forked from UniverseBow/wa2k.com-Website
refraction testing and edge fixing
This commit is contained in:
parent
5dca7b2ac1
commit
44c4df7364
3 changed files with 581 additions and 53 deletions
BIN
www/banner.png
Normal file
BIN
www/banner.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.3 MiB |
393
www/index.html
393
www/index.html
|
|
@ -1,17 +1,386 @@
|
||||||
<!doctype html>
|
<!doctype html>
|
||||||
<html lang="en">
|
<html lang="en">
|
||||||
<head>
|
<head>
|
||||||
<meta charset="utf-8" />
|
<meta charset="utf-8" />
|
||||||
<title>WA2000</title>
|
<title>WA2000</title>
|
||||||
<link type="text/css" rel="stylesheet" href="./style.css">
|
<link type="text/css" rel="stylesheet" href="./style.css">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
|
||||||
</head>
|
<div class="banner">
|
||||||
<body>
|
<img src="banner.png" alt="banner" />
|
||||||
<div class="card">
|
</div>
|
||||||
<h1>waff waff!</h1>
|
|
||||||
<div class="divider"></div>
|
<!-- SVG filter definition — hidden, just provides the filter for Chrome -->
|
||||||
<p>tiny text!!!</p>
|
<svg id="liquid-glass-svg" xmlns="http://www.w3.org/2000/svg" style="position:absolute;width:0;height:0;overflow:hidden;">
|
||||||
<p>wuff</p>
|
<defs>
|
||||||
|
|
||||||
|
<filter id="liquid-glass-nav" x="0" y="0" width="100%" height="100%" color-interpolation-filters="sRGB">
|
||||||
|
<feImage id="nav-disp-img" result="disp_map" />
|
||||||
|
<feDisplacementMap in="SourceGraphic" in2="disp_map" id="nav-disp-filter" xChannelSelector="R" yChannelSelector="G" result="refracted" />
|
||||||
|
<feImage id="nav-spec-img" result="spec_map" />
|
||||||
|
<feBlend in="refracted" in2="spec_map" mode="screen" result="with_specular" />
|
||||||
|
<feComposite in="with_specular" in2="SourceGraphic" operator="atop" />
|
||||||
|
</filter>
|
||||||
|
|
||||||
|
<filter id="liquid-glass" x="0" y="0" width="100%" height="100%" color-interpolation-filters="sRGB">
|
||||||
|
<!-- Load the displacement map image -->
|
||||||
|
<feImage id="displacement-map-img" result="disp_map" />
|
||||||
|
<!-- Apply displacement to the backdrop (SourceGraphic here = the backdrop) -->
|
||||||
|
<feDisplacementMap
|
||||||
|
in="SourceGraphic"
|
||||||
|
in2="disp_map"
|
||||||
|
id="displacement-map-filter"
|
||||||
|
xChannelSelector="R"
|
||||||
|
yChannelSelector="G"
|
||||||
|
result="refracted"
|
||||||
|
/>
|
||||||
|
<!-- Load the specular highlight image -->
|
||||||
|
<feImage id="specular-map-img" result="spec_map" />
|
||||||
|
<!-- Blend specular on top of the refracted backdrop using screen mode -->
|
||||||
|
<feBlend in="refracted" in2="spec_map" mode="screen" result="with_specular" />
|
||||||
|
<!-- Clip result to the original element shape -->
|
||||||
|
<feComposite in="with_specular" in2="SourceGraphic" operator="atop" />
|
||||||
|
</filter>
|
||||||
|
</defs>
|
||||||
|
</svg>
|
||||||
|
|
||||||
|
<!-- Liquid glass searchbar — sits above the card, expands on click -->
|
||||||
|
<div class="nav-wrap">
|
||||||
|
<div class="nav-pill" id="nav-pill">
|
||||||
|
<div class="nav-pill-bar" id="nav-pill-bar">
|
||||||
|
<span class="nav-logo">WA2000</span>
|
||||||
|
<svg class="nav-chevron" id="nav-chevron" viewBox="0 0 20 20" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
<polyline points="5,7 10,13 15,7" stroke="rgba(255,255,255,0.7)" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
|
||||||
|
</svg>
|
||||||
|
</div>
|
||||||
|
<div class="nav-dropdown" id="nav-dropdown">
|
||||||
|
<div class="nav-divider"></div>
|
||||||
|
<a href="#" class="nav-link">Home</a>
|
||||||
|
<a href="#" class="nav-link">About</a>
|
||||||
|
<a href="#" class="nav-link">Gallery</a>
|
||||||
|
<a href="#" class="nav-link">Contact</a>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</body>
|
</div>
|
||||||
|
|
||||||
|
