
|
||||
|
||||
focusTargetUpdate(TARGET);
|
||||
});
|
||||
}
|
||||
|
||||
CMonocleAlgorithm::~CMonocleAlgorithm() {
|
||||
// unhide all windows before destruction
|
||||
for (const auto& data : m_targetDatas) {
|
||||
const auto TARGET = data->target.lock();
|
||||
if (!TARGET)
|
||||
continue;
|
||||
|
||||
const auto WINDOW = TARGET->window();
|
||||
if (WINDOW)
|
||||
WINDOW->setHidden(false);
|
||||
}
|
||||
|
||||
m_focusCallback.reset();
|
||||
}
|
||||
|
||||
SP<SMonocleTargetData> CMonocleAlgorithm::dataFor(SP<ITarget> t) {
|
||||
for (auto& data : m_targetDatas) {
|
||||
if (data->target.lock() == t)
|
||||
return data;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::newTarget(SP<ITarget> target) {
|
||||
const auto DATA = m_targetDatas.emplace_back(makeShared<SMonocleTargetData>(target));
|
||||
|
||||
m_currentVisibleIndex = m_targetDatas.size() - 1;
|
||||
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint) {
|
||||
newTarget(target);
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::removeTarget(SP<ITarget> target) {
|
||||
auto it = std::ranges::find_if(m_targetDatas, [target](const auto& data) { return data->target.lock() == target; });
|
||||
|
||||
if (it == m_targetDatas.end())
|
||||
return;
|
||||
|
||||
// unhide window when removing from monocle layout
|
||||
const auto WINDOW = target->window();
|
||||
if (WINDOW)
|
||||
WINDOW->setHidden(false);
|
||||
|
||||
const auto INDEX = std::distance(m_targetDatas.begin(), it);
|
||||
m_targetDatas.erase(it);
|
||||
|
||||
if (m_targetDatas.empty()) {
|
||||
m_currentVisibleIndex = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// try to use the last window in history if we can
|
||||
for (const auto& historyWindow : Desktop::History::windowTracker()->historyForWorkspace(m_parent->space()->workspace()) | std::views::reverse) {
|
||||
auto it = std::ranges::find_if(m_targetDatas, [&historyWindow](const auto& d) { return d->target == historyWindow->layoutTarget(); });
|
||||
|
||||
if (it == m_targetDatas.end())
|
||||
continue;
|
||||
|
||||
// we found a historical target, use that first
|
||||
m_currentVisibleIndex = std::distance(m_targetDatas.begin(), it);
|
||||
|
||||
recalculate();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// if we didn't find history, fall back to last
|
||||
|
||||
if (m_currentVisibleIndex >= (int)m_targetDatas.size())
|
||||
m_currentVisibleIndex = m_targetDatas.size() - 1;
|
||||
else if (INDEX <= m_currentVisibleIndex && m_currentVisibleIndex > 0)
|
||||
m_currentVisibleIndex--;
|
||||
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
|
||||
// monocle layout doesn't support manual resizing, all windows are fullscreen
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::recalculate() {
|
||||
if (m_targetDatas.empty())
|
||||
return;
|
||||
|
||||
const auto WORK_AREA = m_parent->space()->workArea();
|
||||
|
||||
for (size_t i = 0; i < m_targetDatas.size(); ++i) {
|
||||
const auto& DATA = m_targetDatas[i];
|
||||
const auto TARGET = DATA->target.lock();
|
||||
|
||||
if (!TARGET)
|
||||
continue;
|
||||
|
||||
const auto WINDOW = TARGET->window();
|
||||
if (!WINDOW)
|
||||
continue;
|
||||
|
||||
DATA->layoutBox = WORK_AREA;
|
||||
TARGET->setPositionGlobal(WORK_AREA);
|
||||
|
||||
const bool SHOULD_BE_VISIBLE = ((int)i == m_currentVisibleIndex);
|
||||
WINDOW->setHidden(!SHOULD_BE_VISIBLE);
|
||||
}
|
||||
}
|
||||
|
||||
SP<ITarget> CMonocleAlgorithm::getNextCandidate(SP<ITarget> old) {
|
||||
if (m_targetDatas.empty())
|
||||
return nullptr;
|
||||
|
||||
auto it = std::ranges::find_if(m_targetDatas, [old](const auto& data) { return data->target.lock() == old; });
|
||||
|
||||
if (it == m_targetDatas.end()) {
|
||||
if (m_currentVisibleIndex >= 0 && m_currentVisibleIndex < (int)m_targetDatas.size())
|
||||
return m_targetDatas[m_currentVisibleIndex]->target.lock();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto next = std::next(it);
|
||||
if (next == m_targetDatas.end())
|
||||
next = m_targetDatas.begin();
|
||||
|
||||
return next->get()->target.lock();
|
||||
}
|
||||
|
||||
std::expected<void, std::string> CMonocleAlgorithm::layoutMsg(const std::string_view& sv) {
|
||||
CVarList2 vars(std::string{sv}, 0, 's');
|
||||
|
||||
if (vars.size() < 1)
|
||||
return std::unexpected("layoutmsg requires at least 1 argument");
|
||||
|
||||
const auto COMMAND = vars[0];
|
||||
|
||||
if (COMMAND == "cyclenext") {
|
||||
cycleNext();
|
||||
return {};
|
||||
} else if (COMMAND == "cycleprev") {
|
||||
cyclePrev();
|
||||
return {};
|
||||
}
|
||||
|
||||
return std::unexpected(std::format("Unknown monocle layoutmsg: {}", COMMAND));
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CMonocleAlgorithm::predictSizeForNewTarget() {
|
||||
const auto WORK_AREA = m_parent->space()->workArea();
|
||||
return WORK_AREA.size();
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::swapTargets(SP<ITarget> a, SP<ITarget> b) {
|
||||
auto nodeA = dataFor(a);
|
||||
auto nodeB = dataFor(b);
|
||||
|
||||
if (nodeA)
|
||||
nodeA->target = b;
|
||||
if (nodeB)
|
||||
nodeB->target = a;
|
||||
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) {
|
||||
// try to find a monitor in the specified direction, thats the logical thing
|
||||
if (!t || !t->space() || !t->space()->workspace())
|
||||
return;
|
||||
|
||||
const auto PMONINDIR = g_pCompositor->getMonitorInDirection(t->space()->workspace()->m_monitor.lock(), dir);
|
||||
|
||||
// if we found a monitor, move the window there
|
||||
if (PMONINDIR && PMONINDIR != t->space()->workspace()->m_monitor.lock()) {
|
||||
const auto TARGETWS = PMONINDIR->m_activeWorkspace;
|
||||
|
||||
if (t->window())
|
||||
t->window()->setAnimationsToMove();
|
||||
|
||||
t->assignToSpace(TARGETWS->m_space);
|
||||
}
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::cycleNext() {
|
||||
if (m_targetDatas.empty())
|
||||
return;
|
||||
|
||||
m_currentVisibleIndex = (m_currentVisibleIndex + 1) % m_targetDatas.size();
|
||||
updateVisible();
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::cyclePrev() {
|
||||
if (m_targetDatas.empty())
|
||||
return;
|
||||
|
||||
m_currentVisibleIndex--;
|
||||
if (m_currentVisibleIndex < 0)
|
||||
m_currentVisibleIndex = m_targetDatas.size() - 1;
|
||||
updateVisible();
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::focusTargetUpdate(SP<ITarget> target) {
|
||||
auto it = std::ranges::find_if(m_targetDatas, [target](const auto& data) { return data->target.lock() == target; });
|
||||
|
||||
if (it == m_targetDatas.end())
|
||||
return;
|
||||
|
||||
const auto NEW_INDEX = std::distance(m_targetDatas.begin(), it);
|
||||
|
||||
if (m_currentVisibleIndex != NEW_INDEX) {
|
||||
m_currentVisibleIndex = NEW_INDEX;
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
void CMonocleAlgorithm::updateVisible() {
|
||||
recalculate();
|
||||
|
||||
const auto VISIBLE_TARGET = getVisibleTarget();
|
||||
if (!VISIBLE_TARGET)
|
||||
return;
|
||||
|
||||
const auto WINDOW = VISIBLE_TARGET->window();
|
||||
if (!WINDOW)
|
||||
return;
|
||||
|
||||
Desktop::focusState()->fullWindowFocus(WINDOW, Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE);
|
||||
}
|
||||
|
||||
SP<ITarget> CMonocleAlgorithm::getVisibleTarget() {
|
||||
if (m_currentVisibleIndex < 0 || m_currentVisibleIndex >= (int)m_targetDatas.size())
|
||||
return nullptr;
|
||||
|
||||
return m_targetDatas[m_currentVisibleIndex]->target.lock();
|
||||
}
|
||||
52
src/layout/algorithm/tiled/monocle/MonocleAlgorithm.hpp
Normal file
52
src/layout/algorithm/tiled/monocle/MonocleAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../TiledAlgorithm.hpp"
|
||||
#include "../../../../managers/HookSystemManager.hpp"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Layout::Tiled {
|
||||
|
||||
struct SMonocleTargetData {
|
||||
SMonocleTargetData(SP<ITarget> t) : target(t) {
|
||||
;
|
||||
}
|
||||
|
||||
WP<ITarget> target;
|
||||
CBox layoutBox;
|
||||
};
|
||||
|
||||
class CMonocleAlgorithm : public ITiledAlgorithm {
|
||||
public:
|
||||
CMonocleAlgorithm();
|
||||
virtual ~CMonocleAlgorithm();
|
||||
|
||||
virtual void newTarget(SP<ITarget> target);
|
||||
virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual void removeTarget(SP<ITarget> target);
|
||||
|
||||
virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
virtual void recalculate();
|
||||
|
||||
virtual SP<ITarget> getNextCandidate(SP<ITarget> old);
|
||||
|
||||
virtual std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
virtual std::optional<Vector2D> predictSizeForNewTarget();
|
||||
|
||||
virtual void swapTargets(SP<ITarget> a, SP<ITarget> b);
|
||||
virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
private:
|
||||
std::vector<SP<SMonocleTargetData>> m_targetDatas;
|
||||
SP<HOOK_CALLBACK_FN> m_focusCallback;
|
||||
|
||||
int m_currentVisibleIndex = 0;
|
||||
|
||||
SP<SMonocleTargetData> dataFor(SP<ITarget> t);
|
||||
void cycleNext();
|
||||
void cyclePrev();
|
||||
void focusTargetUpdate(SP<ITarget> target);
|
||||
void updateVisible();
|
||||
SP<ITarget> getVisibleTarget();
|
||||
};
|
||||
};
|
||||
293
src/layout/algorithm/tiled/scrolling/ScrollTapeController.cpp
Normal file
293
src/layout/algorithm/tiled/scrolling/ScrollTapeController.cpp
Normal file
|
|
@ -0,0 +1,293 @@
|
|||
#include "ScrollTapeController.hpp"
|
||||
#include "ScrollingAlgorithm.hpp"
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
using namespace Layout::Tiled;
|
||||
|
||||
CScrollTapeController::CScrollTapeController(eScrollDirection direction) : m_direction(direction) {
|
||||
;
|
||||
}
|
||||
|
||||
void CScrollTapeController::setDirection(eScrollDirection dir) {
|
||||
m_direction = dir;
|
||||
}
|
||||
|
||||
eScrollDirection CScrollTapeController::getDirection() const {
|
||||
return m_direction;
|
||||
}
|
||||
|
||||
bool CScrollTapeController::isPrimaryHorizontal() const {
|
||||
return m_direction == SCROLL_DIR_RIGHT || m_direction == SCROLL_DIR_LEFT;
|
||||
}
|
||||
|
||||
bool CScrollTapeController::isReversed() const {
|
||||
return m_direction == SCROLL_DIR_LEFT || m_direction == SCROLL_DIR_UP;
|
||||
}
|
||||
|
||||
size_t CScrollTapeController::stripCount() const {
|
||||
return m_strips.size();
|
||||
}
|
||||
|
||||
SStripData& CScrollTapeController::getStrip(size_t index) {
|
||||
return m_strips[index];
|
||||
}
|
||||
|
||||
const SStripData& CScrollTapeController::getStrip(size_t index) const {
|
||||
return m_strips[index];
|
||||
}
|
||||
|
||||
void CScrollTapeController::setOffset(double offset) {
|
||||
m_offset = offset;
|
||||
}
|
||||
|
||||
double CScrollTapeController::getOffset() const {
|
||||
return m_offset;
|
||||
}
|
||||
|
||||
void CScrollTapeController::adjustOffset(double delta) {
|
||||
m_offset += delta;
|
||||
}
|
||||
|
||||
size_t CScrollTapeController::addStrip(float size) {
|
||||
m_strips.emplace_back();
|
||||
m_strips.back().size = size;
|
||||
return m_strips.size() - 1;
|
||||
}
|
||||
|
||||
void CScrollTapeController::insertStrip(size_t afterIndex, float size) {
|
||||
if (afterIndex >= m_strips.size()) {
|
||||
addStrip(size);
|
||||
return;
|
||||
}
|
||||
|
||||
SStripData newStrip;
|
||||
newStrip.size = size;
|
||||
m_strips.insert(m_strips.begin() + afterIndex + 1, newStrip);
|
||||
}
|
||||
|
||||
void CScrollTapeController::removeStrip(size_t index) {
|
||||
if (index < m_strips.size())
|
||||
m_strips.erase(m_strips.begin() + index);
|
||||
}
|
||||
|
||||
double CScrollTapeController::getPrimary(const Vector2D& v) const {
|
||||
return isPrimaryHorizontal() ? v.x : v.y;
|
||||
}
|
||||
|
||||
double CScrollTapeController::getSecondary(const Vector2D& v) const {
|
||||
return isPrimaryHorizontal() ? v.y : v.x;
|
||||
}
|
||||
|
||||
void CScrollTapeController::setPrimary(Vector2D& v, double val) const {
|
||||
if (isPrimaryHorizontal())
|
||||
v.x = val;
|
||||
else
|
||||
v.y = val;
|
||||
}
|
||||
|
||||
void CScrollTapeController::setSecondary(Vector2D& v, double val) const {
|
||||
if (isPrimaryHorizontal())
|
||||
v.y = val;
|
||||
else
|
||||
v.x = val;
|
||||
}
|
||||
|
||||
