core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils. Requires hyprutils>=0.1.4
This commit is contained in:
parent
6e5804b53d
commit
fb15b7aa2a
76 changed files with 509 additions and 1004 deletions
|
|
@ -86,7 +86,7 @@ CRegion CWLSurface::logicalDamage() const {
|
|||
return {};
|
||||
|
||||
CRegion damage = m_pResource->accumulateCurrentBufferDamage();
|
||||
damage.transform(m_pResource->current.transform, m_pResource->current.buffer->size.x, m_pResource->current.buffer->size.y);
|
||||
damage.transform(wlTransformToHyprutils(m_pResource->current.transform), m_pResource->current.buffer->size.x, m_pResource->current.buffer->size.y);
|
||||
damage.scale(1.0 / m_pResource->current.scale);
|
||||
|
||||
const auto VPSIZE = getViewporterCorrectedSize();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue