Tom Englund
7c7a84ff60
internal: more profiling less calls and local copies ( #8300 )
...
* compositor: reduce amount of window box copies
mousemoveunified can call this very frequently, the cbox copying
actually shows up as an impact in such cases, move it down in the scope
and only do it when necessery.
* core: constify and reference frequent calls
profiling shows these as frequent called functions try to reduce the
amount of copies with references and const the variables.
* pointermgr: remove not used local copy, const ref
remove unneded local copies and const ref cursorsize.
* inputmgr: reduce amount of calls to vectortowindow
the amount of calls to g_pCompositor->vectorToWindowUnified fast ramps
up in cpu usage with enough windows existing and moving the mouse, move
the PWINDOWIDEAL up and reuse it if its already the same.
* protocol: compositor remove unused local copy
remove unused local copy of accumulateCurrentBufferDamage and const
previousBuffer.
* renderer: reduce scope of variables and refactor
move a few variables down in their scopes to reduce the amount of calls
and copies when not needed, also add one more for loop in
renderWorkspaceWindows and store the windows in a vector with
weakpointers that should be rendered, this adds a loop but reduces the
amount of repeated calls to shouldRenderWindow and also makes the rest
of the loops go over way smaller vector when many windows exist.
2024-10-30 23:20:32 +00:00
Vaxry
f044e4c951
internal: Move CMonitor to SP ( #8178 )
...
* move monitors to sp
* XD
2024-10-19 23:03:29 +01:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops ( #7534 )
...
now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
MightyPlaza
a443902abc
core: Improve handling of window properties ( #6776 )
...
* add mWindowProperties
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
* support int values
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* create m_sWindowData
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* simplify some properties
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/managers/KeybindManager.cpp
* store multiple values in CWindowOverridableVar
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* use SET_PROP priority for exec rules
modified: src/config/ConfigManager.hpp
modified: src/desktop/Window.cpp
* add default value
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add setprop toggle
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
* add setprop toggle
modified: src/debug/HyprCtl.cpp
* make window rules functional
modified: src/config/ConfigManager.cpp
modified: src/desktop/Window.cpp
* minor fixes
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
* properly clean layout data
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
* remove newline
modified: src/events/Windows.cpp
* fixes
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* use CamelCase
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-07-11 16:10:42 +02:00
Vaxry
fb15b7aa2a
core: Move to hyprutils for Math
...
Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
Vaxry
a3309b51a2
shadow: fix small pixel gaps between border
...
huge fix
2024-05-04 20:30:03 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 ( #5762 )
...
* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
efdc1af044
renderer: some fixes for renderModif
2024-04-03 14:09:58 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
...
* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets ( #5297 )
2024-03-31 02:14:26 +01:00
Vaxry
063708df26
config: improve config value infrastructure
2024-03-03 18:41:38 +00:00
Vaxry
cc94123fa7
renderer: minor fixes to transformations
2024-03-03 02:18:06 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable ( #4911 )
...
* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
2024-03-02 00:35:17 +00:00
Vaxry
ea3fd13e24
shadow: fix missed invalid use of cfg val ptr
...
fixes #4785
2024-02-21 19:26:21 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang ( #4656 )
...
* Migrate to hyprlang
* pop up errors
* fix swapped args
* Meson & Nix: build with hyprlang
* CI: add hyprlang to setup action
* add infra for plugin stuff
* fix hyprctl getoption
* fix hyprctl getoption with json
* format
* fix post parse logic
* fix autogen config
* oops missed exec-once
* fmt
* fix ws rules
* require 0.3.0 for hyprlang
* nix: flaek
* minor type fixes
* fix cfg usages in swipe
* use cvarlist for ws rules
* fix throw in addPluginConfigVar
* Nix: update hyprlang
* minor fixes
* fix disableLogs
* mention hyprlang docs
* bump hyprlang dep in cmake
* Meson: bump min hyprlang version
Nix: update hyprlang
* minor fix
* Nix: update meson patch
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
MightyPlaza
5f65946c84
hyprctl: add decorations ( #4275 )
...
* add hyprctl decorations
modified: hyprctl/main.cpp
modified: src/debug/HyprCtl.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprBorderDecoration.hpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.hpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* fixes
modified: hyprctl/main.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
2023-12-28 16:38:16 +01:00
dranull
5c7e23f86b
shadow: Avoid rounded shadows when rounding is 0 ( #4230 )
2023-12-23 20:40:07 +01:00
vaxerski
c416880cf9
shadow: correctly scale boxes
2023-12-22 19:54:31 +01:00
Vaxry
9f5b9053c6
internal: Remake borders as window decorations ( #4104 )
2023-12-10 16:28:12 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow ( #3906 )
2023-11-20 22:34:28 +00:00
Vaxry
4868d4dfd3
shadow: avoid fatal mutation of the windowBox for calcs
...
