77 lines
2.9 KiB
C++
77 lines
2.9 KiB
C++
#pragma once
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#include <string>
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#include <hyprcursor/hyprcursor.hpp>
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#include "../includes.hpp"
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#include "../helpers/math/Math.hpp"
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#include "../helpers/memory/Memory.hpp"
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#include "../macros.hpp"
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#include "managers/eventLoop/EventLoopManager.hpp"
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#include "managers/XCursorManager.hpp"
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#include <aquamarine/buffer/Buffer.hpp>
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class CWLSurface;
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AQUAMARINE_FORWARD(IBuffer);
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class CCursorBuffer : public Aquamarine::IBuffer {
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public:
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CCursorBuffer(cairo_surface_t* surf, const Vector2D& size, const Vector2D& hotspot);
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CCursorBuffer(const uint8_t* pixelData, const Vector2D& size, const Vector2D& hotspot);
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~CCursorBuffer() = default;
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virtual Aquamarine::eBufferCapability caps();
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virtual Aquamarine::eBufferType type();
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virtual void update(const Hyprutils::Math::CRegion& damage);
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virtual bool isSynchronous(); // whether the updates to this buffer are synchronous, aka happen over cpu
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virtual bool good();
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virtual Aquamarine::SSHMAttrs shm();
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virtual std::tuple<uint8_t*, uint32_t, size_t> beginDataPtr(uint32_t flags);
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virtual void endDataPtr();
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private:
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Vector2D m_hotspot;
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std::vector<uint8_t> m_data;
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size_t m_stride = 0;
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};
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class CCursorManager {
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public:
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CCursorManager();
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~CCursorManager();
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SP<Aquamarine::IBuffer> getCursorBuffer();
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void setCursorFromName(const std::string& name);
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void setCursorSurface(SP<CWLSurface> surf, const Vector2D& hotspot);
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void setCursorBuffer(SP<CCursorBuffer> buf, const Vector2D& hotspot, const float& scale);
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void setAnimationTimer(const int& frame, const int& delay);
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bool changeTheme(const std::string& name, const int size);
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void updateTheme();
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SCursorImageData dataFor(const std::string& name); // for xwayland
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void setXWaylandCursor();
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void syncGsettings();
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void tickAnimatedCursor();
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private:
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bool m_ourBufferConnected = false;
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std::vector<SP<CCursorBuffer>> m_cursorBuffers;
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UP<Hyprcursor::CHyprcursorManager> m_hyprcursor;
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UP<CXCursorManager> m_xcursor;
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SP<SXCursors> m_currentXcursor;
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std::string m_theme = "";
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int m_size = 0;
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float m_cursorScale = 1.0;
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Hyprcursor::SCursorStyleInfo m_currentStyleInfo;
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SP<CEventLoopTimer> m_animationTimer;
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int m_currentAnimationFrame = 0;
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Hyprcursor::SCursorShapeData m_currentCursorShapeData;
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};
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inline UP<CCursorManager> g_pCursorManager;
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