Hyprland/src/render/pass
2025-01-07 18:32:50 +00:00
..
BorderPassElement.cpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
BorderPassElement.hpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
ClearPassElement.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
ClearPassElement.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
FramebufferElement.cpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
FramebufferElement.hpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
Pass.cpp pass: fixup debug mode rendering of input boxes 2025-01-05 23:19:13 +01:00
Pass.hpp pass: improve pass debug mode 2025-01-05 19:49:31 +01:00
PassElement.cpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
PassElement.hpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
PreBlurElement.cpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
PreBlurElement.hpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
RectPassElement.cpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
RectPassElement.hpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
RendererHintsPassElement.cpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
RendererHintsPassElement.hpp pass: mark crucial elements as undiscardable 2025-01-01 22:55:21 +01:00
ShadowPassElement.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
ShadowPassElement.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
SurfacePassElement.cpp core: Add support for HDR and color management protocols (#8715) 2025-01-07 18:32:50 +00:00
SurfacePassElement.hpp pass/surface: fixup invalid expansion by old -1 rounding param 2025-01-05 20:35:24 +01:00
TexPassElement.cpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
TexPassElement.hpp renderer: Add supercircular window corners (#8943) 2025-01-05 18:38:49 +00:00
TextureMatteElement.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
TextureMatteElement.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00