Vector2D CScrollTapeController::makeVector(double primary, double secondary) const {
|
||||
if (isPrimaryHorizontal())
|
||||
return {primary, secondary};
|
||||
else
|
||||
return {secondary, primary};
|
||||
}
|
||||
|
||||
double CScrollTapeController::calculateMaxExtent(const CBox& usableArea, bool fullscreenOnOne) const {
|
||||
if (m_strips.empty())
|
||||
return 0.0;
|
||||
|
||||
if (fullscreenOnOne && m_strips.size() == 1)
|
||||
return getPrimary(usableArea.size());
|
||||
|
||||
double total = 0.0;
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
|
||||
for (const auto& strip : m_strips) {
|
||||
total += usablePrimary * strip.size;
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
double CScrollTapeController::calculateStripStart(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne) const {
|
||||
if (stripIndex >= m_strips.size())
|
||||
return 0.0;
|
||||
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
double current = 0.0;
|
||||
|
||||
for (size_t i = 0; i < stripIndex; ++i) {
|
||||
const double stripSize = (fullscreenOnOne && m_strips.size() == 1) ? usablePrimary : usablePrimary * m_strips[i].size;
|
||||
current += stripSize;
|
||||
}
|
||||
|
||||
return current;
|
||||
}
|
||||
|
||||
double CScrollTapeController::calculateStripSize(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne) const {
|
||||
if (stripIndex >= m_strips.size())
|
||||
return 0.0;
|
||||
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
|
||||
if (fullscreenOnOne && m_strips.size() == 1)
|
||||
return usablePrimary;
|
||||
|
||||
return usablePrimary * m_strips[stripIndex].size;
|
||||
}
|
||||
|
||||
CBox CScrollTapeController::calculateTargetBox(size_t stripIndex, size_t targetIndex, const CBox& usableArea, const Vector2D& workspaceOffset, bool fullscreenOnOne) {
|
||||
if (stripIndex >= m_strips.size())
|
||||
return {};
|
||||
|
||||
const auto& strip = m_strips[stripIndex];
|
||||
if (targetIndex >= strip.targetSizes.size())
|
||||
return {};
|
||||
|
||||
const double usableSecondary = getSecondary(usableArea.size());
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
const double cameraOffset = calculateCameraOffset(usableArea, fullscreenOnOne);
|
||||
|
||||
// calculate position along primary axis (strip position)
|
||||
double primaryPos = calculateStripStart(stripIndex, usableArea, fullscreenOnOne);
|
||||
double primarySize = calculateStripSize(stripIndex, usableArea, fullscreenOnOne);
|
||||
|
||||
// calculate position along secondary axis (within strip)
|
||||
double secondaryPos = 0.0;
|
||||
for (size_t i = 0; i < targetIndex; ++i) {
|
||||
secondaryPos += strip.targetSizes[i] * usableSecondary;
|
||||
}
|
||||
double secondarySize = strip.targetSizes[targetIndex] * usableSecondary;
|
||||
|
||||
// apply camera offset based on direction
|
||||
// for RIGHT/DOWN: scroll offset moves content left/up (subtract)
|
||||
// for LEFT/UP: scroll offset moves content right/down (different coordinate system)
|
||||
if (m_direction == SCROLL_DIR_LEFT) {
|
||||
// LEFT: flip the entire primary axis, then apply offset
|
||||
primaryPos = usablePrimary - primaryPos - primarySize + cameraOffset;
|
||||
} else if (m_direction == SCROLL_DIR_UP) {
|
||||
// UP: flip the entire primary axis, then apply offset
|
||||
primaryPos = usablePrimary - primaryPos - primarySize + cameraOffset;
|
||||
} else {
|
||||
// RIGHT/DOWN: normal offset
|
||||
primaryPos -= cameraOffset;
|
||||
}
|
||||
|
||||
// create the box in primary/secondary coordinates
|
||||
Vector2D pos = makeVector(primaryPos, secondaryPos);
|
||||
Vector2D size = makeVector(primarySize, secondarySize);
|
||||
|
||||
// translate to workspace position
|
||||
pos = pos + workspaceOffset;
|
||||
|
||||
return CBox{pos, size};
|
||||
}
|
||||
|
||||
double CScrollTapeController::calculateCameraOffset(const CBox& usableArea, bool fullscreenOnOne) {
|
||||
const double maxExtent = calculateMaxExtent(usableArea, fullscreenOnOne);
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
|
||||
// don't adjust the offset if we are dragging
|
||||
if (isBeingDragged())
|
||||
return m_offset;
|
||||
|
||||
// if the content fits in viewport, center it
|
||||
if (maxExtent < usablePrimary)
|
||||
m_offset = std::round((maxExtent - usablePrimary) / 2.0);
|
||||
|
||||
// if the offset is negative but we already extended, reset offset to 0
|
||||
if (maxExtent > usablePrimary && m_offset < 0.0)
|
||||
m_offset = 0.0;
|
||||
|
||||
return m_offset;
|
||||
}
|
||||
|
||||
Vector2D CScrollTapeController::getCameraTranslation(const CBox& usableArea, bool fullscreenOnOne) {
|
||||
const double offset = calculateCameraOffset(usableArea, fullscreenOnOne);
|
||||
|
||||
if (isReversed())
|
||||
return makeVector(offset, 0.0);
|
||||
else
|
||||
return makeVector(-offset, 0.0);
|
||||
}
|
||||
|
||||
void CScrollTapeController::centerStrip(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne) {
|
||||
if (stripIndex >= m_strips.size())
|
||||
return;
|
||||
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
const double stripStart = calculateStripStart(stripIndex, usableArea, fullscreenOnOne);
|
||||
const double stripSize = calculateStripSize(stripIndex, usableArea, fullscreenOnOne);
|
||||
|
||||
m_offset = stripStart - (usablePrimary - stripSize) / 2.0;
|
||||
}
|
||||
|
||||
void CScrollTapeController::fitStrip(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne) {
|
||||
if (stripIndex >= m_strips.size())
|
||||
return;
|
||||
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
const double stripStart = calculateStripStart(stripIndex, usableArea, fullscreenOnOne);
|
||||
const double stripSize = calculateStripSize(stripIndex, usableArea, fullscreenOnOne);
|
||||
|
||||
m_offset = std::clamp(m_offset, stripStart - usablePrimary + stripSize, stripStart);
|
||||
}
|
||||
|
||||
bool CScrollTapeController::isStripVisible(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne) const {
|
||||
if (stripIndex >= m_strips.size())
|
||||
return false;
|
||||
|
||||
const double stripStart = calculateStripStart(stripIndex, usableArea, fullscreenOnOne);
|
||||
const double stripEnd = stripStart + calculateStripSize(stripIndex, usableArea, fullscreenOnOne);
|
||||
const double viewStart = m_offset;
|
||||
const double viewEnd = m_offset + getPrimary(usableArea.size());
|
||||
|
||||
return stripStart < viewEnd && viewStart < stripEnd;
|
||||
}
|
||||
|
||||
size_t CScrollTapeController::getStripAtCenter(const CBox& usableArea, bool fullscreenOnOne) const {
|
||||
if (m_strips.empty())
|
||||
return 0;
|
||||
|
||||
const double usablePrimary = getPrimary(usableArea.size());
|
||||
double currentPos = m_offset;
|
||||
|
||||
for (size_t i = 0; i < m_strips.size(); ++i) {
|
||||
const double stripSize = calculateStripSize(i, usableArea, fullscreenOnOne);
|
||||
currentPos += stripSize;
|
||||
|
||||
if (currentPos >= usablePrimary / 2.0 - 2.0)
|
||||
return i;
|
||||
}
|
||||
|
||||
return m_strips.empty() ? 0 : m_strips.size() - 1;
|
||||
}
|
||||
|
||||
void CScrollTapeController::swapStrips(size_t a, size_t b) {
|
||||
if (a >= m_strips.size() || b >= m_strips.size())
|
||||
return;
|
||||
|
||||
std::swap(m_strips.at(a), m_strips.at(b));
|
||||
}
|
||||
|
||||
bool CScrollTapeController::isBeingDragged() const {
|
||||
for (const auto& s : m_strips) {
|
||||
if (!s.userData)
|
||||
continue;
|
||||
|
||||
for (const auto& d : s.userData->targetDatas) {
|
||||
if (d->target == g_layoutManager->dragController()->target())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../../../helpers/math/Math.hpp"
|
||||
#include "../../../../helpers/memory/Memory.hpp"
|
||||
#include <vector>
|
||||
|
||||
namespace Layout::Tiled {
|
||||
|
||||
struct SColumnData;
|
||||
|
||||
enum eScrollDirection : uint8_t {
|
||||
SCROLL_DIR_RIGHT = 0,
|
||||
SCROLL_DIR_LEFT,
|
||||
SCROLL_DIR_DOWN,
|
||||
SCROLL_DIR_UP,
|
||||
};
|
||||
|
||||
struct SStripData {
|
||||
float size = 1.F; // size along primary axis
|
||||
std::vector<float> targetSizes; // sizes along secondary axis for each target in this strip
|
||||
WP<SColumnData> userData;
|
||||
|
||||
SStripData() = default;
|
||||
};
|
||||
|
||||
struct STapeLayoutResult {
|
||||
CBox box;
|
||||
size_t stripIndex = 0;
|
||||
size_t targetIndex = 0;
|
||||
};
|
||||
|
||||
class CScrollTapeController {
|
||||
public:
|
||||
CScrollTapeController(eScrollDirection direction = SCROLL_DIR_RIGHT);
|
||||
~CScrollTapeController() = default;
|
||||
|
||||
void setDirection(eScrollDirection dir);
|
||||
eScrollDirection getDirection() const;
|
||||
bool isPrimaryHorizontal() const;
|
||||
bool isReversed() const;
|
||||
|
||||
size_t addStrip(float size = 1.0F);
|
||||
void insertStrip(size_t afterIndex, float size = 1.0F);
|
||||
void removeStrip(size_t index);
|
||||
size_t stripCount() const;
|
||||
SStripData& getStrip(size_t index);
|
||||
const SStripData& getStrip(size_t index) const;
|
||||
void swapStrips(size_t a, size_t b);
|
||||
|
||||
void setOffset(double offset);
|
||||
double getOffset() const;
|
||||
void adjustOffset(double delta);
|
||||
|
||||
double calculateMaxExtent(const CBox& usableArea, bool fullscreenOnOne = false) const;
|
||||
double calculateStripStart(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne = false) const;
|
||||
double calculateStripSize(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne = false) const;
|
||||
|
||||
CBox calculateTargetBox(size_t stripIndex, size_t targetIndex, const CBox& usableArea, const Vector2D& workspaceOffset, bool fullscreenOnOne = false);
|
||||
|
||||
double calculateCameraOffset(const CBox& usableArea, bool fullscreenOnOne = false);
|
||||
Vector2D getCameraTranslation(const CBox& usableArea, bool fullscreenOnOne = false);
|
||||
|
||||
void centerStrip(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne = false);
|
||||
void fitStrip(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne = false);
|
||||
|
||||
bool isStripVisible(size_t stripIndex, const CBox& usableArea, bool fullscreenOnOne = false) const;
|
||||
|
||||
size_t getStripAtCenter(const CBox& usableArea, bool fullscreenOnOne = false) const;
|
||||
|
||||
private:
|
||||
eScrollDirection m_direction = SCROLL_DIR_RIGHT;
|
||||
std::vector<SStripData> m_strips;
|
||||
double m_offset = 0.0;
|
||||
|
||||
double getPrimary(const Vector2D& v) const;
|
||||
double getSecondary(const Vector2D& v) const;
|
||||
void setPrimary(Vector2D& v, double val) const;
|
||||
void setSecondary(Vector2D& v, double val) const;
|
||||
bool isBeingDragged() const;
|
||||
|
||||
Vector2D makeVector(double primary, double secondary) const;
|
||||
};
|
||||
};
|
||||
1412
src/layout/algorithm/tiled/scrolling/ScrollingAlgorithm.cpp
Normal file
1412
src/layout/algorithm/tiled/scrolling/ScrollingAlgorithm.cpp
Normal file
File diff suppressed because it is too large
Load diff
137
src/layout/algorithm/tiled/scrolling/ScrollingAlgorithm.hpp
Normal file
137
src/layout/algorithm/tiled/scrolling/ScrollingAlgorithm.hpp
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../TiledAlgorithm.hpp"
|
||||
#include "../../../../managers/HookSystemManager.hpp"
|
||||
#include "../../../../helpers/math/Direction.hpp"
|
||||
#include "ScrollTapeController.hpp"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Layout::Tiled {
|
||||
class CScrollingAlgorithm;
|
||||
struct SColumnData;
|
||||
struct SScrollingData;
|
||||
|
||||
struct SScrollingTargetData {
|
||||
SScrollingTargetData(SP<ITarget> t, SP<SColumnData> col) : target(t), column(col) {
|
||||
;
|
||||
}
|
||||
|
||||
WP<ITarget> target;
|
||||
WP<SColumnData> column;
|
||||
bool ignoreFullscreenChecks = false;
|
||||
|
||||
CBox layoutBox;
|
||||
};
|
||||
|
||||
struct SColumnData {
|
||||
SColumnData(SP<SScrollingData> data) : scrollingData(data) {
|
||||
;
|
||||
}
|
||||
|
||||
void add(SP<ITarget> t);
|
||||
void add(SP<ITarget> t, int after);
|
||||
void add(SP<SScrollingTargetData> w);
|
||||
void add(SP<SScrollingTargetData> w, int after);
|
||||
void remove(SP<ITarget> t);
|
||||
bool has(SP<ITarget> t);
|
||||
size_t idx(SP<ITarget> t);
|
||||
|
||||
// index of lowest target that is above y.
