windowrules: allow incrementing window props (#9566)
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8b7b169043
commit
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21 changed files with 191 additions and 102 deletions
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@ -19,6 +19,7 @@
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#include "WLSurface.hpp"
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#include "Workspace.hpp"
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#include "WindowRule.hpp"
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#include "WindowOverridableVar.hpp"
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#include "../protocols/types/ContentType.hpp"
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class CXDGSurfaceResource;
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@ -77,88 +78,6 @@ struct SAlphaValue {
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};
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};
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enum eOverridePriority : uint8_t {
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PRIORITY_LAYOUT = 0,
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PRIORITY_WORKSPACE_RULE,
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PRIORITY_WINDOW_RULE,
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PRIORITY_SET_PROP,
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};
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template <typename T>
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class CWindowOverridableVar {
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public:
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CWindowOverridableVar(T const& value, eOverridePriority priority) {
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values[priority] = value;
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}
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CWindowOverridableVar(T const& value) : defaultValue{value} {}
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CWindowOverridableVar() = default;
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~CWindowOverridableVar() = default;
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CWindowOverridableVar<T>& operator=(CWindowOverridableVar<T> const& other) {
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// Self-assignment check
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if (this == &other)
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return *this;
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for (auto const& value : other.values) {
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values[value.first] = value.second;
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}
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return *this;
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}
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void unset(eOverridePriority priority) {
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values.erase(priority);
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}
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bool hasValue() {
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return !values.empty();
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}
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T value() {
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if (!values.empty())
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return std::prev(values.end())->second;
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else
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throw std::bad_optional_access();
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}
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T valueOr(T const& other) {
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if (hasValue())
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return value();
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else
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return other;
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}
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T valueOrDefault() {
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return valueOr(defaultValue);
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}
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eOverridePriority getPriority() {
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if (!values.empty())
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return std::prev(values.end())->first;
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else
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throw std::bad_optional_access();
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}
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void matchOptional(std::optional<T> const& optValue, eOverridePriority priority) {
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if (optValue.has_value())
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values[priority] = optValue.value();
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else
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unset(priority);
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}
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operator std::optional<T>() {
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if (hasValue())
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return value();
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else
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return std::nullopt;
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}
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private:
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std::map<eOverridePriority, T> values;
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T defaultValue; // used for toggling, so required for bool
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};
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struct SWindowData {
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CWindowOverridableVar<SAlphaValue> alpha = SAlphaValue{1.f, false};
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CWindowOverridableVar<SAlphaValue> alphaInactive = SAlphaValue{1.f, false};
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@ -186,12 +105,12 @@ struct SWindowData {
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CWindowOverridableVar<bool> xray = false;
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CWindowOverridableVar<bool> renderUnfocused = false;
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CWindowOverridableVar<int> rounding;
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CWindowOverridableVar<float> roundingPower;
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CWindowOverridableVar<int> borderSize;
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CWindowOverridableVar<Hyprlang::INT> borderSize = {std::string("general:border_size"), Hyprlang::INT(0), std::nullopt};
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CWindowOverridableVar<Hyprlang::INT> rounding = {std::string("decoration:rounding"), Hyprlang::INT(0), std::nullopt};
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CWindowOverridableVar<float> scrollMouse;
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CWindowOverridableVar<float> scrollTouchpad;
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CWindowOverridableVar<Hyprlang::FLOAT> roundingPower = {std::string("decoration:rounding_power")};
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CWindowOverridableVar<Hyprlang::FLOAT> scrollMouse = {std::string("input:scroll_factor")};
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CWindowOverridableVar<Hyprlang::FLOAT> scrollTouchpad = {std::string("input:touchpad:scroll_factor")};
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CWindowOverridableVar<std::string> animationStyle;
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CWindowOverridableVar<Vector2D> maxSize;
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@ -567,12 +486,12 @@ namespace NWindowProperties {
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{"xray", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.xray; }},
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};
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const std::unordered_map<std::string, std::function<CWindowOverridableVar<int>*(const PHLWINDOW&)>> intWindowProperties = {
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const std::unordered_map<std::string, std::function<CWindowOverridableVar<Hyprlang::INT>*(const PHLWINDOW&)>> intWindowProperties = {
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{"rounding", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.rounding; }},
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{"bordersize", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.borderSize; }},
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};
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const std::unordered_map<std::string, std::function<CWindowOverridableVar<float>*(PHLWINDOW)>> floatWindowProperties = {
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const std::unordered_map<std::string, std::function<CWindowOverridableVar<Hyprlang::FLOAT>*(PHLWINDOW)>> floatWindowProperties = {
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{"roundingpower", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.roundingPower; }},
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{"scrollmouse", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.scrollMouse; }},
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{"scrolltouchpad", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.scrollTouchpad; }},
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