Commit graph

31 commits

Author SHA1 Message Date
Vaxry
b9bef69554
Desktop/history: Move history to desktop (#12676) 2025-12-20 22:16:13 +00:00
Vaxry
920353370b
desktop: cleanup, unify desktop elements as views (#12563) 2025-12-08 15:04:40 +00:00
Vaxry
81bf4eccba
input: Add fully configurable trackpad gestures (#11490)
Adds configurable trackpad gestures
2025-08-28 11:20:29 +02:00
Vaxry
c63d0003a1
core: fix workspace persistence tracking (#11239) 2025-07-27 18:46:23 +02:00
outfoxxed
78e9eddfb6
core: use new typed signals from hu (#10853) 2025-07-08 18:56:40 +02:00
outfoxxed
3bbdf9dc5a
protocols: add ext-workspace implementation (#10818) 2025-06-26 18:32:44 +02:00
s1dd
f01e3043b8
desktop: cleanup code and use std::ranges (#10289) 2025-05-08 21:01:49 +02:00
davc0n
02d7badd15
workspaces: refactor class member vars (#10167) 2025-04-25 02:37:12 +02:00
Paul Cross
a724332eb8
desktop: add ability to target pinned windows in workspace rules (#9344)
* desktop: add ability to target pinned windows in workspace rules

* desktop: add ability to target pinned windows in workspace rules

* fix formating
2025-02-08 01:45:13 +01:00
Alexander
15dc024a39
keybinds: fix previous_per_monitor logic (#9010)
Co-authored-by: Крылов Александр <aleksandr.krylov@hyperus.team>
2025-01-11 16:05:53 +00:00
Maximilian Seidler
5642ed331d
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
2025-01-07 17:55:14 +00:00
Vaxry
745a82ce8a core: workspace-related function cleanup / refactor
CCompositor is massive, and has a lot of functions that could be better optimized if in CWorkspace
2024-11-22 16:01:02 +00:00
Vaxry
5d4b54b012
core: move internal structures to monitor pointers (#8266) 2024-10-27 18:45:38 +00:00
Adithya Ajith
ca85455a8e
misc: Rename all instances of "emtpy" to "empty" (#7522) 2024-08-26 12:25:52 +02:00
Tom Englund
4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow

GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.

* opengl: avoid gluint rollover

-1 rolls over to unsigned int max, use 0xFF instead.

* core: big uint64_t to int type conversion

there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00
MightyPlaza
e989a0bcff
internal: refactor fullscreen states (#7104)
* refactor fullscreen
modified:   src/Compositor.cpp
modified:   src/Compositor.hpp
modified:   src/config/ConfigManager.cpp
modified:   src/config/ConfigManager.hpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/LayerSurface.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/desktop/Workspace.cpp
modified:   src/desktop/Workspace.hpp
modified:   src/events/Windows.cpp
modified:   src/helpers/Monitor.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/DwindleLayout.hpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/layout/IHyprLayout.hpp
modified:   src/layout/MasterLayout.cpp
modified:   src/layout/MasterLayout.hpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/KeybindManager.hpp
modified:   src/managers/input/IdleInhibitor.cpp
modified:   src/managers/input/InputManager.cpp
modified:   src/managers/input/Swipe.cpp
modified:   src/protocols/ForeignToplevelWlr.cpp
modified:   src/render/Renderer.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* clean up
modified:   src/config/ConfigManager.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.hpp
modified:   src/desktop/Workspace.cpp
modified:   src/events/Windows.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/input/Swipe.cpp

* fix mapWindow fullscreen
modified:   src/events/Windows.cpp

* fix typo
modified:   src/desktop/Workspace.cpp

* add fullscreenstate
modified:   src/config/ConfigManager.cpp
modified:   src/events/Windows.cpp

* change syncFullscreen to lower
modified:   src/config/ConfigManager.hpp

* initialize fs state
modified:   src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
Mihai Fufezan
e09addf8de
Workspace.hpp: fix include 2024-06-23 16:43:53 +03:00
Alexander
7f09646ab8
core: add ability to select previous workspace per monitor (#6598)
Co-authored-by: Крылов Александр <aleksandr.krylov@hyperus.team>
2024-06-22 23:52:42 +02:00
Brenno Lemos
33a7b7bb6b
core: fix on-empty workspace being called too often (#6026) 2024-05-12 00:03:32 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 (#5762)
* Window storage rework - part 1

* format

* remove useless include

* fix pch

* format

* fix crash in dwindle

* fix vram leak

* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
4ad739ec63 HookSystem: improve callback safety 2024-04-20 20:16:42 +01:00
staz
1596e2d1f7
workspacerules: add back on-created-empty functionality (#5452)
* workspacerules: add back on-created-empty functionality

* clang format

* workspacerules: spawn on-created-empty window while initializing CWorkspace

* clang format

* configManager: fix typo

---------

Co-authored-by: Your Name <you@example.com>
2024-04-06 15:53:32 +01:00
Vaxry
094bce8118 core: simplify sanityCheckWorkspaces 2024-04-05 19:43:51 +01:00
Vaxry
347b839034 workspaces: add visible flag 2024-04-03 10:09:48 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage (#5380)
* refactor workspaces to use ptrs

* clang-format
2024-04-02 20:32:39 +01:00
Vaxry
2e5b146e57 workspace: remove lastFocusedWindow on unmap 2024-04-02 12:10:03 +01:00
Vaxry
05cd6d3df1 config/workspace: added workspace selectors 2024-03-19 20:56:20 +00:00
Aaron
5920c6a6b8
socket2: Add 5 IPC event with support for workspace ID (#5022)
- `moveworkspacev2`:    returns workspaceID,workspaceName,monitorName
- `movewindowv2`:       returns windowAddress,workspaceID,workspaceName
- `createWorkspacev2`:  returns workspaceID,workspaceName
- `destroyWorkspacev2`: returns workspaceID,workspaceName
- `workspacev2`:        returns workspaceID,workspaceName

- Include workspaceID as a parameter in CWorkspace constructor to support `createWorkspacev2`.

Resolves #4929
2024-03-08 17:39:53 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
2024-03-02 00:35:17 +00:00
Vaxry
b39dcfa497 refactor: move a few things to desktop/ 2024-02-29 13:03:38 +00:00
Renamed from src/helpers/Workspace.hpp (Browse further)