<div class="card" id="card">
|
||||||
|
<h1>waff waff!</h1>
|
||||||
|
<div class="divider"></div>
|
||||||
|
<p>tiny text!!!</p>
|
||||||
|
<p>wuff</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
// ─── Configuration ────────────────────────────────────────────────────────────
|
||||||
|
const CONFIG = {
|
||||||
|
bezelWidth: 0.18, // Fraction of the smaller dimension used for the curved rim — wider = bigger refraction band
|
||||||
|
glassThickness: 3.5, // Optical depth multiplier — higher = rays bend further at the edges
|
||||||
|
ior: 1.65, // Index of refraction — real glass is ~1.5; slightly above for a more dramatic bend
|
||||||
|
scaleRatio: 2.5, // Final multiplier on pixel displacement — scales the whole effect up or down
|
||||||
|
specularAngle: -55, // Degrees of the light source direction — negative = upper-left
|
||||||
|
specularOpacity: 0.9, // Peak alpha of the specular highlight — higher = brighter rim
|
||||||
|
specularSaturation: 6, // Unused in painting but kept for future colour-shift use
|
||||||
|
borderRadius: 50, // Must match CSS border-radius in pixels — curves the refraction band at corners
|
||||||
|
};
|
||||||
|
|
||||||
|
// ─── Maths helpers ────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
/** Convex squircle surface — Apple-style soft bezel profile */
|
||||||
|
function surfaceHeight(t) {
|
||||||
|
// t: 0 = outer edge of bezel, 1 = where the flat interior begins
|
||||||
|
// Squircle formula: softer than a circle arc, keeps refraction gradients smooth when stretched to a rectangle
|
||||||
|
return Math.pow(1 - Math.pow(1 - t, 4), 0.25);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Numerical derivative of the surface function at t — gives the surface slope */
|
||||||
|
function surfaceNormal(t) {
|
||||||
|
const d = 0.001; // Tiny step for finite-difference approximation
|
||||||
|
const y1 = surfaceHeight(Math.max(0, t - d)); // Sample just before t
|
||||||
|
const y2 = surfaceHeight(Math.min(1, t + d)); // Sample just after t
|
||||||
|
const derivative = (y2 - y1) / (2 * d); // Central difference = slope at t
|
||||||
|
return { x: -derivative, y: 1 }; // Rotate 90°: tangent → normal pointing inward
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Snell–Descartes refraction — returns the direction a ray travels after entering the glass */
|
||||||
|
function refract(incidentDir, normal, n1, n2) {
|
||||||
|
const nLen = Math.hypot(normal.x, normal.y); // Length of normal vector
|
||||||
|
const nx = normal.x / nLen; // Normalise X component
|
||||||
|
const ny = normal.y / nLen; // Normalise Y component
|
||||||
|
|
||||||
|
const ratio = n1 / n2; // Ratio of refractive indices (air/glass)
|
||||||
|
const cosI = -(incidentDir.x * nx + incidentDir.y * ny); // Cosine of angle of incidence
|
||||||
|
const sinT2 = ratio * ratio * (1 - cosI * cosI); // sin²(refraction angle) via Snell's law
|
||||||
|
|
||||||
|
if (sinT2 > 1) return null; // Total internal reflection — ray can't exit, skip this sample
|
||||||
|
|
||||||
|
const cosT = Math.sqrt(1 - sinT2); // Cosine of refraction angle
|
||||||
|
return {
|
||||||
|
x: ratio * incidentDir.x + (ratio * cosI - cosT) * nx, // Refracted ray X direction
|
||||||
|
y: ratio * incidentDir.y + (ratio * cosI - cosT) * ny, // Refracted ray Y direction
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Rounded rect helpers ─────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Given a pixel (px, py) inside a rounded rectangle of size (width x height)
|
||||||
|
* with corner radius r, returns:
|
||||||
|
* dist — how far the pixel is from the nearest border edge (positive = inside)
|
||||||
|
* nx,ny — the inward-pointing unit normal at that nearest border point
|
||||||
|
*
|
||||||
|
* This is the single source of truth for both the displacement and specular maps.
