Hyprland/src/desktop/view/Window.hpp
Tom Englund 75f6435f70
window: only damage floating on clamped size change (#12633)
currently it damage the entire window if its floating and not x11 nor
fullscreen meaning damage isnt working at all for floating. im tracing
this back to a364df4 where the logic changed from damaging window only
if size was being forced to now unconditonally doing it.

change clampWindowSize to return as a bool if size changed and only
damage window if it got clamped.
2025-12-11 18:54:43 +00:00

454 lines
18 KiB
C++

#pragma once
#include <vector>
#include <string>
#include <optional>
#include "View.hpp"
#include "../../config/ConfigDataValues.hpp"
#include "../../helpers/AnimatedVariable.hpp"
#include "../../helpers/TagKeeper.hpp"
#include "../../macros.hpp"
#include "../../managers/XWaylandManager.hpp"
#include "../../render/decorations/IHyprWindowDecoration.hpp"
#include "../../render/Transformer.hpp"
#include "../DesktopTypes.hpp"
#include "Popup.hpp"
#include "Subsurface.hpp"
#include "WLSurface.hpp"
#include "../Workspace.hpp"
#include "../rule/windowRule/WindowRuleApplicator.hpp"
#include "../../protocols/types/ContentType.hpp"
class CXDGSurfaceResource;
class CXWaylandSurface;
struct SWorkspaceRule;
class IWindowTransformer;
namespace Desktop::View {
enum eGroupRules : uint8_t {
// effective only during first map, except for _ALWAYS variant
GROUP_NONE = 0,
GROUP_SET = 1 << 0, // Open as new group or add to focused group
GROUP_SET_ALWAYS = 1 << 1,
GROUP_BARRED = 1 << 2, // Don't insert to focused group.
GROUP_LOCK = 1 << 3, // Lock m_sGroupData.lock
GROUP_LOCK_ALWAYS = 1 << 4,
GROUP_INVADE = 1 << 5, // Force enter a group, event if lock is engaged
GROUP_OVERRIDE = 1 << 6, // Override other rules
};
enum eGetWindowProperties : uint8_t {
WINDOW_ONLY = 0,
RESERVED_EXTENTS = 1 << 0,
INPUT_EXTENTS = 1 << 1,
FULL_EXTENTS = 1 << 2,
FLOATING_ONLY = 1 << 3,
ALLOW_FLOATING = 1 << 4,
USE_PROP_TILED = 1 << 5,
SKIP_FULLSCREEN_PRIORITY = 1 << 6,
FOCUS_PRIORITY = 1 << 7,
};
enum eSuppressEvents : uint8_t {
SUPPRESS_NONE = 0,
SUPPRESS_FULLSCREEN = 1 << 0,
SUPPRESS_MAXIMIZE = 1 << 1,
SUPPRESS_ACTIVATE = 1 << 2,
SUPPRESS_ACTIVATE_FOCUSONLY = 1 << 3,
SUPPRESS_FULLSCREEN_OUTPUT = 1 << 4,
};
struct SInitialWorkspaceToken {
PHLWINDOWREF primaryOwner;
std::string workspace;
};
struct SFullscreenState {
eFullscreenMode internal = FSMODE_NONE;
eFullscreenMode client = FSMODE_NONE;
};
class CWindow : public IView {
public:
static PHLWINDOW create(SP<CXDGSurfaceResource>);
static PHLWINDOW create(SP<CXWaylandSurface>);
static PHLWINDOW fromView(SP<IView>);
private:
CWindow(SP<CXDGSurfaceResource> resource);
CWindow(SP<CXWaylandSurface> surface);
public:
virtual ~CWindow();
virtual eViewType type() const;
virtual bool visible() const;
virtual std::optional<CBox> logicalBox() const;
virtual bool desktopComponent() const;
virtual std::optional<CBox> surfaceLogicalBox() const;
struct {
CSignalT<> destroy;
} m_events;
WP<CXDGSurfaceResource> m_xdgSurface;
WP<CXWaylandSurface> m_xwaylandSurface;
// this is the position and size of the "bounding box"
Vector2D m_position = Vector2D(0, 0);
Vector2D m_size = Vector2D(0, 0);
// this is the real position and size used to draw the thing
PHLANIMVAR<Vector2D> m_realPosition;
PHLANIMVAR<Vector2D> m_realSize;
// for not spamming the protocols
Vector2D m_reportedPosition;
Vector2D m_reportedSize;
Vector2D m_pendingReportedSize;
std::optional<std::pair<uint32_t, Vector2D>> m_pendingSizeAck;
