Hyprland/src/managers/screenshare/ScreenshareFrame.cpp
UjinT34 a5858018d8
renderer: shader variants refactor (#13434)
Part 0 of renderer reworks.
2026-03-06 21:05:10 +00:00

499 lines
18 KiB
C++

#include "ScreenshareManager.hpp"
#include "../PointerManager.hpp"
#include "../input/InputManager.hpp"
#include "../permissions/DynamicPermissionManager.hpp"
#include "../../protocols/ColorManagement.hpp"
#include "../../protocols/XDGShell.hpp"
#include "../../Compositor.hpp"
#include "../../render/Renderer.hpp"
#include "../../render/OpenGL.hpp"
#include "../../helpers/Monitor.hpp"
#include "../../desktop/view/Window.hpp"
#include "../../desktop/state/FocusState.hpp"
using namespace Screenshare;
CScreenshareFrame::CScreenshareFrame(WP<CScreenshareSession> session, bool overlayCursor, bool isFirst) :
m_session(session), m_bufferSize(m_session->bufferSize()), m_overlayCursor(overlayCursor), m_isFirst(isFirst) {
;
}
CScreenshareFrame::~CScreenshareFrame() {
if (m_failed || !m_shared)
return;
if (!m_copied && m_callback)
m_callback(RESULT_NOT_COPIED);
}
bool CScreenshareFrame::done() const {
if (m_session.expired() || m_session->m_stopped)
return true;
if (m_session->m_type == SHARE_NONE || m_bufferSize == Vector2D(0, 0))
return true;
if (m_failed || m_copied)
return true;
if (m_session->m_type == SHARE_MONITOR && !m_session->monitor())
return true;
if (m_session->m_type == SHARE_REGION && !m_session->monitor())
return true;
if (m_session->m_type == SHARE_WINDOW && (!m_session->monitor() || !validMapped(m_session->m_window)))
return true;
if (!m_shared)
return false;
if (!m_buffer || !m_buffer->m_resource || !m_buffer->m_resource->good())
return true;
if (!m_callback)
return true;
return false;
}
eScreenshareError CScreenshareFrame::share(SP<IHLBuffer> buffer, const CRegion& clientDamage, FScreenshareCallback callback) {
if UNLIKELY (done())
return ERROR_STOPPED;
if UNLIKELY (!m_session->monitor() || !g_pCompositor->monitorExists(m_session->monitor())) {
LOGM(Log::ERR, "Client requested sharing of a monitor that is gone");
m_failed = true;
return ERROR_STOPPED;
}
if UNLIKELY (m_session->m_type == SHARE_WINDOW && !validMapped(m_session->m_window)) {
LOGM(Log::ERR, "Client requested sharing of window that is gone or not shareable!");
m_failed = true;
return ERROR_STOPPED;
}
if UNLIKELY (!buffer || !buffer->m_resource || !buffer->m_resource->good()) {
LOGM(Log::ERR, "Client requested sharing to an invalid buffer");
return ERROR_NO_BUFFER;
}
if UNLIKELY (buffer->size != m_bufferSize) {
LOGM(Log::ERR, "Client requested sharing to an invalid buffer size");
return ERROR_BUFFER_SIZE;
}
uint32_t bufFormat;
if (buffer->dmabuf().success)
bufFormat = buffer->dmabuf().format;
else if (buffer->shm().success)
bufFormat = buffer->shm().format;
else {
LOGM(Log::ERR, "Client requested sharing to an invalid buffer");
return ERROR_NO_BUFFER;
}
if (std::ranges::count_if(m_session->allowedFormats(), [&](const DRMFormat& format) { return format == bufFormat; }) == 0) {
LOGM(Log::ERR, "Invalid format {} in {:x}", bufFormat, (uintptr_t)this);
return ERROR_BUFFER_FORMAT;
}
m_buffer = buffer;
m_callback = callback;
m_shared = true;
// schedule a frame so that when a screenshare starts it isn't black until the output is updated
if (m_isFirst) {
g_pCompositor->scheduleFrameForMonitor(m_session->monitor(), Aquamarine::IOutput::AQ_SCHEDULE_NEEDS_FRAME);
g_pHyprRenderer->damageMonitor(m_session->monitor());
}
// TODO: add a damage ring for output damage since last shared frame
CRegion frameDamage = CRegion(0, 0, m_bufferSize.x, m_bufferSize.y);
// copy everything on the first frame
if (m_isFirst)
m_damage = CRegion(0, 0, m_bufferSize.x, m_bufferSize.y);
else
m_damage = frameDamage.add(clientDamage);
m_damage.intersect(0, 0, m_bufferSize.x, m_bufferSize.y);
return ERROR_NONE;
}
void CScreenshareFrame::copy() {
if (done())
return;
// tell client to send presented timestamp
// TODO: is this right? this is right after we commit to aq, not when page flip happens..