|
||||||
|
*/
|
||||||
|
function roundedRectInfo(px, py, width, height, r) {
|
||||||
|
// Clamp radius so it can't exceed half the shortest side
|
||||||
|
const radius = Math.min(r, width / 2, height / 2);
|
||||||
|
|
||||||
|
// Corner arc centres (one per corner, in absolute pixel coords)
|
||||||
|
const corners = [
|
||||||
|
{ cx: radius, cy: radius }, // top-left
|
||||||
|
{ cx: width - radius, cy: radius }, // top-right
|
||||||
|
{ cx: radius, cy: height - radius }, // bottom-left
|
||||||
|
{ cx: width - radius, cy: height - radius }, // bottom-right
|
||||||
|
];
|
||||||
|
|
||||||
|
// Which corner zone is this pixel in?
|
||||||
|
const inCorner =
|
||||||
|
(px < radius || px > width - radius) &&
|
||||||
|
(py < radius || py > height - radius);
|
||||||
|
|
||||||
|
let dist, nx, ny;
|
||||||
|
|
||||||
|
if (inCorner) {
|
||||||
|
// Find the nearest corner arc centre
|
||||||
|
let best = null;
|
||||||
|
let bestDist = Infinity;
|
||||||
|
for (const c of corners) {
|
||||||
|
const d = Math.hypot(px - c.cx, py - c.cy);
|
||||||
|
if (d < bestDist) { bestDist = d; best = c; }
|
||||||
|
}
|
||||||
|
// Distance from the arc = radius - distance from arc centre
|
||||||
|
dist = radius - bestDist;
|
||||||
|
// Inward normal points from pixel toward the arc centre
|
||||||
|
const len = bestDist || 1;
|
||||||
|
nx = (best.cx - px) / len;
|
||||||
|
ny = (best.cy - py) / len;
|
||||||
|
} else {
|
||||||
|
// Flat side — nearest edge is whichever straight side is closest
|
||||||
|
const dLeft = px;
|
||||||
|
const dRight = width - 1 - px;
|
||||||
|
const dTop = py;
|
||||||
|
const dBottom = height - 1 - py;
|
||||||
|
const minD = Math.min(dLeft, dRight, dTop, dBottom);
|
||||||
|
dist = minD;
|
||||||
|
if (minD === dLeft) { nx = 1; ny = 0; }
|
||||||
|
else if (minD === dRight) { nx = -1; ny = 0; }
|
||||||
|
else if (minD === dTop) { nx = 0; ny = 1; }
|
||||||
|
else { nx = 0; ny = -1; }
|
||||||
|
}
|
||||||
|
|
||||||
|
return { dist, nx, ny };
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Displacement map generation ─────────────────────────────────────────────
|
||||||
|
|
||||||
|
function buildDisplacementMap(width, height) {
|
||||||
|
const bezel = CONFIG.bezelWidth * Math.min(width, height);
|
||||||
|
const samples = 128;
|
||||||
|
|
||||||
|
// ── Step 1: Pre-calculate displacement magnitudes along one radius ──
|
||||||
|
const magnitudes = new Float32Array(samples);
|
||||||
|
const incident = { x: 0, y: 1 };
|
||||||
|
|
||||||
|
for (let i = 0; i < samples; i++) {
|
||||||
|
const t = i / (samples - 1);
|
||||||
|
const normal = surfaceNormal(t);
|
||||||
|
const refracted = refract(incident, normal, 1.0, CONFIG.ior);
|
||||||
|
magnitudes[i] = refracted
|
||||||
|
? (refracted.x - incident.x) * CONFIG.glassThickness * bezel
|
||||||
|
: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
const maxDisp = Math.max(...magnitudes) || 1;
|
||||||
|
|
||||||
|
// ── Step 2: Paint every pixel ──
|
||||||
|
const data = new Uint8ClampedArray(width * height * 4);
|
||||||
|
|
||||||
|
for (let py = 0; py < height; py++) {
|
||||||
|
for (let px = 0; px < width; px++) {
|
||||||
|
const idx = (py * width + px) * 4;
|
||||||
|
|
||||||
|
const { dist, nx, ny } = roundedRectInfo(px, py, width, height, CONFIG.borderRadius);
|
||||||
|
|
||||||
|
let dispX = 0, dispY = 0;
|
||||||
|
|
||||||
|
if (dist >= 0 && dist < bezel) {
|
||||||
|
const t = dist / bezel;
|
||||||
|
const sampleIdx = Math.min(samples - 1, Math.floor(t * (samples - 1)));
|
||||||
|
const mag = magnitudes[sampleIdx] / maxDisp;
|
||||||
|
dispX = nx * mag;
|
||||||
|