std::vector<std::pair<uint32_t, Vector2D>> m_pendingSizeAcks;
// for restoring floating statuses
Vector2D m_lastFloatingSize;
Vector2D m_lastFloatingPosition;
// for floating window offset in workspace animations
Vector2D m_floatingOffset = Vector2D(0, 0);
// this is used for pseudotiling
bool m_isPseudotiled = false;
Vector2D m_pseudoSize = Vector2D(1280, 720);
// for recovering relative cursor position
Vector2D m_relativeCursorCoordsOnLastWarp = Vector2D(-1, -1);
bool m_firstMap = false; // for layouts
bool m_isFloating = false;
bool m_draggingTiled = false; // for dragging around tiled windows
SFullscreenState m_fullscreenState = {.internal = FSMODE_NONE, .client = FSMODE_NONE};
std::string m_title = "";
std::string m_class = "";
std::string m_initialTitle = "";
std::string m_initialClass = "";
PHLWORKSPACE m_workspace;
PHLMONITORREF m_monitor;
bool m_isMapped = false;
bool m_requestsFloat = false;
// This is for fullscreen apps
bool m_createdOverFullscreen = false;
// XWayland stuff
bool m_isX11 = false;
bool m_X11DoesntWantBorders = false;
bool m_X11ShouldntFocus = false;
float m_X11SurfaceScaledBy = 1.f;
//
// For nofocus
bool m_noInitialFocus = false;
// Fullscreen and Maximize
bool m_wantsInitialFullscreen = false;
MONITORID m_wantsInitialFullscreenMonitor = MONITOR_INVALID;
// bitfield suppressEvents
uint64_t m_suppressedEvents = SUPPRESS_NONE;
// desktop components
SP<Desktop::View::CSubsurface> m_subsurfaceHead;
SP<Desktop::View::CPopup> m_popupHead;
// Animated border
CGradientValueData m_realBorderColor = {0};
CGradientValueData m_realBorderColorPrevious = {0};
PHLANIMVAR<float> m_borderFadeAnimationProgress;
PHLANIMVAR<float> m_borderAngleAnimationProgress;
// Fade in-out
PHLANIMVAR<float> m_alpha;
bool m_fadingOut = false;
bool m_readyToDelete = false;
Vector2D m_originalClosedPos; // these will be used for calculations later on in
Vector2D m_originalClosedSize; // drawing the closing animations
SBoxExtents m_originalClosedExtents;
bool m_animatingIn = false;
// For pinned (sticky) windows
bool m_pinned = false;
// For preserving pinned state when fullscreening a pinned window
bool m_pinFullscreened = false;
// urgency hint
bool m_isUrgent = false;
// for proper cycling. While cycling we can't just move the pointers, so we need to keep track of the last cycled window.
PHLWINDOWREF m_lastCycledWindow;
// Window decorations
// TODO: make this a SP.
std::vector<UP<IHyprWindowDecoration>> m_windowDecorations;
std::vector<IHyprWindowDecoration*> m_decosToRemove;
// Special render data, rules, etc
UP<Desktop::Rule::CWindowRuleApplicator> m_ruleApplicator;
// Transformers
std::vector<UP<IWindowTransformer>> m_transformers;
// for alpha
PHLANIMVAR<float> m_activeInactiveAlpha;
PHLANIMVAR<float> m_movingFromWorkspaceAlpha;
// animated shadow color
PHLANIMVAR<CHyprColor> m_realShadowColor;
// animated tint
PHLANIMVAR<float> m_dimPercent;
// animate moving to an invisible workspace
int m_monitorMovedFrom = -1; // -1 means not moving
PHLANIMVAR<float> m_movingToWorkspaceAlpha;
// swallowing
PHLWINDOWREF m_swallowed;
bool m_currentlySwallowed = false;
bool m_groupSwallowed = false;
// for toplevel monitor events
MONITORID m_lastSurfaceMonitorID = -1;
// initial token. Will be unregistered on workspace change or timeout of 2 minutes
std::string m_initialWorkspaceToken = "";
// for groups
struct SGroupData {
PHLWINDOWREF pNextWindow; // nullptr means no grouping. Self means single group.
