Commit graph

569 commits

Author SHA1 Message Date
Vaxry
70ae99f521
input/layers: Fix exclusive LS focus / refocus after unmap (#9984) 2025-04-07 20:52:11 +02:00
kerty0
8a8f394da7
swipe: fix swiping onto a new workspace bound to another monitor (#8176) (#9927)
The previous code didn't check if the chosen new workspace was bound to another monitor, causing buggy behavior where workspace was simultaneously open and not.

The fix simply uses `r+1` for new workspace selection.

Also, the previous code would select rightmost workspace + 1, creating large gaps in workspace IDs in some scenarios. Example (`()` and `[]` indicate workspaces on different monitors):

`(1), 2, 3, 4, 5, 6, 7, 8, 9, [10]`

Swipe right on `()` monitor would create:

`(1), 2, 3, 4, 5, 6, 7, 8, 9, [10], (11)`

But with this commit:

`(1), (2), 3, 4, 5, 6, 7, 8, 9, [10]`
2025-04-07 14:46:31 +02:00
Vaxry
85f874d10f swipe: fix prev workspace remembering
fixes #9904
2025-04-06 22:35:26 +01:00
phonetic112
e59680481d
input: Fix clicking through groupbar tabs (#9606) 2025-03-15 01:22:39 +01:00
Khalid J.
b21edb1a97 input: fix touch calibration matrix overriding
make the default behavior non-overriding to avoid overriding user-set
values elswehere.
2025-03-11 00:51:42 +00:00
Vaxry
cb4230e1c2 touch: reject swipe on locked sessions
fixes #9542
2025-03-06 22:08:23 +00:00
nyx
4435f5c546
input: fixup mouse check for flipping x / y (#9529) 2025-03-06 17:33:01 +01:00
nyx
d7e7a29261
input: add flip_x and flip_y for touchpad (#9481) 2025-03-03 21:56:01 +01:00
Indy Ray
f148b96bea
input: Provide a non-zero time for button release triggered during window unmap. (#9513)
It doesn't seem that this is actually required, but it seems more consistant with other areas, such as in CVirtualKeyboardV1Resource::releasePressed.
2025-03-01 16:53:30 +01:00
andrewandreii
59c615c321
input: add follow_mouse_threshold (#9392) 2025-02-17 03:03:27 +01:00
clamydo
56f6f61596
tablet: take active_area_size into account when sending tip event (#9325)
* fixes #9322, take `active_area_size` into account when sending tip event

* check if `relative_input` is set

As suggested by @y47s5s68tq870r7tc1xpp755pabopg

* refactoring active area in own function to keep it DRY

* coding style

* making transformation static

---------

Co-authored-by: clamydo <clamydo@users.noreply.github.com>
2025-02-09 15:30:30 +01:00
Vaxry
e951011503 renderer/internal: stop using box pointers
in favor of const refs
2025-01-26 15:05:34 +00:00
Junxuan Liao
9199a9746d
input: pass touch events to lock screens (#9129)
* refactor: use weak pointers for session lock surfaces

* input: pass touch events to lock screens
2025-01-25 19:44:13 +01:00
Vaxry
0a1ae48a9f
core: move all shared_ptrs from the STL to hyprutils (#9143) 2025-01-23 21:55:41 +01:00
Junxuan Liao
ae4e38d9d5
tablet: send motions on tip events (#9132)
Typically, the position of the tool tip also changes on tool tip events, so we
should forward this update to the clients.
2025-01-23 12:35:13 +00:00
user111111111111111111111111111111111
2bad73354a
core: cleanup header includes (#9088)
Cleanup some unneeded includes to speed up compilation
2025-01-17 15:21:35 +00:00
Maximilian Seidler
5642ed331d
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
2025-01-07 17:55:14 +00:00
Ikalco
e2c78c00e5
internal: remove dead code (#8748) 2024-12-17 17:31:27 +01:00
Vaxry
a5234f26e4 core: drop using deques in favor of vectors
No point in most of these.
2024-12-16 15:58:19 +00:00
Vaxry
de3ad245dc input: add warp_back_after_non_mouse_input
adds cursor:warp_back_after_non_mouse_input

fixes #8675
2024-12-15 23:54:14 +00:00
Vaxry
9f7a96b997
core/data: Use pointer focus for DnD operations (#8707)
fixes #7737
2024-12-14 16:19:56 +01:00
Vaxry
35e134e570 hyprctl: add an inhibitingIdle field to windows
fixes #4322
2024-12-13 21:30:24 +00:00
Mike Will
df956a0f6f windowrules: add rules for mouse and touchpad scroll factors (#8655) 2024-12-11 17:27:49 +00:00
Vaxry
8bbeee1173
core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us.

It's not a strict requirement to be compliant, but I tuned it to be alright.
2024-12-07 18:51:18 +01:00
Vaxry
745a82ce8a core: workspace-related function cleanup / refactor
CCompositor is massive, and has a lot of functions that could be better optimized if in CWorkspace
2024-11-22 16:01:02 +00:00
JManch
07052a515b
pointer: map devices across all outputs by default (#8352) 2024-11-11 13:45:33 +00:00
Vaxry
cca227a53e tablet: use inputMgr unified naming scheme
ref #8301
2024-11-09 02:34:04 +00:00
Vaxry
0ccc0ace88 input: ignore non-kb ls-es in refocusLastWindow
ref #8293
2024-11-09 02:25:54 +00:00
Vaxry
4c7a2faf85 input: cleanup device naming logic
ref #8301
2024-11-09 01:53:05 +00:00
nickodei
3b66351eeb
input: Refocus window on scrolling if follows mouse (#8361) 2024-11-08 17:25:37 +00:00
Tom Englund
7c7a84ff60
internal: more profiling less calls and local copies (#8300)
* compositor: reduce amount of window box copies

mousemoveunified can call this very frequently, the cbox copying
actually shows up as an impact in such cases, move it down in the scope
and only do it when necessery.

