seatmgr: Add a grab class
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12 changed files with 257 additions and 188 deletions
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@ -7,119 +7,7 @@
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#include <memory>
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#include <wayland-server.h>
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// static void focus_grab_pointer_enter(wlr_seat_pointer_grab* grab, wlr_surface* surface, double sx, double sy) {
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// if (static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(surface))
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// wlr_seat_pointer_enter(grab->seat, surface, sx, sy);
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// else
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// wlr_seat_pointer_clear_focus(grab->seat);
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// }
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// static void focus_grab_pointer_clear_focus(wlr_seat_pointer_grab* grab) {
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// wlr_seat_pointer_clear_focus(grab->seat);
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// }
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// static void focus_grab_pointer_motion(wlr_seat_pointer_grab* grab, uint32_t time, double sx, double sy) {
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// wlr_seat_pointer_send_motion(grab->seat, time, sx, sy);
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// }
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// static uint32_t focus_grab_pointer_button(wlr_seat_pointer_grab* grab, uint32_t time, uint32_t button, wl_pointer_button_state state) {
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// uint32_t serial = wlr_seat_pointer_send_button(grab->seat, time, button, state);
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// if (serial)
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// return serial;
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// else {
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// static_cast<CFocusGrab*>(grab->data)->finish(true);
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// return 0;
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// }
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// }
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// static void focus_grab_pointer_axis(wlr_seat_pointer_grab* grab, uint32_t time, enum wl_pointer_axis orientation, double value, int32_t value_discrete,
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// enum wl_pointer_axis_source source, enum wl_pointer_axis_relative_direction relative_direction) {
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// wlr_seat_pointer_send_axis(grab->seat, time, orientation, value, value_discrete, source, relative_direction);
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// }
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// static void focus_grab_pointer_frame(wlr_seat_pointer_grab* grab) {
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// wlr_seat_pointer_send_frame(grab->seat);
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// }
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// static void focus_grab_pointer_cancel(wlr_seat_pointer_grab* grab) {
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// static_cast<CFocusGrab*>(grab->data)->finish(true);
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// }
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// static const wlr_pointer_grab_interface focus_grab_pointer_impl = {
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// .enter = focus_grab_pointer_enter,
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// .clear_focus = focus_grab_pointer_clear_focus,
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// .motion = focus_grab_pointer_motion,
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// .button = focus_grab_pointer_button,
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// .axis = focus_grab_pointer_axis,
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// .frame = focus_grab_pointer_frame,
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// .cancel = focus_grab_pointer_cancel,
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// };
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// static void focus_grab_keyboard_enter(wlr_seat_keyboard_grab* grab, wlr_surface* surface, const uint32_t keycodes[], size_t num_keycodes, const wlr_keyboard_modifiers* modifiers) {
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// if (static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(surface))
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// wlr_seat_keyboard_enter(grab->seat, surface, keycodes, num_keycodes, modifiers);
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// // otherwise the last grabbed window should retain keyboard focus.
