anchor to proper quad in floating resize
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2 changed files with 40 additions and 3 deletions
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@ -128,4 +128,5 @@ private:
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Vector2D m_vLastDragXY;
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Vector2D m_vBeginDragPositionXY;
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Vector2D m_vBeginDragSizeXY;
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int m_iGrabbedCorner = 0;
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};
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