|
||||
size_t idxForHeight(float y);
|
||||
|
||||
void up(SP<SScrollingTargetData> w);
|
||||
void down(SP<SScrollingTargetData> w);
|
||||
|
||||
SP<SScrollingTargetData> next(SP<SScrollingTargetData> w);
|
||||
SP<SScrollingTargetData> prev(SP<SScrollingTargetData> w);
|
||||
|
||||
std::vector<SP<SScrollingTargetData>> targetDatas;
|
||||
WP<SScrollingData> scrollingData;
|
||||
WP<SScrollingTargetData> lastFocusedTarget;
|
||||
|
||||
WP<SColumnData> self;
|
||||
|
||||
// Helper methods to access controller-managed data
|
||||
float getColumnWidth() const;
|
||||
void setColumnWidth(float width);
|
||||
float getTargetSize(size_t idx) const;
|
||||
void setTargetSize(size_t idx, float size);
|
||||
float getTargetSize(SP<SScrollingTargetData> target) const;
|
||||
void setTargetSize(SP<SScrollingTargetData> target, float size);
|
||||
};
|
||||
|
||||
struct SScrollingData {
|
||||
SScrollingData(CScrollingAlgorithm* algo);
|
||||
|
||||
std::vector<SP<SColumnData>> columns;
|
||||
|
||||
UP<CScrollTapeController> controller;
|
||||
|
||||
SP<SColumnData> add();
|
||||
SP<SColumnData> add(int after);
|
||||
int64_t idx(SP<SColumnData> c);
|
||||
void remove(SP<SColumnData> c);
|
||||
double maxWidth();
|
||||
SP<SColumnData> next(SP<SColumnData> c);
|
||||
SP<SColumnData> prev(SP<SColumnData> c);
|
||||
SP<SColumnData> atCenter();
|
||||
|
||||
bool visible(SP<SColumnData> c);
|
||||
void centerCol(SP<SColumnData> c);
|
||||
void fitCol(SP<SColumnData> c);
|
||||
void centerOrFitCol(SP<SColumnData> c);
|
||||
|
||||
void recalculate(bool forceInstant = false);
|
||||
|
||||
CScrollingAlgorithm* algorithm = nullptr;
|
||||
WP<SScrollingData> self;
|
||||
std::optional<double> lockedCameraOffset;
|
||||
};
|
||||
|
||||
class CScrollingAlgorithm : public ITiledAlgorithm {
|
||||
public:
|
||||
CScrollingAlgorithm();
|
||||
virtual ~CScrollingAlgorithm();
|
||||
|
||||
virtual void newTarget(SP<ITarget> target);
|
||||
virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual void removeTarget(SP<ITarget> target);
|
||||
|
||||
virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
virtual void recalculate();
|
||||
|
||||
virtual SP<ITarget> getNextCandidate(SP<ITarget> old);
|
||||
|
||||
virtual std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
virtual std::optional<Vector2D> predictSizeForNewTarget();
|
||||
|
||||
virtual void swapTargets(SP<ITarget> a, SP<ITarget> b);
|
||||
virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
CBox usableArea();
|
||||
|
||||
private:
|
||||
SP<SScrollingData> m_scrollingData;
|
||||
|
||||
SP<HOOK_CALLBACK_FN> m_configCallback;
|
||||
SP<HOOK_CALLBACK_FN> m_focusCallback;
|
||||
SP<HOOK_CALLBACK_FN> m_mouseButtonCallback;
|
||||
|
||||
struct {
|
||||
std::vector<float> configuredWidths;
|
||||
} m_config;
|
||||
|
||||
eScrollDirection getDynamicDirection();
|
||||
|
||||
SP<SScrollingTargetData> findBestNeighbor(SP<SScrollingTargetData> pCurrent, SP<SColumnData> pTargetCol);
|
||||
SP<SScrollingTargetData> dataFor(SP<ITarget> t);
|
||||
SP<SScrollingTargetData> closestNode(const Vector2D& posGlobglobgabgalab);
|
||||
|
||||
void focusTargetUpdate(SP<ITarget> target);
|
||||
void moveTargetTo(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
void focusOnInput(SP<ITarget> target, bool hardInput);
|
||||
|
||||
friend struct SScrollingData;
|
||||
};
|
||||
};
|
||||
185
src/layout/space/Space.cpp
Normal file
185
src/layout/space/Space.cpp
Normal file
|
|
@ -0,0 +1,185 @@
|
|||
#include "Space.hpp"
|
||||
|
||||
#include "../target/Target.hpp"
|
||||
#include "../algorithm/Algorithm.hpp"
|
||||
|
||||
#include "../../debug/log/Logger.hpp"
|
||||
#include "../../desktop/Workspace.hpp"
|
||||
#include "../../config/ConfigManager.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
|
||||
SP<CSpace> CSpace::create(PHLWORKSPACE w) {
|
||||
auto space = SP<CSpace>(new CSpace(w));
|
||||
space->m_self = space;
|
||||
return space;
|
||||
}
|
||||
|
||||
CSpace::CSpace(PHLWORKSPACE parent) : m_parent(parent) {
|
||||
recheckWorkArea();
|
||||
}
|
||||
|
||||
void CSpace::add(SP<ITarget> t) {
|
||||
m_targets.emplace_back(t);
|
||||
|
||||
recheckWorkArea();
|
||||
|
||||
if (m_algorithm)
|
||||
m_algorithm->addTarget(t);
|
||||
|
||||
m_parent->updateWindows();
|
||||
}
|
||||
|
||||
void CSpace::move(SP<ITarget> t, std::optional<Vector2D> focalPoint) {
|
||||
m_targets.emplace_back(t);
|
||||
|
||||
recheckWorkArea();
|
||||
|
||||
if (m_algorithm)
|
||||
m_algorithm->moveTarget(t, focalPoint);
|
||||
|
||||
m_parent->updateWindows();
|
||||
}
|
||||
|
||||
void CSpace::remove(SP<ITarget> t) {
|
||||
std::erase_if(m_targets, [&t](const auto& e) { return !e || e == t; });
|
||||
|
||||
recheckWorkArea();
|
||||
|
||||
if (m_algorithm)
|
||||
m_algorithm->removeTarget(t);
|
||||
|
||||
if (m_parent) // can be null if the workspace is gone
|
||||
m_parent->updateWindows();
|
||||
}
|
||||
|
||||
void CSpace::setAlgorithmProvider(SP<CAlgorithm> algo) {
|
||||
m_algorithm = algo;
|
||||
}
|
||||
|
||||
void CSpace::recheckWorkArea() {
|
||||
if (!m_parent || !m_parent->m_monitor) {
|
||||
Log::logger->log(Log::ERR, "CSpace: recheckWorkArea on no parent / mon?!");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(m_parent.lock());
|
||||
|
||||
auto workArea = m_parent->m_monitor->logicalBoxMinusReserved();
|
||||
|
||||
static auto PGAPSOUTDATA = CConfigValue<Hyprlang::CUSTOMTYPE>("general:gaps_out");
|
||||
static auto PFLOATGAPSDATA = CConfigValue<Hyprlang::CUSTOMTYPE>("general:float_gaps");
|
||||
auto* const PGAPSOUT = sc<CCssGapData*>((PGAPSOUTDATA.ptr())->getData());
|
||||
auto* PFLOATGAPS = sc<CCssGapData*>(PFLOATGAPSDATA.ptr()->getData());
|
||||
if (PFLOATGAPS->m_bottom < 0 || PFLOATGAPS->m_left < 0 || PFLOATGAPS->m_right < 0 || PFLOATGAPS->m_top < 0)
|
||||
PFLOATGAPS = PGAPSOUT;
|
||||
|
||||
auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
|
||||
auto gapsFloat = WORKSPACERULE.gapsOut.value_or(*PFLOATGAPS);
|
||||
|
||||
Desktop::CReservedArea reservedGaps{gapsOut.m_top, gapsOut.m_right, gapsOut.m_bottom, gapsOut.m_left};
|
||||
Desktop::CReservedArea reservedFloatGaps{gapsFloat.m_top, gapsFloat.m_right, gapsFloat.m_bottom, gapsFloat.m_left};
|
||||
|
||||
auto floatWorkArea = workArea;
|
||||
|
||||
reservedFloatGaps.applyip(floatWorkArea);
|
||||
reservedGaps.applyip(workArea);
|
||||
|
||||
m_workArea = workArea;
|
||||
m_floatingWorkArea = floatWorkArea;
|
||||
}
|
||||
|
||||
const CBox& CSpace::workArea(bool floating) const {
|
||||
return floating ? m_floatingWorkArea : m_workArea;
|
||||
}
|
||||
|
||||
PHLWORKSPACE CSpace::workspace() const {
|
||||
return m_parent.lock();
|
||||
}
|
||||
|
||||
void CSpace::toggleTargetFloating(SP<ITarget> t) {
|
||||
t->setWasTiling(true);
|
||||
m_algorithm->setFloating(t, !t->floating());
|
||||
t->setWasTiling(false);
|
||||
|
||||
m_parent->updateWindows();
|
||||
|
||||
recalculate();
|
||||
}
|
||||
|
||||
CBox CSpace::targetPositionLocal(SP<ITarget> t) const {
|
||||
return t->position().translate(-m_workArea.pos());
|
||||
}
|
||||
|
||||
void CSpace::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
|
||||
if (!m_algorithm)
|
||||
return;
|
||||
|
||||
m_algorithm->resizeTarget(Δ, target, corner);
|
||||
}
|
||||
|
||||
void CSpace::moveTarget(const Vector2D& Δ, SP<ITarget> target) {
|
||||
if (!m_algorithm)
|
||||
return;
|
||||
|
||||
m_algorithm->moveTarget(Δ, target);
|
||||
}
|
||||
|
||||
SP<CAlgorithm> CSpace::algorithm() const {
|
||||
return m_algorithm;
|
||||
}
|
||||
|
||||
void CSpace::recalculate() {
|
||||
recheckWorkArea();
|
||||
|
||||
if (m_algorithm)
|
||||
m_algorithm->recalculate();
|
||||
}
|
||||
|
||||
void CSpace::setFullscreen(SP<ITarget> t, eFullscreenMode mode) {
|
||||
t->setFullscreenMode(mode);
|
||||
|
||||
if (mode == FSMODE_NONE && m_algorithm && t->floating())
|
||||
m_algorithm->recenter(t);
|
||||
|
||||
recalculate();
|
||||
}
|
||||
|
||||
std::expected<void, std::string> CSpace::layoutMsg(const std::string_view& sv) {
|
||||
if (m_algorithm)
|
||||
return m_algorithm->layoutMsg(sv);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CSpace::predictSizeForNewTiledTarget() {
|
||||
if (m_algorithm)
|
||||
return m_algorithm->predictSizeForNewTiledTarget();
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
void CSpace::swap(SP<ITarget> a, SP<ITarget> b) {
|
||||
for (auto& t : m_targets) {
|
||||
if (t == a)
|
||||
t = b;
|
||||
else if (t == b)
|
||||
t = a;
|
||||
}
|
||||
|
||||
if (m_algorithm)
|
||||
m_algorithm->swapTargets(a, b);
|
||||
}
|
||||
|
||||
void CSpace::moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) {
|
||||
if (m_algorithm)
|
||||
m_algorithm->moveTargetInDirection(t, dir, silent);
|
||||
}
|
||||
|
||||
SP<ITarget> CSpace::getNextCandidate(SP<ITarget> old) {
|
||||
return !m_algorithm ? nullptr : m_algorithm->getNextCandidate(old);
|
||||
}
|
||||
|
||||
const std::vector<WP<ITarget>>& CSpace::targets() const {
|
||||
return m_targets;
|
||||
}
|
||||
67
src/layout/space/Space.hpp
Normal file
67
src/layout/space/Space.hpp
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../helpers/math/Math.hpp"
|
||||
#include "../../helpers/math/Direction.hpp"
|
||||
#include "../../helpers/memory/Memory.hpp"
|
||||
|
||||
#include "../../desktop/DesktopTypes.hpp"
|
||||
|
||||
#include "../LayoutManager.hpp"
|
||||
|
||||
#include <optional>
|
||||
#include <expected>
|
||||
|
||||
namespace Layout {
|
||||
class ITarget;
|
||||
class CAlgorithm;
|
||||
|
||||
class CSpace {
|
||||
public:
|
||||
static SP<CSpace> create(PHLWORKSPACE w);
|
||||
~CSpace() = default;
|
||||
|
||||
void add(SP<ITarget> t);
|
||||
void remove(SP<ITarget> t);
|
||||
void move(SP<ITarget> t, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
|
||||
void swap(SP<ITarget> a, SP<ITarget> b);
|
||||
|
||||
SP<ITarget> getNextCandidate(SP<ITarget> old);
|
||||
|
||||
void setAlgorithmProvider(SP<CAlgorithm> algo);
|
||||
void recheckWorkArea();
|
||||
void setFullscreen(SP<ITarget> t, eFullscreenMode mode);
|
||||
|
||||
void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent);
|
||||
|
||||
void recalculate();
|
||||
|
||||
void toggleTargetFloating(SP<ITarget> t);
|
||||
|
||||
std::expected<void, std::string> layoutMsg(const std::string_view& sv);
|
||||
std::optional<Vector2D> predictSizeForNewTiledTarget();
|
||||
|
||||
const CBox& workArea(bool floating = false) const;
|
||||
PHLWORKSPACE workspace() const;
|
||||
CBox targetPositionLocal(SP<ITarget> t) const;
|
||||
|
||||
void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE);
|
||||
void moveTarget(const Vector2D& Δ, SP<ITarget> target);
|
||||
|
||||
SP<CAlgorithm> algorithm() const;
|
||||
|
||||
const std::vector<WP<ITarget>>& targets() const;
|
||||
|
||||
private:
|
||||
CSpace(PHLWORKSPACE parent);
|
||||
|
||||
WP<CSpace> m_self;
|
||||
|
||||
std::vector<WP<ITarget>> m_targets;
|
||||
SP<CAlgorithm> m_algorithm;
|
||||
PHLWORKSPACEREF m_parent;
|
||||
|
||||
