Hyprland/src/render/decorations/CHyprDropShadowDecoration.hpp
Vaxry 320144ae72
core: move colorspace handling to oklab (#8635)
* Meson: add hyprgraphics

* Nix: add hyprgraphics

* CI/setup_base: get hyprgraphics-git

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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-12-03 18:58:24 +00:00

41 lines
1.2 KiB
C++

#pragma once
#include "IHyprWindowDecoration.hpp"
class CHyprDropShadowDecoration : public IHyprWindowDecoration {
public:
CHyprDropShadowDecoration(PHLWINDOW);
virtual ~CHyprDropShadowDecoration();
virtual SDecorationPositioningInfo getPositioningInfo();
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
virtual void draw(PHLMONITOR, float const& a);
virtual eDecorationType getDecorationType();
virtual void updateWindow(PHLWINDOW);
virtual void damageEntire();
virtual eDecorationLayer getDecorationLayer();
virtual uint64_t getDecorationFlags();
virtual std::string getDisplayName();
private:
SBoxExtents m_seExtents;
SBoxExtents m_seReportedExtents;
PHLWINDOWREF m_pWindow;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
void drawShadowInternal(CBox* box, int round, int range, CHyprColor color, float a);
CBox m_bLastWindowBox = {0};
CBox m_bLastWindowBoxWithDecos = {0};
};