Hyprland/src/protocols/Screencopy.hpp

119 lines
3.7 KiB
C++

#pragma once
#include "../defines.hpp"
#include "./types/Buffer.hpp"
#include "wlr-screencopy-unstable-v1.hpp"
#include "WaylandProtocol.hpp"
#include <list>
#include <vector>
#include "../managers/HookSystemManager.hpp"
#include "../helpers/time/Timer.hpp"
#include "../helpers/time/Time.hpp"
#include "../render/Framebuffer.hpp"
#include "../managers/eventLoop/EventLoopTimer.hpp"
#include <aquamarine/buffer/Buffer.hpp>
class CMonitor;
class IHLBuffer;
enum eClientOwners {
CLIENT_SCREENCOPY = 0,
CLIENT_TOPLEVEL_EXPORT
};
class CScreencopyClient {
public:
CScreencopyClient(SP<CZwlrScreencopyManagerV1> resource_);
~CScreencopyClient();
bool good();
wl_client* client();
WP<CScreencopyClient> m_self;
eClientOwners m_clientOwner = CLIENT_SCREENCOPY;
CTimer m_lastFrame;
int m_frameCounter = 0;
private:
SP<CZwlrScreencopyManagerV1> m_resource;
int m_framesInLastHalfSecond = 0;
CTimer m_lastMeasure;
bool m_sentScreencast = false;
SP<HOOK_CALLBACK_FN> m_tickCallback;
void onTick();
void captureOutput(uint32_t frame, int32_t overlayCursor, wl_resource* output, CBox box);
friend class CScreencopyProtocol;
};
class CScreencopyFrame {
public:
CScreencopyFrame(SP<CZwlrScreencopyFrameV1> resource, int32_t overlay_cursor, wl_resource* output, CBox box);
bool good();
WP<CScreencopyFrame> m_self;
WP<CScreencopyClient> m_client;
private:
SP<CZwlrScreencopyFrameV1> m_resource;
PHLMONITORREF m_monitor;
bool m_overlayCursor = false;
bool m_withDamage = false;
CHLBufferReference m_buffer;
bool m_bufferDMA = false;
uint32_t m_shmFormat = 0;
uint32_t m_dmabufFormat = 0;
int m_shmStride = 0;
CBox m_box = {};
// if we have a pending perm, hold the buffer.
CFramebuffer m_tempFb;
void copy(CZwlrScreencopyFrameV1* pFrame, wl_resource* buffer);
void copyDmabuf(std::function<void(bool)> callback);
bool copyShm();
void renderMon();
void storeTempFB();
void share();
friend class CScreencopyProtocol;
};
class CScreencopyProtocol : public IWaylandProtocol {
public:
CScreencopyProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t version, uint32_t id);
void destroyResource(CScreencopyClient* resource);
void destroyResource(CScreencopyFrame* resource);
void onOutputCommit(PHLMONITOR pMonitor);
private:
std::vector<SP<CScreencopyFrame>> m_frames;
std::vector<WP<CScreencopyFrame>> m_framesAwaitingWrite;
std::vector<SP<CScreencopyClient>> m_clients;
void shareAllFrames(PHLMONITOR pMonitor);
void shareFrame(CScreencopyFrame* frame);
void sendFrameDamage(CScreencopyFrame* frame);
bool copyFrameDmabuf(CScreencopyFrame* frame);
bool copyFrameShm(CScreencopyFrame* frame, const Time::steady_tp& now);
uint32_t drmFormatForMonitor(PHLMONITOR pMonitor);
friend class CScreencopyFrame;
friend class CScreencopyClient;
};
namespace PROTO {
inline UP<CScreencopyProtocol> screencopy;
};