Hyprland/src/render
2025-08-03 16:39:54 +02:00
..
decorations opengl: improve render fn arg clarity (#11286) 2025-07-31 16:23:09 +02:00
pass opengl: improve render fn arg clarity (#11286) 2025-07-31 16:23:09 +02:00
shaders/glsl ci: correct tar command for xz compression & fix typos (#11213) 2025-07-25 17:19:23 +02:00
Framebuffer.cpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Framebuffer.hpp renderer: always render snapshots as 8bit 2025-05-09 22:16:21 +01:00
OpenGL.cpp renderer: apply default luma for reverting back to srgb 2025-08-02 16:21:08 +02:00
OpenGL.hpp renderer: add popup fade-in-out (#11313) 2025-08-03 13:44:50 +02:00
Renderbuffer.cpp core: use new typed signals from hu (#10853) 2025-07-08 18:56:40 +02:00
Renderbuffer.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
Renderer.cpp popup: imorove logging, use fadeAlpha for opacity 2025-08-03 16:39:54 +02:00
Renderer.hpp renderer: add popup fade-in-out (#11313) 2025-08-03 13:44:50 +02:00
Shader.cpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Shader.hpp renderer: Added a pointer position uniform to the screen shader. (#10821) 2025-07-08 19:31:15 +02:00
Texture.cpp renderer: use CRegion foreach over getRects (#10980) 2025-07-30 11:54:09 +02:00
Texture.hpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00