74 lines
2.1 KiB
C++
74 lines
2.1 KiB
C++
#pragma once
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#include <vector>
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#include <cstdint>
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#include "WaylandProtocol.hpp"
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#include "single-pixel-buffer-v1.hpp"
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#include "types/Buffer.hpp"
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class CSinglePixelBuffer : public IHLBuffer {
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public:
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CSinglePixelBuffer(uint32_t id, wl_client* client, CHyprColor col);
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virtual ~CSinglePixelBuffer();
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virtual Aquamarine::eBufferCapability caps();
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virtual Aquamarine::eBufferType type();
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virtual bool isSynchronous();
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virtual void update(const CRegion& damage);
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virtual Aquamarine::SDMABUFAttrs dmabuf();
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virtual std::tuple<uint8_t*, uint32_t, size_t> beginDataPtr(uint32_t flags);
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virtual void endDataPtr();
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//
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bool good();
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bool m_success = false;
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private:
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uint32_t m_color = 0x00000000;
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};
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class CSinglePixelBufferResource {
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public:
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CSinglePixelBufferResource(uint32_t id, wl_client* client, CHyprColor color);
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~CSinglePixelBufferResource() = default;
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bool good();
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private:
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SP<CSinglePixelBuffer> m_buffer;
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struct {
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CHyprSignalListener bufferResourceDestroy;
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} m_listeners;
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};
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class CSinglePixelBufferManagerResource {
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public:
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CSinglePixelBufferManagerResource(UP<CWpSinglePixelBufferManagerV1>&& resource_);
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bool good();
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private:
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UP<CWpSinglePixelBufferManagerV1> m_resource;
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};
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class CSinglePixelProtocol : public IWaylandProtocol {
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public:
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CSinglePixelProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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private:
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void destroyResource(CSinglePixelBufferManagerResource* resource);
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void destroyResource(CSinglePixelBufferResource* resource);
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//
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std::vector<UP<CSinglePixelBufferManagerResource>> m_managers;
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std::vector<UP<CSinglePixelBufferResource>> m_buffers;
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friend class CSinglePixelBufferManagerResource;
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friend class CSinglePixelBufferResource;
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};
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namespace PROTO {
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inline UP<CSinglePixelProtocol> singlePixel;
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};
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