Maximilian Seidler
5642ed331d
core: move parts of the animation system to hyprutils ( #8868 )
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* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
2025-01-07 17:55:14 +00:00
Pollux
a5c14370c1
renderer: Add supercircular window corners ( #8943 )
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renderer: Add supercircular shadows and borders
config: Add rounding_power to default and example configs
rule: add `roundingpower` window rule
2025-01-05 18:38:49 +00:00
vaxerski
60f069d540
groupbar: fix missing ellipsize for text
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fixes #8938
2025-01-04 00:25:01 +01:00
vaxerski
81721b8aa8
groupbar: unify title rendering
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moves the text renderer to the unified opengl impl
2025-01-02 17:50:55 +01:00
Vaxry
e536b02248
Renderer: rewrite render scheduling ( #8683 )
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This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
2024-12-22 17:12:09 +01:00
Aqa-Ib
8e8073c421
groups: honor group lock window rule ( #8782 )
2024-12-21 17:35:47 +01:00
Vaxry
a5234f26e4
core: drop using deques in favor of vectors
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No point in most of these.
2024-12-16 15:58:19 +00:00
Vaxry
8bbeee1173
core: Add clang-tidy ( #8664 )
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This adds a .clang-tidy file for us.
It's not a strict requirement to be compliant, but I tuned it to be alright.
2024-12-07 18:51:18 +01:00
Vaxry
320144ae72
core: move colorspace handling to oklab ( #8635 )
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* Meson: add hyprgraphics
* Nix: add hyprgraphics
* CI/setup_base: get hyprgraphics-git
---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-12-03 18:58:24 +00:00
Aqa-Ib
8f42401aa8
groups: add merge_groups_on_groupbar ( #8362 )
2024-11-06 16:52:10 +00:00
Vaxry
d1638a09ba
shadow: add sharp and refactor options
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options moved to decoration:shadow:
2024-11-05 15:44:40 +00:00
Vaxry
40081cb330
renderer: improve api around new framebuffer changes
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ref #8325
2024-11-02 15:26:45 +00:00
Tom Englund
7c7a84ff60
internal: more profiling less calls and local copies ( #8300 )
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* compositor: reduce amount of window box copies
mousemoveunified can call this very frequently, the cbox copying
actually shows up as an impact in such cases, move it down in the scope
and only do it when necessery.
* core: constify and reference frequent calls
profiling shows these as frequent called functions try to reduce the
amount of copies with references and const the variables.
* pointermgr: remove not used local copy, const ref
remove unneded local copies and const ref cursorsize.
* inputmgr: reduce amount of calls to vectortowindow
the amount of calls to g_pCompositor->vectorToWindowUnified fast ramps
up in cpu usage with enough windows existing and moving the mouse, move
the PWINDOWIDEAL up and reuse it if its already the same.
* protocol: compositor remove unused local copy
remove unused local copy of accumulateCurrentBufferDamage and const
previousBuffer.
* renderer: reduce scope of variables and refactor
move a few variables down in their scopes to reduce the amount of calls
and copies when not needed, also add one more for loop in
renderWorkspaceWindows and store the windows in a vector with
weakpointers that should be rendered, this adds a loop but reduces the
amount of repeated calls to shouldRenderWindow and also makes the rest
of the loops go over way smaller vector when many windows exist.
2024-10-30 23:20:32 +00:00
Aqa-Ib
5f721dce36
group: fix moveWindowIntoGroup ( #8297 )
2024-10-30 10:00:58 +00:00
Tom Englund
c7315617eb
internal: few more marginal optimisations from profiling ( #8271 )
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* deco: reduce local temporars and function calls
profiling shows this is a high used function, reduce the amount of
function calls and local temporar copies and also check if we even need
to add extents at all in the loop.
* popup: optimize bfhelper in popups
pass nodes as const reference and reserve the size of the children node
vector help reduce the reallocations.
* procotol: make compositor bfhelper use const ref
use const ref for nodes and reserve second nodes vector size to reduce
amount of reallocation needed.
2024-10-28 18:02:52 +00:00
Ryan
b6e226c320
groupbar: set locked color when groups are globally locked ( #8257 )
2024-10-27 18:26:42 +00:00
Tom Englund
f9b52203f5
internal: optimize cursor move a bit ( #8264 )
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* window: inline and const getWindowMainSurfaceBox
getWindowMainSurfaceBox gets called a lot of times from deep down from
mousemoveunified, profiling mousemoveunified it spends quite a lot of
cpu time in here, let the compiler optimize the call to
getWindowMainSurfaceBox by inlining and making it const. reducing the
overhead.
* inputmgr: return early and use std::any_of
return early in mousemoveunified to reduce the amount of unnecessery
calls to various pointers when not needed, also make isconstrained use
std::any_of instead of for loop to use the STL optimized paths with
hopes and dreams marginally faster.
