fix rapid blinking on launch
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2 changed files with 8 additions and 2 deletions
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@ -28,6 +28,7 @@ struct SMonitor {
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float refreshRate = 60;
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wlr_output_damage* damage = nullptr;
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int framesToSkip = 0;
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int forceFullFrames = 0;
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bool noFrameSchedule = false;
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wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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