Commit graph

421 commits

Author SHA1 Message Date
Tom Englund
bb958a9e13 pass: overload TexPass constructor
overload it with a rvalue to allow us to move the data directly avoiding
an extra copy. because SRenderData is not trivially copyable.
2025-07-07 18:09:34 +02:00
aphelei
e9c5594186
renderer: add mouse zoom animations (#10882)
Adds animations for the mouse zoom effect.
2025-07-01 11:33:48 +02:00
Tom Englund
f4f090e4b2
renderer: reduce a lot of glcalls and cache various states (#10757)
* opengl: cache viewport state

according to nvidia docs calling glViewPort unnecessarily on the same
already set viewport is wasteful and can cause state changes when not
needed. cache it in a struct and only call it when the viewport is
actually changing.

* opengl: cache glenable/gldisable state

avoid making multiple glenable/gldisable calls on already set caps, can
cause state changes and incur driver overhead.

* opengl: cache glscissor box

only call glscissor if the box actually has changed, try to avoid state
changes.

* opengl: cache gluniform calls

cache the gluniform calls, the uniform values are cached in driver per
program only the drawcalls setting the uniform yet again with the same
value on same location is causing more overhead then caching it ourself
and just no oping on it if no changes.

* shader: rewrite handling of uniforms and state

this is way faster as we don't need to mess with maps (hashing, etc) and instead can just use an array

* opengl: stuff and 300 shaders

* opengl: typo

* opengl: get the uniform locations properly

now that the legacy shaders are gone get the uniformlocations for
SKIP_CM etc, so they can be properly set and used depending on if
cm_enabled is set to false or true, before it was falling back to a
legacy shader that didnt even have those uniforms.

* opengl: check epsilon on float and remove extra glcall

seems an extra unset glcall was added, remove it. and check the float
epsilon on the glfloat.

* opengl: remove instanced shader draw

remove the instanced boolean from the vertex shader, might be neglible
differences, needs more benchmark/work to see if its even worth it.

* texture: cache texture paramaters

parameters where occasionally set twice or more on same texture, short
version wrap it and cache it. and move gpu churn to cpu churn.

add a bind/unbind to texture aswell.

* texture: use fast std::array caching

cache the texparameter values in fast array lookups
and incase we dont want it cached, apply it anyways.

* shader: fix typo and hdr typo

actually use Matrix4x2fv in the 4x2fv cache function, and send the
proper float array for hdr.

* texture: make caching not linear lookup

make caching of texture params not linear.

* minor style changes

* opengl: revert drawarrays

revert the mostly code style reduce loc change of drawarrays, and focus
on the caching. its a if else case going wrong here breaking
blur/contrast amongst others drawing.

---------

Co-authored-by: Vaxry <vaxry@vaxry.net>
2025-06-25 12:42:32 +02:00
Vaxry
24e5f9974d
hyprctl: print no open windows instead of invalid request on empty clients 2025-06-23 13:49:30 +02:00
UjinT34
abdfc5ea40
config: add a new monitor v2 config syntax (#9761) 2025-06-05 15:56:46 +01:00
Kamikadze
69c2b2926e
internal: refactor to use empty() (#10599) 2025-05-31 19:49:50 +01:00
Kamikadze
9190443d95
refactor: use std::ranges whenever possible (#10584) 2025-05-30 14:25:59 +01:00
Tom Englund
5ceb0ec15d
core: drop the legacy renderer (#10408)
* core: drop the legacy renderer

the legacy renderer is broken and barely used, drop it.

* Nix: drop support for legacyRenderer

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-05-15 10:13:24 +01:00
davc0n
997fefbc11
render: refactor class member vars (#10292)
* render: refactor class member vars

* render: fix clang format
2025-05-05 23:44:49 +02:00
davc0n
2d6ca96e07
plugins: refactor class member vars (#10257) 2025-05-03 16:06:24 +02:00
davc0n
ce821294e2
managers: refactor class member vars (#10242) 2025-05-02 17:07:20 +02:00
davc0n
5b3e489108
inputs: refactor class member vars (#10230) 2025-05-01 23:57:11 +02:00
davc0n
50e1bec85f
helpers: refactor class member vars (#10218) 2025-04-30 23:45:20 +02:00
davc0n
e9c3fcbb64
devices: refactor class member vars (#10206) 2025-04-29 19:51:07 +02:00
Vaxry
5bd7ff884d
permissions: add perms for plugin loading (#10184)
Adds permission management for loading plugins

---------

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2025-04-29 18:59:43 +02:00
davc0n
2118440488
windows: refactor class member vars (#10168) 2025-04-28 22:25:22 +02:00
davc0n
02d7badd15
workspaces: refactor class member vars (#10167) 2025-04-25 02:37:12 +02:00
davc0n
0e80ecc534
layers: refactor class member vars (#10149)
* layers: refactor class member vars

* popups: rename m_WLSurface to m_wlSurface
2025-04-24 20:49:49 +02:00
davc0n
241a4935a2
compositor: refactor class member vars (#10141) 2025-04-22 15:23:29 +02:00
Vaxry
a4f7d7c594
protocols: add xdg_toplevel_tag_v1 support
Adds a new windowrule to target windows by xdgTag, xdgtag:
2025-04-21 22:30:27 +01:00
davc0n
400dd16072
debug: refactor class member vars (#10130) 2025-04-21 20:42:02 +02:00
davc0n
4d14bcb02f
config: Refactor class member vars (#10124)
* Refactor config classes vars

