#pragma once #include "WaylandProtocol.hpp" #include "pointer-warp-v1.hpp" class CPointerWarpProtocol : public IWaylandProtocol { public: CPointerWarpProtocol(const wl_interface* iface, const int& ver, const std::string& name); virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id); private: void destroyManager(CWpPointerWarpV1* manager); // std::vector> m_managers; }; namespace PROTO { inline UP pointerWarp; };