Hyprland/src/render
vaxerski ad64726f5d opengl: only allocate offMainFB on demand
These are not used by hyprland, only potentially plugins. No need to keep the VRAM allocated all the time
2025-01-08 11:33:45 +01:00
..
decorations core: move parts of the animation system to hyprutils (#8868) 2025-01-07 17:55:14 +00:00
pass core: Add support for HDR and color management protocols (#8715) 2025-01-07 18:32:50 +00:00
shaders shaders: fix blank windows when using corner rounding (#8969) (#8971) 2025-01-06 19:30:57 +00:00
Framebuffer.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Framebuffer.hpp renderer: improve api around new framebuffer changes 2024-11-02 15:26:45 +00:00
OpenGL.cpp opengl: only allocate offMainFB on demand 2025-01-08 11:33:45 +01:00
OpenGL.hpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
Renderbuffer.cpp renderbuffer: ensure framebuffer gets deleted (#7363) 2024-08-16 10:09:01 +01:00
Renderbuffer.hpp internal: nuke wlsignal and related 2024-09-24 00:47:34 +01:00
Renderer.cpp renderer: don't access hdrMetadata optional if it has no value (#8987) 2025-01-08 10:28:55 +00:00
Renderer.hpp core: refactor/improve monitor mode selection (#8804) 2024-12-28 13:32:04 +00:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Texture.hpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00