* core: constify and reference frequent calls

profiling shows these as frequent called functions try to reduce the
amount of copies with references and const the variables.

* pointermgr: remove not used local copy, const ref

remove unneded local copies and const ref cursorsize.

* inputmgr: reduce amount of calls to vectortowindow

the amount of calls to g_pCompositor->vectorToWindowUnified fast ramps
up in cpu usage with enough windows existing and moving the mouse, move
the PWINDOWIDEAL up and reuse it if its already the same.

* protocol: compositor remove unused local copy

remove unused local copy of accumulateCurrentBufferDamage and const
previousBuffer.

* renderer: reduce scope of variables and refactor

move a few variables down in their scopes to reduce the amount of calls
and copies when not needed, also add one more for loop in
renderWorkspaceWindows and store the windows in a vector with
weakpointers that should be rendered, this adds a loop but reduces the
amount of repeated calls to shouldRenderWindow and also makes the rest
of the loops go over way smaller vector when many windows exist.
2024-10-30 23:20:32 +00:00
Vaxry
a0b2169ed6 input: revert #8279 2024-10-30 22:14:43 +00:00
nickodei
ee91df62f0
input: simulate mouse movement after scroll to refocus window (#8279) 2024-10-30 19:12:16 +00:00
Vaxry
5d4b54b012
core: move internal structures to monitor pointers (#8266) 2024-10-27 18:45:38 +00:00
Tom Englund
f9b52203f5
internal: optimize cursor move a bit (#8264)
* window: inline and const getWindowMainSurfaceBox

getWindowMainSurfaceBox gets called a lot of times from deep down from
mousemoveunified, profiling mousemoveunified it spends quite a lot of
cpu time in here, let the compiler optimize the call to
getWindowMainSurfaceBox by inlining and making it const. reducing the
overhead.

* inputmgr: return early and use std::any_of

return early in mousemoveunified to reduce the amount of unnecessery
calls to various pointers when not needed, also make isconstrained use
std::any_of instead of for loop to use the STL optimized paths with
hopes and dreams marginally faster.

* decoration: return early, reduce temporar copy

return earlier and reduce the temp copies by using one .lock instead of
two
2024-10-27 17:51:26 +00:00
Honkazel
f603a22af0
internal: Remove some unused lambda captures (#8218) 2024-10-24 13:12:41 +01:00
Vaxry
f044e4c951
internal: Move CMonitor to SP (#8178)
* move monitors to sp

* XD
2024-10-19 23:03:29 +01:00
fanlumaster(Fany Full)
22b1370ae5
IME: Fixup IME popup candidate windows position when scale is not 1.0 (#8117) 2024-10-14 18:03:16 +01:00
UjinT34
ee8116ac5d
input: Fix VRR for constrained cursors (#6877) 2024-10-12 01:29:51 +01:00
Vaxry
d655a10381
config/layout: nuke no_gaps_when_only (#8072) 2024-10-11 10:56:19 +01:00
Vaxry
f79497087b internal: nuke wlsignal and related
old semi-wrappers for wl_signal, they are no longer used
2024-09-24 00:47:34 +01:00
Sungyoon Cho
eb97d949aa
textinput: don't reset if ti isn't enabled (#7798) 2024-09-15 17:31:38 +01:00
Sungyoon Cho
118be4dea0
textinput: fix tiv3 leave (#7761) 2024-09-12 17:41:24 +01:00
Sungyoon Cho
155d44016d
textinput: handle IME resetting (#7731) 2024-09-10 14:49:10 +01:00
Maximilian Seidler
8237d7e1a4
input: move dmps activation to input listeners (#7721) 2024-09-09 21:29:00 +01:00
Sungyoon Cho
e1448732b3
tiv1: fix deleting first character (#7716) 2024-09-09 09:58:44 +01:00
outfoxxed
b0fca6eaf0
input: kb focus mouse focused window if unset (#7666)
Normally it shouldn't be possible to have mouse focus with no kb
focus, but it does happen, and when it does this makes it considerably
less annoying.
2024-09-06 01:03:12 +01:00
Maximilian Seidler
4988e00b1d
input: move idle notify to input handlers (#7659)
* Revert "input: don't emit idle activity when calling simulateMouseMovement (#7649)"

This reverts commit ea10592ad3.

* input: move idle notify calls to input event listeners

* input: don't post idle activity when keyboard is not enabled
2024-09-06 00:58:57 +01:00
Sungyoon Cho
727f1b54cd
textinput: fix ime activation in some edge cases (#7660)
* textinput: clear ti3 state when focused surface gets destroyed

* textinput: send enter to newly created ti in focus
2024-09-05 20:04:23 +01:00
Maximilian Seidler
027140b731
sessionLock: ensure sls focus in some edge cases (#7647)
* input: return early in mouseMoveUnified when the session is locked

* sessionLock: make make a commit an opportunity to focus session lock surfaces

* compositor: allow resetting focus when session is locked

* input: remove redundant PMONITOR checks

PMONITOR is checked above

* input: check isSessionLocked earlier in mouseMoveUnified

A bit of reordering, so that we don't call some stuff that is irrelevant
when the session is locked
2024-09-04 16:59:00 +01:00