Hyprland/src/protocols/XDGDecoration.hpp

47 lines
1.5 KiB
C++

#pragma once
#include <vector>
#include <unordered_map>
#include "WaylandProtocol.hpp"
#include "xdg-decoration-unstable-v1.hpp"
class CXDGDecoration {
public:
CXDGDecoration(SP<CZxdgToplevelDecorationV1> resource_, wl_resource* toplevel);
uint32_t mostRecentlySent = 0;
uint32_t mostRecentlyRequested = 0;
bool good();
wl_resource* toplevelResource();
private:
zxdgToplevelDecorationV1Mode xdgDefaultModeCSD();
zxdgToplevelDecorationV1Mode xdgModeOnRequestCSD(uint32_t modeRequestedByClient);
zxdgToplevelDecorationV1Mode xdgModeOnReleaseCSD();
SP<CZxdgToplevelDecorationV1> m_resource;
wl_resource* m_toplevelResource = nullptr; // READ-ONLY.
};
class CXDGDecorationProtocol : public IWaylandProtocol {
public:
CXDGDecorationProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyDecoration(CXDGDecoration* decoration);
void onGetDecoration(CZxdgDecorationManagerV1* pMgr, uint32_t id, wl_resource* xdgToplevel);
//
std::vector<UP<CZxdgDecorationManagerV1>> m_managers;
std::unordered_map<wl_resource*, UP<CXDGDecoration>> m_decorations; // xdg_toplevel -> deco
friend class CXDGDecoration;
};
namespace PROTO {
inline UP<CXDGDecorationProtocol> xdgDecoration;
};