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// }
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// static void focus_grab_keyboard_clear_focus(wlr_seat_keyboard_grab* grab) {
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// static_cast<CFocusGrab*>(grab->data)->finish(true);
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// }
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// static void focus_grab_keyboard_key(wlr_seat_keyboard_grab* grab, uint32_t time, uint32_t key, uint32_t state) {
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// wlr_seat_keyboard_send_key(grab->seat, time, key, state);
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// }
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// static void focus_grab_keyboard_modifiers(wlr_seat_keyboard_grab* grab, const wlr_keyboard_modifiers* modifiers) {
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// wlr_seat_keyboard_send_modifiers(grab->seat, modifiers);
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// }
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// static void focus_grab_keyboard_cancel(wlr_seat_keyboard_grab* grab) {
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// static_cast<CFocusGrab*>(grab->data)->finish(true);
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// }
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// static const wlr_keyboard_grab_interface focus_grab_keyboard_impl = {
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// .enter = focus_grab_keyboard_enter,
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// .clear_focus = focus_grab_keyboard_clear_focus,
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// .key = focus_grab_keyboard_key,
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// .modifiers = focus_grab_keyboard_modifiers,
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// .cancel = focus_grab_keyboard_cancel,
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// };
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// static uint32_t focus_grab_touch_down(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
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// if (!static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(point->surface))
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// return 0;
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// return wlr_seat_touch_send_down(grab->seat, point->surface, time, point->touch_id, point->sx, point->sy);
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// }
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// static void focus_grab_touch_up(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
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// wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
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// }
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// static void focus_grab_touch_motion(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
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// wlr_seat_touch_send_motion(grab->seat, time, point->touch_id, point->sx, point->sy);
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// }
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// static void focus_grab_touch_enter(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {}
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// static void focus_grab_touch_frame(wlr_seat_touch_grab* grab) {
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// wlr_seat_touch_send_frame(grab->seat);
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// }
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// static void focus_grab_touch_cancel(wlr_seat_touch_grab* grab) {
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// static_cast<CFocusGrab*>(grab->data)->finish(true);
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// }
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// static const wlr_touch_grab_interface focus_grab_touch_impl = {
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// .down = focus_grab_touch_down,
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// .up = focus_grab_touch_up,
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// .motion = focus_grab_touch_motion,
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// .enter = focus_grab_touch_enter,
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// .frame = focus_grab_touch_frame,
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// .cancel = focus_grab_touch_cancel,
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// };
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#define LOGM PROTO::focusGrab->protoLog
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CFocusGrabSurfaceState::CFocusGrabSurfaceState(CFocusGrab* grab, wlr_surface* surface) {
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hyprListener_surfaceDestroy.initCallback(
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@ -134,14 +22,10 @@ CFocusGrab::CFocusGrab(SP<CHyprlandFocusGrabV1> resource_) : resource(resource_)
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if (!resource->resource())
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return;
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// m_sPointerGrab.interface = &focus_grab_pointer_impl;
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// m_sPointerGrab.data = this;
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// m_sKeyboardGrab.interface = &focus_grab_keyboard_impl;
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// m_sKeyboardGrab.data = this;
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// m_sTouchGrab.interface = &focus_grab_touch_impl;
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// m_sTouchGrab.data = this;
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grab = makeShared<CSeatGrab>();
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grab->keyboard = true;
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grab->pointer = true;
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grab->setCallback([this]() { finish(true); });
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resource->setDestroy([this](CHyprlandFocusGrabV1* pMgr) { PROTO::focusGrab->destroyGrab(this); });
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resource->setOnDestroy([this](CHyprlandFocusGrabV1* pMgr) { PROTO::focusGrab->destroyGrab(this); });
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@ -168,21 +52,8 @@ bool CFocusGrab::isSurfaceComitted(wlr_surface* surface) {
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void CFocusGrab::start() {
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if (!m_bGrabActive) {
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// wlr_seat_pointer_start_grab(g_pCompositor->m_sSeat.seat, &m_sPointerGrab);
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// wlr_seat_keyboard_start_grab(g_pCompositor->m_sSeat.seat, &m_sKeyboardGrab);
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// wlr_seat_touch_start_grab(g_pCompositor->m_sSeat.seat, &m_sTouchGrab);
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m_bGrabActive = true;
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// Ensure the grab ends if another grab begins, including from xdg_popup::grab.
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// hyprListener_pointerGrabStarted.initCallback(
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// &g_pCompositor->m_sSeat.seat->events.pointer_grab_begin, [this](void*, void*) { finish(true); }, this, "CFocusGrab");
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// hyprListener_keyboardGrabStarted.initCallback(
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// &g_pCompositor->m_sSeat.seat->events.keyboard_grab_begin, [this](void*, void*) { finish(true); }, this, "CFocusGrab");
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// hyprListener_touchGrabStarted.initCallback(
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// &g_pCompositor->m_sSeat.seat->events.touch_grab_begin, [this](void*, void*) { finish(true); }, this, "CFocusGrab");
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g_pSeatManager->setGrab(grab);
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}
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// Ensure new surfaces are focused if under the mouse when comitted.