bool head = false;
bool locked = false; // per group lock
bool deny = false; // deny window from enter a group or made a group
} m_groupData;
uint16_t m_groupRules = Desktop::View::GROUP_NONE;
bool m_tearingHint = false;
// ANR
PHLANIMVAR<float> m_notRespondingTint;
// For the noclosefor windowrule
Time::steady_tp m_closeableSince = Time::steadyNow();
// For the list lookup
bool operator==(const CWindow& rhs) const {
return m_xdgSurface == rhs.m_xdgSurface && m_xwaylandSurface == rhs.m_xwaylandSurface && m_position == rhs.m_position && m_size == rhs.m_size &&
m_fadingOut == rhs.m_fadingOut;
}
// methods
CBox getFullWindowBoundingBox() const;
SBoxExtents getFullWindowExtents() const;
CBox getWindowBoxUnified(uint64_t props);
SBoxExtents getWindowExtentsUnified(uint64_t props);
CBox getWindowIdealBoundingBoxIgnoreReserved();
void addWindowDeco(UP<IHyprWindowDecoration> deco);
void updateWindowDecos();
void removeWindowDeco(IHyprWindowDecoration* deco);
void uncacheWindowDecos();
bool checkInputOnDecos(const eInputType, const Vector2D&, std::any = {});
pid_t getPID();
IHyprWindowDecoration* getDecorationByType(eDecorationType);
void updateToplevel();
void updateSurfaceScaleTransformDetails(bool force = false);
void moveToWorkspace(PHLWORKSPACE);
PHLWINDOW x11TransientFor();
void onUnmap();
void onMap();
void setHidden(bool hidden);
bool isHidden();
void updateDecorationValues();
SBoxExtents getFullWindowReservedArea();
Vector2D middle();
bool opaque();
float rounding();
float roundingPower();
bool canBeTorn();
void setSuspended(bool suspend);
bool visibleOnMonitor(PHLMONITOR pMonitor);
WORKSPACEID workspaceID();
MONITORID monitorID();
bool onSpecialWorkspace();
void activate(bool force = false);
int surfacesCount();
bool clampWindowSize(const std::optional<Vector2D> minSize, const std::optional<Vector2D> maxSize);
bool isFullscreen();
bool isEffectiveInternalFSMode(const eFullscreenMode) const;
int getRealBorderSize() const;
float getScrollMouse();
float getScrollTouchpad();
bool isScrollMouseOverridden();
bool isScrollTouchpadOverridden();
void updateWindowData();
void updateWindowData(const SWorkspaceRule&);
void onBorderAngleAnimEnd(WP<Hyprutils::Animation::CBaseAnimatedVariable> pav);
bool isInCurvedCorner(double x, double y);
bool hasPopupAt(const Vector2D& pos);
int popupsCount();
void applyGroupRules();
void createGroup();
void destroyGroup();
PHLWINDOW getGroupHead();
PHLWINDOW getGroupTail();
PHLWINDOW getGroupCurrent();
PHLWINDOW getGroupPrevious();
PHLWINDOW getGroupWindowByIndex(int);
bool hasInGroup(PHLWINDOW);
int getGroupSize();
bool canBeGroupedInto(PHLWINDOW pWindow);
void setGroupCurrent(PHLWINDOW pWindow);
void insertWindowToGroup(PHLWINDOW pWindow);
void updateGroupOutputs();
void switchWithWindowInGroup(PHLWINDOW pWindow);
void setAnimationsToMove();
void onWorkspaceAnimUpdate();
void onFocusAnimUpdate();
void onUpdateState();
void onUpdateMeta();
void onX11ConfigureRequest(CBox box);
void onResourceChangeX11();
std::string fetchTitle();
std::string fetchClass();
void warpCursor(bool force = false);
PHLWINDOW getSwallower();
bool isX11OverrideRedirect();
bool isModal();
Vector2D requestedMinSize();
Vector2D requestedMaxSize();
