* fix(window): use stored size for new floating window when persistentsize is set. fix hyprwm#9422.
* fix: replace `std::any_of` with `std::ranges:any_of`
* fix: use initialClass and initialTitle when storing sizes on close
* fix: add `xdgTag` as a new indicator
* fix: no {}
* fix: format with clang-format
* IHyprLayout: respect minimum window size
this prevents window warping, before we were not respecting the minimum size which caused the window to move suddenly, even though it would be sized to its minimum size.
* layout: center floating window at cursor when picked up from fullscreen
when picking up a floating window after it had been fullscreened before it would return to its previous position which looked ugly because the cursor could be no where near the windows original position, this patch makes it so that the window is returned to the users current cursor position
* E
* window: fix resizes with an update callback
* window: fixup sendWindowSize
Remove the size argument from sendWindowSize, since it is now a member of the Window class
and we don't want any mismatches between m_vRealSize and what we report.
Remove sendWindowSize from mapWindow, since we shouldn't need it.
* window: sendWindowSize on animation begin
* window: move most calls to sendWindowSize to the animation begin
callback
* window: remove sendWindowSize in unmanaged if not fullscreen
* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
- Replaced boolean config parameter `always_center_master` to an integer value `slave_count_for_center_master` for more control on when to center master window.
- Also updated configuration parameter, type, description and related internal variable.
New description: **when using orientation=center, make the master window centered only when at least this many slave windows are open. (Set 0 to always_center_master)**
This effects center orientation of master layout.
Now, user can control when the master window would be centered