m_callback(RESULT_TIMESTAMP);
// store a snapshot before the permission popup so we don't break screenshots
const auto PERM = g_pDynamicPermissionManager->clientPermissionMode(m_session->m_client, PERMISSION_TYPE_SCREENCOPY);
if (PERM == PERMISSION_RULE_ALLOW_MODE_PENDING) {
if (!m_session->m_tempFB.isAllocated())
storeTempFB();
// don't copy a frame while allow is pending because screenshot tools will only take the first frame we give, which is empty
return;
}
if (m_buffer->shm().success)
m_failed = !copyShm();
else if (m_buffer->dmabuf().success)
m_failed = !copyDmabuf();
if (!m_failed) {
// screensharing has started again
m_session->screenshareEvents(true);
m_session->m_shareStopTimer->updateTimeout(std::chrono::milliseconds(500)); // check in half second
} else
m_callback(RESULT_NOT_COPIED);
}
void CScreenshareFrame::renderMonitor() {
if ((m_session->m_type != SHARE_MONITOR && m_session->m_type != SHARE_REGION) || done())
return;
const auto PMONITOR = m_session->monitor();
if (!g_pHyprOpenGL->m_monitorRenderResources.contains(PMONITOR))
return; // wtf?
auto TEXTURE = g_pHyprOpenGL->m_monitorRenderResources[PMONITOR].monitorMirrorFB.getTexture();
const bool IS_CM_AWARE = PROTO::colorManagement && PROTO::colorManagement->isClientCMAware(m_session->m_client);
g_pHyprOpenGL->m_renderData.transformDamage = false;
g_pHyprOpenGL->m_renderData.noSimplify = true;
// render monitor texture
CBox monbox = CBox{{}, PMONITOR->m_pixelSize}
.transform(Math::wlTransformToHyprutils(Math::invertTransform(PMONITOR->m_transform)), PMONITOR->m_pixelSize.x, PMONITOR->m_pixelSize.y)
.translate(-m_session->m_captureBox.pos()); // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
g_pHyprOpenGL->pushMonitorTransformEnabled(true);
g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTexture(TEXTURE, monbox,
{
.cmBackToSRGB = !IS_CM_AWARE,
.cmBackToSRGBSource = !IS_CM_AWARE ? PMONITOR : nullptr,
});
g_pHyprOpenGL->setRenderModifEnabled(true);
g_pHyprOpenGL->popMonitorTransformEnabled();
// render black boxes for noscreenshare
auto hidePopups = [&](Vector2D popupBaseOffset) {
return [&, popupBaseOffset](WP<Desktop::View::CPopup> popup, void*) {
if (!popup->wlSurface() || !popup->wlSurface()->resource() || !popup->visible())
return;
const auto popRel = popup->coordsRelativeToParent();
popup->wlSurface()->resource()->breadthfirst(
[&](SP<CWLSurfaceResource> surf, const Vector2D& localOff, void*) {
const auto size = surf->m_current.size;
const auto surfBox =
CBox{popupBaseOffset + popRel + localOff, size}.translate(PMONITOR->m_position).scale(PMONITOR->m_scale).translate(-m_session->m_captureBox.pos());
if LIKELY (surfBox.w > 0 && surfBox.h > 0)
g_pHyprOpenGL->renderRect(surfBox, Colors::BLACK, {});
},
nullptr);
};
};
for (auto const& l : g_pCompositor->m_layers) {
if (!l->m_ruleApplicator->noScreenShare().valueOrDefault())
continue;
if UNLIKELY (!l->visible())
continue;
const auto REALPOS = l->m_realPosition->value();
const auto REALSIZE = l->m_realSize->value();
