Commit graph

228 commits

Author SHA1 Message Date
Vaxry
723870337f
layout: rethonk layouts from the ground up (#12890)
Rewrites layouts to be much smaller, and deal with much less annoying
BS. Improves the overall architecture, unifies handling of pseudotiling,
and various other improvements.
2026-02-21 21:30:39 +00:00
Vaxry
9ce9ef2705
decorations/border: fix damage scheduling after #12665 2026-02-05 18:07:03 +00:00
Szwagi
cbeb6984e7
renderer: fix mouse motion in VRR (#12665) 2026-01-31 13:37:01 +00:00
zacoons
8f8b31e7a6
decoration: take desiredExtents on all sides into account (#12935) 2026-01-10 20:53:57 +01:00
wbg
a383ca1866
groupbar: added group:groupbar:text_padding (#12818)
Co-authored-by: Roman Weinberger // ACL <roman.weinberger@acl.at>
2026-01-07 16:52:02 +01:00
Vaxry
6175ecd4c4
debug: move to hyprutils' logger (#12673) 2025-12-18 17:23:24 +00:00
Vaxry
920353370b
desktop: cleanup, unify desktop elements as views (#12563) 2025-12-08 15:04:40 +00:00
Nikolai Nechaev
40d8fa8491
compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into
`misc:on_focus_under_fullscreen` and implements the following behavior:

- By default, when a tiling window is being focused on a workspace where
  a fullscreen/maximized window exists, respect
  the `misc:on_focus_under_fullscreen` config variable.
2025-11-25 22:44:26 +00:00
Vaxry
c2670e9ab9
windowrules: rewrite completely (#12269)
Reworks the window rule syntax completely

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-11-17 18:34:02 +00:00
Jochim
e354066945
groupbar: fix rounding logic for edge cases (#12366) 2025-11-17 12:13:29 +00:00
Jochim
cb47eb1d11
deco/groupbar: add groupbar blur (#12310) 2025-11-16 12:23:45 +00:00
Tom Englund
f854b5bffb deco: reduce virtual calls in drop shadow
damageEntire() in CHyprdDropShadow is pretty much called per window per
frame, instead of all the PWINDOW-> virtual calls, store pos and size
once and move the duplicated code to a lambda. reducing it a bit.

shows up in profiling as minor waste.
2025-09-28 23:20:52 +02:00
Tom Englund
b627885788 decoration: reduce virtual calls
this shows up as top contender in idle cpu usage, because decos in
animations keeps locking weak pointers to shared pointers per window per
frame when its not really needed, use weakpointers all the way and it
drops to a bottom contender. marginal gains in the big picture. but
gains is gains.
2025-09-28 23:20:52 +02:00
REVO9
afd1e71761
renderer: fix inconsistent border thickness for roundingPower < 2 (#11752) 2025-09-19 00:34:54 +02:00
ItsOhen
16c18dde24
windows: fix no decorate not disabling borders (#11673) 2025-09-13 16:37:02 +02:00
Martin
7580a9aaaa
renderer: Add rounding power setting to groupbar and gradient roundness. (#11420) 2025-08-16 14:14:14 +01:00
Kamikadze
beee22a95e
refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
Vaxry
a907ecd4ff
opengl: improve render fn arg clarity (#11286) 2025-07-31 16:23:09 +02:00
Tom Englund
f5af40afce renderpass: use unique ptr instead of shared ptr
lets use unique ptrs instead of refcounting shared ptr when its not
needed, use rvalue reference to construct in vector directly.
2025-07-10 14:09:00 +02:00
Tom Englund
bb958a9e13 pass: overload TexPass constructor
overload it with a rvalue to allow us to move the data directly avoiding
an extra copy. because SRenderData is not trivially copyable.
2025-07-07 18:09:34 +02:00
Tom Englund
f4f090e4b2
renderer: reduce a lot of glcalls and cache various states (#10757)
* opengl: cache viewport state

according to nvidia docs calling glViewPort unnecessarily on the same
already set viewport is wasteful and can cause state changes when not
needed. cache it in a struct and only call it when the viewport is
actually changing.

* opengl: cache glenable/gldisable state

avoid making multiple glenable/gldisable calls on already set caps, can
cause state changes and incur driver overhead.

* opengl: cache glscissor box

only call glscissor if the box actually has changed, try to avoid state
changes.

* opengl: cache gluniform calls

cache the gluniform calls, the uniform values are cached in driver per
program only the drawcalls setting the uniform yet again with the same
value on same location is causing more overhead then caching it ourself
and just no oping on it if no changes.

* shader: rewrite handling of uniforms and state

this is way faster as we don't need to mess with maps (hashing, etc) and instead can just use an array

* opengl: stuff and 300 shaders

* opengl: typo

* opengl: get the uniform locations properly

now that the legacy shaders are gone get the uniformlocations for
SKIP_CM etc, so they can be properly set and used depending on if
cm_enabled is set to false or true, before it was falling back to a
legacy shader that didnt even have those uniforms.

* opengl: check epsilon on float and remove extra glcall

seems an extra unset glcall was added, remove it. and check the float
epsilon on the glfloat.

* opengl: remove instanced shader draw

remove the instanced boolean from the vertex shader, might be neglible
differences, needs more benchmark/work to see if its even worth it.

* texture: cache texture paramaters

parameters where occasionally set twice or more on same texture, short
version wrap it and cache it. and move gpu churn to cpu churn.

add a bind/unbind to texture aswell.

