* correctly destroy wayland globals * properly shutdown and cleanup hyprland * appease the nitpick gods and some comments
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#include "WaylandProtocol.hpp"
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#include "../Compositor.hpp"
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static void bindManagerInternal(wl_client* client, void* data, uint32_t ver, uint32_t id) {
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((IWaylandProtocol*)data)->bindManager(client, data, ver, id);
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}
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static void displayDestroyInternal(struct wl_listener* listener, void* data) {
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IWaylandProtocol* proto = wl_container_of(listener, proto, m_liDisplayDestroy);
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proto->onDisplayDestroy();
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}
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void IWaylandProtocol::onDisplayDestroy() {
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wl_list_remove(&m_liDisplayDestroy.link);
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wl_list_init(&m_liDisplayDestroy.link);
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wl_global_destroy(m_pGlobal);
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}
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IWaylandProtocol::IWaylandProtocol(const wl_interface* iface, const int& ver, const std::string& name) : m_szName(name) {
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m_pGlobal = wl_global_create(g_pCompositor->m_sWLDisplay, iface, ver, this, &bindManagerInternal);
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if (!m_pGlobal) {
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protoLog(ERR, "could not create a global");
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return;
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}
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m_liDisplayDestroy.notify = displayDestroyInternal;
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wl_display_add_destroy_listener(g_pCompositor->m_sWLDisplay, &m_liDisplayDestroy);
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protoLog(LOG, "Registered global");
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}
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IWaylandProtocol::~IWaylandProtocol() {
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onDisplayDestroy();
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}
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void IWaylandProtocol::removeGlobal() {
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wl_global_remove(m_pGlobal);
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}
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