const auto noScreenShareBox = CBox{REALPOS.x, REALPOS.y, std::max(REALSIZE.x, 5.0), std::max(REALSIZE.y, 5.0)}
.translate(-PMONITOR->m_position)
.scale(PMONITOR->m_scale)
.translate(-m_session->m_captureBox.pos());
g_pHyprOpenGL->renderRect(noScreenShareBox, Colors::BLACK, {});
const auto geom = l->m_geometry;
const Vector2D popupBaseOffset = REALPOS - Vector2D{geom.pos().x, geom.pos().y};
if (l->m_popupHead)
l->m_popupHead->breadthfirst(hidePopups(popupBaseOffset), nullptr);
}
for (auto const& w : g_pCompositor->m_windows) {
if (!w->m_ruleApplicator->noScreenShare().valueOrDefault())
continue;
if (!g_pHyprRenderer->shouldRenderWindow(w, PMONITOR))
continue;
if (w->isHidden())
continue;
const auto PWORKSPACE = w->m_workspace;
if UNLIKELY (!PWORKSPACE && !w->m_fadingOut && w->m_alpha->value() != 0.f)
continue;
const auto renderOffset = PWORKSPACE && !w->m_pinned ? PWORKSPACE->m_renderOffset->value() : Vector2D{};
const auto REALPOS = w->m_realPosition->value() + renderOffset;
const auto noScreenShareBox = CBox{REALPOS.x, REALPOS.y, std::max(w->m_realSize->value().x, 5.0), std::max(w->m_realSize->value().y, 5.0)}
.translate(-PMONITOR->m_position)
.scale(PMONITOR->m_scale)
.translate(-m_session->m_captureBox.pos());
// seems like rounding doesn't play well with how we manipulate the box position to render regions causing the window to leak through
const auto dontRound = m_session->m_captureBox.pos() != Vector2D() || w->isEffectiveInternalFSMode(FSMODE_FULLSCREEN);
const auto rounding = dontRound ? 0 : w->rounding() * PMONITOR->m_scale;
const auto roundingPower = dontRound ? 2.0f : w->roundingPower();
g_pHyprOpenGL->renderRect(noScreenShareBox, Colors::BLACK, {.round = rounding, .roundingPower = roundingPower});
if (w->m_isX11 || !w->m_popupHead)
continue;
const auto geom = w->m_xdgSurface->m_current.geometry;
const Vector2D popupBaseOffset = REALPOS - Vector2D{geom.pos().x, geom.pos().y};
w->m_popupHead->breadthfirst(hidePopups(popupBaseOffset), nullptr);
}
if (m_overlayCursor) {
CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX};
Vector2D cursorPos = g_pInputManager->getMouseCoordsInternal() - PMONITOR->m_position - m_session->m_captureBox.pos() / PMONITOR->m_scale;
g_pPointerManager->renderSoftwareCursorsFor(PMONITOR, Time::steadyNow(), fakeDamage, cursorPos, true);
}
}
void CScreenshareFrame::renderWindow() {
if (m_session->m_type != SHARE_WINDOW || done())
return;
const auto PWINDOW = m_session->m_window.lock();
const auto PMONITOR = m_session->monitor();
const auto NOW = Time::steadyNow();
// TODO: implement a monitor independent render mode to buffer that does this in CHyprRenderer::begin() or something like that
g_pHyprOpenGL->m_renderData.monitorProjection = Mat3x3::identity();
g_pHyprOpenGL->m_renderData.projection = Mat3x3::outputProjection(m_bufferSize, HYPRUTILS_TRANSFORM_NORMAL);
g_pHyprOpenGL->m_renderData.transformDamage = false;
g_pHyprOpenGL->setViewport(0, 0, m_bufferSize.x, m_bufferSize.y);
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(PWINDOW); // block the feedback to avoid spamming the surface if it's visible
