Commit graph

309 commits

Author SHA1 Message Date
Szwagi
cbeb6984e7
renderer: fix mouse motion in VRR (#12665) 2026-01-31 13:37:01 +00:00
UjinT34
82de66a030
renderer: fix frame sync (#13061)
* fix commit timing timer

* fix surface state lock/unlock

* debug state sync todos

* debug solitary vrr
2026-01-22 15:16:52 +00:00
UjinT34
55f40ecc95
renderer: fix non shader cm reset (#13027) 2026-01-21 14:03:37 +00:00
UjinT34
e0cf88809d
protocols/cm: Fix image description info events (#12781)
* fix image description info events

* always send some target primaries

* set edid values as target primaries and luminances

* init monitor image description

* set default luminances for tf

* fix BT1886 luminances

* fix mastering values and overrides

* set maxCLL & maxFALL

* typo

* add FALL & CLL to preferred HDR image description

* fix ref luminances
2026-01-13 16:44:36 +01:00
John Mylchreest
5b1b79c29c
fix: handle fullscreen windows on special workspaces (#12851)
* fix: handle fullscreen windows on special workspaces

inFullscreenMode() only checked m_activeWorkspace, missing fullscreen
windows on special workspaces. This caused crashes and incorrect
behavior when fullscreen windows were on special workspaces.

Changes:
- inFullscreenMode() now checks special workspace first since it
  renders on top of regular workspaces
- Added getFullscreenWindow() helper to safely get fullscreen window
  from either active or special workspace
- Updated callers (shouldSkipScheduleFrameOnMouseEvent, Renderer,
  getFSImageDescription) to use the new helper
- Reset m_aboveFullscreen for layer surfaces when opening, closing,
  or stealing special workspaces between monitors

* test: add special workspace fullscreen detection tests

Add tests for the new special workspace fullscreen handling introduced
in the previous commit. The tests cover:

1. Fullscreen detection on special workspace - verifies that a window
   made fullscreen on a special workspace is correctly detected

2. Special workspace fullscreen precedence - verifies that when both
   regular and special workspaces have fullscreen windows, the special
   workspace window can be focused when the special workspace is opened

3. Toggle special workspace behavior - verifies that toggling the
   special workspace off properly hides it and returns focus to the
   regular workspace's fullscreen window

These tests exercise the key code paths modified in the fix:
- inFullscreenMode() checking special workspace first
- getFullscreenWindow() helper returning correct window
- Layer surface m_aboveFullscreen reset on special workspace toggle
2026-01-08 22:27:00 +01:00
UjinT34
6a055fc747
cm: allow force disabling WCG and HDR per monitor (#12733) 2025-12-28 14:44:04 +01:00
UjinT34
6d3b17ee83
render/cm: various updates, remove old protocols (#12693)
* fix named primaries

* default to gamma22

* mark mastering primaries as supported

* remove xx-cm and frog support

* immutable primaries and image descriptions

* clang-format
2025-12-27 18:01:46 +01:00
Vaxry
42447a50d6
rules/windowRuleApplicator: fix min/max size effects (#12491)
fixes #12412
2025-12-27 12:43:45 +01:00
Vaxry
b9bef69554
Desktop/history: Move history to desktop (#12676) 2025-12-20 22:16:13 +00:00
Vaxry
6175ecd4c4
debug: move to hyprutils' logger (#12673) 2025-12-18 17:23:24 +00:00
Vaxry
7098558420
desktop/layer: store aboveFs property and use that 2025-12-16 16:32:37 +00:00
Dominick DiMaggio
5700736505
cm: handle CM for SDR content with cm=hdr, cm_sdr_eotf=2 (#12127) 2025-12-11 23:50:57 +00:00
EvilLary
f58c80fd39
monitor: remove monitor from list on disconnect before unsafestate (#12544) 2025-12-09 22:30:35 +00:00
Vaxry
920353370b
desktop: cleanup, unify desktop elements as views (#12563) 2025-12-08 15:04:40 +00:00
Vaxry
9264436f35
desktop: rewrite reserved area handling + improve tests (#12383) 2025-12-05 14:16:22 +00:00
Nikolai Nechaev
40d8fa8491
compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into
`misc:on_focus_under_fullscreen` and implements the following behavior:

