#include "TouchDevice.hpp" #include "../defines.hpp" #include SP CTouchDevice::create(SP touch) { SP pTouch = SP(new CTouchDevice(touch)); pTouch->m_self = pTouch; return pTouch; } CTouchDevice::CTouchDevice(SP touch_) : m_touch(touch_) { if (!m_touch) return; m_listeners.destroy = m_touch->events.destroy.listen([this] { m_events.destroy.emit(); m_touch.reset(); }); m_listeners.down = m_touch->events.down.listen([this](const Aquamarine::ITouch::SDownEvent& event) { m_touchEvents.down.emit(SDownEvent{ .timeMs = event.timeMs, .touchID = event.touchID, .pos = event.pos, .device = m_self.lock(), }); }); m_listeners.up = m_touch->events.up.listen([this](const Aquamarine::ITouch::SUpEvent& event) { m_touchEvents.up.emit(SUpEvent{ .timeMs = event.timeMs, .touchID = event.touchID, }); }); m_listeners.motion = m_touch->events.move.listen([this](const Aquamarine::ITouch::SMotionEvent& event) { m_touchEvents.motion.emit(SMotionEvent{ .timeMs = event.timeMs, .touchID = event.touchID, .pos = event.pos, }); }); m_listeners.cancel = m_touch->events.cancel.listen([this](const Aquamarine::ITouch::SCancelEvent& event) { m_touchEvents.cancel.emit(SCancelEvent{ .timeMs = event.timeMs, .touchID = event.touchID, }); }); m_listeners.frame = m_touch->events.frame.listen([this] { m_touchEvents.frame.emit(); }); m_deviceName = m_touch->getName(); } bool CTouchDevice::isVirtual() { return false; } SP CTouchDevice::aq() { return m_touch.lock(); }