g_pHyprRenderer->renderWindow(PWINDOW, PMONITOR, NOW, false, RENDER_PASS_ALL, true, true);
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (!m_overlayCursor)
return;
auto pointerSurfaceResource = g_pSeatManager->m_state.pointerFocus.lock();
if (!pointerSurfaceResource)
return;
auto pointerSurface = Desktop::View::CWLSurface::fromResource(pointerSurfaceResource);
if (!pointerSurface)
return;
auto box = pointerSurface->getSurfaceBoxGlobal();
if (!box.has_value() || box->intersection(m_session->m_window->getFullWindowBoundingBox()).empty())
return;
if (Desktop::focusState()->window() != m_session->m_window)
return;
CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX};
g_pPointerManager->renderSoftwareCursorsFor(PMONITOR->m_self.lock(), NOW, fakeDamage, g_pInputManager->getMouseCoordsInternal() - PWINDOW->m_realPosition->value(), true);
}
void CScreenshareFrame::render() {
const auto PERM = g_pDynamicPermissionManager->clientPermissionMode(m_session->m_client, PERMISSION_TYPE_SCREENCOPY);
if (PERM == PERMISSION_RULE_ALLOW_MODE_PENDING) {
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0));
return;
}
bool windowShareDenied = m_session->m_type == SHARE_WINDOW && m_session->m_window->m_ruleApplicator && m_session->m_window->m_ruleApplicator->noScreenShare().valueOrDefault();
if (PERM == PERMISSION_RULE_ALLOW_MODE_DENY || windowShareDenied) {
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0));
CBox texbox = CBox{m_bufferSize / 2.F, g_pHyprOpenGL->m_screencopyDeniedTexture->m_size}.translate(-g_pHyprOpenGL->m_screencopyDeniedTexture->m_size / 2.F);
g_pHyprOpenGL->renderTexture(g_pHyprOpenGL->m_screencopyDeniedTexture, texbox, {});
return;
}
if (m_session->m_tempFB.isAllocated()) {
CBox texbox = {{}, m_bufferSize};
g_pHyprOpenGL->renderTexture(m_session->m_tempFB.getTexture(), texbox, {});
m_session->m_tempFB.release();
return;
}
switch (m_session->m_type) {
case SHARE_REGION: // TODO: could this be better? this is how screencopy works
case SHARE_MONITOR: renderMonitor(); break;
case SHARE_WINDOW: renderWindow(); break;
case SHARE_NONE:
default: return;
}
}
bool CScreenshareFrame::copyDmabuf() {
if (done())
return false;
if (!g_pHyprRenderer->beginRender(m_session->monitor(), m_damage, RENDER_MODE_TO_BUFFER, m_buffer, nullptr, true)) {
LOGM(Log::ERR, "Can't copy: failed to begin rendering to dma frame");
return false;
}
render();
g_pHyprOpenGL->m_renderData.blockScreenShader = true;
g_pHyprRenderer->endRender([self = m_self]() {
if (!self || self.expired() || self->m_copied)
return;
LOGM(Log::TRACE, "Copied frame via dma");
self->m_callback(RESULT_COPIED);
self->m_copied = true;
});
return true;
}
bool CScreenshareFrame::copyShm() {
if (done())
return false;
g_pHyprRenderer->makeEGLCurrent();
auto shm = m_buffer->shm();
auto [pixelData, fmt, bufLen] = m_buffer->beginDataPtr(0); // no need for end, cuz it's shm
const auto PFORMAT = NFormatUtils::getPixelFormatFromDRM(shm.format);
if (!PFORMAT) {
LOGM(Log::ERR, "Can't copy: failed to find a pixel format");
