25 lines
No EOL
800 B
C++
25 lines
No EOL
800 B
C++
#include "TextureMatteElement.hpp"
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#include "../OpenGL.hpp"
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CTextureMatteElement::CTextureMatteElement(const CTextureMatteElement::STextureMatteData& data_) : data(data_) {
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;
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}
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void CTextureMatteElement::draw(const CRegion& damage) {
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if (data.disableTransformAndModify) {
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g_pHyprOpenGL->setMonitorTransformEnabled(true);
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g_pHyprOpenGL->setRenderModifEnabled(false);
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g_pHyprOpenGL->renderTextureMatte(data.tex, &data.box, *data.fb);
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g_pHyprOpenGL->setRenderModifEnabled(true);
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g_pHyprOpenGL->setMonitorTransformEnabled(false);
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} else
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g_pHyprOpenGL->renderTextureMatte(data.tex, &data.box, *data.fb);
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}
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bool CTextureMatteElement::needsLiveBlur() {
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return false;
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}
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bool CTextureMatteElement::needsPrecomputeBlur() {
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return false;
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} |