dispY = ny * mag;
|
||||||
|
}
|
||||||
|
|
||||||
|
data[idx] = Math.round(128 + dispX * 127);
|
||||||
|
data[idx + 1] = Math.round(128 + dispY * 127);
|
||||||
|
data[idx + 2] = 128;
|
||||||
|
data[idx + 3] = 255;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
imageData: new ImageData(data, width, height),
|
||||||
|
maxDisplacement: maxDisp * CONFIG.scaleRatio,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Specular highlight map generation ───────────────────────────────────────
|
||||||
|
|
||||||
|
function buildSpecularMap(width, height) {
|
||||||
|
const canvas = document.createElement('canvas');
|
||||||
|
canvas.width = width;
|
||||||
|
canvas.height = height;
|
||||||
|
const ctx = canvas.getContext('2d');
|
||||||
|
|
||||||
|
const bezel = CONFIG.bezelWidth * Math.min(width, height);
|
||||||
|
const lightAngleRad = (CONFIG.specularAngle * Math.PI) / 180;
|
||||||
|
const lightDir = { x: Math.cos(lightAngleRad), y: Math.sin(lightAngleRad) };
|
||||||
|
|
||||||
|
const imageData = ctx.createImageData(width, height);
|
||||||
|
const data = imageData.data;
|
||||||
|
|
||||||
|
for (let py = 0; py < height; py++) {
|
||||||
|
for (let px = 0; px < width; px++) {
|
||||||
|
const idx = (py * width + px) * 4;
|
||||||
|
|
||||||
|
const { dist, nx, ny } = roundedRectInfo(px, py, width, height, CONFIG.borderRadius);
|
||||||
|
|
||||||
|
let intensity = 0;
|
||||||
|
|
||||||
|
if (dist >= 0 && dist < bezel) {
|
||||||
|
const t = dist / bezel;
|
||||||
|
const dot = nx * lightDir.x + ny * lightDir.y;
|
||||||
|
const rim = Math.max(0, dot);
|
||||||
|
const slope = Math.abs(surfaceNormal(t).x);
|
||||||
|
const raw = rim * slope * (1 - t);
|
||||||
|
intensity = Math.pow(raw, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
data[idx] = Math.round(235 * intensity);
|
||||||
|
data[idx + 1] = Math.round(245 * intensity);
|
||||||
|
data[idx + 2] = Math.round(255 * intensity);
|
||||||
|
data[idx + 3] = Math.round(CONFIG.specularOpacity * 255 * intensity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ctx.putImageData(imageData, 0, 0);
|
||||||
|
return canvas.toDataURL();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── ImageData → data URL ─────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
function imageDataToDataURL(imageData) {
|
||||||
|
const canvas = document.createElement('canvas'); // Temporary offscreen canvas
|
||||||
|
canvas.width = imageData.width;
|
||||||
|
canvas.height = imageData.height;
|
||||||
|
canvas.getContext('2d').putImageData(imageData, 0, 0); // Write pixel data into canvas
|
||||||
|
return canvas.toDataURL(); // Export as PNG data URL for SVG feImage
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Apply filter to card ─────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
function applyLiquidGlass() {
|
||||||
|
const card = document.getElementById('card');
|
||||||
|
const rect = card.getBoundingClientRect(); // Get the card's actual rendered size in pixels
|
||||||
|
const w = Math.round(rect.width);
|
||||||
|
const h = Math.round(rect.height);
|
||||||
|
|
||||||
|
if (w === 0 || h === 0) return; // Guard: don't run before layout is ready
|
||||||
|
|
||||||
|
const { imageData, maxDisplacement } = buildDisplacementMap(w, h); // Generate refraction map
|
||||||
|
const dispDataURL = imageDataToDataURL(imageData); // Convert to data URL for feImage
|
||||||
|
const specularDataURL = buildSpecularMap(w, h); // Generate specular highlight map
|
||||||
|
|
||||||
|
const dispImg = document.getElementById('displacement-map-img'); // feImage for displacement
|
||||||
|