- By default, when a tiling window is being focused on a workspace where
  a fullscreen/maximized window exists, respect
  the `misc:on_focus_under_fullscreen` config variable.
2025-11-25 22:44:26 +00:00
Vaxry
c2670e9ab9
windowrules: rewrite completely (#12269)
Reworks the window rule syntax completely

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-11-17 18:34:02 +00:00
Vaxry
e616e595ae
i18n: init localization for ANR, Permissions and Notifications (#12316)
Adds localization support for en, it, pl and jp

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Aaron Blasko <blaskoazzolaaaron@gmail.com>
2025-11-16 14:51:14 +00:00
Vaxry
64ee8f8a72
layout: include reserved area in float fit (#12289)
Ref https://github.com/basecamp/omarchy/issues/3327
2025-11-13 00:08:04 +00:00
Tom Englund
8e8bfbb0b1
protocols: add Fifo-v1 and commit-timing-v1 (#12052)
* protocols: add Fifo-v1

introduce fifo-v1

* fifo: only present locked surfaces

dont present to unlocked surfaces and commit pending states from the
fifo protocol.

* fifo: cformat

cformat

* protocols: add committiming and surface state queue

introduce CSurfaceStateQueue and commit-timing-v1

* fifo: schedule a frame if waiting on barrier

if we are waiting on a barrier the state doesnt commit until the next
refresh cycle meaning the monitor might have no pending damage and we
never get onPresented to unlock the barrier, moment 22. so schedule a
frame.

* fifo: properly check monitor intersection

check for m_enteredoutputs or monitor intersection if client hasnt bound
one yet, and dont fifo lock it until the surface is mapped.

* buffer: try to merge states before committing them

try to merge states before committing them meaning way less churn and
surface commits if a surface sends multiple small ones while we wait for
buffer readyness from either fifo locks or simply fences.

* buffer: dont commit states past the buffer

certain changes are relative to the buffer attached, cant go beyond it
and apply those onto the next buffer.

* buffer: set the lockmask directly

cant use .lock since the state hasnt been queued yet, set the lockmask
directly when exporting buffer fence.

* fifo: dont fifo lock on tearing

dont fifo lock on tearing.

* buffer: queue the state directly

queue the state directly and use the .lock function instead of directly
modify the lockMask on the state.

* buffer: revert creating texture at commit time

fifo barriers introduces such long wait that upon commit time a
race happends with current xdg configure implentation that the buffer
and image is actually destroyed when entering commitState, doing it at
buffer creation time with EGL_PRESERVED_KHR means it sticks around until
we are done. so revert 82759d4 and 32f3233 for now.

* buffer: rename enum and lockreasons

eLockReason and LOCK_REASON_NONE.

* fifo: workaround direct scanout lock

workaround cursor commits causing fifo to get forever locked, this
entire thing needs to be worked out.
2025-11-06 13:25:49 +00:00
Dominick DiMaggio
ff50dc36e9
renderer/cm: allow gamma 2.2 instead of sRGB EOTF (#12094) 2025-10-29 12:53:42 +00:00
Vaxry
560c53d87d
monitor/dpms: fix possible invalid state
If dpms gets immediately re-enabled, a commit could fail, not schedule any frames anymore, and the monitor would be stuck off. Fix this by adding a timer to retry if commit fails.

ref #12045
2025-10-27 13:34:14 +00:00
Vaxry
05aa4e1c54
compositor: check for monitor layout issues post rule apply
fixes #12108
2025-10-26 13:52:09 +00:00
Filip Mikina
34812c33db
hyprctl: include color management presets and sdr information (#12019)
* move string parsing for eCMType to its own namespace, similar to how
`src/protocols/types/ContentType.cpp` is done
* expose cm type and sdr settings in `hyprctl monitors`, format floats
to .2f
2025-10-24 20:18:39 +01:00
Vaxry
4926332c37
monitor: remove spammy trace log 2025-10-21 19:11:18 +01:00
UjinT34
3bcfa94ee4
renderer: add render:non_shader_cm and fixes (#11900) 2025-10-02 12:05:54 +02:00
UjinT34
0959672591
renderer/cm: add more monitor cm options (#11861)
Adds more cm options for monitors: DCIP3, Apple P3, Adobe
2025-09-29 13:22:42 +01:00
ItsOhen
6a88f2e880
monitors: auto apply suggested scale and notify the user. (#11753) 2025-09-20 17:42:02 +02:00
Vaxry
4fc95d646d
renderer: asynchronously load background tex (#11749)
Bumps required hyprgraphics to 0.1.6

