Commit graph

21 commits

Author SHA1 Message Date
Vaxry
e951011503 renderer/internal: stop using box pointers
in favor of const refs
2025-01-26 15:05:34 +00:00
Pollux
a5c14370c1
renderer: Add supercircular window corners (#8943)
renderer: Add supercircular shadows and borders

config: Add rounding_power to default and example configs

rule: add `roundingpower` window rule
2025-01-05 18:38:49 +00:00
Vaxry
e536b02248
Renderer: rewrite render scheduling (#8683)
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
2024-12-22 17:12:09 +01:00
Vaxry
320144ae72
core: move colorspace handling to oklab (#8635)
* Meson: add hyprgraphics

* Nix: add hyprgraphics

* CI/setup_base: get hyprgraphics-git

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-12-03 18:58:24 +00:00
Vaxry
d1638a09ba shadow: add sharp and refactor options
options moved to decoration:shadow:
2024-11-05 15:44:40 +00:00
Tom Englund
7c7a84ff60
internal: more profiling less calls and local copies (#8300)
* compositor: reduce amount of window box copies

mousemoveunified can call this very frequently, the cbox copying
actually shows up as an impact in such cases, move it down in the scope
and only do it when necessery.

* core: constify and reference frequent calls

profiling shows these as frequent called functions try to reduce the
amount of copies with references and const the variables.

* pointermgr: remove not used local copy, const ref

remove unneded local copies and const ref cursorsize.

* inputmgr: reduce amount of calls to vectortowindow

the amount of calls to g_pCompositor->vectorToWindowUnified fast ramps
up in cpu usage with enough windows existing and moving the mouse, move
the PWINDOWIDEAL up and reuse it if its already the same.

* protocol: compositor remove unused local copy

remove unused local copy of accumulateCurrentBufferDamage and const
previousBuffer.

* renderer: reduce scope of variables and refactor

move a few variables down in their scopes to reduce the amount of calls
and copies when not needed, also add one more for loop in
renderWorkspaceWindows and store the windows in a vector with
weakpointers that should be rendered, this adds a loop but reduces the
amount of repeated calls to shouldRenderWindow and also makes the rest
of the loops go over way smaller vector when many windows exist.
2024-10-30 23:20:32 +00:00
Vaxry
f044e4c951
internal: Move CMonitor to SP (#8178)
* move monitors to sp

* XD
2024-10-19 23:03:29 +01:00
Vaxry
fb15b7aa2a core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 (#5762)
* Window storage rework - part 1

* format

* remove useless include

* fix pch

* format

* fix crash in dwindle

* fix vram leak

* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297) 2024-03-31 02:14:26 +01:00
MightyPlaza
5f65946c84
hyprctl: add decorations (#4275)
* add hyprctl decorations

modified:   hyprctl/main.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/render/decorations/CHyprBorderDecoration.cpp
modified:   src/render/decorations/CHyprBorderDecoration.hpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.hpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.hpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
modified:   src/render/decorations/IHyprWindowDecoration.hpp

* fixes
modified:   hyprctl/main.cpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
2023-12-28 16:38:16 +01:00
Vaxry
91cbe93cf8 decoration: add NON_SOLID flag for shadow
fixes #3841
2023-11-12 13:01:23 +00:00
Vaxry
bea828ea45 decoration-positioner: improve extent handling 2023-11-11 15:18:17 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner (#3800) 2023-11-11 14:37:17 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation (#3755)
* box impl

* remove unused operators

* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Vaxry
73e78f05ad
Decos: Window decoration flags, shadow improvements (#3739) 2023-11-04 13:10:52 +00:00
Vaxry
98a4fa2b0d
Added clang format (#1239)
* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
1468001d3b offset floating windows out of bounds on ws anims 2022-10-07 12:34:54 +01:00
vaxerski
31a079b347 added DPMS 2022-07-27 12:32:00 +02:00
vaxerski
2955698f28 fix fade with deco 2022-06-25 20:31:54 +02:00
vaxerski
747ff3369d added drop shadows 2022-06-25 20:28:40 +02:00