const specImg = document.getElementById('specular-map-img'); // feImage for specular
|
||||||
|
const dispFilter = document.getElementById('displacement-map-filter'); // feDisplacementMap element
|
||||||
|
|
||||||
|
dispImg.setAttribute('href', dispDataURL); // Load displacement map into SVG filter
|
||||||
|
dispImg.setAttribute('width', w); // Match filter image size to card width
|
||||||
|
dispImg.setAttribute('height', h); // Match filter image size to card height
|
||||||
|
|
||||||
|
specImg.setAttribute('href', specularDataURL); // Load specular map into SVG filter
|
||||||
|
specImg.setAttribute('width', w);
|
||||||
|
specImg.setAttribute('height', h);
|
||||||
|
|
||||||
|
dispFilter.setAttribute('scale', maxDisplacement); // Tell feDisplacementMap the real-pixel scale of the map
|
||||||
|
|
||||||
|
// Only overwrite backdrop-filter in Chrome — Firefox ignores SVG filters here
|
||||||
|
// and would lose its CSS fallback blur if we overwrote card.style.backdropFilter
|
||||||
|
const isChrome = /Chrome/.test(navigator.userAgent) && !/Edg|Firefox/.test(navigator.userAgent);
|
||||||
|
if (isChrome) {
|
||||||
|
card.style.backdropFilter = 'url(#liquid-glass) blur(3px) saturate(1.8) brightness(1.05)'; // Full chain: refraction + blur + colour boost
|
||||||
|
card.style.webkitBackdropFilter = 'url(#liquid-glass) blur(3px) saturate(1.8) brightness(1.05)'; // Webkit prefix for older Chrome builds
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
window.addEventListener('load', applyLiquidGlass); // Run once the page has fully laid out
|
||||||
|
window.addEventListener('resize', applyLiquidGlass); // Re-run if the card size changes (e.g. window resize)
|
||||||
|
|
||||||
|
function applyNavGlass() {
|
||||||
|
const pill = document.getElementById('nav-pill');
|
||||||
|
const rect = pill.getBoundingClientRect();
|
||||||
|
const w = Math.round(rect.width);
|
||||||
|
const h = Math.round(rect.height);
|
||||||
|
if (w === 0 || h === 0) return;
|
||||||
|
|
||||||
|
const savedBezel = CONFIG.bezelWidth;
|
||||||
|
const savedScale = CONFIG.scaleRatio;
|
||||||
|
CONFIG.bezelWidth = 0.12;
|
||||||
|
CONFIG.scaleRatio = 1.8;
|
||||||
|
|
||||||
|
const { imageData, maxDisplacement } = buildDisplacementMap(w, h);
|
||||||
|
const dispDataURL = imageDataToDataURL(imageData);
|
||||||
|
const specularDataURL = buildSpecularMap(w, h);
|
||||||
|
|
||||||
|
CONFIG.bezelWidth = savedBezel;
|
||||||
|
CONFIG.scaleRatio = savedScale;
|
||||||
|
|
||||||
|
document.getElementById('nav-disp-img').setAttribute('href', dispDataURL);
|
||||||
|
document.getElementById('nav-disp-img').setAttribute('width', w);
|
||||||
|
document.getElementById('nav-disp-img').setAttribute('height', h);
|
||||||
|
document.getElementById('nav-spec-img').setAttribute('href', specularDataURL);
|
||||||
|
document.getElementById('nav-spec-img').setAttribute('width', w);
|
||||||
|
document.getElementById('nav-spec-img').setAttribute('height', h);
|
||||||
|
document.getElementById('nav-disp-filter').setAttribute('scale', maxDisplacement);
|
||||||
|
|
||||||
|
const isChrome = /Chrome/.test(navigator.userAgent) && !/Edg|Firefox/.test(navigator.userAgent);
|
||||||
|
if (isChrome) {
|
||||||
|
pill.style.backdropFilter = 'url(#liquid-glass-nav) blur(3px) saturate(1.8) brightness(1.05)';
|
||||||
|
pill.style.webkitBackdropFilter = 'url(#liquid-glass-nav) blur(3px) saturate(1.8) brightness(1.05)';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const navPill = document.getElementById('nav-pill');
|
||||||
|
const navBar = document.getElementById('nav-pill-bar');
|
||||||
|
|
||||||
|
navBar.addEventListener('click', () => {
|
||||||