// work area is in global coords
|
||||
CBox m_workArea, m_floatingWorkArea;
|
||||
};
|
||||
};
|
||||
396
src/layout/supplementary/DragController.cpp
Normal file
396
src/layout/supplementary/DragController.cpp
Normal file
|
|
@ -0,0 +1,396 @@
|
|||
#include "DragController.hpp"
|
||||
|
||||
#include "../space/Space.hpp"
|
||||
|
||||
#include "../../Compositor.hpp"
|
||||
#include "../../managers/cursor/CursorShapeOverrideController.hpp"
|
||||
#include "../../desktop/state/FocusState.hpp"
|
||||
#include "../../desktop/view/Group.hpp"
|
||||
#include "../../render/Renderer.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
using namespace Layout::Supplementary;
|
||||
|
||||
SP<ITarget> CDragStateController::target() const {
|
||||
return m_target.lock();
|
||||
}
|
||||
|
||||
eMouseBindMode CDragStateController::mode() const {
|
||||
return m_dragMode;
|
||||
}
|
||||
|
||||
bool CDragStateController::wasDraggingWindow() const {
|
||||
return m_wasDraggingWindow;
|
||||
}
|
||||
|
||||
bool CDragStateController::dragThresholdReached() const {
|
||||
return m_dragThresholdReached;
|
||||
}
|
||||
|
||||
void CDragStateController::resetDragThresholdReached() {
|
||||
m_dragThresholdReached = false;
|
||||
}
|
||||
|
||||
bool CDragStateController::draggingTiled() const {
|
||||
return m_draggingTiled;
|
||||
}
|
||||
|
||||
bool CDragStateController::updateDragWindow() {
|
||||
const auto DRAGGINGTARGET = m_target.lock();
|
||||
const bool WAS_FULLSCREEN = DRAGGINGTARGET->fullscreenMode() != FSMODE_NONE;
|
||||
|
||||
if (m_dragThresholdReached) {
|
||||
if (WAS_FULLSCREEN) {
|
||||
Log::logger->log(Log::DEBUG, "Dragging a fullscreen window");
|
||||
g_pCompositor->setWindowFullscreenInternal(DRAGGINGTARGET->window(), FSMODE_NONE);
|
||||
}
|
||||
|
||||
const auto PWORKSPACE = DRAGGINGTARGET->workspace();
|
||||
const auto DRAGGINGWINDOW = DRAGGINGTARGET->window();
|
||||
|
||||
if (PWORKSPACE->m_hasFullscreenWindow && (!DRAGGINGTARGET->floating() || (!DRAGGINGWINDOW->m_createdOverFullscreen && !DRAGGINGWINDOW->m_pinned))) {
|
||||
Log::logger->log(Log::DEBUG, "Rejecting drag on a fullscreen workspace. (window under fullscreen)");
|
||||
CKeybindManager::changeMouseBindMode(MBIND_INVALID);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
m_draggingTiled = false;
|
||||
m_draggingWindowOriginalFloatSize = DRAGGINGTARGET->lastFloatingSize();
|
||||
|
||||
if (WAS_FULLSCREEN && DRAGGINGTARGET->floating()) {
|
||||
const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
|
||||
DRAGGINGTARGET->setPositionGlobal(CBox{MOUSECOORDS - DRAGGINGTARGET->position().size() / 2.F, DRAGGINGTARGET->position().size()});
|
||||
} else if (!DRAGGINGTARGET->floating() && m_dragMode == MBIND_MOVE) {
|
||||
Vector2D MINSIZE = DRAGGINGTARGET->minSize().value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE});
|
||||
DRAGGINGTARGET->rememberFloatingSize((DRAGGINGTARGET->position().size() * 0.8489).clamp(MINSIZE, Vector2D{}).floor());
|
||||
DRAGGINGTARGET->setPositionGlobal(CBox{g_pInputManager->getMouseCoordsInternal() - DRAGGINGTARGET->position().size() / 2.F, DRAGGINGTARGET->position().size()});
|
||||
|
||||
if (m_dragThresholdReached) {
|
||||
g_layoutManager->changeFloatingMode(DRAGGINGTARGET);
|
||||
m_draggingTiled = true;
|
||||
}
|
||||
}
|
||||
|
||||
const auto DRAG_ORIGINAL_BOX = DRAGGINGTARGET->position();
|
||||
|
||||
m_beginDragXY = g_pInputManager->getMouseCoordsInternal();
|
||||
m_beginDragPositionXY = DRAG_ORIGINAL_BOX.pos();
|
||||
m_beginDragSizeXY = DRAG_ORIGINAL_BOX.size();
|
||||
m_lastDragXY = m_beginDragXY;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CDragStateController::dragBegin(SP<ITarget> target, eMouseBindMode mode) {
|
||||
m_target = target;
|
||||
m_dragMode = mode;
|
||||
|
||||
const auto DRAGGINGTARGET = m_target.lock();
|
||||
static auto PDRAGTHRESHOLD = CConfigValue<Hyprlang::INT>("binds:drag_threshold");
|
||||
|
||||
m_mouseMoveEventCount = 1;
|
||||
m_beginDragSizeXY = Vector2D();
|
||||
|
||||
// Window will be floating. Let's check if it's valid. It should be, but I don't like crashing.
|
||||
if (!validMapped(DRAGGINGTARGET->window())) {
|
||||
Log::logger->log(Log::ERR, "Dragging attempted on an invalid window (not mapped)");
|
||||
CKeybindManager::changeMouseBindMode(MBIND_INVALID);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!DRAGGINGTARGET->workspace()) {
|
||||
Log::logger->log(Log::ERR, "Dragging attempted on an invalid window (no workspace)");
|
||||
CKeybindManager::changeMouseBindMode(MBIND_INVALID);
|
||||
return;
|
||||
}
|
||||
|
||||
// Try to pick up dragged window now if drag_threshold is disabled
|
||||
// or at least update dragging related variables for the cursors
|
||||
m_dragThresholdReached = *PDRAGTHRESHOLD <= 0;
|
||||
if (updateDragWindow())
|
||||
return;
|
||||
|
||||
// get the grab corner
|
||||
static auto RESIZECORNER = CConfigValue<Hyprlang::INT>("general:resize_corner");
|
||||
if (*RESIZECORNER != 0 && *RESIZECORNER <= 4 && DRAGGINGTARGET->floating()) {
|
||||
switch (*RESIZECORNER) {
|
||||
case 1:
|
||||
m_grabbedCorner = CORNER_TOPLEFT;
|
||||
Cursor::overrideController->setOverride("nw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
break;
|
||||
case 2:
|
||||
m_grabbedCorner = CORNER_TOPRIGHT;
|
||||
Cursor::overrideController->setOverride("ne-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
break;
|
||||
case 3:
|
||||
m_grabbedCorner = CORNER_BOTTOMRIGHT;
|
||||
Cursor::overrideController->setOverride("se-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
break;
|
||||
case 4:
|
||||
m_grabbedCorner = CORNER_BOTTOMLEFT;
|
||||
Cursor::overrideController->setOverride("sw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
break;
|
||||
}
|
||||
} else if (m_beginDragXY.x < m_beginDragPositionXY.x + m_beginDragSizeXY.x / 2.F) {
|
||||
if (m_beginDragXY.y < m_beginDragPositionXY.y + m_beginDragSizeXY.y / 2.F) {
|
||||
m_grabbedCorner = CORNER_TOPLEFT;
|
||||
Cursor::overrideController->setOverride("nw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
} else {
|
||||
m_grabbedCorner = CORNER_BOTTOMLEFT;
|
||||
Cursor::overrideController->setOverride("sw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
}
|
||||
} else {
|
||||
if (m_beginDragXY.y < m_beginDragPositionXY.y + m_beginDragSizeXY.y / 2.F) {
|
||||
m_grabbedCorner = CORNER_TOPRIGHT;
|
||||
Cursor::overrideController->setOverride("ne-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
} else {
|
||||
m_grabbedCorner = CORNER_BOTTOMRIGHT;
|
||||
Cursor::overrideController->setOverride("se-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_dragMode != MBIND_RESIZE && m_dragMode != MBIND_RESIZE_FORCE_RATIO && m_dragMode != MBIND_RESIZE_BLOCK_RATIO)
|
||||
Cursor::overrideController->setOverride("grabbing", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
|
||||
DRAGGINGTARGET->damageEntire();
|
||||
|
||||
g_pKeybindManager->shadowKeybinds();
|
||||
|
||||
if (DRAGGINGTARGET->window()) {
|
||||
Desktop::focusState()->rawWindowFocus(DRAGGINGTARGET->window(), Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE);
|
||||
g_pCompositor->changeWindowZOrder(DRAGGINGTARGET->window(), true);
|
||||
}
|
||||
}
|
||||
void CDragStateController::dragEnd() {
|
||||
auto draggingTarget = m_target.lock();
|
||||
|
||||
m_mouseMoveEventCount = 1;
|
||||
|
||||
if (!validMapped(draggingTarget->window())) {
|
||||
if (draggingTarget->window()) {
|
||||
Cursor::overrideController->unsetOverride(Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
m_target.reset();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Cursor::overrideController->unsetOverride(Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
|
||||
m_target.reset();
|
||||
m_wasDraggingWindow = true;
|
||||
|
||||
if (m_dragMode == MBIND_MOVE && draggingTarget->window()) {
|
||||
draggingTarget->damageEntire();
|
||||
|
||||
const auto DRAGGING_WINDOW = draggingTarget->window();
|
||||
|
||||
const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
|
||||
PHLWINDOW pWindow =
|
||||
g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::ALLOW_FLOATING, DRAGGING_WINDOW);
|
||||
|
||||
if (pWindow) {
|
||||
if (pWindow->checkInputOnDecos(INPUT_TYPE_DRAG_END, MOUSECOORDS, DRAGGING_WINDOW))
|
||||
return;
|
||||
|
||||
const bool FLOATEDINTOTILED = !pWindow->m_isFloating && !m_draggingTiled;
|
||||
static auto PDRAGINTOGROUP = CConfigValue<Hyprlang::INT>("group:drag_into_group");
|
||||
|
||||
if (pWindow->m_group && DRAGGING_WINDOW->canBeGroupedInto(pWindow->m_group) && *PDRAGINTOGROUP == 1 && !FLOATEDINTOTILED) {
|
||||
pWindow->m_group->add(DRAGGING_WINDOW);
|
||||
// fix the draggingTarget, now it's DRAGGING_WINDOW
|
||||
draggingTarget = DRAGGING_WINDOW->m_target;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_draggingTiled) {
|
||||
// static auto PPRECISEMOUSE = CConfigValue<Hyprlang::INT>("dwindle:precise_mouse_move");
|
||||
|
||||
// FIXME: remove or rethink
|
||||
// if (*PPRECISEMOUSE) {
|
||||
// eDirection direction = DIRECTION_DEFAULT;
|
||||
|
||||
// const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
|
||||
// const PHLWINDOW pReferenceWindow =
|
||||
// g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::ALLOW_FLOATING, DRAGGINGWINDOW);
|
||||
|
||||
// if (pReferenceWindow && pReferenceWindow != DRAGGINGWINDOW) {
|
||||
// const Vector2D draggedCenter = DRAGGINGWINDOW->m_realPosition->goal() + DRAGGINGWINDOW->m_realSize->goal() / 2.f;
|
||||
// const Vector2D referenceCenter = pReferenceWindow->m_realPosition->goal() + pReferenceWindow->m_realSize->goal() / 2.f;
|
||||
// const float xDiff = draggedCenter.x - referenceCenter.x;
|
||||
// const float yDiff = draggedCenter.y - referenceCenter.y;
|
||||
|
||||
// if (fabs(xDiff) > fabs(yDiff))
|
||||
// direction = xDiff < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
|
||||
// else
|
||||
// direction = yDiff < 0 ? DIRECTION_UP : DIRECTION_DOWN;
|
||||
// }
|
||||
|
||||
// onWindowRemovedTiling(DRAGGINGWINDOW);
|
||||
// onWindowCreatedTiling(DRAGGINGWINDOW, direction);
|
||||
// } else
|
||||
|
||||
// make sure to check if we are floating because drag into group could make us tiled already
|
||||
if (draggingTarget->floating())
|
||||
g_layoutManager->changeFloatingMode(draggingTarget);
|
||||
|
||||
draggingTarget->rememberFloatingSize(m_draggingWindowOriginalFloatSize);
|
||||
}
|
||||
|
||||
draggingTarget->damageEntire();
|
||||
|
||||
Desktop::focusState()->fullWindowFocus(draggingTarget->window(), Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE);
|
||||
|
||||
m_wasDraggingWindow = false;
|
||||
m_dragMode = MBIND_INVALID;
|
||||
}
|
||||
|
||||
void CDragStateController::mouseMove(const Vector2D& mousePos) {
|
||||
if (m_target.expired())
|
||||
return;
|
||||
|
||||
const auto DRAGGINGTARGET = m_target.lock();
|
||||
static auto PDRAGTHRESHOLD = CConfigValue<Hyprlang::INT>("binds:drag_threshold");
|
||||
|
||||
// Window invalid or drag begin size 0,0 meaning we rejected it.
