add uResolution uniform2f
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9681cc76fa
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3 changed files with 15 additions and 9 deletions
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@ -18,6 +18,12 @@ function drawScene(gl, programInfo, buffers, time) {
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programInfo.uniformLocations.time,
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time,
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);
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// Viewport resolution in pixels
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gl.uniform2f(
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programInfo.uniformLocations.resolution,
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gl.drawingBufferWidth,
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gl.drawingBufferHeight,
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);
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{
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const offset = 0;
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@ -121,7 +121,7 @@ function main() {
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vertexPosition: gl.getAttribLocation(shaderProgram, "aVertexPosition"),
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},
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uniformLocations: {
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// resolution: context.getUniformLocation(program, "uResolution"),
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resolution: context.getUniformLocation(program, "uResolution"),
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time: gl.getUniformLocation(shaderProgram, "uTime"),
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},
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};
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@ -141,7 +141,6 @@ function main() {
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// deltaTime = time - prevTime;
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// prevTime = time;
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console.log(time)
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drawScene(gl, programInfo, buffers, time);
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requestAnimationFrame(render);
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}
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