Hyprland/src/render
Junxuan Liao 9199a9746d
input: pass touch events to lock screens (#9129)
* refactor: use weak pointers for session lock surfaces

* input: pass touch events to lock screens
2025-01-25 19:44:13 +01:00
..
decorations core: move all shared_ptrs from the STL to hyprutils (#9143) 2025-01-23 21:55:41 +01:00
pass pass/rect: fix bounding box 2025-01-23 22:59:42 +00:00
shaders shaders: fix blank windows when using corner rounding (#8969) (#8971) 2025-01-06 19:30:57 +00:00
Framebuffer.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Framebuffer.hpp renderer: improve api around new framebuffer changes 2024-11-02 15:26:45 +00:00
OpenGL.cpp opengl: use uv to avoid rendering the entire blurbox 2025-01-23 22:41:46 +00:00
OpenGL.hpp protocols: add hyprland_surface_v1.set_visible_region implementation (#9120) 2025-01-23 22:57:33 +01:00
Renderbuffer.cpp core: cleanup header includes (#9088) 2025-01-17 15:21:35 +00:00
Renderbuffer.hpp internal: nuke wlsignal and related 2024-09-24 00:47:34 +01:00
Renderer.cpp input: pass touch events to lock screens (#9129) 2025-01-25 19:44:13 +01:00
Renderer.hpp input: pass touch events to lock screens (#9129) 2025-01-25 19:44:13 +01:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Texture.hpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00