|
const isOpen = navPill.classList.contains('open');
|
||||||
|
navPill.classList.toggle('open', !isOpen);
|
||||||
|
setTimeout(applyNavGlass, 320);
|
||||||
|
});
|
||||||
|
|
||||||
|
document.addEventListener('click', (e) => {
|
||||||
|
if (!navPill.contains(e.target)) {
|
||||||
|
navPill.classList.remove('open');
|
||||||
|
setTimeout(applyNavGlass, 320);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
window.addEventListener('load', applyNavGlass);
|
||||||
|
window.addEventListener('resize', applyNavGlass);
|
||||||
|
|
||||||
|
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
</html>
|
</html>
|
||||||
239
www/style.css
239
www/style.css
|
|
@ -1,47 +1,206 @@
|
||||||
|
* { margin: 0; padding: 0; box-sizing: border-box; } /* Remove default browser spacing; include padding/border in element size */
|
||||||
|
|
||||||
* { margin: 0; padding: 0; box-sizing: border-box; }
|
body {
|
||||||
|
min-height: 100vh;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column; /* Stack banner and card top to bottom */
|
||||||
|
align-items: center; /* Keep card horizontally centered */
|
||||||
|
justify-content: flex-start; /* Stack from the top rather than centering vertically */
|
||||||
|
background: #0a0e1a url('background.png') center/cover no-repeat;
|
||||||
|
}
|
||||||
|
|
||||||
body {
|
.banner {
|
||||||
min-height: 100vh;
|
width: 70%;
|
||||||
display: flex;
|
max-height: 280px;
|
||||||
align-items: center;
|
overflow: hidden;
|
||||||
justify-content: center;
|
margin: 5px 5px 10px 5px; /* 5px on top/left/right, 10px on bottom */
|
||||||
background: #0a0e1a url('background.png') center/cover no-repeat;
|
border-radius: 35px; /* Rounded corners */
|
||||||
}
|
}
|
||||||
|
|
||||||
.card {
|
.banner img {
|
||||||
width: min(520px, 88%);
|
width: 100%; /* Stretch image to fill the banner width */
|
||||||
padding: 52px;
|
height: 100%; /* Fill the banner height */
|
||||||
border-radius: 24px;
|
object-fit: cover; /* Crop and center the image rather than squishing it */
|
||||||
text-align: center;
|
object-position: center top; /* Anchor to the top so the most important part of the image stays visible */
|
||||||
background: rgba(255, 255, 255, 0.06);
|
display: block; /* Remove the default inline gap below images */
|
||||||
border: 1px solid rgba(255, 255, 255, 0.14);
|
}
|
||||||
backdrop-filter: blur(32px) saturate(1.4);
|
|
||||||
box-shadow: 0 32px 80px rgba(0, 0, 0, 0.45);
|
|
||||||
}
|
|
||||||
|
|
||||||
h1 {
|
.card {
|
||||||
font-size: clamp(36px, 6vw, 52px);
|
width: min(880px, 88%); /* Cap width at 880px, but shrink to 88% of viewport on small screens */
|
||||||
font-weight: 300;
|
height: 540px; /* Fixed height */
|
||||||
line-height: 1.1;
|
padding: 40px; /* Inner spacing on all sides */
|
||||||
color: rgba(255, 255, 255, 0.92);
|
border-radius: 50px; /* Rounded corners */
|
||||||
}
|
text-align: center; /* Center all text content */
|
||||||
|
background: rgba(255, 255, 255, 0.08); /* Very subtle white tint — more transparent than before so the background breathes through */
|
||||||
|
border: 2px solid rgba(255, 255, 255, 1); /* Slightly brighter border for a crisper glass edge */
|
||||||
|
backdrop-filter: blur(8px) saturate(1.8) brightness(1.05); /* Firefox fallback — blur, colour boost, and slight brightness lift; Chrome overrides this via JS with the SVG refraction filter */
|
||||||
|
-webkit-backdrop-filter: blur(8px) saturate(1.8) brightness(1.05); /* Webkit prefix for Safari compatibility */
|
||||||
|
box-shadow:
|
||||||
|
0 24px 60px rgba(0, 0, 0, 0.35), /* Large soft drop shadow for depth/lift */
|
||||||
|
