Hyprland/src/protocols/ToplevelExport.hpp
2026-02-22 12:30:11 +00:00

85 lines
2.3 KiB
C++

#pragma once
#include "WaylandProtocol.hpp"
#include "hyprland-toplevel-export-v1.hpp"
#include "../helpers/time/Time.hpp"
#include "./types/Buffer.hpp"
#include <aquamarine/buffer/Buffer.hpp>
#include <vector>
class CMonitor;
namespace Screenshare {
class CScreenshareSession;
class CScreenshareFrame;
};
class CToplevelExportClient {
public:
CToplevelExportClient(SP<CHyprlandToplevelExportManagerV1> resource_);
~CToplevelExportClient();
bool good();
private:
SP<CHyprlandToplevelExportManagerV1> m_resource;
WP<CToplevelExportClient> m_self;
wl_client* m_savedClient = nullptr;
void captureToplevel(uint32_t frame, int32_t overlayCursor, PHLWINDOW handle);
friend class CToplevelExportProtocol;
};
class CToplevelExportFrame {
public:
CToplevelExportFrame(SP<CHyprlandToplevelExportFrameV1> resource, WP<Screenshare::CScreenshareSession> session, bool overlayCursor);
bool good();
private:
SP<CHyprlandToplevelExportFrameV1> m_resource;
WP<CToplevelExportFrame> m_self;
WP<CToplevelExportClient> m_client;
WP<Screenshare::CScreenshareSession> m_session;
UP<Screenshare::CScreenshareFrame> m_frame;
CHLBufferReference m_buffer;
Time::steady_tp m_timestamp;
struct {
CHyprSignalListener stopped;
} m_listeners;
void shareFrame(wl_resource* buffer, bool ignoreDamage);
friend class CToplevelExportProtocol;
friend class CToplevelExportClient;
};
class CToplevelExportProtocol : IWaylandProtocol {
public:
CToplevelExportProtocol(const wl_interface* iface, const int& ver, const std::string& name);
void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
void destroyResource(CToplevelExportClient* client);
void destroyResource(CToplevelExportFrame* frame);
void onOutputCommit(PHLMONITOR pMonitor);
private:
std::vector<SP<CToplevelExportClient>> m_clients;
std::vector<SP<CToplevelExportFrame>> m_frames;
void onWindowUnmap(PHLWINDOW pWindow);
friend class CToplevelExportClient;
friend class CToplevelExportFrame;
};
namespace PROTO {
inline UP<CToplevelExportProtocol> toplevelExport;
};