|
||||
if ((!validMapped(DRAGGINGTARGET->window()) || m_beginDragSizeXY == Vector2D())) {
|
||||
CKeybindManager::changeMouseBindMode(MBIND_INVALID);
|
||||
return;
|
||||
}
|
||||
|
||||
// Yoink dragged window here instead if using drag_threshold and it has been reached
|
||||
if (*PDRAGTHRESHOLD > 0 && !m_dragThresholdReached) {
|
||||
if ((m_beginDragXY.distanceSq(mousePos) <= std::pow(*PDRAGTHRESHOLD, 2) && m_beginDragXY == m_lastDragXY))
|
||||
return;
|
||||
m_dragThresholdReached = true;
|
||||
if (updateDragWindow())
|
||||
return;
|
||||
}
|
||||
|
||||
static auto TIMER = std::chrono::high_resolution_clock::now(), MSTIMER = TIMER;
|
||||
|
||||
const auto DELTA = Vector2D(mousePos.x - m_beginDragXY.x, mousePos.y - m_beginDragXY.y);
|
||||
const auto TICKDELTA = Vector2D(mousePos.x - m_lastDragXY.x, mousePos.y - m_lastDragXY.y);
|
||||
|
||||
static auto SNAPENABLED = CConfigValue<Hyprlang::INT>("general:snap:enabled");
|
||||
|
||||
const auto TIMERDELTA = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - TIMER).count();
|
||||
const auto MSDELTA = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - MSTIMER).count();
|
||||
const auto MSMONITOR = 1000.0 / g_pHyprRenderer->m_mostHzMonitor->m_refreshRate;
|
||||
static int totalMs = 0;
|
||||
bool canSkipUpdate = true;
|
||||
|
||||
MSTIMER = std::chrono::high_resolution_clock::now();
|
||||
|
||||
if (m_mouseMoveEventCount == 1)
|
||||
totalMs = 0;
|
||||
|
||||
if (MSMONITOR > 16.0) {
|
||||
totalMs += MSDELTA < MSMONITOR ? MSDELTA : std::round(totalMs * 1.0 / m_mouseMoveEventCount);
|
||||
m_mouseMoveEventCount += 1;
|
||||
|
||||
// check if time-window is enough to skip update on 60hz monitor
|
||||
canSkipUpdate = std::clamp(MSMONITOR - TIMERDELTA, 0.0, MSMONITOR) > totalMs * 1.0 / m_mouseMoveEventCount;
|
||||
}
|
||||
|
||||
if ((abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f) || (TIMERDELTA < MSMONITOR && canSkipUpdate && (m_dragMode != MBIND_MOVE)))
|
||||
return;
|
||||
|
||||
TIMER = std::chrono::high_resolution_clock::now();
|
||||
|
||||
m_lastDragXY = mousePos;
|
||||
|
||||
DRAGGINGTARGET->damageEntire();
|
||||
|
||||
if (m_dragMode == MBIND_MOVE) {
|
||||
|
||||
Vector2D newPos = m_beginDragPositionXY + DELTA;
|
||||
Vector2D newSize = DRAGGINGTARGET->position().size();
|
||||
|
||||
if (*SNAPENABLED && !m_draggingTiled)
|
||||
g_layoutManager->performSnap(newPos, newSize, DRAGGINGTARGET, MBIND_MOVE, -1, m_beginDragSizeXY);
|
||||
|
||||
newPos = newPos.round();
|
||||
|
||||
DRAGGINGTARGET->setPositionGlobal({newPos, newSize});
|
||||
DRAGGINGTARGET->warpPositionSize();
|
||||
} else if (m_dragMode == MBIND_RESIZE || m_dragMode == MBIND_RESIZE_FORCE_RATIO || m_dragMode == MBIND_RESIZE_BLOCK_RATIO) {
|
||||
if (DRAGGINGTARGET->floating()) {
|
||||
|
||||
Vector2D MINSIZE = DRAGGINGTARGET->minSize().value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE});
|
||||
Vector2D MAXSIZE = DRAGGINGTARGET->maxSize().value_or(Math::VECTOR2D_MAX);
|
||||
|
||||
Vector2D newSize = m_beginDragSizeXY;
|
||||
Vector2D newPos = m_beginDragPositionXY;
|
||||
|
||||
if (m_grabbedCorner == CORNER_BOTTOMRIGHT)
|
||||
newSize = newSize + DELTA;
|
||||
else if (m_grabbedCorner == CORNER_TOPLEFT)
|
||||
newSize = newSize - DELTA;
|
||||
else if (m_grabbedCorner == CORNER_TOPRIGHT)
|
||||
newSize = newSize + Vector2D(DELTA.x, -DELTA.y);
|
||||
else if (m_grabbedCorner == CORNER_BOTTOMLEFT)
|
||||
newSize = newSize + Vector2D(-DELTA.x, DELTA.y);
|
||||
|
||||
eMouseBindMode mode = m_dragMode;
|
||||
if (DRAGGINGTARGET->window() && DRAGGINGTARGET->window()->m_ruleApplicator->keepAspectRatio().valueOrDefault() && mode != MBIND_RESIZE_BLOCK_RATIO)
|
||||
mode = MBIND_RESIZE_FORCE_RATIO;
|
||||
|
||||
if (m_beginDragSizeXY.x >= 1 && m_beginDragSizeXY.y >= 1 && mode == MBIND_RESIZE_FORCE_RATIO) {
|
||||
|
||||
const float RATIO = m_beginDragSizeXY.y / m_beginDragSizeXY.x;
|
||||
|
||||
if (MINSIZE.x * RATIO > MINSIZE.y)
|
||||
MINSIZE = Vector2D(MINSIZE.x, MINSIZE.x * RATIO);
|
||||
else
|
||||
MINSIZE = Vector2D(MINSIZE.y / RATIO, MINSIZE.y);
|
||||
|
||||
if (MAXSIZE.x * RATIO < MAXSIZE.y)
|
||||
MAXSIZE = Vector2D(MAXSIZE.x, MAXSIZE.x * RATIO);
|
||||
else
|
||||
MAXSIZE = Vector2D(MAXSIZE.y / RATIO, MAXSIZE.y);
|
||||
|
||||
if (newSize.x * RATIO > newSize.y)
|
||||
newSize = Vector2D(newSize.x, newSize.x * RATIO);
|
||||
else
|
||||
newSize = Vector2D(newSize.y / RATIO, newSize.y);
|
||||
}
|
||||
|
||||
newSize = newSize.clamp(MINSIZE, MAXSIZE);
|
||||
|
||||
if (m_grabbedCorner == CORNER_TOPLEFT)
|
||||
newPos = newPos - newSize + m_beginDragSizeXY;
|
||||
else if (m_grabbedCorner == CORNER_TOPRIGHT)
|
||||
newPos = newPos + Vector2D(0.0, (m_beginDragSizeXY - newSize).y);
|
||||
else if (m_grabbedCorner == CORNER_BOTTOMLEFT)
|
||||
newPos = newPos + Vector2D((m_beginDragSizeXY - newSize).x, 0.0);
|
||||
|
||||
if (*SNAPENABLED) {
|
||||
g_layoutManager->performSnap(newPos, newSize, DRAGGINGTARGET, mode, m_grabbedCorner, m_beginDragSizeXY);
|
||||
newSize = newSize.clamp(MINSIZE, MAXSIZE);
|
||||
}
|
||||
|
||||
CBox wb = {newPos, newSize};
|
||||
wb.round();
|
||||
|
||||
DRAGGINGTARGET->setPositionGlobal(wb);
|
||||
DRAGGINGTARGET->warpPositionSize();
|
||||
} else {
|
||||
g_layoutManager->resizeTarget(TICKDELTA, DRAGGINGTARGET, m_grabbedCorner);
|
||||
DRAGGINGTARGET->warpPositionSize();
|
||||
}
|
||||
}
|
||||
|
||||
// get middle point
|
||||
Vector2D middle = DRAGGINGTARGET->position().middle();
|
||||
|
||||
// and check its monitor
|
||||
const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle);
|
||||
|
||||
if (PMONITOR && PMONITOR->m_activeWorkspace && DRAGGINGTARGET->floating() /* If we're resaizing a tiled target, don't do this */) {
|
||||
const auto WS = PMONITOR->m_activeSpecialWorkspace ? PMONITOR->m_activeSpecialWorkspace : PMONITOR->m_activeWorkspace;
|
||||
DRAGGINGTARGET->assignToSpace(WS->m_space);
|
||||
}
|
||||
|
||||
DRAGGINGTARGET->damageEntire();
|
||||
}
|
||||
54
src/layout/supplementary/DragController.hpp
Normal file
54
src/layout/supplementary/DragController.hpp
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
#pragma once
|
||||
|
||||
#include "../target/Target.hpp"
|
||||
#include "../../managers/input/InputManager.hpp"
|
||||
|
||||
namespace Layout {
|
||||
enum eRectCorner : uint8_t;
|
||||
}
|
||||
|
||||
namespace Layout::Supplementary {
|
||||
|
||||
// DragStateController contains logic to begin and end a drag, which shouldn't be part of the layout's job. It's stuff like
|
||||
// toggling float when dragging tiled, remembering sizes, checking deltas, etc.
|
||||
class CDragStateController {
|
||||
public:
|
||||
CDragStateController() = default;
|
||||
~CDragStateController() = default;
|
||||
|
||||
void dragBegin(SP<ITarget> target, eMouseBindMode mode);
|
||||
void dragEnd();
|
||||
|
||||
void mouseMove(const Vector2D& mousePos);
|
||||
eMouseBindMode mode() const;
|
||||
bool wasDraggingWindow() const;
|
||||
bool dragThresholdReached() const;
|
||||
void resetDragThresholdReached();
|
||||
bool draggingTiled() const;
|
||||
|
||||
/*
|
||||
Called to try to pick up window for dragging.
|
||||
Updates drag related variables and floats window if threshold reached.