0 0 0 1px rgba(255, 255, 255, 0.08); /* Hairline outer glow ring */
|
||||||
|
position: relative; /* Required so ::before/::after pseudo-elements position relative to the card */
|
||||||
|
overflow: hidden; /* Clip pseudo-elements to the card's rounded corners */
|
||||||
|
}
|
||||||
|
|
||||||
h1 em {
|
/* ── Main specular: top-left corner catch ── */
|
||||||
font-style: italic;
|
.card::before {
|
||||||
color: rgba(180, 210, 255, 0.85);
|
content: ''; /* Required to render a pseudo-element with no text */
|
||||||
}
|
position: absolute; /* Layer it on top of the card without affecting layout */
|
||||||
|
inset: 0; /* Stretch to fill all four edges of the card */
|
||||||
|
border-radius: inherit; /* Match the card's rounded corners */
|
||||||
|
background:
|
||||||
|
radial-gradient(
|
||||||
|
ellipse 60% 30% at 10% -5%, /* Tighter ellipse originating just above the top-left corner */
|
||||||
|
rgba(255, 255, 255, 0.28) 0%, /* Bright white at the light source center */
|
||||||
|
transparent 55% /* Fade out before reaching the middle of the card */
|
||||||
|
),
|
||||||
|
linear-gradient(
|
||||||
|
128deg, /* Diagonal direction: top-left → bottom-right */
|
||||||
|
rgba(255, 255, 255, 0.13) 0%, /* Broad glancing sheen starting at the top-left corner */
|
||||||
|
rgba(255, 255, 255, 0.04) 30%, /* Dim mid-point to keep the fade gradual */
|
||||||
|
transparent 55% /* Fades out before the center */
|
||||||
|
);
|
||||||
|
pointer-events: none; /* Prevent this overlay from blocking mouse interaction */
|
||||||
|
}
|
||||||
|
|
||||||
.divider {
|
/* ── Glass rim: inset edge highlights ── */
|
||||||
width: 40px;
|
.card::after {
|
||||||
height: 0.5px;
|
content: ''; /* Required to render the pseudo-element */
|
||||||
background: rgba(255, 255, 255, 0.2);
|
position: absolute; /* Layer over the card without shifting layout */
|
||||||
margin: 22px auto;
|
inset: 0; /* Fill the card edge to edge */
|
||||||
}
|
border-radius: inherit; /* Match card rounding */
|
||||||
|
background: transparent; /* No fill — only the inset shadow matters here */
|
||||||
|
border: 1px solid transparent; /* Placeholder border so box-shadow inset renders correctly on all sides */
|
||||||
|
border-image: none; /* Ensure no gradient border overrides the transparent border */
|
||||||
|
box-shadow:
|
||||||
|
inset 1px 1px 0 rgba(218, 218, 218, 0.55), /* Bright top and left inner edge — simulates light hitting the glass rim */
|
||||||
|
inset -1px -1px 0 rgba(0, 0, 0, 0.12); /* Darker bottom and right inner edge — simulates shadow on the far side */
|
||||||
|
pointer-events: none; /* Let clicks pass through to card content */
|
||||||
|
}
|
||||||
|
|
||||||
|
h1 {
|
||||||
|
font-size: clamp(36px, 6vw, 52px); /* Fluid size: min 36px, scales with viewport, max 52px */
|
||||||
|
font-weight: 300; /* Light weight for an elegant look */
|
||||||
|
line-height: 1.1; /* Tight leading for large display text */
|
||||||
|
color: rgba(255, 255, 255, 0.92); /* Near-white, slightly transparent */
|
||||||
|
}
|
||||||
|
|
||||||
|
h1 em {
|
||||||
|
font-style: italic; /* Standard italic for emphasis */
|
||||||
|
color: rgba(180, 210, 255, 0.85); /* Cool blue tint for italicised words */
|
||||||
|
}
|
||||||
|
|
||||||
|
.divider {
|
||||||
|
width: 40px; /* Short horizontal rule */
|
||||||
|
height: 0.5px; /* Hairline thickness */
|
||||||
|
background: rgba(255, 255, 255, 0.2); /* Faint white line */
|
||||||
|
margin: 22px auto; /* Vertical spacing + horizontal centering */
|
||||||
|
}
|
||||||
|
|
||||||
|
p {
|
||||||
|
font-size: 15px;
|
||||||
|
font-weight: 300; /* Light weight to match the heading style */
