Hyprland/src/render/pass
2025-05-25 18:45:28 +02:00
..
BorderPassElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
BorderPassElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
ClearPassElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
ClearPassElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
FramebufferElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
FramebufferElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
Pass.cpp debug/pass: show live/precompile blur in debug 2025-05-25 18:45:28 +02:00
Pass.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
PassElement.cpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
PassElement.hpp pass/rect: fix bounding / opaque regions 2025-01-29 10:42:46 +00:00
PreBlurElement.cpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
PreBlurElement.hpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
RectPassElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
RectPassElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
RendererHintsPassElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
RendererHintsPassElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
ShadowPassElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
ShadowPassElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
SurfacePassElement.cpp protocols/hyprland-surface: account for scaled monitor positions (#10415) 2025-05-15 10:12:55 +01:00
SurfacePassElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
TexPassElement.cpp renderer: render blur on fade out (#10356) 2025-05-10 19:31:26 +02:00
TexPassElement.hpp renderer: render blur on fade out (#10356) 2025-05-10 19:31:26 +02:00
TextureMatteElement.cpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
TextureMatteElement.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00