|
||||
Return true to reject
|
||||
*/
|
||||
bool updateDragWindow();
|
||||
|
||||
SP<ITarget> target() const;
|
||||
|
||||
private:
|
||||
WP<ITarget> m_target;
|
||||
|
||||
eMouseBindMode m_dragMode = MBIND_INVALID;
|
||||
bool m_wasDraggingWindow = false;
|
||||
bool m_dragThresholdReached = false;
|
||||
bool m_draggingTiled = false;
|
||||
|
||||
int m_mouseMoveEventCount = 0;
|
||||
Vector2D m_beginDragXY;
|
||||
Vector2D m_lastDragXY;
|
||||
Vector2D m_beginDragPositionXY;
|
||||
Vector2D m_beginDragSizeXY;
|
||||
Vector2D m_draggingWindowOriginalFloatSize;
|
||||
Layout::eRectCorner m_grabbedCorner = sc<Layout::eRectCorner>(0) /* CORNER_NONE */;
|
||||
};
|
||||
};
|
||||
139
src/layout/supplementary/WorkspaceAlgoMatcher.cpp
Normal file
139
src/layout/supplementary/WorkspaceAlgoMatcher.cpp
Normal file
|
|
@ -0,0 +1,139 @@
|
|||
#include "WorkspaceAlgoMatcher.hpp"
|
||||
|
||||
#include "../../config/ConfigValue.hpp"
|
||||
#include "../../config/ConfigManager.hpp"
|
||||
|
||||
#include "../algorithm/Algorithm.hpp"
|
||||
#include "../space/Space.hpp"
|
||||
|
||||
#include "../algorithm/floating/default/DefaultFloatingAlgorithm.hpp"
|
||||
#include "../algorithm/tiled/dwindle/DwindleAlgorithm.hpp"
|
||||
#include "../algorithm/tiled/master/MasterAlgorithm.hpp"
|
||||
#include "../algorithm/tiled/scrolling/ScrollingAlgorithm.hpp"
|
||||
#include "../algorithm/tiled/monocle/MonocleAlgorithm.hpp"
|
||||
|
||||
#include "../../Compositor.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
using namespace Layout::Supplementary;
|
||||
|
||||
constexpr const char* DEFAULT_FLOATING_ALGO = "default";
|
||||
constexpr const char* DEFAULT_TILED_ALGO = "dwindle";
|
||||
|
||||
const UP<CWorkspaceAlgoMatcher>& Supplementary::algoMatcher() {
|
||||
static UP<CWorkspaceAlgoMatcher> m = makeUnique<CWorkspaceAlgoMatcher>();
|
||||
return m;
|
||||
}
|
||||
|
||||
CWorkspaceAlgoMatcher::CWorkspaceAlgoMatcher() {
|
||||
m_tiledAlgos = {
|
||||
{"dwindle", [] { return makeUnique<Tiled::CDwindleAlgorithm>(); }},
|
||||
{"master", [] { return makeUnique<Tiled::CMasterAlgorithm>(); }},
|
||||
{"scrolling", [] { return makeUnique<Tiled::CScrollingAlgorithm>(); }},
|
||||
{"monocle", [] { return makeUnique<Tiled::CMonocleAlgorithm>(); }},
|
||||
};
|
||||
|
||||
m_floatingAlgos = {
|
||||
{"default", [] { return makeUnique<Floating::CDefaultFloatingAlgorithm>(); }},
|
||||
};
|
||||
|
||||
m_algoNames = {
|
||||
{&typeid(Tiled::CDwindleAlgorithm), "dwindle"},
|
||||
{&typeid(Tiled::CMasterAlgorithm), "master"},
|
||||
{&typeid(Tiled::CScrollingAlgorithm), "scrolling"},
|
||||
{&typeid(Tiled::CMonocleAlgorithm), "monocle"},
|
||||
{&typeid(Floating::CDefaultFloatingAlgorithm), "default"},
|
||||
};
|
||||
}
|
||||
|
||||
bool CWorkspaceAlgoMatcher::registerTiledAlgo(const std::string& name, const std::type_info* typeInfo, std::function<UP<ITiledAlgorithm>()>&& factory) {
|
||||
if (m_tiledAlgos.contains(name) || m_floatingAlgos.contains(name))
|
||||
return false;
|
||||
|
||||
m_tiledAlgos.emplace(name, std::move(factory));
|
||||
m_algoNames.emplace(typeInfo, name);
|
||||
|
||||
updateWorkspaceLayouts();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CWorkspaceAlgoMatcher::registerFloatingAlgo(const std::string& name, const std::type_info* typeInfo, std::function<UP<IFloatingAlgorithm>()>&& factory) {
|
||||
if (m_tiledAlgos.contains(name) || m_floatingAlgos.contains(name))
|
||||
return false;
|
||||
|
||||
m_floatingAlgos.emplace(name, std::move(factory));
|
||||
m_algoNames.emplace(typeInfo, name);
|
||||
|
||||
updateWorkspaceLayouts();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CWorkspaceAlgoMatcher::unregisterAlgo(const std::string& name) {
|
||||
if (!m_tiledAlgos.contains(name) && !m_floatingAlgos.contains(name))
|
||||
return false;
|
||||
|
||||
std::erase_if(m_algoNames, [&name](const auto& e) { return e.second == name; });
|
||||
|
||||
if (m_floatingAlgos.contains(name))
|
||||
m_floatingAlgos.erase(name);
|
||||
else
|
||||
m_tiledAlgos.erase(name);
|
||||
|
||||
// this is needed here to avoid situations where a plugin unloads and we still have a UP
|
||||
// to a plugin layout
|
||||
updateWorkspaceLayouts();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
UP<ITiledAlgorithm> CWorkspaceAlgoMatcher::algoForNameTiled(const std::string& s) {
|
||||
if (m_tiledAlgos.contains(s))
|
||||
return m_tiledAlgos.at(s)();
|
||||
return m_tiledAlgos.at(DEFAULT_TILED_ALGO)();
|
||||
}
|
||||
|
||||
UP<IFloatingAlgorithm> CWorkspaceAlgoMatcher::algoForNameFloat(const std::string& s) {
|
||||
if (m_floatingAlgos.contains(s))
|
||||
return m_floatingAlgos.at(s)();
|
||||
return m_floatingAlgos.at(DEFAULT_FLOATING_ALGO)();
|
||||
}
|
||||
|
||||
std::string CWorkspaceAlgoMatcher::tiledAlgoForWorkspace(const PHLWORKSPACE& w) {
|
||||
static auto PLAYOUT = CConfigValue<Hyprlang::STRING>("general:layout");
|
||||
|
||||
auto rule = g_pConfigManager->getWorkspaceRuleFor(w);
|
||||
return rule.layout.value_or(*PLAYOUT);
|
||||
}
|
||||
|
||||
SP<CAlgorithm> CWorkspaceAlgoMatcher::createAlgorithmForWorkspace(PHLWORKSPACE w) {
|
||||
return CAlgorithm::create(algoForNameTiled(tiledAlgoForWorkspace(w)), makeUnique<Floating::CDefaultFloatingAlgorithm>(), w->m_space);
|
||||
}
|
||||
|
||||
void CWorkspaceAlgoMatcher::updateWorkspaceLayouts() {
|
||||
// TODO: make this ID-based, string comparison is slow
|
||||
for (const auto& ws : g_pCompositor->getWorkspaces()) {
|
||||
if (!ws)
|
||||
continue;
|
||||
|
||||
const auto& TILED_ALGO = ws->m_space->algorithm()->tiledAlgo();
|
||||
|
||||
if (!TILED_ALGO)
|
||||
continue;
|
||||
|
||||
const auto LAYOUT_TO_USE = tiledAlgoForWorkspace(ws.lock());
|
||||
|
||||
if (m_algoNames.contains(&typeid(*TILED_ALGO.get())) && m_algoNames.at(&typeid(*TILED_ALGO.get())) == LAYOUT_TO_USE)
|
||||
continue;
|
||||
|
||||
// needs a switchup
|
||||
ws->m_space->algorithm()->updateTiledAlgo(algoForNameTiled(LAYOUT_TO_USE));
|
||||
}
|
||||
}
|
||||
|
||||
std::string CWorkspaceAlgoMatcher::getNameForTiledAlgo(const std::type_info* type) {
|
||||
if (m_algoNames.contains(type))
|
||||
return m_algoNames.at(type);
|
||||
return "unknown";
|
||||
}
|
||||
46
src/layout/supplementary/WorkspaceAlgoMatcher.hpp
Normal file
46
src/layout/supplementary/WorkspaceAlgoMatcher.hpp
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../desktop/DesktopTypes.hpp"
|
||||
|
||||
#include <map>
|
||||
#include <type_traits>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
namespace Layout {
|
||||
class CAlgorithm;
|
||||
class ITiledAlgorithm;
|
||||
class IFloatingAlgorithm;
|
||||
}
|
||||
|
||||
namespace Layout::Supplementary {
|
||||
class CWorkspaceAlgoMatcher {
|
||||
public:
|
||||
CWorkspaceAlgoMatcher();
|
||||
~CWorkspaceAlgoMatcher() = default;
|
||||
|
||||
SP<CAlgorithm> createAlgorithmForWorkspace(PHLWORKSPACE w);
|
||||
void updateWorkspaceLayouts();
|
||||
std::string getNameForTiledAlgo(const std::type_info* type);
|
||||
|
||||
// these fns can fail due to name collisions
|
||||
bool registerTiledAlgo(const std::string& name, const std::type_info* typeInfo, std::function<UP<ITiledAlgorithm>()>&& factory);
|
||||
bool registerFloatingAlgo(const std::string& name, const std::type_info* typeInfo, std::function<UP<IFloatingAlgorithm>()>&& factory);
|
||||
|
||||
// this fn fails if the algo isn't registered
|
||||
bool unregisterAlgo(const std::string& name);
|
||||
|
||||
private:
|
||||
UP<ITiledAlgorithm> algoForNameTiled(const std::string& s);
|
||||
UP<IFloatingAlgorithm> algoForNameFloat(const std::string& s);
|
||||
|
||||
std::string tiledAlgoForWorkspace(const PHLWORKSPACE&);
|
||||
|
||||
std::map<std::string, std::function<UP<ITiledAlgorithm>()>> m_tiledAlgos;
|
||||
std::map<std::string, std::function<UP<IFloatingAlgorithm>()>> m_floatingAlgos;
|
||||
|
||||
std::map<const std::type_info*, std::string> m_algoNames;
|
||||
};
|
||||
|
||||
const UP<CWorkspaceAlgoMatcher>& algoMatcher();
|
||||
}
|
||||
146
src/layout/target/Target.cpp
Normal file
146
src/layout/target/Target.cpp
Normal file
|
|
@ -0,0 +1,146 @@
|
|||
#include "Target.hpp"
|
||||
#include "../space/Space.hpp"
|
||||
#include "../../debug/log/Logger.hpp"
|
||||
|
||||
#include <hyprutils/utils/ScopeGuard.hpp>
|
||||
|
||||
using namespace Layout;
|
||||
using namespace Hyprutils::Utils;
|
||||
|
||||
void ITarget::setPositionGlobal(const CBox& box) {
|
||||
m_box = box;
|
||||
m_box.round();
|
||||
}
|
||||
|
||||
void ITarget::assignToSpace(const SP<CSpace>& space, std::optional<Vector2D> focalPoint) {
|
||||
if (m_space == space && !m_ghostSpace)
|
||||
return;
|
||||
|
||||
const bool HAD_SPACE = !!m_space;
|
||||
|
||||
if (m_space && !m_ghostSpace)
|
||||
m_space->remove(m_self.lock());
|
||||
|
||||
m_space = space;
|
||||
|
||||
if (space && HAD_SPACE)
|
||||
space->move(m_self.lock(), focalPoint);
|
||||
else if (space)
|
||||
space->add(m_self.lock());
|
||||
|
||||
if (!space)
|
||||
Log::logger->log(Log::WARN, "ITarget: assignToSpace with a null space?");
|
||||
|
||||
m_ghostSpace = false;
|
||||
|
||||
onUpdateSpace();
|
||||
}
|
||||
|
||||
void ITarget::setSpaceGhost(const SP<CSpace>& space) {
|
||||
if (m_space)
|
||||
assignToSpace(nullptr);
|
||||
|
||||
m_space = space;
|
||||
|
||||
m_ghostSpace = true;
|
||||
}
|
||||
|
||||
SP<CSpace> ITarget::space() const {
|
||||
return m_space;
|
||||
}
|
||||
|
||||
PHLWORKSPACE ITarget::workspace() const {
|
||||
if (!m_space)
|
||||
return nullptr;
|
||||
|
||||
return m_space->workspace();
|
||||
}
|
||||
|
||||
CBox ITarget::position() const {
|
||||
return m_box;
|
||||
}
|
||||
|
||||
void ITarget::rememberFloatingSize(const Vector2D& size) {
|
||||
m_floatingSize = size;
|
||||
}
|
||||
|
||||
Vector2D ITarget::lastFloatingSize() const {
|
||||
return m_floatingSize;
|
||||
}
|
||||
|
||||
void ITarget::recalc() {
|
||||
setPositionGlobal(m_box);
|
||||
}
|
||||
|
||||
void ITarget::setPseudo(bool x) {
|
||||
if (m_pseudo == x)
|
||||
return;
|
||||
|
||||
m_pseudo = x;
|
||||
|
||||
recalc();
|
||||
}
|
||||
|
||||
bool ITarget::isPseudo() const {
|
||||
return m_pseudo;
|
||||
}
|
||||
|
||||
void ITarget::setPseudoSize(const Vector2D& size) {
|
||||
m_pseudoSize = size;
|
||||
|
||||
recalc();
|
||||
}
|
||||
|
||||
Vector2D ITarget::pseudoSize() {
|
||||
return m_pseudoSize;
|
||||
}
|
||||
|
||||
void ITarget::swap(SP<ITarget> b) {
|
||||
const auto IS_FLOATING = floating();
|
||||
const auto IS_FLOATING_B = b->floating();
|
||||
|
||||
// Keep workspaces alive during a swap: moving one window will unref the ws
|
||||
|
||||
// NOLINTNEXTLINE
|
||||
const auto PWS1 = workspace();
|
||||
// NOLINTNEXTLINE
|
||||
const auto PWS2 = b->workspace();
|
||||
|
||||
CScopeGuard x([&] {
|
||||
b->setFloating(IS_FLOATING);
|
||||
setFloating(IS_FLOATING_B);
|
||||
|
||||
// update the spaces
|
||||
b->onUpdateSpace();
|
||||
onUpdateSpace();
|
||||
});
|
||||
|
||||
if (b->space() == m_space) {
|
||||
// simplest
|
||||
m_space->swap(m_self.lock(), b);
|
||||
m_space->recalculate();
|
||||
return;
|
||||
}
|
||||
|
||||
// spaces differ
|
||||
if (m_space)
|
||||
m_space->swap(m_self.lock(), b);
|
||||
if (b->space())
|
||||
b->space()->swap(b, m_self.lock());
|
||||
|
||||
std::swap(m_space, b->m_space);
|
||||
|
||||
// recalc both
|
||||
if (m_space)
|
||||
m_space->recalculate();
|
||||
if (b->space())
|
||||
b->space()->recalculate();
|
||||
}
|
||||
|
||||
bool ITarget::wasTiling() const {