|
||||||
|
line-height: 1.75; /* Generous leading for readability */
|
||||||
|
color: rgba(255, 255, 255, 0.52); /* Dimmed white — secondary text hierarchy */
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── Nav pill wrapper — fixed to top of viewport ── */
|
||||||
|
.nav-wrap {
|
||||||
|
position: fixed;
|
||||||
|
top: 16px;
|
||||||
|
left: 50%;
|
||||||
|
transform: translateX(-50%);
|
||||||
|
z-index: 100;
|
||||||
|
display: flex;
|
||||||
|
justify-content: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── The pill itself ── */
|
||||||
|
.nav-pill {
|
||||||
|
width: 160px;
|
||||||
|
border-radius: 999px;
|
||||||
|
background: rgba(255, 255, 255, 0.08);
|
||||||
|
border: 1px solid rgba(255, 255, 255, 0.30);
|
||||||
|
backdrop-filter: blur(8px) saturate(1.8) brightness(1.05);
|
||||||
|
-webkit-backdrop-filter: blur(8px) saturate(1.8) brightness(1.05);
|
||||||
|
box-shadow:
|
||||||
|
0 8px 32px rgba(0, 0, 0, 0.25),
|
||||||
|
inset 1px 1px 0 rgba(255, 255, 255, 0.45),
|
||||||
|
inset -1px -1px 0 rgba(0, 0, 0, 0.10);
|
||||||
|
overflow: hidden;
|
||||||
|
transition: width 0.3s cubic-bezier(0.4, 0, 0.2, 1),
|
||||||
|
border-radius 0.3s cubic-bezier(0.4, 0, 0.2, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── Pill expands and corners soften when open ── */
|
||||||
|
.nav-pill.open {
|
||||||
|
border-radius: 22px;
|
||||||
|
width: 200px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── The always-visible top bar: logo + chevron ── */
|
||||||
|
.nav-pill-bar {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: space-between;
|
||||||
|
height: 44px;
|
||||||
|
padding: 0 18px;
|
||||||
|
cursor: pointer;
|
||||||
|
user-select: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nav-logo {
|
||||||
|
font-size: 14px;
|
||||||
|
font-weight: 400;
|
||||||
|
color: rgba(255, 255, 255, 0.88);
|
||||||
|
letter-spacing: 0.06em;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── Chevron rotates 180° when open ── */
|
||||||
|
.nav-chevron {
|
||||||
|
width: 16px;
|
||||||
|
height: 16px;
|
||||||
|
flex-shrink: 0;
|
||||||
|
transition: transform 0.3s cubic-bezier(0.4, 0, 0.2, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
.nav-pill.open .nav-chevron {
|
||||||
|
transform: rotate(180deg);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── Dropdown — hidden by default, slides down when open ── */
|
||||||
|
.nav-dropdown {
|
||||||
|
max-height: 0;
|
||||||
|
opacity: 0;
|
||||||
|
overflow: hidden;
|
||||||
|
transition: max-height 0.3s cubic-bezier(0.4, 0, 0.2, 1),
|
||||||
|
opacity 0.2s ease;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nav-pill.open .nav-dropdown {
|
||||||
|
max-height: 300px;
|
||||||
|
opacity: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nav-divider {
|
||||||
|
height: 1px;
|
||||||
|
background: rgba(255, 255, 255, 0.12);
|
||||||
|
margin: 0 14px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nav-link {
|
||||||
|
display: block;
|
||||||
|
padding: 11px 18px;
|
||||||
|
font-size: 14px;
|
||||||
|
font-weight: 300;
|
||||||
|
color: rgba(255, 255, 255, 0.70);
|
||||||
|
text-decoration: none;
|
||||||
|
transition: color 0.15s ease,
|
||||||
|
background 0.15s ease;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nav-link:hover {
|
||||||
|
color: rgba(255, 255, 255, 0.95);
|
||||||
|
background: rgba(255, 255, 255, 0.06);
|
||||||
|
}
|
||||||
|
|
||||||
p {
|
|
||||||
font-size: 15px;
|
|
||||||
font-weight: 300;
|
|
||||||
line-height: 1.75;
|
|
||||||
color: rgba(255, 255, 255, 0.52);
|
|
||||||
}
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue