* protocols: add Fifo-v1 introduce fifo-v1 * fifo: only present locked surfaces dont present to unlocked surfaces and commit pending states from the fifo protocol. * fifo: cformat cformat * protocols: add committiming and surface state queue introduce CSurfaceStateQueue and commit-timing-v1 * fifo: schedule a frame if waiting on barrier if we are waiting on a barrier the state doesnt commit until the next refresh cycle meaning the monitor might have no pending damage and we never get onPresented to unlock the barrier, moment 22. so schedule a frame. * fifo: properly check monitor intersection check for m_enteredoutputs or monitor intersection if client hasnt bound one yet, and dont fifo lock it until the surface is mapped. * buffer: try to merge states before committing them try to merge states before committing them meaning way less churn and surface commits if a surface sends multiple small ones while we wait for buffer readyness from either fifo locks or simply fences. * buffer: dont commit states past the buffer certain changes are relative to the buffer attached, cant go beyond it and apply those onto the next buffer. * buffer: set the lockmask directly cant use .lock since the state hasnt been queued yet, set the lockmask directly when exporting buffer fence. * fifo: dont fifo lock on tearing dont fifo lock on tearing. * buffer: queue the state directly queue the state directly and use the .lock function instead of directly modify the lockMask on the state. * buffer: revert creating texture at commit time fifo barriers introduces such long wait that upon commit time a race happends with current xdg configure implentation that the buffer and image is actually destroyed when entering commitState, doing it at buffer creation time with EGL_PRESERVED_KHR means it sticks around until we are done. so revert82759d4and32f3233for now. * buffer: rename enum and lockreasons eLockReason and LOCK_REASON_NONE. * fifo: workaround direct scanout lock workaround cursor commits causing fifo to get forever locked, this entire thing needs to be worked out.
155 lines
5.7 KiB
C++
155 lines
5.7 KiB
C++
#include "MesaDRM.hpp"
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#include <algorithm>
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#include <xf86drm.h>
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#include "../Compositor.hpp"
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#include "types/WLBuffer.hpp"
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#include "../render/OpenGL.hpp"
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CMesaDRMBufferResource::CMesaDRMBufferResource(uint32_t id, wl_client* client, Aquamarine::SDMABUFAttrs attrs_) {
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LOGM(LOG, "Creating a Mesa dmabuf, with id {}: size {}, fmt {}, planes {}", id, attrs_.size, attrs_.format, attrs_.planes);
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for (int i = 0; i < attrs_.planes; ++i) {
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LOGM(LOG, " | plane {}: mod {} fd {} stride {} offset {}", i, attrs_.modifier, attrs_.fds[i], attrs_.strides[i], attrs_.offsets[i]);
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}
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m_buffer = makeShared<CDMABuffer>(id, client, attrs_);
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m_buffer->m_resource->m_buffer = m_buffer;
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m_listeners.bufferResourceDestroy = m_buffer->events.destroy.listen([this] {
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m_listeners.bufferResourceDestroy.reset();
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PROTO::mesaDRM->destroyResource(this);
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});
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if (!m_buffer->m_success)
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LOGM(ERR, "Possibly compositor bug: buffer failed to create");
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}
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CMesaDRMBufferResource::~CMesaDRMBufferResource() {
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if (m_buffer && m_buffer->m_resource)
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m_buffer->m_resource->sendRelease();
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m_buffer.reset();
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m_listeners.bufferResourceDestroy.reset();
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}
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bool CMesaDRMBufferResource::good() {
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return m_buffer && m_buffer->good();
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}
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CMesaDRMResource::CMesaDRMResource(SP<CWlDrm> resource_) : m_resource(resource_) {
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if UNLIKELY (!good())
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return;
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m_resource->setOnDestroy([this](CWlDrm* r) { PROTO::mesaDRM->destroyResource(this); });
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m_resource->setAuthenticate([this](CWlDrm* r, uint32_t token) {
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// we don't need this
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m_resource->sendAuthenticated();
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});
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m_resource->setCreateBuffer(
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[](CWlDrm* r, uint32_t, uint32_t, int32_t, int32_t, uint32_t, uint32_t) { r->error(WL_DRM_ERROR_INVALID_NAME, "Not supported, use prime instead"); });
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m_resource->setCreatePlanarBuffer([](CWlDrm* r, uint32_t, uint32_t, int32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) {
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r->error(WL_DRM_ERROR_INVALID_NAME, "Not supported, use prime instead");
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});
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m_resource->setCreatePrimeBuffer(
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[this](CWlDrm* r, uint32_t id, int32_t nameFd, int32_t w, int32_t h, uint32_t fmt, int32_t off0, int32_t str0, int32_t off1, int32_t str1, int32_t off2, int32_t str2) {
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if (off0 < 0 || w <= 0 || h <= 0) {
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r->error(WL_DRM_ERROR_INVALID_FORMAT, "Invalid w, h, or offset");
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return;