return false;
}
const auto PMONITOR = m_session->monitor();
CFramebuffer outFB;
outFB.alloc(m_bufferSize.x, m_bufferSize.y, shm.format);
if (!g_pHyprRenderer->beginRender(PMONITOR, m_damage, RENDER_MODE_FULL_FAKE, nullptr, &outFB, true)) {
LOGM(Log::ERR, "Can't copy: failed to begin rendering");
return false;
}
render();
g_pHyprOpenGL->m_renderData.blockScreenShader = true;
g_pHyprRenderer->endRender();
g_pHyprOpenGL->m_renderData.pMonitor = PMONITOR;
outFB.bind();
glBindFramebuffer(GL_READ_FRAMEBUFFER, outFB.getFBID());
glPixelStorei(GL_PACK_ALIGNMENT, 1);
uint32_t packStride = NFormatUtils::minStride(PFORMAT, m_bufferSize.x);
int glFormat = PFORMAT->glFormat;
if (glFormat == GL_RGBA)
glFormat = GL_BGRA_EXT;
if (glFormat != GL_BGRA_EXT && glFormat != GL_RGB) {
if (PFORMAT->swizzle.has_value()) {
std::array<GLint, 4> RGBA = SWIZZLE_RGBA;
std::array<GLint, 4> BGRA = SWIZZLE_BGRA;
if (PFORMAT->swizzle == RGBA)
glFormat = GL_RGBA;
else if (PFORMAT->swizzle == BGRA)
glFormat = GL_BGRA_EXT;
else {
LOGM(Log::ERR, "Copied frame via shm might be broken or color flipped");
glFormat = GL_RGBA;
}
}
}
// TODO: use pixel buffer object to not block cpu
if (packStride == sc<uint32_t>(shm.stride)) {
m_damage.forEachRect([&](const auto& rect) {
int width = rect.x2 - rect.x1;
int height = rect.y2 - rect.y1;
glReadPixels(rect.x1, rect.y1, width, height, glFormat, PFORMAT->glType, pixelData);
});
} else {
m_damage.forEachRect([&](const auto& rect) {
size_t width = rect.x2 - rect.x1;
size_t height = rect.y2 - rect.y1;
for (size_t i = rect.y1; i < height; ++i) {
glReadPixels(rect.x1, i, width, 1, glFormat, PFORMAT->glType, pixelData + (rect.x1 * PFORMAT->bytesPerBlock) + (i * shm.stride));
}
});
}
outFB.unbind();
glPixelStorei(GL_PACK_ALIGNMENT, 4);
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
g_pHyprOpenGL->m_renderData.pMonitor.reset();
if (!m_copied) {
LOGM(Log::TRACE, "Copied frame via shm");
m_callback(RESULT_COPIED);
}
return true;
}
void CScreenshareFrame::storeTempFB() {
g_pHyprRenderer->makeEGLCurrent();
m_session->m_tempFB.alloc(m_bufferSize.x, m_bufferSize.y);
CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX};
if (!g_pHyprRenderer->beginRender(m_session->monitor(), fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, &m_session->m_tempFB, true)) {
LOGM(Log::ERR, "Can't copy: failed to begin rendering to temp fb");
return;
}
switch (m_session->m_type) {
case SHARE_REGION: // TODO: could this be better? this is how screencopy works
case SHARE_MONITOR: renderMonitor(); break;
case SHARE_WINDOW: renderWindow(); break;
case SHARE_NONE:
default: return;
}
g_pHyprRenderer->endRender();
}
Vector2D CScreenshareFrame::bufferSize() const {
return m_bufferSize;
}
wl_output_transform CScreenshareFrame::transform() const {
switch (m_session->m_type) {
case SHARE_REGION:
case SHARE_MONITOR: return m_session->monitor()->m_transform;
default:
case SHARE_WINDOW: return WL_OUTPUT_TRANSFORM_NORMAL;
}
}
const CRegion& CScreenshareFrame::damage() const {
return m_damage;
}