fixes #3865
2023-11-16 17:31:52 +00:00
vaxerski
28ef18a921
shadow: avoid using glClear and don't draw behind window if ignore_window
...
fixes #3860
2023-11-16 11:42:53 +00:00
Vaxry
91cbe93cf8
decoration: add NON_SOLID flag for shadow
...
fixes #3841
2023-11-12 13:01:23 +00:00
Vaxry
52cf122a0a
shadow: move workspace offset calcs to draw
...
fixes #3829
2023-11-11 16:15:23 +00:00
Vaxry
bea828ea45
decoration-positioner: improve extent handling
2023-11-11 15:18:17 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner ( #3800 )
2023-11-11 14:37:17 +00:00
Vaxry
e44d6de555
shadow: alpha treatment improvements
2023-11-11 00:52:40 +00:00
Vaxry
14195835ef
opengl: switch to black-and-white for alpha mattes
...
also fixes shadows on 10b
2023-11-09 22:11:54 +00:00
Vaxry
2b07d54bc7
shadow: fix missed fullBox.scale
2023-11-04 20:11:22 +00:00
Vaxry
66a3719b86
renderer: allow transform enabling from outside opengl
2023-11-04 19:35:49 +00:00
Vaxry
64a084477e
shadows: fix on transformed
2023-11-04 19:32:50 +00:00
Vaxry
7a09d24065
shadow: fix ignore_window false
2023-11-04 17:45:31 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation ( #3755 )
...
* box impl
* remove unused operators
* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Vaxry
73e78f05ad
Decos: Window decoration flags, shadow improvements ( #3739 )
2023-11-04 13:10:52 +00:00
MightyPlaza
b10cae3010
decos: groupbar mouse interaction ( #3102 )
...
* allow groupbar clicking
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
* remove setting pos inside insertWindowToGroup()
modified: src/Window.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* add group window by index and group size functions
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/managers/input/InputManager.cpp
* allow dragging into groupbar
modified: src/Window.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
* allow dragging from groupbar
modified: src/managers/KeybindManager.cpp
* try groupbar clicking before border resize
modified: src/managers/input/InputManager.cpp
* block grabbing groupbar on floating (crash)
remove later when crashing is fixed
modified: src/managers/KeybindManager.cpp
* remove redundant { }
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
* implement getWindowDecorationBox()
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* fix crash when moveoutofgroup in floating windows
also removes dragging from floating windows limitation
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
* use CRegion in getWindowDecorationBox()
modified: src/helpers/Region.cpp
modified: src/helpers/Region.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* add groupbar scrolling
modified: src/config/ConfigManager.cpp
modified: src/managers/input/InputManager.cpp
* change name to getWindowDecorationRegion()
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* make dragging from group less hacky for floating
modified: src/managers/KeybindManager.cpp
2023-08-30 17:39:22 +02:00
MightyPlaza
739598717b
remove shadow no_gaps_when_only ( #2956 )
...
modified: src/Window.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
2023-08-12 23:37:55 +02:00
vaxerski
0e31eaa157
shadow: drop useless damageEntire()
2023-06-13 18:50:45 +02:00
vaxerski
a2ae37396f
add hyprctl setprop
2023-01-24 19:05:43 +00:00
Vaxry
98a4fa2b0d
Added clang format ( #1239 )
...
* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
c02bfc3897
fix extents in shadow deco
Build Hyprland / Build Hyprland (Arch) (push) Has been cancelled
Build Hyprland / Build Hyprland with Meson (Arch) (push) Has been cancelled
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Nix: update lockfile / update (push) Has been cancelled
2022-11-16 15:35:36 +00:00
vaxerski
f41fe59cb6
fix shadow extent & offset calculations
2022-11-09 22:39:19 +00:00
vaxerski
1d2e4243dc
clamp shadow scale to 1
2022-11-07 22:51:26 +00:00
vaxerski
2a20cf5379
Added decoration:shadow_scale
2022-11-07 21:27:28 +00:00
Kainoa Kanter
ca2d2db0ef
Add windowrules for noblur and noshadow ( #884 )
2022-10-20 20:36:27 +01:00
vaxerski
1468001d3b
offset floating windows out of bounds on ws anims
2022-10-07 12:34:54 +01:00
vaxerski
3c27d1ab13
optimize vector config value setting
2022-09-30 17:03:14 +01:00
Felix Dick
bf3f519eb7
Remove trailing whitespace.
2022-09-25 20:07:48 +02:00
vaxerski
695411f1bd
don't decorate on only no gaps
2022-09-23 16:47:58 +01:00
vaxerski
864e227f5d
fix decos on pinned
2022-09-11 20:27:59 +02:00
vaxerski
6cae44e2c0
fix custom rounding in shadow deco
2022-08-19 14:52:18 +02:00