* decoration: return early, reduce temporar copy
return earlier and reduce the temp copies by using one .lock instead of
two
2024-10-27 17:51:26 +00:00
Aqa-Ib
a3d3b4fd64
groups: fix swallowing ( #8223 )
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* fix swallowing for groups
* remove unnecessary check
* clang-format
* clarify comment
* make variables consistent
* make aditional variables consistent
2024-10-27 01:44:55 +01:00
Vaxry
f044e4c951
internal: Move CMonitor to SP ( #8178 )
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* move monitors to sp
* XD
2024-10-19 23:03:29 +01:00
Aqa-Ib
86e9f69a69
layout: move applyGroupRules() to onWindowCreated() ( #8139 )
2024-10-16 22:13:35 +01:00
Aqa-Ib
6ae89940c7
layout: add merge_floated_into_tiled_on_groupbar ( #8042 )
2024-10-09 10:58:49 +01:00
Aqa-Ib
45e82199fb
layout: add drag_into_group to control merging dragging windows ( #8004 )
2024-10-08 11:20:41 +01:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops ( #7534 )
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now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
MightyPlaza
51ffd7fa6f
decorations: fix infinite recursion on no_gaps when only ( #7169 )
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modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
2024-08-03 19:50:08 +02:00
Vaxry
60571cd5cc
border: fixup infinite recursion
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ref #7127
2024-08-01 12:36:15 +02:00
MightyPlaza
e989a0bcff
internal: refactor fullscreen states ( #7104 )
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* refactor fullscreen
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/LayerSurface.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/desktop/Workspace.hpp
modified: src/events/Windows.cpp
modified: src/helpers/Monitor.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/DwindleLayout.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/layout/MasterLayout.hpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/KeybindManager.hpp
modified: src/managers/input/IdleInhibitor.cpp
modified: src/managers/input/InputManager.cpp
modified: src/managers/input/Swipe.cpp
modified: src/protocols/ForeignToplevelWlr.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/config/ConfigManager.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/events/Windows.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/Swipe.cpp
* fix mapWindow fullscreen
modified: src/events/Windows.cpp
* fix typo
modified: src/desktop/Workspace.cpp
* add fullscreenstate
modified: src/config/ConfigManager.cpp
modified: src/events/Windows.cpp
* change syncFullscreen to lower
modified: src/config/ConfigManager.hpp
* initialize fs state
modified: src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
MightyPlaza
a443902abc
core: Improve handling of window properties ( #6776 )
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* add mWindowProperties
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
* support int values
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* create m_sWindowData
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* simplify some properties
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/managers/KeybindManager.cpp
* store multiple values in CWindowOverridableVar
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* use SET_PROP priority for exec rules
modified: src/config/ConfigManager.hpp
modified: src/desktop/Window.cpp
* add default value
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add setprop toggle
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
* add setprop toggle
modified: src/debug/HyprCtl.cpp
* make window rules functional
modified: src/config/ConfigManager.cpp
modified: src/desktop/Window.cpp
* minor fixes
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
* properly clean layout data
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
* remove newline
modified: src/events/Windows.cpp
* fixes
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* use CamelCase
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-07-11 16:10:42 +02:00
Vaxry
fb15b7aa2a
core: Move to hyprutils for Math
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Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
MightyPlaza
32283ed706
groupbar: fix groupbar position rounding ( #6433 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-06-12 15:56:35 +02:00
zakk4223
b17381eb81
groupbar: Don't apply monitor scale twice to groupbar text ( #6411 )
2024-06-11 17:00:50 +02:00
zakk4223
cef6aad28f
groupbar: Fix window title rendering ( #6392 )
2024-06-10 12:20:18 +02:00
Vaxry
6967a31450
wayland/core: move to new impl ( #6268 )
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* wayland/core/dmabuf: move to new impl
it's the final countdown
2024-06-08 10:07:59 +02:00
giskard
93fea89043
renderer: render fonts with pango, add global font_family config option ( #6138 )
2024-05-22 10:09:36 +02:00
zakk4223
ca0833c9ed
decoration: Stacked group tabs ( #5886 )
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* Stacked group tabs
* Fix index when creating groupbar title textures
* Changes for stacked dnd
* formatting
* Don't remove internal horizontal padding when calculating stacked bar
width
2024-05-16 11:38:10 +01:00
MightyPlaza
eeebbc0e7e
groupbar: fix title scaling ( #5969 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2024-05-09 22:02:19 +01:00
MightyPlaza
85f7f69046
decorations: fix groupbar input ( #5963 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2024-05-09 19:19:32 +01:00
Vaxry
96365309de
deco-positioner: avoid infinite recalcs
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fixes #5908
2024-05-07 11:53:29 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation ( #5883 )
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Vaxry
a3309b51a2
shadow: fix small pixel gaps between border
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huge fix
2024-05-04 20:30:03 +01:00
zakk4223
d2899a6c27
layout: Trigger layout recalcuation on deco position/size change ( #5821 )
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* Trigger layout recalcuation on deco position/size change
* Remove now unneeded code
* Formatting
2024-05-01 12:59:40 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 ( #5762 )
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
4ad739ec63
HookSystem: improve callback safety
2024-04-20 20:16:42 +01:00
Vaxry
efdc1af044
renderer: some fixes for renderModif
2024-04-03 14:09:58 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
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* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
thejch
9ae0c47a21
deco: fix groupbar offset ( #5364 )
2024-04-01 02:58:21 +01:00
thejch
e1e41e5448
reenderer: Add 1 border damage to fix number rounding issues ( #5343 )
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* add 1 to border damage to avoid rounding issues
* add 1 to rounding too
2024-03-31 14:59:22 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets ( #5297 )
2024-03-31 02:14:26 +01:00
MightyPlaza
397e08c16a
input: focus window on mouse down on groupbar ( #5224 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-03-22 17:41:20 +00:00
Vaxry
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
Vaxry
a01949dd28
deco: fix warnings
2024-03-09 16:39:38 +00:00