This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
5 lines
79 B
C++
5 lines
79 B
C++
#include "IHID.hpp"
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eHIDType IHID::getType() {
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return HID_TYPE_UNKNOWN;
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}
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