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}
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uint64_t mod = DRM_FORMAT_MOD_INVALID;
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auto fmts = g_pHyprOpenGL->getDRMFormats();
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for (auto const& f : fmts) {
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if (f.drmFormat != fmt)
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continue;
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for (auto const& m : f.modifiers) {
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if (m == DRM_FORMAT_MOD_LINEAR)
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continue;
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mod = m;
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break;
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}
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break;
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}
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Aquamarine::SDMABUFAttrs attrs;
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attrs.success = true;
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attrs.size = {w, h};
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attrs.modifier = mod;
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attrs.planes = 1;
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attrs.offsets[0] = off0;
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attrs.strides[0] = str0;
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attrs.fds[0] = nameFd;
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attrs.format = fmt;
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const auto RESOURCE = PROTO::mesaDRM->m_buffers.emplace_back(makeShared<CMesaDRMBufferResource>(id, m_resource->client(), attrs));
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if UNLIKELY (!RESOURCE->good()) {
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r->noMemory();
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PROTO::mesaDRM->m_buffers.pop_back();
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return;
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}
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// append instance so that buffer knows its owner
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RESOURCE->m_buffer->m_resource->m_buffer = RESOURCE->m_buffer;
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});
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m_resource->sendDevice(PROTO::mesaDRM->m_nodeName.c_str());
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m_resource->sendCapabilities(WL_DRM_CAPABILITY_PRIME);
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auto fmts = g_pHyprOpenGL->getDRMFormats();
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for (auto const& fmt : fmts) {
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m_resource->sendFormat(fmt.drmFormat);
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}
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}
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bool CMesaDRMResource::good() {
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return m_resource->resource();
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}
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CMesaDRMProtocol::CMesaDRMProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
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drmDevice* dev = nullptr;
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int drmFD = g_pCompositor->m_drmRenderNode.fd >= 0 ? g_pCompositor->m_drmRenderNode.fd : g_pCompositor->m_drm.fd;
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if (drmGetDevice2(drmFD, 0, &dev) != 0) {
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LOGM(ERR, "Failed to get device from fd {}, disabling MesaDRM", drmFD);
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removeGlobal();
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return;
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}
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if (dev->available_nodes & (1 << DRM_NODE_RENDER) && dev->nodes[DRM_NODE_RENDER]) {
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m_nodeName = dev->nodes[DRM_NODE_RENDER];
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} else if (dev->available_nodes & (1 << DRM_NODE_PRIMARY) && dev->nodes[DRM_NODE_PRIMARY]) {
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LOGM(WARN, "No DRM render node, falling back to primary {}", dev->nodes[DRM_NODE_PRIMARY]);
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m_nodeName = dev->nodes[DRM_NODE_PRIMARY];
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} else {
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LOGM(ERR, "No usable DRM node (render or primary) found, disabling MesaDRM");
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drmFreeDevice(&dev);
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removeGlobal();
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return;
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}
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drmFreeDevice(&dev);
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}
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void CMesaDRMProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
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const auto RESOURCE = m_managers.emplace_back(makeShared<CMesaDRMResource>(makeShared<CWlDrm>(client, ver, id)));
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if UNLIKELY (!RESOURCE->good()) {
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wl_client_post_no_memory(client);
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m_managers.pop_back();
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return;
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}
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}
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void CMesaDRMProtocol::destroyResource(CMesaDRMResource* resource) {
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std::erase_if(m_managers, [&](const auto& other) { return other.get() == resource; });
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}
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void CMesaDRMProtocol::destroyResource(CMesaDRMBufferResource* resource) {
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std::erase_if(m_buffers, [&](const auto& other) { return other.get() == resource; });
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}
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