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-09-18 22:10:30 +02:00
Vaxry
1cb8cd3930
solitary: fix check for config error (#11733)
Adds a blocker for solitary optimizations if there is a hyprerror present
2025-09-17 14:03:49 +02:00
UjinT34
05a1c0aa73
renderer: Fix CM for DS and SDR passthrough (#11503) 2025-08-29 13:31:07 +02:00
Vaxry
81bf4eccba
input: Add fully configurable trackpad gestures (#11490)
Adds configurable trackpad gestures
2025-08-28 11:20:29 +02:00
UjinT34
0d45b277d6
internal: Solitary clients with single subsurface & verbose solitary/tearing/DS checks (#11228)
Adds more verbose checks for various conditional rendering mechanisms
2025-08-22 18:24:25 +01:00
UjinT34
4e8875b5e9
hdr: scRGB, HLG and SDR -> HDR fixes (#11499) 2025-08-22 11:13:55 +01:00
Aaron Tulino
3370a6a83d
monitor: fix dpms toggling animations when state is unchanged (#11480) 2025-08-19 19:30:26 +01:00
UjinT34
1d67987459
hdr: fix overrides and missing edid hdr metadata (#11476) 2025-08-19 19:28:52 +01:00
Vaxry
0840103ae0
renderer: improve modeset timings (#11461)
some CRTCs will just happily eat frames and we can't do much. Some will eat one.

Adds a 5-frame buffer to DPMS and Added animations. Better than nothing.
2025-08-17 17:14:29 +01:00
Vaxry
251288ec59
renderer: add dpms animations (#11452) 2025-08-17 08:37:13 +01:00
Vaxry
3d4dc19412
renderer: improve zoom in anims (#11453)
Removes `animations:first_launch_animation` as it's useless now
2025-08-16 20:02:15 +01:00
vaxerski
78c9e2080c framescheduler: fix edge case crashes
rare UAFs because renderMonitor can call onDisconnect (ugh, that should be changed...)

fixes #11073
2025-08-16 16:52:40 +02:00
Kamikadze
beee22a95e
refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
Martin
3e35797b18
fix: add climits includes (#11288) 2025-07-31 01:12:05 +02:00
Vaxry
abe29647ae
monitor: fix crash on mutating workspace vec
fixes #11236
2025-07-28 22:08:05 +02:00
xqso
5c8d675eed
ci: correct tar command for xz compression & fix typos (#11213) 2025-07-25 17:19:23 +02:00
Vaxry
31cc7f3b87
core: move workspace ptrs to weak (#11194)
Fixes some race conditions that come up in tests. We only clean up workspaces when we render a frame. With this, they are always cleared instantly.
2025-07-24 00:36:29 +02:00
UjinT34
e15014e031
protocols/cm: Fix preferred image description (#11026) 2025-07-15 19:33:14 +02:00
Tom Englund
e6bb809663 monintor: remove rathandler
is this even used? lets just remove it.
2025-07-11 17:51:04 +02:00
Kamikadze
c6497a7193
internal: Prevent double-free in attemptDirectScanout (#10974) 2025-07-09 14:39:36 +02:00
outfoxxed
78e9eddfb6
core: use new typed signals from hu (#10853) 2025-07-08 18:56:40 +02:00
Vaxry
8f948827a6
Renderer: Implement new render scheduling (#10936)
Implements a new render scheduling method, where we triple buffer when necessary.

Enabled by default, improves FPS on underpowered devices.

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-07-08 12:41:10 +02:00