|
||||
return m_wasTiling;
|
||||
}
|
||||
|
||||
void ITarget::setWasTiling(bool x) {
|
||||
m_wasTiling = x;
|
||||
}
|
||||
79
src/layout/target/Target.hpp
Normal file
79
src/layout/target/Target.hpp
Normal file
|
|
@ -0,0 +1,79 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../helpers/math/Math.hpp"
|
||||
#include "../../helpers/memory/Memory.hpp"
|
||||
#include "../../desktop/Workspace.hpp"
|
||||
|
||||
#include <expected>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Layout {
|
||||
enum eTargetType : uint8_t {
|
||||
TARGET_TYPE_WINDOW = 0,
|
||||
TARGET_TYPE_GROUP,
|
||||
};
|
||||
|
||||
enum eGeometryFailure : uint8_t {
|
||||
GEOMETRY_NO_DESIRED = 0,
|
||||
GEOMETRY_INVALID_DESIRED = 1,
|
||||
};
|
||||
|
||||
class CSpace;
|
||||
|
||||
struct SGeometryRequested {
|
||||
Vector2D size;
|
||||
std::optional<Vector2D> pos;
|
||||
};
|
||||
|
||||
class ITarget {
|
||||
public:
|
||||
virtual ~ITarget() = default;
|
||||
|
||||
virtual eTargetType type() = 0;
|
||||
|
||||
// position is within its space
|
||||
virtual void setPositionGlobal(const CBox& box);
|
||||
virtual CBox position() const;
|
||||
virtual void assignToSpace(const SP<CSpace>& space, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual void setSpaceGhost(const SP<CSpace>& space);
|
||||
virtual SP<CSpace> space() const;
|
||||
virtual PHLWORKSPACE workspace() const;
|
||||
virtual PHLWINDOW window() const = 0;
|
||||
virtual void recalc();
|
||||
virtual bool wasTiling() const;
|
||||
virtual void setWasTiling(bool x);
|
||||
|
||||
virtual void rememberFloatingSize(const Vector2D& size);
|
||||
virtual Vector2D lastFloatingSize() const;
|
||||
|
||||
virtual void setPseudo(bool x);
|
||||
virtual bool isPseudo() const;
|
||||
virtual void setPseudoSize(const Vector2D& size);
|
||||
virtual Vector2D pseudoSize();
|
||||
virtual void swap(SP<ITarget> b);
|
||||
|
||||
//
|
||||
virtual bool floating() = 0;
|
||||
virtual void setFloating(bool x) = 0;
|
||||
virtual std::expected<SGeometryRequested, eGeometryFailure> desiredGeometry() = 0;
|
||||
virtual eFullscreenMode fullscreenMode() = 0;
|
||||
virtual void setFullscreenMode(eFullscreenMode mode) = 0;
|
||||
virtual std::optional<Vector2D> minSize() = 0;
|
||||
virtual std::optional<Vector2D> maxSize() = 0;
|
||||
virtual void damageEntire() = 0;
|
||||
virtual void warpPositionSize() = 0;
|
||||
virtual void onUpdateSpace() = 0;
|
||||
|
||||
protected:
|
||||
ITarget() = default;
|
||||
|
||||
CBox m_box;
|
||||
SP<CSpace> m_space;
|
||||
WP<ITarget> m_self;
|
||||
Vector2D m_floatingSize;
|
||||
bool m_pseudo = false;
|
||||
bool m_ghostSpace = false; // ghost space means a target belongs to a space, but isn't sent to the layout
|
||||
Vector2D m_pseudoSize = {1280, 720};
|
||||
bool m_wasTiling = false;
|
||||
};
|
||||
};
|
||||
92
src/layout/target/WindowGroupTarget.cpp
Normal file
92
src/layout/target/WindowGroupTarget.cpp
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
#include "WindowGroupTarget.hpp"
|
||||
|
||||
#include "../space/Space.hpp"
|
||||
#include "../algorithm/Algorithm.hpp"
|
||||
#include "WindowTarget.hpp"
|
||||
#include "Target.hpp"
|
||||
|
||||
#include "../../render/Renderer.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
|
||||
SP<CWindowGroupTarget> CWindowGroupTarget::create(SP<Desktop::View::CGroup> g) {
|
||||
auto target = SP<CWindowGroupTarget>(new CWindowGroupTarget(g));
|
||||
target->m_self = target;
|
||||
return target;
|
||||
}
|
||||
|
||||
CWindowGroupTarget::CWindowGroupTarget(SP<Desktop::View::CGroup> g) : m_group(g) {
|
||||
;
|
||||
}
|
||||
|
||||
eTargetType CWindowGroupTarget::type() {
|
||||
return TARGET_TYPE_GROUP;
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::setPositionGlobal(const CBox& box) {
|
||||
ITarget::setPositionGlobal(box);
|
||||
|
||||
updatePos();
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::updatePos() {
|
||||
for (const auto& w : m_group->windows()) {
|
||||
w->m_target->setPositionGlobal(m_box);
|
||||
}
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::assignToSpace(const SP<CSpace>& space, std::optional<Vector2D> focalPoint) {
|
||||
ITarget::assignToSpace(space, focalPoint);
|
||||
|
||||
m_group->updateWorkspace(space->workspace());
|
||||
}
|
||||
|
||||
bool CWindowGroupTarget::floating() {
|
||||
return m_group->current()->m_target->floating();
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::setFloating(bool x) {
|
||||
for (const auto& w : m_group->windows()) {
|
||||
w->m_target->setFloating(x);
|
||||
}
|
||||
}
|
||||
|
||||
std::expected<SGeometryRequested, eGeometryFailure> CWindowGroupTarget::desiredGeometry() {
|
||||
return m_group->current()->m_target->desiredGeometry();
|
||||
}
|
||||
|
||||
PHLWINDOW CWindowGroupTarget::window() const {
|
||||
return m_group->current();
|
||||
}
|
||||
|
||||
eFullscreenMode CWindowGroupTarget::fullscreenMode() {
|
||||
return m_group->current()->m_fullscreenState.internal;
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::setFullscreenMode(eFullscreenMode mode) {
|
||||
m_group->current()->m_fullscreenState.internal = mode;
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CWindowGroupTarget::minSize() {
|
||||
return m_group->current()->minSize();
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CWindowGroupTarget::maxSize() {
|
||||
return m_group->current()->maxSize();
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::damageEntire() {
|
||||
g_pHyprRenderer->damageWindow(m_group->current());
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::warpPositionSize() {
|
||||
for (const auto& w : m_group->windows()) {
|
||||
w->m_target->warpPositionSize();
|
||||
}
|
||||
}
|
||||
|
||||
void CWindowGroupTarget::onUpdateSpace() {
|
||||
for (const auto& w : m_group->windows()) {
|
||||
w->m_target->onUpdateSpace();
|
||||
}
|
||||
}
|
||||
39
src/layout/target/WindowGroupTarget.hpp
Normal file
39
src/layout/target/WindowGroupTarget.hpp
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
#pragma once
|
||||
|
||||
#include "Target.hpp"
|
||||
|
||||
#include "../../desktop/view/Window.hpp"
|
||||
#include "../../desktop/view/Group.hpp"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
class CWindowGroupTarget : public ITarget {
|
||||
public:
|
||||
static SP<CWindowGroupTarget> create(SP<Desktop::View::CGroup> g);
|
||||
virtual ~CWindowGroupTarget() = default;
|
||||
|
||||
virtual eTargetType type();
|
||||
|
||||
virtual void setPositionGlobal(const CBox& box);
|
||||
virtual void assignToSpace(const SP<CSpace>& space, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual PHLWINDOW window() const;
|
||||
|
||||
virtual bool floating();
|
||||
virtual void setFloating(bool x);
|
||||
virtual std::expected<SGeometryRequested, eGeometryFailure> desiredGeometry();
|
||||
virtual eFullscreenMode fullscreenMode();
|
||||
virtual void setFullscreenMode(eFullscreenMode mode);
|
||||
virtual std::optional<Vector2D> minSize();
|
||||
virtual std::optional<Vector2D> maxSize();
|
||||
virtual void damageEntire();
|
||||
virtual void warpPositionSize();
|
||||
virtual void onUpdateSpace();
|
||||
|
||||
private:
|
||||
CWindowGroupTarget(SP<Desktop::View::CGroup> g);
|
||||
|
||||
void updatePos();
|
||||
|
||||
WP<Desktop::View::CGroup> m_group;
|
||||
};
|
||||
};
|
||||
363
src/layout/target/WindowTarget.cpp
Normal file
363
src/layout/target/WindowTarget.cpp
Normal file
|
|
@ -0,0 +1,363 @@
|
|||
#include "WindowTarget.hpp"
|
||||
|
||||
#include "../space/Space.hpp"
|
||||
#include "../algorithm/Algorithm.hpp"
|
||||
|
||||
#include "../../protocols/core/Compositor.hpp"
|
||||
#include "../../config/ConfigManager.hpp"
|
||||
#include "../../helpers/Monitor.hpp"
|
||||
#include "../../xwayland/XSurface.hpp"
|
||||
#include "../../Compositor.hpp"
|
||||
#include "../../render/Renderer.hpp"
|
||||
|
||||
using namespace Layout;
|
||||
|
||||
SP<ITarget> CWindowTarget::create(PHLWINDOW w) {
|
||||
auto target = SP<CWindowTarget>(new CWindowTarget(w));
|
||||
target->m_self = target;
|
||||
return target;
|
||||
}
|
||||
|
||||
CWindowTarget::CWindowTarget(PHLWINDOW w) : m_window(w) {
|
||||
;
|
||||
}
|
||||
|
||||
eTargetType CWindowTarget::type() {
|
||||
return TARGET_TYPE_WINDOW;
|
||||
}
|
||||
|
||||
void CWindowTarget::setPositionGlobal(const CBox& box) {
|
||||
ITarget::setPositionGlobal(box);
|
||||
|
||||
updatePos();
|
||||
}
|
||||
|
||||
void CWindowTarget::updatePos() {
|
||||
|
||||
if (!m_space)
|
||||
return;
|
||||
|
||||
if (fullscreenMode() == FSMODE_FULLSCREEN)
|
||||
return;
|
||||
|
||||
if (floating() && fullscreenMode() != FSMODE_MAXIMIZED) {
|
||||
m_window->m_position = m_box.pos();
|
||||
m_window->m_size = m_box.size();
|
||||
|
||||
*m_window->m_realPosition = m_box.pos();
|
||||
*m_window->m_realSize = m_box.size();
|
||||
|
||||
m_window->sendWindowSize();
|
||||
m_window->updateWindowDecos();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tiled is more complicated.
|
||||
|
||||
const auto PMONITOR = m_space->workspace()->m_monitor;
|
||||
const auto PWORKSPACE = m_space->workspace();
|
||||
|
||||
// for gaps outer
|
||||
const auto MONITOR_WORKAREA = m_space->workArea();
|
||||
const bool DISPLAYLEFT = STICKS(m_box.x, MONITOR_WORKAREA.x);
|
||||
const bool DISPLAYRIGHT = STICKS(m_box.x + m_box.w, MONITOR_WORKAREA.x + MONITOR_WORKAREA.w);
|
||||
const bool DISPLAYTOP = STICKS(m_box.y, MONITOR_WORKAREA.y);
|
||||
const bool DISPLAYBOTTOM = STICKS(m_box.y + m_box.h, MONITOR_WORKAREA.y + MONITOR_WORKAREA.h);
|
||||
|
||||
// this is used for scrolling, so that the gaps are correct when a window is the full width and has neighbors
|
||||
const bool DISPLAYINVERSELEFT = STICKS(m_box.x, MONITOR_WORKAREA.x + MONITOR_WORKAREA.w);
|
||||
const bool DISPLAYINVERSERIGHT = STICKS(m_box.x + m_box.w, MONITOR_WORKAREA.x);
|
||||
|
||||
// get specific gaps and rules for this workspace,
|
||||
// if user specified them in config
|
||||
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE);
|
||||
|
||||
if (!validMapped(m_window)) {
|
||||
if (m_window)
|
||||
g_layoutManager->removeTarget(m_window->layoutTarget());
|
||||
return;
|
||||
}
|
||||
|
||||
if (fullscreenMode() == FSMODE_FULLSCREEN)
|
||||
return;
|
||||
|
||||
g_pHyprRenderer->damageWindow(window());
|
||||
|
||||
static auto PGAPSINDATA = CConfigValue<Hyprlang::CUSTOMTYPE>("general:gaps_in");
|
||||
auto* const PGAPSIN = sc<CCssGapData*>((PGAPSINDATA.ptr())->getData());
|
||||
|
||||
auto gapsIn = WORKSPACERULE.gapsIn.value_or(*PGAPSIN);
|
||||
CBox nodeBox = m_box;
|
||||
nodeBox.round();
|
||||
|
||||
m_window->m_size = nodeBox.size();
|
||||
m_window->m_position = nodeBox.pos();
|
||||
|
||||
m_window->updateWindowDecos();
|
||||
|
||||
auto calcPos = m_window->m_position;
|
||||
auto calcSize = m_window->m_size;
|
||||
|
||||
const static auto REQUESTEDRATIO = CConfigValue<Hyprlang::VEC2>("layout:single_window_aspect_ratio");
|
||||
const static auto REQUESTEDRATIOTOLERANCE = CConfigValue<Hyprlang::FLOAT>("layout:single_window_aspect_ratio_tolerance");
|
||||
|
||||
Vector2D ratioPadding;
|
||||
|
||||
if ((*REQUESTEDRATIO).y != 0 && m_space->algorithm()->tiledTargets() <= 1) {
|
||||
const Vector2D originalSize = MONITOR_WORKAREA.size();
|
||||
|
||||
const double requestedRatio = (*REQUESTEDRATIO).x / (*REQUESTEDRATIO).y;
|
||||
const double originalRatio = originalSize.x / originalSize.y;
|
||||
|
||||