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@ -193,59 +64,39 @@ void CFocusGrab::start() {
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void CFocusGrab::finish(bool sendCleared) {
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if (m_bGrabActive) {
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m_bGrabActive = false;
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// hyprListener_pointerGrabStarted.removeCallback();
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// hyprListener_keyboardGrabStarted.removeCallback();
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// hyprListener_touchGrabStarted.removeCallback();
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// Only clear grabs that belong to this focus grab. When superseded by another grab
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// or xdg_popup grab we might not own the current grab.
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bool hadGrab = false;
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// if (g_pCompositor->m_sSeat.seat->pointer_state.grab == &m_sPointerGrab) {
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// wlr_seat_pointer_end_grab(g_pCompositor->m_sSeat.seat);
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// hadGrab = true;
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// }
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// if (g_pCompositor->m_sSeat.seat->keyboard_state.grab == &m_sKeyboardGrab) {
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// wlr_seat_keyboard_end_grab(g_pCompositor->m_sSeat.seat);
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// hadGrab = true;
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// }
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// if (g_pCompositor->m_sSeat.seat->touch_state.grab == &m_sTouchGrab) {
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// wlr_seat_touch_end_grab(g_pCompositor->m_sSeat.seat);
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// hadGrab = true;
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// }
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if (g_pSeatManager->seatGrab == grab) {
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g_pSeatManager->setGrab(nullptr);
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}
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grab->clear();
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m_mSurfaces.clear();
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if (sendCleared)
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resource->sendCleared();
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// Ensure surfaces under the mouse when the grab ends get focus.
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if (hadGrab)
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g_pInputManager->refocus();
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}
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}
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void CFocusGrab::addSurface(wlr_surface* surface) {
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auto iter = m_mSurfaces.find(surface);
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if (iter == m_mSurfaces.end())
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if (iter == m_mSurfaces.end()) {
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m_mSurfaces.emplace(surface, std::make_unique<CFocusGrabSurfaceState>(this, surface));
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}
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}
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void CFocusGrab::removeSurface(wlr_surface* surface) {
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auto iter = m_mSurfaces.find(surface);
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if (iter != m_mSurfaces.end()) {
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if (iter->second->state == CFocusGrabSurfaceState::PendingAddition)
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if (iter->second->state == CFocusGrabSurfaceState::PendingAddition) {
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m_mSurfaces.erase(iter);
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else
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} else
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iter->second->state = CFocusGrabSurfaceState::PendingRemoval;
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}
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}
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void CFocusGrab::eraseSurface(wlr_surface* surface) {
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removeSurface(surface);
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commit();
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commit(true);
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}
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void CFocusGrab::refocusKeyboard() {
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@ -264,22 +115,26 @@ void CFocusGrab::refocusKeyboard() {
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if (surface)
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g_pCompositor->focusSurface(surface);
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else
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Debug::log(ERR, "CFocusGrab::refocusKeyboard called with no committed surfaces. This should never happen.");
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LOGM(ERR, "CFocusGrab::refocusKeyboard called with no committed surfaces. This should never happen.");
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}
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void CFocusGrab::commit() {
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void CFocusGrab::commit(bool removeOnly) {
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auto surfacesChanged = false;
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auto anyComitted = false;
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for (auto iter = m_mSurfaces.begin(); iter != m_mSurfaces.end();) {
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switch (iter->second->state) {
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case CFocusGrabSurfaceState::PendingRemoval:
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grab->remove(iter->first);
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iter = m_mSurfaces.erase(iter);
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surfacesChanged = true;
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continue;
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case CFocusGrabSurfaceState::PendingAddition:
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iter->second->state = CFocusGrabSurfaceState::Comitted;
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surfacesChanged = true;
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anyComitted = true;
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if (!removeOnly) {
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iter->second->state = CFocusGrabSurfaceState::Comitted;
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grab->add(iter->first);
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surfacesChanged = true;
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anyComitted = true;
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}
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break;
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case CFocusGrabSurfaceState::Comitted: anyComitted = true; break;
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}
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