Hyprland/src/render
vaxerski 32f75ebb70 renderer: separate workspace window render logic
Makes the logic used to render stuff over the windows (special, popups, ime, lockscreen) unified by yeeting the workspace window logic (which is separate cuz fullscreen windows) into their own funcs. Fixes #2053
2023-09-04 15:07:56 +02:00
..
decorations decos: groupbar mouse interaction (#3102) 2023-08-30 17:39:22 +02:00
shaders shaders: minor premultiplication fixes 2023-08-18 22:07:28 +02:00
Framebuffer.cpp opengl: cleanup framebuffer style 2023-08-29 23:24:35 +02:00
Framebuffer.hpp renderer: cleanup old redundancies in CFramebuffer 2023-07-29 13:27:40 +02:00
OpenGL.cpp renderer: fixup occlusion conditions 2023-09-01 23:01:59 +02:00
OpenGL.hpp renderer: add decoration:blur:special 2023-08-25 17:44:17 +02:00
Renderer.cpp renderer: separate workspace window render logic 2023-09-04 15:07:56 +02:00
Renderer.hpp renderer: separate workspace window render logic 2023-09-04 15:07:56 +02:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp renderer: Various Blur Improvements (#2877) 2023-08-03 15:11:10 +02:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp texture: fix styling 2023-07-11 00:27:13 +02:00
Texture.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00