..
decorations
core: Move to hyprutils for Math
2024-06-19 16:20:15 +02:00
shaders
shaders: Use sin-less hash for noise ( #5607 )
2024-04-17 19:01:50 +01:00
Framebuffer.cpp
wayland/core: move to new impl ( #6268 )
2024-06-08 10:07:59 +02:00
Framebuffer.hpp
wayland/core: move to new impl ( #6268 )
2024-06-08 10:07:59 +02:00
OpenGL.cpp
core: Move to hyprutils for Math
2024-06-19 16:20:15 +02:00
OpenGL.hpp
core: Move to hyprutils for Math
2024-06-19 16:20:15 +02:00
Renderbuffer.cpp
wayland/core: move to new impl ( #6268 )
2024-06-08 10:07:59 +02:00
Renderbuffer.hpp
wayland/core: move to new impl ( #6268 )
2024-06-08 10:07:59 +02:00
Renderer.cpp
renderer: shrink occlusion rect if blur is used
2024-06-21 19:25:34 +02:00
Renderer.hpp
core: Move to hyprutils for Math
2024-06-19 16:20:15 +02:00
Shader.cpp
shader: remove useless comment
2023-06-29 23:20:10 +02:00
Shader.hpp
screenshader: rename output uniform to wl_output ( #4606 )
2024-02-04 02:30:00 +00:00
Shaders.hpp
rewritten borders, fixed msaa
2022-06-26 19:39:56 +02:00
Texture.cpp
core: Move to hyprutils for Math
2024-06-19 16:20:15 +02:00
Texture.hpp
core: Move to hyprutils for Math
2024-06-19 16:20:15 +02:00
Transformer.cpp
transformers: allow modifying renderdata pre-pass
2023-10-21 19:25:44 +01:00
Transformer.hpp
transformers: allow modifying renderdata pre-pass
2023-10-21 19:25:44 +01:00