* texture: use fast std::array caching

cache the texparameter values in fast array lookups
and incase we dont want it cached, apply it anyways.

* shader: fix typo and hdr typo

actually use Matrix4x2fv in the 4x2fv cache function, and send the
proper float array for hdr.

* texture: make caching not linear lookup

make caching of texture params not linear.

* minor style changes

* opengl: revert drawarrays

revert the mostly code style reduce loc change of drawarrays, and focus
on the caching. its a if else case going wrong here breaking
blur/contrast amongst others drawing.

---------

Co-authored-by: Vaxry <vaxry@vaxry.net>
2025-06-25 12:42:32 +02:00
Jacob Ilias Komissar
0ece4af36a
grpupbar: Add config options to color inactive and locked groupbar titles (#10667) 2025-06-16 22:40:38 +02:00
Vaxry
3db3baa19e
opengl: use a stack for storing monitor transform enabled
fixes #10487
2025-06-15 12:11:28 +02:00
Kamikadze
69c2b2926e
internal: refactor to use empty() (#10599) 2025-05-31 19:49:50 +01:00
Kamikadze
9190443d95
refactor: use std::ranges whenever possible (#10584) 2025-05-30 14:25:59 +01:00
vaxerski
5cc6cb4945 groupbar: force recalc on visibility changes
fixes #10566
2025-05-28 15:18:30 +02:00
zacoons
44cb8f769e
internal: added error log when getEdgeDefinedPoint is impossible (#10462) 2025-05-18 19:10:06 +02:00
Tom Englund
5ceb0ec15d
core: drop the legacy renderer (#10408)
* core: drop the legacy renderer

the legacy renderer is broken and barely used, drop it.

* Nix: drop support for legacyRenderer

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-05-15 10:13:24 +01:00
davc0n
997fefbc11
render: refactor class member vars (#10292)
* render: refactor class member vars

* render: fix clang format
2025-05-05 23:44:49 +02:00
davc0n
ce821294e2
managers: refactor class member vars (#10242) 2025-05-02 17:07:20 +02:00
davc0n
5b3e489108
inputs: refactor class member vars (#10230) 2025-05-01 23:57:11 +02:00
davc0n
50e1bec85f
helpers: refactor class member vars (#10218) 2025-04-30 23:45:20 +02:00
davc0n
2118440488
windows: refactor class member vars (#10168) 2025-04-28 22:25:22 +02:00
Vaxry
742bce016c
decorationPositioner: update posinfo on window update
fixes #10175
2025-04-25 16:09:11 +01:00
davc0n
02d7badd15
workspaces: refactor class member vars (#10167) 2025-04-25 02:37:12 +02:00
M Matthew Hydock
be6268a7ec
groupbar: Add options for setting group bar title font weight (and indicator gap) (#9617) 2025-04-24 20:48:08 +02:00
davc0n
241a4935a2
compositor: refactor class member vars (#10141) 2025-04-22 15:23:29 +02:00
davc0n
4d14bcb02f
config: Refactor class member vars (#10124)
* Refactor config classes vars

* Fix clang format errors
2025-04-20 20:39:33 +02:00
Arkady Buryakov
a41b8d5e97
groupbar: add text offset and upper gap settings (#9733)
* Groupbar: add keep_upper_gap setting to apply/remove outer gap offset to the upper side of groupbar

* Groupbar: add text_offset setting to adjust text vertical position in a group header
2025-04-02 22:26:46 +02:00
vaxerski
c2ef8fcc00 groupbar: round boxes 2025-03-26 11:44:38 +00:00
Arkady Buryakov
9a67354fa2
Groupbar: apply scaling factor to text (#9731) 2025-03-26 02:07:56 +01:00
Vaxry
f3db1b172c decoration: bring back border_part_of_window
fixes #9683, now under decoration: though
2025-03-24 23:57:50 +00:00
phonetic112
155eba57d8
groupbar: remove 2 pixel gap above groupbar (#9664) 2025-03-19 23:09:36 +01:00
nyx
c2835b6b0f
groupbar: remove recursive window recalc (#9561) 2025-03-17 15:50:49 +01:00
phonetic112
e86d3a14e4
groupbar: add an option to adjust gap sizes (#9578) 2025-03-12 15:09:09 +01:00
Vaxry
81e93acba4 groupbar: pass alpha to title tex render pass
ref #9598
2025-03-11 17:30:12 +00:00
Vaxry
d1ea18b492 hyprctl/config: fixup config descriptions, fill out missing ones, provide more data
adds current and explicit, better parsing, and fixes missing / invalid ones
2025-02-25 14:03:04 +00:00
Maximilian Seidler
208f94fe12
animations: sync inactive/active border angles when using borderangle animations (#9401) 2025-02-13 11:08:03 +00:00
Vaxry
f261fb6fe0 groupbar: fix groupbar missing when indicator_height is <= 0
ref #9291 #9372
2025-02-09 17:58:09 +00:00
Maximilian Seidler
ff9e059de6
window: move size reporting to animation begin callback (#9298)
* window: fix resizes with an update callback

* window: fixup sendWindowSize

Remove the size argument from sendWindowSize, since it is now a member of the Window class
and we don't want any mismatches between m_vRealSize and what we report.

Remove sendWindowSize from mapWindow, since we shouldn't need it.

* window: sendWindowSize on animation begin

* window: move most calls to sendWindowSize to the animation begin
callback

* window: remove sendWindowSize in unmanaged if not fullscreen
2025-02-06 11:21:04 +00:00