#pragma once #include "IKeyboard.hpp" class CKeyboard : public IKeyboard { public: static SP create(wlr_keyboard* keeb); virtual bool isVirtual(); virtual wlr_keyboard* wlr(); private: CKeyboard(wlr_keyboard* keeb); wlr_keyboard* keyboard = nullptr; void disconnectCallbacks(); DYNLISTENER(destroy); DYNLISTENER(key); DYNLISTENER(modifiers); DYNLISTENER(keymap); DYNLISTENER(repeatInfo); };