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decorations
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layout: add drag_into_group to control merging dragging windows (#8004)
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2024-10-08 11:20:41 +01:00 |
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shaders
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shaders: Use sin-less hash for noise (#5607)
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2024-04-17 19:01:50 +01:00 |
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Framebuffer.cpp
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internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
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2024-08-08 21:01:50 +02:00 |
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Framebuffer.hpp
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internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
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2024-08-08 21:01:50 +02:00 |
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OpenGL.cpp
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opengl: use GL_CLAMP_TO_EDGE instead of GL_CLAMP
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2024-10-05 14:57:18 +01:00 |
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OpenGL.hpp
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Internal: move to Mat3x3 from hyprutils (#7902)
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2024-09-25 10:01:13 +01:00 |
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Renderbuffer.cpp
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renderbuffer: ensure framebuffer gets deleted (#7363)
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2024-08-16 10:09:01 +01:00 |
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Renderbuffer.hpp
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internal: nuke wlsignal and related
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2024-09-24 00:47:34 +01:00 |
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Renderer.cpp
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renderer: Fix resize artifacts (stretching, bumps) (#7499)
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2024-10-05 01:01:21 +01:00 |
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Renderer.hpp
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renderer: Fix resize artifacts (stretching, bumps) (#7499)
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2024-10-05 01:01:21 +01:00 |
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Shader.cpp
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shader: remove useless comment
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2023-06-29 23:20:10 +02:00 |
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Shader.hpp
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renderer: Make shader time always count from zero (#6903)
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2024-07-16 22:03:10 +02:00 |
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Shaders.hpp
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rewritten borders, fixed msaa
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2022-06-26 19:39:56 +02:00 |
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Texture.cpp
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misc: constify the remaining for loops (#7534)
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2024-08-26 20:24:30 +02:00 |
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Texture.hpp
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core/surface/buffer: Buffer lock/release fixes (#7110)
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2024-07-31 21:47:26 +02:00 |
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Transformer.cpp
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transformers: allow modifying renderdata pre-pass
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2023-10-21 19:25:44 +01:00 |
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Transformer.hpp
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transformers: allow modifying renderdata pre-pass
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2023-10-21 19:25:44 +01:00 |