if (requestedRatio > originalRatio) {
|
||||
double padding = originalSize.y - (originalSize.x / requestedRatio);
|
||||
|
||||
if (padding / 2 > (*REQUESTEDRATIOTOLERANCE) * originalSize.y)
|
||||
ratioPadding = Vector2D{0., padding};
|
||||
} else if (requestedRatio < originalRatio) {
|
||||
double padding = originalSize.x - (originalSize.y * requestedRatio);
|
||||
|
||||
if (padding / 2 > (*REQUESTEDRATIOTOLERANCE) * originalSize.x)
|
||||
ratioPadding = Vector2D{padding, 0.};
|
||||
}
|
||||
}
|
||||
|
||||
const auto GAPOFFSETTOPLEFT = Vector2D(sc<double>(DISPLAYLEFT ? 0 : (DISPLAYINVERSELEFT ? 2 * gapsIn.m_left : gapsIn.m_left)), sc<double>(DISPLAYTOP ? 0 : gapsIn.m_top));
|
||||
|
||||
const auto GAPOFFSETBOTTOMRIGHT =
|
||||
Vector2D(sc<double>(DISPLAYRIGHT ? 0 : (DISPLAYINVERSERIGHT ? 2 * gapsIn.m_right : gapsIn.m_right)), sc<double>(DISPLAYBOTTOM ? 0 : gapsIn.m_bottom));
|
||||
|
||||
calcPos = calcPos + GAPOFFSETTOPLEFT + ratioPadding / 2;
|
||||
calcSize = calcSize - GAPOFFSETTOPLEFT - GAPOFFSETBOTTOMRIGHT - ratioPadding;
|
||||
|
||||
if (isPseudo()) {
|
||||
// Calculate pseudo
|
||||
float scale = 1;
|
||||
|
||||
// adjust if doesn't fit
|
||||
if (m_pseudoSize.x > calcSize.x || m_pseudoSize.y > calcSize.y) {
|
||||
if (m_pseudoSize.x > calcSize.x)
|
||||
scale = calcSize.x / m_pseudoSize.x;
|
||||
|
||||
if (m_pseudoSize.y * scale > calcSize.y)
|
||||
scale = calcSize.y / m_pseudoSize.y;
|
||||
|
||||
auto DELTA = calcSize - m_pseudoSize * scale;
|
||||
calcSize = m_pseudoSize * scale;
|
||||
calcPos = calcPos + DELTA / 2.f; // center
|
||||
} else {
|
||||
auto DELTA = calcSize - m_pseudoSize;
|
||||
calcPos = calcPos + DELTA / 2.f; // center
|
||||
calcSize = m_pseudoSize;
|
||||
}
|
||||
}
|
||||
|
||||
const auto RESERVED = m_window->getFullWindowReservedArea();
|
||||
calcPos = calcPos + RESERVED.topLeft;
|
||||
calcSize = calcSize - (RESERVED.topLeft + RESERVED.bottomRight);
|
||||
|
||||
Vector2D availableSpace = calcSize;
|
||||
|
||||
static auto PCLAMP_TILED = CConfigValue<Hyprlang::INT>("misc:size_limits_tiled");
|
||||
|
||||
if (*PCLAMP_TILED) {
|
||||
const auto borderSize = m_window->getRealBorderSize();
|
||||
Vector2D monitorAvailable = MONITOR_WORKAREA.size() - Vector2D{2.0 * borderSize, 2.0 * borderSize};
|
||||
|
||||
Vector2D minSize = m_window->m_ruleApplicator->minSize().valueOr(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}).clamp(Vector2D{0, 0}, monitorAvailable);
|
||||
Vector2D maxSize = m_window->isFullscreen() ? Vector2D{INFINITY, INFINITY} :
|
||||
m_window->m_ruleApplicator->maxSize().valueOr(Vector2D{INFINITY, INFINITY}).clamp(Vector2D{0, 0}, monitorAvailable);
|
||||
calcSize = calcSize.clamp(minSize, maxSize);
|
||||
|
||||
calcPos += (availableSpace - calcSize) / 2.0;
|
||||
|
||||
calcPos.x = std::clamp(calcPos.x, MONITOR_WORKAREA.x + borderSize, MONITOR_WORKAREA.x + MONITOR_WORKAREA.w - calcSize.x - borderSize);
|
||||
calcPos.y = std::clamp(calcPos.y, MONITOR_WORKAREA.y + borderSize, MONITOR_WORKAREA.y + MONITOR_WORKAREA.h - calcSize.y - borderSize);
|
||||
}
|
||||
|
||||
if (m_window->onSpecialWorkspace() && !m_window->isFullscreen()) {
|
||||
// if special, we adjust the coords a bit
|
||||
static auto PSCALEFACTOR = CConfigValue<Hyprlang::FLOAT>("dwindle:special_scale_factor");
|
||||
|
||||
CBox wb = {calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f, calcSize * *PSCALEFACTOR};
|
||||
wb.round(); // avoid rounding mess
|
||||
|
||||
*m_window->m_realPosition = wb.pos();
|
||||
*m_window->m_realSize = wb.size();
|
||||
} else {
|
||||
CBox wb = {calcPos, calcSize};
|
||||
wb.round(); // avoid rounding mess
|
||||
|
||||
*m_window->m_realSize = wb.size();
|
||||
*m_window->m_realPosition = wb.pos();
|
||||
}
|
||||
|
||||
m_window->updateWindowDecos();
|
||||
}
|
||||
|
||||
void CWindowTarget::assignToSpace(const SP<CSpace>& space, std::optional<Vector2D> focalPoint) {
|
||||
if (!space) {
|
||||
ITarget::assignToSpace(space, focalPoint);
|
||||
return;
|
||||
}
|
||||
|
||||
// keep the ref here so that moveToWorkspace doesn't unref the workspace
|
||||
// and assignToSpace doesn't think this is a new target because space wp is dead
|
||||
const auto WSREF = space->workspace();
|
||||
|
||||
m_window->m_monitor = space->workspace()->m_monitor;
|
||||
m_window->moveToWorkspace(space->workspace());
|
||||
|
||||
// layout and various update fns want the target to already have m_workspace set
|
||||
ITarget::assignToSpace(space, focalPoint);
|
||||
|
||||
m_window->updateToplevel();
|
||||
m_window->updateWindowDecos();
|
||||
}
|
||||
|
||||
bool CWindowTarget::floating() {
|
||||
return m_window->m_isFloating;
|
||||
}
|
||||
|
||||
void CWindowTarget::setFloating(bool x) {
|
||||
if (x == m_window->m_isFloating)
|
||||
return;
|
||||
|
||||
m_window->m_isFloating = x;
|
||||
m_window->m_pinned = false;
|
||||
|
||||
m_window->m_ruleApplicator->propertiesChanged(Desktop::Rule::RULE_PROP_FLOATING);
|
||||
}
|
||||
|
||||
Vector2D CWindowTarget::clampSizeForDesired(const Vector2D& size) const {
|
||||
Vector2D newSize = size;
|
||||
if (const auto m = m_window->minSize(); m)
|
||||
newSize = newSize.clamp(*m);
|
||||
if (const auto m = m_window->maxSize(); m)
|
||||
newSize = newSize.clamp(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}, *m);
|
||||
return newSize;
|
||||
}
|
||||
|
||||
std::expected<SGeometryRequested, eGeometryFailure> CWindowTarget::desiredGeometry() {
|
||||
|
||||
SGeometryRequested requested;
|
||||
|
||||
CBox DESIRED_GEOM = g_pXWaylandManager->getGeometryForWindow(m_window.lock());
|
||||
const auto PMONITOR = m_window->m_monitor.lock();
|
||||
|
||||
requested.size = clampSizeForDesired(DESIRED_GEOM.size());
|
||||
|
||||
if (m_window->m_isX11) {
|
||||
Vector2D xy = {DESIRED_GEOM.x, DESIRED_GEOM.y};
|
||||
xy = g_pXWaylandManager->xwaylandToWaylandCoords(xy);
|
||||
requested.pos = xy;
|
||||
}
|
||||
|
||||
const auto STOREDSIZE = m_window->m_ruleApplicator->persistentSize().valueOrDefault() ? g_pConfigManager->getStoredFloatingSize(m_window.lock()) : std::nullopt;
|
||||
|
||||
if (STOREDSIZE)
|
||||
requested.size = clampSizeForDesired(*STOREDSIZE);
|
||||
|
||||
if (!PMONITOR) {
|
||||
Log::logger->log(Log::ERR, "{:m} has an invalid monitor in desiredGeometry!", m_window.lock());
|
||||
return std::unexpected(GEOMETRY_NO_DESIRED);
|
||||
}
|
||||
|
||||
if (DESIRED_GEOM.width <= 2 || DESIRED_GEOM.height <= 2) {
|
||||
const auto SURFACE = m_window->wlSurface()->resource();
|
||||
|
||||
if (SURFACE->m_current.size.x > 5 && SURFACE->m_current.size.y > 5) {
|
||||
// center on mon and call it a day
|
||||
requested.pos.reset();
|
||||
requested.size = clampSizeForDesired(SURFACE->m_current.size);
|
||||
return requested;
|
||||
}
|
||||
|
||||
if (m_window->m_isX11 && m_window->isX11OverrideRedirect()) {
|
||||
// check OR windows, they like their shit
|
||||
const auto SIZE = clampSizeForDesired(m_window->m_xwaylandSurface->m_geometry.w > 0 && m_window->m_xwaylandSurface->m_geometry.h > 0 ?
|
||||
m_window->m_xwaylandSurface->m_geometry.size() :
|
||||
Vector2D{600, 400});
|
||||
|
||||
if (m_window->m_xwaylandSurface->m_geometry.x != 0 && m_window->m_xwaylandSurface->m_geometry.y != 0) {
|
||||
requested.size = SIZE;
|
||||
requested.pos = g_pXWaylandManager->xwaylandToWaylandCoords(m_window->m_xwaylandSurface->m_geometry.pos());
|
||||
return requested;
|
||||
}
|
||||
}
|
||||
|
||||
return std::unexpected(m_window->m_isX11 && m_window->isX11OverrideRedirect() ? GEOMETRY_INVALID_DESIRED : GEOMETRY_NO_DESIRED);
|
||||
}
|
||||
|
||||
// TODO: detect a popup in a more consistent way.
|
||||
if ((DESIRED_GEOM.x == 0 && DESIRED_GEOM.y == 0) || !m_window->m_isX11) {
|
||||
// middle of parent if available
|
||||
if (!m_window->m_isX11) {
|
||||
if (const auto PARENT = m_window->parent(); PARENT) {
|
||||
const auto POS = PARENT->m_realPosition->goal() + PARENT->m_realSize->goal() / 2.F - DESIRED_GEOM.size() / 2.F;
|
||||
requested.pos = POS;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// if it is, we respect where it wants to put itself, but apply monitor offset if outside
|
||||
// most of these are popups
|
||||
|
||||
Vector2D pos;
|
||||
|
||||
if (const auto POPENMON = g_pCompositor->getMonitorFromVector(DESIRED_GEOM.middle()); POPENMON->m_id != PMONITOR->m_id)
|
||||
pos = Vector2D(DESIRED_GEOM.x, DESIRED_GEOM.y) - POPENMON->m_position + PMONITOR->m_position;
|
||||
else
|
||||
pos = Vector2D(DESIRED_GEOM.x, DESIRED_GEOM.y);
|
||||
|
||||
requested.pos = pos;
|
||||
}
|
||||
|
||||
if (DESIRED_GEOM.w <= 2 || DESIRED_GEOM.h <= 2)
|
||||
return std::unexpected(GEOMETRY_NO_DESIRED);
|
||||
|
||||
return requested;
|
||||
}
|
||||
|
||||
PHLWINDOW CWindowTarget::window() const {
|
||||
return m_window.lock();
|
||||
}
|
||||
|
||||
eFullscreenMode CWindowTarget::fullscreenMode() {
|
||||
return m_window->m_fullscreenState.internal;
|
||||
}
|
||||
|
||||
void CWindowTarget::setFullscreenMode(eFullscreenMode mode) {
|
||||
if (floating() && m_window->m_fullscreenState.internal == FSMODE_NONE)
|
||||
rememberFloatingSize(m_box.size());
|
||||
|
||||
m_window->m_fullscreenState.internal = mode;
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CWindowTarget::minSize() {
|
||||
return m_window->minSize();
|
||||
}
|
||||
|
||||
std::optional<Vector2D> CWindowTarget::maxSize() {
|
||||
return m_window->maxSize();
|
||||
}
|
||||
|
||||
void CWindowTarget::damageEntire() {
|
||||
g_pHyprRenderer->damageWindow(m_window.lock());
|
||||
}
|
||||
|
||||
void CWindowTarget::warpPositionSize() {
|
||||
m_window->m_realSize->warp();
|
||||
m_window->m_realPosition->warp();
|
||||
m_window->updateWindowDecos();
|
||||
}
|
||||
|
||||
void CWindowTarget::onUpdateSpace() {
|
||||
if (!space())
|
||||
return;
|
||||
|
||||
m_window->m_monitor = space()->workspace()->m_monitor;
|
||||
m_window->moveToWorkspace(space()->workspace());
|
||||
m_window->updateToplevel();
|
||||
m_window->updateWindowDecos();
|
||||
}
|
||||
40
src/layout/target/WindowTarget.hpp
Normal file
40
src/layout/target/WindowTarget.hpp
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
#pragma once
|
||||
|
||||
#include "Target.hpp"
|
||||
|
||||
#include "../../desktop/view/Window.hpp"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
class CWindowTarget : public ITarget {
|
||||
public:
|
||||
static SP<ITarget> create(PHLWINDOW w);
|
||||
virtual ~CWindowTarget() = default;
|
||||
|
||||
virtual eTargetType type();
|
||||
|
||||
virtual void setPositionGlobal(const CBox& box);
|
||||
virtual void assignToSpace(const SP<CSpace>& space, std::optional<Vector2D> focalPoint = std::nullopt);
|
||||
virtual PHLWINDOW window() const;
|
||||
|
||||
virtual bool floating();
|
||||
virtual void setFloating(bool x);
|
||||
virtual std::expected<SGeometryRequested, eGeometryFailure> desiredGeometry();
|
||||
virtual eFullscreenMode fullscreenMode();
|
||||
virtual void setFullscreenMode(eFullscreenMode mode);
|
||||
virtual std::optional<Vector2D> minSize();
|
||||
virtual std::optional<Vector2D> maxSize();
|
||||
virtual void damageEntire();
|
||||
virtual void warpPositionSize();
|
||||
virtual void onUpdateSpace();
|
||||
|
||||
private:
|
||||
CWindowTarget(PHLWINDOW w);
|
||||
|
||||
Vector2D clampSizeForDesired(const Vector2D& size) const;
|
||||
|
||||
void updatePos();
|
||||
|
||||
PHLWINDOWREF m_window;
|
||||
};
|
||||
};
|
||||
Loading…
Add table
Add a link
Reference in a new issue