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decorations
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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pass
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opengl: use a stack for storing monitor transform enabled
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2025-06-15 12:11:28 +02:00 |
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shaders/glsl
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shader: replace texture2d with texture (#10893)
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2025-07-01 11:32:00 +02:00 |
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Framebuffer.cpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Framebuffer.hpp
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renderer: always render snapshots as 8bit
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2025-05-09 22:16:21 +01:00 |
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OpenGL.cpp
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opengl: add missing skipcm if case (#10888)
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2025-07-01 11:32:49 +02:00 |
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OpenGL.hpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Renderbuffer.cpp
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render: refactor class member vars (#10292)
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2025-05-05 23:44:49 +02:00 |
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Renderbuffer.hpp
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render: refactor class member vars (#10292)
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2025-05-05 23:44:49 +02:00 |
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Renderer.cpp
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renderer: add mouse zoom animations (#10882)
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2025-07-01 11:33:48 +02:00 |
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Renderer.hpp
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config: nuke explicit_sync settings
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2025-06-19 14:58:03 +02:00 |
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Shader.cpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Shader.hpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Texture.cpp
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texture: zero out the cached states in destroy (#10954)
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2025-07-07 13:33:22 +02:00 |
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Texture.hpp
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renderer: reduce a lot of glcalls and cache various states (#10757)
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2025-06-25 12:42:32 +02:00 |
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Transformer.cpp
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Renderer: rewrite render scheduling (#8683)
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2024-12-22 17:12:09 +01:00 |
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Transformer.hpp
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Renderer: rewrite render scheduling (#8683)
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2024-12-22 17:12:09 +01:00 |