Vector2D realToReportSize();
Vector2D realToReportPosition();
Vector2D xwaylandSizeToReal(Vector2D size);
Vector2D xwaylandPositionToReal(Vector2D size);
void updateX11SurfaceScale();
void sendWindowSize(bool force = false);
NContentType::eContentType getContentType();
void setContentType(NContentType::eContentType contentType);
void deactivateGroupMembers();
bool isNotResponding();
std::optional<std::string> xdgTag();
std::optional<std::string> xdgDescription();
PHLWINDOW parent();
bool priorityFocus();
SP<CWLSurfaceResource> getSolitaryResource();
Vector2D getReportedSize();
std::optional<Vector2D> calculateExpression(const std::string& s);
CBox getWindowMainSurfaceBox() const {
return {m_realPosition->value().x, m_realPosition->value().y, m_realSize->value().x, m_realSize->value().y};
}
// listeners
void onAck(uint32_t serial);
//
std::unordered_map<std::string, std::string> getEnv();
//
PHLWINDOWREF m_self;
// make private once we move listeners to inside CWindow
struct {
CHyprSignalListener map;
CHyprSignalListener ack;
CHyprSignalListener unmap;
CHyprSignalListener commit;
CHyprSignalListener destroy;
CHyprSignalListener activate;
CHyprSignalListener configureRequest;
CHyprSignalListener setGeometry;
CHyprSignalListener updateState;
CHyprSignalListener updateMetadata;
CHyprSignalListener resourceChange;
} m_listeners;
private:
std::optional<double> calculateSingleExpr(const std::string& s);
void mapWindow();
void unmapWindow();
void commitWindow();
void destroyWindow();
void activateX11();
void unmanagedSetGeometry();
// For hidden windows and stuff
bool m_hidden = false;
bool m_suspended = false;
WORKSPACEID m_lastWorkspace = WORKSPACE_INVALID;
};
inline bool valid(PHLWINDOW w) {
return w.get();
}
inline bool valid(PHLWINDOWREF w) {
return !w.expired();
}
inline bool validMapped(PHLWINDOW w) {
if (!valid(w))
return false;
return w->m_isMapped;
}
inline bool validMapped(PHLWINDOWREF w) {
if (!valid(w))
return false;
return w->m_isMapped;
}
}
/**
format specification
- 'x', only address, equivalent of (uintpr_t)CWindow*
- 'm', with monitor id
- 'w', with workspace id
- 'c', with application class
*/
template <typename CharT>
struct std::formatter<PHLWINDOW, CharT> : std::formatter<CharT> {
bool formatAddressOnly = false;
bool formatWorkspace = false;
bool formatMonitor = false;
bool formatClass = false;
FORMAT_PARSE( //
FORMAT_FLAG('x', formatAddressOnly) //
FORMAT_FLAG('m', formatMonitor) //
FORMAT_FLAG('w', formatWorkspace) //
FORMAT_FLAG('c', formatClass),
PHLWINDOW)
template <typename FormatContext>
auto format(PHLWINDOW const& w, FormatContext& ctx) const {
auto&& out = ctx.out();
if (formatAddressOnly)
return std::format_to(out, "{:x}", rc<uintptr_t>(w.get()));
if (!w)
return std::format_to(out, "[Window nullptr]");
std::format_to(out, "[");
std::format_to(out, "Window {:x}: title: \"{}\"", rc<uintptr_t>(w.get()), w->m_title);
if (formatWorkspace)
std::format_to(out, ", workspace: {}", w->m_workspace ? w->workspaceID() : WORKSPACE_INVALID);
if (formatMonitor)
std::format_to(out, ", monitor: {}", w->monitorID());
if (formatClass)
std::format_to(out, ", class: {}", w->m_class);
return std::format_to(out, "]");
}
};