Hyprland/src/render
2024-06-25 20:04:02 +02:00
..
decorations core: Move to hyprutils for Math 2024-06-19 16:20:15 +02:00
shaders shaders: Use sin-less hash for noise (#5607) 2024-04-17 19:01:50 +01:00
Framebuffer.cpp wayland/core: move to new impl (#6268) 2024-06-08 10:07:59 +02:00
Framebuffer.hpp wayland/core: move to new impl (#6268) 2024-06-08 10:07:59 +02:00
OpenGL.cpp core: Move to hyprutils for Math 2024-06-19 16:20:15 +02:00
OpenGL.hpp core: Move to hyprutils for Math 2024-06-19 16:20:15 +02:00
Renderbuffer.cpp wayland/core: move to new impl (#6268) 2024-06-08 10:07:59 +02:00
Renderbuffer.hpp wayland/core: move to new impl (#6268) 2024-06-08 10:07:59 +02:00
Renderer.cpp renderer: don't use the surface counter in popup iterations 2024-06-25 20:04:02 +02:00
Renderer.hpp core: Move to hyprutils for Math 2024-06-19 16:20:15 +02:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp screenshader: rename output uniform to wl_output (#4606) 2024-02-04 02:30:00 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp core: Move to hyprutils for Math 2024-06-19 16:20:15 +02:00
Texture.hpp core: Move to hyprutils for Math 2024-06-19 16:20:15 +02:00
Transformer.cpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00
Transformer.hpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00