* Fix clang format errors
2025-04-20 20:39:33 +02:00
Vaxry
877fb5b93a time: move to stl's clocks and move timer 2025-04-16 01:37:48 +01:00
Vaxry
260d8e1f71
Permission Manager: add permission management for screencopy (#9930) 2025-04-08 19:39:53 +02:00
UjinT34
7374a023ef
renderer/opengl: Extract shaders from source (#9600)
---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-03-29 01:19:35 +01:00
Vaxry
474bfcbccd core: fix clang-format 2025-03-02 16:24:37 +00:00
Vaxry
3a21dd84b3 core: cleanup some smart pointer usage 2025-03-02 02:19:35 +00:00
littleblack111
01f4074421
hyprctl/layers: print pid for layershell clients (#9468)
Adds a `getPID()` fn to layershell to print it in `hyprctl layers`
2025-02-26 16:03:06 +01:00
Vaxry
e59623d1d5 hyprctl: don't return empty str if there are no global shortcuts
fixes #6043
2025-02-18 00:33:36 +00:00
Roberto Previdi
410da2e46f
workspaces: update persistence on workspace rename (#9368) 2025-02-15 15:01:52 +01:00
Tom Englund
32c0fa2f2f
core: begin using CFileDescriptor from hyprutils (#9122)
* config: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* hyprctl: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* ikeyboard: make fd use CFileDescriptor

make use of the new CFileDescriptor instead of manual FD handling, also
in sendKeymap remove dead code, it already early returns if keyboard
isnt valid, and dont try to close the FD that ikeyboard owns.

* core: make SHMFile functions use CFileDescriptor

make SHMFile misc functions use CFileDescriptor and its associated usage
in dmabuf and keyboard.

* core: make explicit sync use CFileDescriptor

begin using CFileDescriptor in explicit sync and its timelines and
eglsync usage in opengl, there is still a bit left with manual handling
that requires future aquamarine change aswell.

* eventmgr: make fd and sockets use CFileDescriptor

make use of the hyprutils CFileDescriptor instead of manual FD and
socket handling and closing.

* eventloopmgr: make timerfd use CFileDescriptor

make the timerfd use CFileDescriptor instead of manual fd handling

* opengl: make gbm fd use CFileDescriptor

make the gbm rendernode fd use CFileDescriptor instead of manual fd
handling

* core: make selection source/offer use CFileDescriptor

make data selection source and offers use CFileDescriptor and its
associated use in xwm and protocols

* protocols: convert protocols fd to CFileDescriptor

make most fd handling use CFileDescriptor in protocols

* shm: make SHMPool use CfileDescriptor

make SHMPool use CFileDescriptor instead of manual fd handling.

* opengl: duplicate fd with CFileDescriptor

duplicate fenceFD with CFileDescriptor duplicate instead.

* xwayland: make sockets and fds use CFileDescriptor

instead of manual opening/closing make sockets and fds use
CFileDescriptor

* keybindmgr: make sockets and fds use CFileDescriptor

make sockets and fds use CFileDescriptor instead of manual handling.
2025-01-30 11:30:12 +00:00
vaxerski
aaa5573c73 config/hyprctl: fix keyword not updating autoreload
ref #9139
2025-01-29 10:50:39 +00:00
Vaxry
e951011503 renderer/internal: stop using box pointers
in favor of const refs
2025-01-26 15:05:34 +00:00
Vaxry
0a1ae48a9f
core: move all shared_ptrs from the STL to hyprutils (#9143) 2025-01-23 21:55:41 +01:00
vaxerski
8dd2cd41fb core: move to inotify for monitoring the config files
instead of manually polling every second which is not efficient, use inotify.

an added bonus is that inotify is much much faster
2025-01-19 16:11:12 +01:00
user111111111111111111111111111111111
2bad73354a
core: cleanup header includes (#9088)
Cleanup some unneeded includes to speed up compilation
2025-01-17 15:21:35 +00:00
Maximilian Seidler
5642ed331d
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
2025-01-07 17:55:14 +00:00
Byso
1bf4937b02
hyprctl: fix hyprctl --batch not working with exec rules (#8952) 2025-01-06 16:52:59 +00:00
vaxerski
2eaa4d80a0 debug: fix overlay not rendering 2024-12-26 00:16:42 +01:00
staz
1a3d17da91 debug: fix ISDEBUG checking (#8823) 2024-12-25 16:33:10 +01:00
Vaxry
e536b02248
Renderer: rewrite render scheduling (#8683)
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
2024-12-22 17:12:09 +01:00
Ikalco
5b714f05f8
internal: Make static analysis more happy (#8767)
* make functions used in 1 file static

* fix invalid substr param -1

* give default initializer to borderGradier

* move RASSERT from printf to std::print
2024-12-19 02:56:01 +01:00
Kamikadze
23e7d8f6a7
logging: fix Gpu info (#8764) 2024-12-19 00:08:57 +01:00
Ikalco
49e5f9c428
logging: get broader GPUINFO (#8753) 2024-12-18 15:56:53 +01:00
Vaxry
a5234f26e4 core: drop using deques in favor of vectors
No point in most of these.
2024-12-16 15:58:19 +00:00
Vaxry
35e134e570 hyprctl: add an inhibitingIdle field to windows
fixes #4322
2024-12-13 21:30:24 +00:00
Vaxry
0a27af8cd1 crashreporter: avoid clang warning 2024-12-08 18:52:39 +00:00
Vaxry
8bbeee1173
core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us.

It's not a strict requirement to be compliant, but I tuned it to be alright.
2024-12-07 18:51:18 +01:00
Vaxry
a7a6eedc21 core: move version include to hyprctl 2024-12-05 19:35:50 +00:00
Vaxry
888bdf4e23 hyprctl: add directScanout to hyprctl monitors 2024-12-05 19:33:54 +00:00