#pragma once #include "./math/Math.hpp" #include constexpr static int DAMAGE_RING_PREVIOUS_LEN = 2; class CDamageRing { public: void setSize(const Vector2D& size_); bool damage(const CRegion& rg); void damageEntire(); void rotate(); CRegion getBufferDamage(int age); bool hasChanged(); private: Vector2D m_size; CRegion m_current; std::array m_previous; size_t m_previousIdx = 0; };