Hyprland/src/helpers/WLClasses.hpp
Florian "sp1rit"​ fd0112425f
Added meson buildfiles
this makes for a far better experience in combination with wlroots,
since that whole makefile mess is not required.
Additionaly, handling of wayland protocol sources is also slightly
better, but could be improved with mesons inbuilt wayland module.

To build Hyprland using meson:
    meson _build -Ddefault_library=static
    ninja -C _build
    ninja -C _build install
2022-06-16 23:30:28 +02:00

208 lines
4.4 KiB
C++

#pragma once
#include "../events/Events.hpp"
#include "../defines.hpp"
#include "wlr-layer-shell-unstable-v1-protocol.h"
#include "../Window.hpp"
#include "SubsurfaceTree.hpp"
#include "AnimatedVariable.hpp"
struct SLayerSurface {
SLayerSurface();
wlr_layer_surface_v1* layerSurface;
wl_list link;
DYNLISTENER(destroyLayerSurface);
DYNLISTENER(mapLayerSurface);
DYNLISTENER(unmapLayerSurface);
DYNLISTENER(commitLayerSurface);
DYNLISTENER(newPopup);
wlr_box geometry;
Vector2D position;
zwlr_layer_shell_v1_layer layer;
int monitorID = -1;
CAnimatedVariable alpha;
bool fadingOut = false;
bool readyToDelete = false;
// For the list lookup
bool operator==(const SLayerSurface& rhs) {
return layerSurface == rhs.layerSurface && monitorID == rhs.monitorID;
}
};
struct SRenderData {
wlr_output* output;
timespec* when;
int x, y;
// for iters
void* data = nullptr;
wlr_surface* surface = nullptr;
int w, h;
void* pMonitor = nullptr;
// for rounding
bool dontRound = true;
// for fade
float fadeAlpha = 255.f;
// for alpha settings
float alpha = 1.f;
// for decorations (border)
bool decorate = false;
// for custom round values
int rounding = -1; // -1 means not set
};
struct SKeyboard {
wlr_input_device* keyboard;
DYNLISTENER(keyboardMod);
DYNLISTENER(keyboardKey);
DYNLISTENER(keyboardDestroy);
bool active = false;
// For the list lookup
bool operator==(const SKeyboard& rhs) {
return keyboard == rhs.keyboard;
}
};
struct SMouse {
wlr_input_device* mouse = nullptr;
wlr_pointer_constraint_v1* currentConstraint = nullptr;
bool constraintActive = false;
pixman_region32_t confinedTo;
DYNLISTENER(commitConstraint);
DYNLISTENER(destroyMouse);
bool operator==(const SMouse& b) {
return mouse == b.mouse;
}
};
struct SConstraint {
SMouse* pMouse = nullptr;
wlr_pointer_constraint_v1* constraint = nullptr;
DYNLISTENER(setConstraintRegion);
DYNLISTENER(destroyConstraint);
bool operator==(const SConstraint& b) {
return constraint == b.constraint;
}
};
struct SMonitor;
struct SXDGPopup {
CWindow* parentWindow = nullptr;
SXDGPopup* parentPopup = nullptr;
wlr_xdg_popup* popup = nullptr;
SMonitor* monitor = nullptr;
DYNLISTENER(newPopupFromPopupXDG);
DYNLISTENER(destroyPopupXDG);
DYNLISTENER(mapPopupXDG);
DYNLISTENER(unmapPopupXDG);
double lx;
double ly;
SSurfaceTreeNode* pSurfaceTree = nullptr;
// For the list lookup
bool operator==(const SXDGPopup& rhs) {
return popup == rhs.popup;
}
};
struct SSeat {
wlr_seat* seat = nullptr;
wl_client* exclusiveClient = nullptr;
SMouse* mouse = nullptr;
};
struct SDrag {
wlr_drag* drag = nullptr;
DYNLISTENER(destroy);
// Icon
bool iconMapped = false;
wlr_drag_icon* dragIcon = nullptr;
Vector2D pos;
DYNLISTENER(destroyIcon);
DYNLISTENER(mapIcon);
DYNLISTENER(unmapIcon);
DYNLISTENER(commitIcon);
};
struct STablet {
DYNLISTENER(Tip);
DYNLISTENER(Axis);
DYNLISTENER(Button);
DYNLISTENER(Proximity);
DYNLISTENER(Destroy);
wlr_tablet* wlrTablet = nullptr;
wlr_tablet_v2_tablet* wlrTabletV2 = nullptr;
wlr_input_device* wlrDevice = nullptr;
bool operator==(const STablet& b) {
return wlrDevice == b.wlrDevice;
}
};
struct STabletTool {
wlr_tablet_tool* wlrTabletTool = nullptr;
wlr_tablet_v2_tablet_tool* wlrTabletToolV2 = nullptr;
wlr_tablet_v2_tablet* wlrTabletOwnerV2 = nullptr;
wlr_surface* pSurface = nullptr;
double tiltX = 0;
double tiltY = 0;
bool active = true;
DYNLISTENER(TabletToolDestroy);
DYNLISTENER(TabletToolSetCursor);
bool operator==(const STabletTool& b) {
return wlrTabletTool == b.wlrTabletTool;
}
};
struct STabletPad {
wlr_tablet_v2_tablet_pad* wlrTabletPadV2 = nullptr;
STablet* pTabletParent = nullptr;
DYNLISTENER(Attach);
DYNLISTENER(Button);
DYNLISTENER(Strip);
DYNLISTENER(Ring);
DYNLISTENER(Destroy);
bool operator==(const STabletPad& b) {
return wlrTabletPadV2 == b.wlrTabletPadV2;
}
};